Chromium Code Reviews| Index: media/base/fake_audio_render_callback.h |
| diff --git a/media/base/fake_audio_render_callback.h b/media/base/fake_audio_render_callback.h |
| index 760e39d6e9039c3fd40bf3aef74d206f6c8f9d1c..97afa54a5485f8ba21531fc586b5e16bbf5a51ac 100644 |
| --- a/media/base/fake_audio_render_callback.h |
| +++ b/media/base/fake_audio_render_callback.h |
| @@ -6,13 +6,17 @@ |
| #define MEDIA_BASE_FAKE_AUDIO_RENDER_CALLBACK_H_ |
| #include "media/base/audio_renderer_sink.h" |
| +#include "media/base/audio_transform.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| namespace media { |
| // Fake RenderCallback which will fill each request with a sine wave. Sine |
| // state is kept across callbacks. State can be reset to default via reset(). |
| -class FakeAudioRenderCallback : public AudioRendererSink::RenderCallback { |
| +// Also provide an interface to AudioTransformInput. |
| +class FakeAudioRenderCallback |
| + : public AudioRendererSink::RenderCallback, |
| + public AudioTransform::AudioTransformInput { |
|
miu
2012/11/12 20:51:59
I wonder whether it makes sense for AudioRendererS
DaleCurtis
2012/11/12 21:23:53
I considered that, but at present it doesn't seem
|
| public: |
| // The function used to fulfill Render() is f(x) = sin(2 * PI * x * |step|), |
| // where x = [|number_of_frames| * m, |number_of_frames| * (m + 1)] and m = |
| @@ -22,9 +26,14 @@ class FakeAudioRenderCallback : public AudioRendererSink::RenderCallback { |
| // Renders a sine wave into the provided audio data buffer. If |half_fill_| |
| // is set, will only fill half the buffer. |
| - int Render(AudioBus* audio_bus, int audio_delay_milliseconds) OVERRIDE; |
| + virtual int Render(AudioBus* audio_bus, |
| + int audio_delay_milliseconds) OVERRIDE; |
| MOCK_METHOD0(OnRenderError, void()); |
| + // AudioTransform::ProvideAudioTransformInput implementation. |
| + virtual float ProvideAudioTransformInput( |
| + AudioBus* audio_bus, base::TimeDelta buffer_delay) OVERRIDE; |
| + |
| // Toggles only filling half the requested amount during Render(). |
| void set_half_fill(bool half_fill) { half_fill_ = half_fill; } |
| @@ -35,11 +44,15 @@ class FakeAudioRenderCallback : public AudioRendererSink::RenderCallback { |
| // no Render() call occurred. |
| int last_audio_delay_milliseconds() { return last_audio_delay_milliseconds_; } |
| + // Set volume information used by ProvideAudioTransformInput(). |
| + void set_volume(float volume) { volume_ = volume; } |
| + |
| private: |
| bool half_fill_; |
| double x_; |
| double step_; |
| int last_audio_delay_milliseconds_; |
| + float volume_; |
| DISALLOW_COPY_AND_ASSIGN(FakeAudioRenderCallback); |
| }; |