| Index: src/core/SkCanvas.cpp
|
| diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp
|
| index 34d6aaa0ab4ddbb9ae5f158a846d77636c326642..2d45e341a57bc87342f149d6039c3b68199242dd 100644
|
| --- a/src/core/SkCanvas.cpp
|
| +++ b/src/core/SkCanvas.cpp
|
| @@ -115,12 +115,14 @@ struct DeviceCM {
|
| SkPaint* fPaint; // may be null (in the future)
|
| const SkMatrix* fMatrix;
|
| SkMatrix fMatrixStorage;
|
| + SkMatrix fStashedMatrix; // Original CTM; used by imageFilter at saveLayer time
|
| const bool fDeviceIsBitmapDevice;
|
|
|
| DeviceCM(SkBaseDevice* device, const SkPaint* paint, SkCanvas* canvas,
|
| - bool conservativeRasterClip, bool deviceIsBitmapDevice)
|
| + bool conservativeRasterClip, bool deviceIsBitmapDevice, const SkMatrix& stashed)
|
| : fNext(NULL)
|
| , fClip(conservativeRasterClip)
|
| + , fStashedMatrix(stashed)
|
| , fDeviceIsBitmapDevice(deviceIsBitmapDevice)
|
| {
|
| if (NULL != device) {
|
| @@ -528,7 +530,8 @@ SkBaseDevice* SkCanvas::init(SkBaseDevice* device, InitFlags flags) {
|
|
|
| SkASSERT(sizeof(DeviceCM) <= sizeof(fDeviceCMStorage));
|
| fMCRec->fLayer = (DeviceCM*)fDeviceCMStorage;
|
| - new (fDeviceCMStorage) DeviceCM(NULL, NULL, NULL, fConservativeRasterClip, false);
|
| + new (fDeviceCMStorage) DeviceCM(NULL, NULL, NULL, fConservativeRasterClip, false,
|
| + fMCRec->fMatrix);
|
|
|
| fMCRec->fTopLayer = fMCRec->fLayer;
|
|
|
| @@ -991,6 +994,40 @@ void SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint, Sav
|
| #ifndef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG
|
| flags |= kClipToLayer_SaveFlag;
|
| #endif
|
| + SkLazyPaint lazyP;
|
| + SkImageFilter* imageFilter = paint ? paint->getImageFilter() : NULL;
|
| + SkMatrix stashedMatrix = fMCRec->fMatrix;
|
| +#ifndef SK_SUPPORT_LEGACY_IMAGEFILTER_CTM
|
| + SkMatrix remainder;
|
| + SkSize scale;
|
| + /*
|
| + * ImageFilters (so far) do not correctly handle matrices (CTM) that contain rotation/skew/etc.
|
| + * but they do handle scaling. To accommodate this, we do the following:
|
| + *
|
| + * 1. Stash off the current CTM
|
| + * 2. Decompose the CTM into SCALE and REMAINDER
|
| + * 3. Wack the CTM to be just SCALE, and wrap the imagefilter with a MatrixImageFilter that
|
| + * contains the REMAINDER
|
| + * 4. Proceed as usual, allowing the client to draw into the layer (now with a scale-only CTM)
|
| + * 5. During restore, we process the MatrixImageFilter, which applies REMAINDER to the output
|
| + * of the original imagefilter, and draw that (via drawSprite)
|
| + * 6. Unwack the CTM to its original state (i.e. stashedMatrix)
|
| + *
|
| + * Perhaps in the future we could augment #5 to apply REMAINDER as part of the draw (no longer
|
| + * a sprite operation) to avoid the extra buffer/overhead of MatrixImageFilter.
|
| + */
|
| + if (imageFilter &&
|
| + !stashedMatrix.isScaleTranslate() && stashedMatrix.decomposeScale(&scale, &remainder)) {
|
| + // We will restore the matrix (which we are overwriting here) in restore via fStashedMatrix
|
| + this->internalSetMatrix(SkMatrix::MakeScale(scale.width(), scale.height()));
|
| + SkAutoTUnref<SkImageFilter> matrixFilter(SkImageFilter::CreateMatrixFilter(
|
| + remainder, SkFilterQuality::kLow_SkFilterQuality, imageFilter));
|
| + imageFilter = matrixFilter.get();
|
| + SkPaint* p = lazyP.set(*paint);
|
| + p->setImageFilter(imageFilter);
|
| + paint = p;
|
| + }
|
| +#endif
|
|
|
| // do this before we create the layer. We don't call the public save() since
|
| // that would invoke a possibly overridden virtual
|
| @@ -999,7 +1036,7 @@ void SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint, Sav
|
| fDeviceCMDirty = true;
|
|
|
| SkIRect ir;
|
| - if (!this->clipRectBounds(bounds, flags, &ir, paint ? paint->getImageFilter() : NULL)) {
|
| + if (!this->clipRectBounds(bounds, flags, &ir, imageFilter)) {
|
| return;
|
| }
|
|
|
| @@ -1047,7 +1084,7 @@ void SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint, Sav
|
|
|
| device->setOrigin(ir.fLeft, ir.fTop);
|
| DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, paint, this, fConservativeRasterClip,
|
| - forceSpriteOnRestore));
|
| + forceSpriteOnRestore, stashedMatrix));
|
| device->unref();
|
|
|
| layer->fNext = fMCRec->fTopLayer;
|
| @@ -1097,6 +1134,8 @@ void SkCanvas::internalRestore() {
|
| const SkIPoint& origin = layer->fDevice->getOrigin();
|
| this->internalDrawDevice(layer->fDevice, origin.x(), origin.y(),
|
| layer->fPaint, layer->fDeviceIsBitmapDevice);
|
| + // restore what we smashed in internalSaveLayer
|
| + fMCRec->fMatrix = layer->fStashedMatrix;
|
| // reset this, since internalDrawDevice will have set it to true
|
| fDeviceCMDirty = true;
|
| SkDELETE(layer);
|
| @@ -1104,6 +1143,7 @@ void SkCanvas::internalRestore() {
|
| // we're at the root
|
| SkASSERT(layer == (void*)fDeviceCMStorage);
|
| layer->~DeviceCM();
|
| + // no need to update fMCRec, 'cause we're killing the canvas
|
| }
|
| }
|
| }
|
| @@ -1332,11 +1372,15 @@ void SkCanvas::concat(const SkMatrix& matrix) {
|
| this->didConcat(matrix);
|
| }
|
|
|
| -void SkCanvas::setMatrix(const SkMatrix& matrix) {
|
| - this->checkForDeferredSave();
|
| +void SkCanvas::internalSetMatrix(const SkMatrix& matrix) {
|
| fDeviceCMDirty = true;
|
| fCachedLocalClipBoundsDirty = true;
|
| fMCRec->fMatrix = matrix;
|
| +}
|
| +
|
| +void SkCanvas::setMatrix(const SkMatrix& matrix) {
|
| + this->checkForDeferredSave();
|
| + this->internalSetMatrix(matrix);
|
| this->didSetMatrix(matrix);
|
| }
|
|
|
|
|