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Unified Diff: src/core/SkCanvas.cpp

Issue 1140943004: Implement support for non-scale/translate CTM in image filters. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add comment Created 5 years, 7 months ago
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Index: src/core/SkCanvas.cpp
diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp
index 34d6aaa0ab4ddbb9ae5f158a846d77636c326642..2d45e341a57bc87342f149d6039c3b68199242dd 100644
--- a/src/core/SkCanvas.cpp
+++ b/src/core/SkCanvas.cpp
@@ -115,12 +115,14 @@ struct DeviceCM {
SkPaint* fPaint; // may be null (in the future)
const SkMatrix* fMatrix;
SkMatrix fMatrixStorage;
+ SkMatrix fStashedMatrix; // Original CTM; used by imageFilter at saveLayer time
const bool fDeviceIsBitmapDevice;
DeviceCM(SkBaseDevice* device, const SkPaint* paint, SkCanvas* canvas,
- bool conservativeRasterClip, bool deviceIsBitmapDevice)
+ bool conservativeRasterClip, bool deviceIsBitmapDevice, const SkMatrix& stashed)
: fNext(NULL)
, fClip(conservativeRasterClip)
+ , fStashedMatrix(stashed)
, fDeviceIsBitmapDevice(deviceIsBitmapDevice)
{
if (NULL != device) {
@@ -528,7 +530,8 @@ SkBaseDevice* SkCanvas::init(SkBaseDevice* device, InitFlags flags) {
SkASSERT(sizeof(DeviceCM) <= sizeof(fDeviceCMStorage));
fMCRec->fLayer = (DeviceCM*)fDeviceCMStorage;
- new (fDeviceCMStorage) DeviceCM(NULL, NULL, NULL, fConservativeRasterClip, false);
+ new (fDeviceCMStorage) DeviceCM(NULL, NULL, NULL, fConservativeRasterClip, false,
+ fMCRec->fMatrix);
fMCRec->fTopLayer = fMCRec->fLayer;
@@ -991,6 +994,40 @@ void SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint, Sav
#ifndef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG
flags |= kClipToLayer_SaveFlag;
#endif
+ SkLazyPaint lazyP;
+ SkImageFilter* imageFilter = paint ? paint->getImageFilter() : NULL;
+ SkMatrix stashedMatrix = fMCRec->fMatrix;
+#ifndef SK_SUPPORT_LEGACY_IMAGEFILTER_CTM
+ SkMatrix remainder;
+ SkSize scale;
+ /*
+ * ImageFilters (so far) do not correctly handle matrices (CTM) that contain rotation/skew/etc.
+ * but they do handle scaling. To accommodate this, we do the following:
+ *
+ * 1. Stash off the current CTM
+ * 2. Decompose the CTM into SCALE and REMAINDER
+ * 3. Wack the CTM to be just SCALE, and wrap the imagefilter with a MatrixImageFilter that
+ * contains the REMAINDER
+ * 4. Proceed as usual, allowing the client to draw into the layer (now with a scale-only CTM)
+ * 5. During restore, we process the MatrixImageFilter, which applies REMAINDER to the output
+ * of the original imagefilter, and draw that (via drawSprite)
+ * 6. Unwack the CTM to its original state (i.e. stashedMatrix)
+ *
+ * Perhaps in the future we could augment #5 to apply REMAINDER as part of the draw (no longer
+ * a sprite operation) to avoid the extra buffer/overhead of MatrixImageFilter.
+ */
+ if (imageFilter &&
+ !stashedMatrix.isScaleTranslate() && stashedMatrix.decomposeScale(&scale, &remainder)) {
+ // We will restore the matrix (which we are overwriting here) in restore via fStashedMatrix
+ this->internalSetMatrix(SkMatrix::MakeScale(scale.width(), scale.height()));
+ SkAutoTUnref<SkImageFilter> matrixFilter(SkImageFilter::CreateMatrixFilter(
+ remainder, SkFilterQuality::kLow_SkFilterQuality, imageFilter));
+ imageFilter = matrixFilter.get();
+ SkPaint* p = lazyP.set(*paint);
+ p->setImageFilter(imageFilter);
+ paint = p;
+ }
+#endif
// do this before we create the layer. We don't call the public save() since
// that would invoke a possibly overridden virtual
@@ -999,7 +1036,7 @@ void SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint, Sav
fDeviceCMDirty = true;
SkIRect ir;
- if (!this->clipRectBounds(bounds, flags, &ir, paint ? paint->getImageFilter() : NULL)) {
+ if (!this->clipRectBounds(bounds, flags, &ir, imageFilter)) {
return;
}
@@ -1047,7 +1084,7 @@ void SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint, Sav
device->setOrigin(ir.fLeft, ir.fTop);
DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, paint, this, fConservativeRasterClip,
- forceSpriteOnRestore));
+ forceSpriteOnRestore, stashedMatrix));
device->unref();
layer->fNext = fMCRec->fTopLayer;
@@ -1097,6 +1134,8 @@ void SkCanvas::internalRestore() {
const SkIPoint& origin = layer->fDevice->getOrigin();
this->internalDrawDevice(layer->fDevice, origin.x(), origin.y(),
layer->fPaint, layer->fDeviceIsBitmapDevice);
+ // restore what we smashed in internalSaveLayer
+ fMCRec->fMatrix = layer->fStashedMatrix;
// reset this, since internalDrawDevice will have set it to true
fDeviceCMDirty = true;
SkDELETE(layer);
@@ -1104,6 +1143,7 @@ void SkCanvas::internalRestore() {
// we're at the root
SkASSERT(layer == (void*)fDeviceCMStorage);
layer->~DeviceCM();
+ // no need to update fMCRec, 'cause we're killing the canvas
}
}
}
@@ -1332,11 +1372,15 @@ void SkCanvas::concat(const SkMatrix& matrix) {
this->didConcat(matrix);
}
-void SkCanvas::setMatrix(const SkMatrix& matrix) {
- this->checkForDeferredSave();
+void SkCanvas::internalSetMatrix(const SkMatrix& matrix) {
fDeviceCMDirty = true;
fCachedLocalClipBoundsDirty = true;
fMCRec->fMatrix = matrix;
+}
+
+void SkCanvas::setMatrix(const SkMatrix& matrix) {
+ this->checkForDeferredSave();
+ this->internalSetMatrix(matrix);
this->didSetMatrix(matrix);
}
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