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Side by Side Diff: src/pathops/SkPathOpsOp.cpp

Issue 1140813002: deal more consistently with unsortable edges (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix linux warning Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #include "SkAddIntersections.h" 7 #include "SkAddIntersections.h"
8 #include "SkOpCoincidence.h" 8 #include "SkOpCoincidence.h"
9 #include "SkOpEdgeBuilder.h" 9 #include "SkOpEdgeBuilder.h"
10 #include "SkPathOpsCommon.h" 10 #include "SkPathOpsCommon.h"
11 #include "SkPathWriter.h" 11 #include "SkPathWriter.h"
12 12
13 static SkOpSegment* findChaseOp(SkTDArray<SkOpSpanBase*>& chase, SkOpSpanBase** startPtr, 13 static SkOpSegment* findChaseOp(SkTDArray<SkOpSpanBase*>& chase, SkOpSpanBase** startPtr,
14 SkOpSpanBase** endPtr) { 14 SkOpSpanBase** endPtr) {
15 while (chase.count()) { 15 while (chase.count()) {
16 SkOpSpanBase* span; 16 SkOpSpanBase* span;
17 chase.pop(&span); 17 chase.pop(&span);
18 // OPTIMIZE: prev makes this compatible with old code -- but is it neces sary? 18 // OPTIMIZE: prev makes this compatible with old code -- but is it neces sary?
19 *startPtr = span->ptT()->prev()->span(); 19 *startPtr = span->ptT()->prev()->span();
20 SkOpSegment* segment = (*startPtr)->segment(); 20 SkOpSegment* segment = (*startPtr)->segment();
21 bool sortable = true;
22 bool done = true; 21 bool done = true;
23 *endPtr = NULL; 22 *endPtr = NULL;
24 if (SkOpAngle* last = segment->activeAngle(*startPtr, startPtr, endPtr, &done, 23 if (SkOpAngle* last = segment->activeAngle(*startPtr, startPtr, endPtr, &done)) {
25 &sortable)) {
26 if (last->unorderable()) {
27 continue;
28 }
29 *startPtr = last->start(); 24 *startPtr = last->start();
30 *endPtr = last->end(); 25 *endPtr = last->end();
31 #if TRY_ROTATE 26 #if TRY_ROTATE
32 *chase.insert(0) = span; 27 *chase.insert(0) = span;
33 #else 28 #else
34 *chase.append() = span; 29 *chase.append() = span;
35 #endif 30 #endif
36 return last->segment(); 31 return last->segment();
37 } 32 }
38 if (done) { 33 if (done) {
39 continue; 34 continue;
40 } 35 }
41 if (!sortable) { 36 int winding;
42 continue; 37 bool sortable;
43 } 38 const SkOpAngle* angle = AngleWinding(*startPtr, *endPtr, &winding, &sor table);
44 // find first angle, initialize winding to computed fWindSum
45 const SkOpAngle* angle = segment->spanToAngle(*startPtr, *endPtr);
46 if (!angle) {
47 continue;
48 }
49 const SkOpAngle* firstAngle = angle;
50 bool loop = false;
51 int winding = SK_MinS32;
52 do {
53 angle = angle->next();
54 if (angle == firstAngle && loop) {
55 break; // if we get here, there's no winding, loop is unorder able
56 }
57 loop |= angle == firstAngle;
58 segment = angle->segment();
59 winding = segment->windSum(angle);
60 } while (winding == SK_MinS32);
61 if (winding == SK_MinS32) { 39 if (winding == SK_MinS32) {
62 continue; 40 continue;
63 } 41 }
64 int sumMiWinding = segment->updateWindingReverse(angle); 42 int sumMiWinding, sumSuWinding;
65 int sumSuWinding = segment->updateOppWindingReverse(angle); 43 if (sortable) {
66 if (segment->operand()) { 44 segment = angle->segment();
67 SkTSwap<int>(sumMiWinding, sumSuWinding); 45 sumMiWinding = segment->updateWindingReverse(angle);
46 sumSuWinding = segment->updateOppWindingReverse(angle);
47 if (segment->operand()) {
48 SkTSwap<int>(sumMiWinding, sumSuWinding);
49 }
68 } 50 }
69 SkOpSegment* first = NULL; 51 SkOpSegment* first = NULL;
70 firstAngle = angle; 52 const SkOpAngle* firstAngle = angle;
71 while ((angle = angle->next()) != firstAngle) { 53 while ((angle = angle->next()) != firstAngle) {
72 segment = angle->segment(); 54 segment = angle->segment();
73 SkOpSpanBase* start = angle->start(); 55 SkOpSpanBase* start = angle->start();
74 SkOpSpanBase* end = angle->end(); 56 SkOpSpanBase* end = angle->end();
75 int maxWinding, sumWinding, oppMaxWinding, oppSumWinding; 57 int maxWinding, sumWinding, oppMaxWinding, oppSumWinding;
76 segment->setUpWindings(start, end, &sumMiWinding, &sumSuWinding, 58 if (sortable) {
77 &maxWinding, &sumWinding, &oppMaxWinding, &oppSumWinding); 59 segment->setUpWindings(start, end, &sumMiWinding, &sumSuWinding,
60 &maxWinding, &sumWinding, &oppMaxWinding, &oppSumWinding );
61 }
78 if (!segment->done(angle)) { 62 if (!segment->done(angle)) {
79 if (!first) { 63 if (!first && (sortable || start->starter(end)->windSum() != SK_ MinS32)) {
80 first = segment; 64 first = segment;
81 *startPtr = start; 65 *startPtr = start;
82 *endPtr = end; 66 *endPtr = end;
83 } 67 }
84 // OPTIMIZATION: should this also add to the chase? 68 // OPTIMIZATION: should this also add to the chase?
85 (void) segment->markAngle(maxWinding, sumWinding, oppMaxWinding, 69 if (sortable) {
86 oppSumWinding, angle); 70 (void) segment->markAngle(maxWinding, sumWinding, oppMaxWind ing,
71 oppSumWinding, angle);
72 }
87 } 73 }
88 } 74 }
89 if (first) { 75 if (first) {
90 #if TRY_ROTATE 76 #if TRY_ROTATE
91 *chase.insert(0) = span; 77 *chase.insert(0) = span;
92 #else 78 #else
93 *chase.append() = span; 79 *chase.append() = span;
94 #endif 80 #endif
95 return first; 81 return first;
96 } 82 }
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313 Assemble(wrapper, &assembled); 299 Assemble(wrapper, &assembled);
314 *result = *assembled.nativePath(); 300 *result = *assembled.nativePath();
315 result->setFillType(fillType); 301 result->setFillType(fillType);
316 } 302 }
317 return true; 303 return true;
318 } 304 }
319 305
320 bool Op(const SkPath& one, const SkPath& two, SkPathOp op, SkPath* result) { 306 bool Op(const SkPath& one, const SkPath& two, SkPathOp op, SkPath* result) {
321 return OpDebug(one, two, op, result, true); 307 return OpDebug(one, two, op, result, true);
322 } 308 }
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