Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(828)

Unified Diff: media/base/audio_transform.h

Issue 11410012: Collapse AudioRendererMixer and OnMoreDataResampler into AudioTransform. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: First draft. Created 8 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: media/base/audio_transform.h
diff --git a/media/base/audio_transform.h b/media/base/audio_transform.h
new file mode 100644
index 0000000000000000000000000000000000000000..937b1ee6764ad47eb4cc53bd6a858084d8488869
--- /dev/null
+++ b/media/base/audio_transform.h
@@ -0,0 +1,97 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MEDIA_BASE_AUDIO_TRANSFORM_H_
+#define MEDIA_BASE_AUDIO_TRANSFORM_H_
+
+#include <list>
+
+#include "base/callback.h"
+#include "base/time.h"
+#include "media/audio/audio_parameters.h"
+#include "media/base/media_export.h"
+
+namespace media {
+
+class AudioBus;
+class AudioPullFifo;
+class ChannelMixer;
+class MultiChannelResampler;
+
+// AudioTransform is a complete mixing, resampling, rebuffering, and channel
+// mixing solution for converting data from one set of AudioParameters to
+// another. For efficiency pieces are only invoked when necessary; e.g. the
+// resampler is only used if the input and output sample rates differ. Mixing
+// and channel down mixing are done prior to resampling to maximize efficiency.
+class MEDIA_EXPORT AudioTransform {
Chris Rogers 2012/11/14 23:50:49 This is just a naming nit, but always good to get
DaleCurtis 2012/11/16 23:51:05 Done. I'll rename the file in the last patch set t
+ public:
+ class MEDIA_EXPORT AudioTransformInput {
scherkus (not reviewing) 2012/11/14 22:43:50 nit: this can be "Input" because its name is alrea
DaleCurtis 2012/11/15 00:30:59 Just what we discussed at dinner the other day. Yo
DaleCurtis 2012/11/16 23:51:05 Changed to InputCallback a la RenderCallback
+ public:
+ // Method for providing more data into the transform. Expects |audio_bus|
+ // to be completely filled with data upon return; zero padded if not enough
+ // frames are available to satisfy the request. The return value is the
+ // volume level of the provided audio data. If a volume level of zero is
Chris Rogers 2012/11/14 23:50:49 can you elaborate a little more in this comment on
DaleCurtis 2012/11/16 23:51:05 Done.
+ // returned no further processing will be done on the provided data.
+ virtual float ProvideAudioTransformInput(AudioBus* audio_bus,
+ base::TimeDelta buffer_delay) = 0;
+
+ protected:
+ virtual ~AudioTransformInput() {}
+ };
+
+ AudioTransform(const AudioParameters& input_params,
+ const AudioParameters& output_params);
+ ~AudioTransform();
+
+ // Transforms audio from all inputs into the |dest|. |dest| must be sized for
+ // data matching the output AudioParameters provided during construction.
+ void Transform(AudioBus* dest);
+
+ // Add or remove an input from the transform.
+ void AddInput(AudioTransformInput* input);
justinlin 2012/11/12 20:29:38 Purely from an interface point of view, would it m
DaleCurtis 2012/11/12 20:48:18 Currently AudioRendererMixerManager does a similar
+ void RemoveInput(AudioTransformInput* input);
+
+ // Flush all buffered data. Automatically called when all inputs are removed.
+ void Reset();
+
+ private:
+ // Called by MultiChannelResampler when more data is necessary.
+ void ProvideInput(AudioBus* audio_bus);
+
+ // Called by AudioPullFifo when more data is necessary.
+ void SourceCallback(AudioBus* audio_bus);
+
+ // Set of inputs for Transform().
+ typedef std::list<AudioTransformInput*> AudioTransformInputSet;
+ AudioTransformInputSet transform_inputs_;
+
+ // Used to buffer data between the client and the output device in cases where
+ // the client buffer size is not the same as the output device buffer size.
+ scoped_ptr<AudioPullFifo> audio_fifo_;
+
+ // Handles resampling.
+ scoped_ptr<MultiChannelResampler> resampler_;
+
+ // Handles channel transforms. |unmixed_audio_| is a temporary destination
+ // for audio data before it goes into the channel mixer.
+ scoped_ptr<ChannelMixer> channel_mixer_;
+ scoped_ptr<AudioBus> unmixed_audio_;
+
+ // Temporary AudioBus destination for mixing inputs.
+ scoped_ptr<AudioBus> mixer_input_audio_bus_;
+
+ // Since resampling is expensive, figure out if we should downmix channels
+ // before resampling.
+ bool downmix_early_;
+
+ // Used to calculate buffer delay information AudioTransformInputs.
+ base::TimeDelta input_frame_duration_;
+ base::TimeDelta output_frame_duration_;
+
+ DISALLOW_COPY_AND_ASSIGN(AudioTransform);
+};
+
+} // namespace media
+
+#endif // MEDIA_BASE_AUDIO_TRANSFORM_H_

Powered by Google App Engine
This is Rietveld 408576698