| Index: Source/modules/webaudio/OfflineAudioContext.h
|
| diff --git a/Source/modules/webaudio/OfflineAudioContext.h b/Source/modules/webaudio/OfflineAudioContext.h
|
| index 030586f4d409064f9104460129d823414c9ac71f..cf32cc77ac25cbb0983825d1f6f1c2decaa6ca98 100644
|
| --- a/Source/modules/webaudio/OfflineAudioContext.h
|
| +++ b/Source/modules/webaudio/OfflineAudioContext.h
|
| @@ -28,9 +28,20 @@
|
| #include "modules/ModulesExport.h"
|
| #include "modules/webaudio/AbstractAudioContext.h"
|
|
|
| +#include "wtf/HashMap.h"
|
| +#include "wtf/HashSet.h"
|
| +
|
| namespace blink {
|
|
|
| class ExceptionState;
|
| +class ScheduledSuspendContainer;
|
| +class OfflineAudioDestinationHandler;
|
| +
|
| +// The HashMap with 'zero' key is needed because |currentSampleFrame| can be
|
| +// zero. Also ScheduledSuspendContainer is a raw pointer (rather than RefPtr)
|
| +// because it must be guaranteed that the main thread keeps it alive while the
|
| +// render thread uses it.
|
| +using SuspendContainerMap = HashMap<size_t, ScheduledSuspendContainer*, DefaultHash<size_t>::Hash, WTF::UnsignedWithZeroKeyHashTraits<size_t>>;
|
|
|
| class MODULES_EXPORT OfflineAudioContext final : public AbstractAudioContext {
|
| DEFINE_WRAPPERTYPEINFO();
|
| @@ -39,16 +50,90 @@ public:
|
|
|
| ~OfflineAudioContext() override;
|
|
|
| + DECLARE_VIRTUAL_TRACE();
|
| +
|
| + DEFINE_ATTRIBUTE_EVENT_LISTENER(complete);
|
| +
|
| + // Check all the scheduled suspends if the context should suspend at
|
| + // currentTime(). Then post tasks to resolve promises on the main thread
|
| + // if necessary.
|
| + bool shouldSuspendNow();
|
| +
|
| + // Clear suspensions marked as 'resolved' in the list.
|
| + void resolvePendingSuspendPromises();
|
| +
|
| + // Fire completion event when the rendering is finished.
|
| + void fireCompletionEvent();
|
| +
|
| ScriptPromise startOfflineRendering(ScriptState*);
|
|
|
| ScriptPromise closeContext(ScriptState*) final;
|
| - ScriptPromise suspendContext(ScriptState*) final;
|
| + ScriptPromise suspendContext(ScriptState*, double) final;
|
| ScriptPromise resumeContext(ScriptState*) final;
|
|
|
| + // This is to implement the pure virtual method from AbstractAudioContext.
|
| + // CANNOT be called on OfflineAudioContext.
|
| + ScriptPromise suspendContext(ScriptState*) final;
|
| +
|
| bool hasRealtimeConstraint() final { return false; }
|
|
|
| private:
|
| OfflineAudioContext(Document*, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate);
|
| +
|
| + // Fetch directly the destination handler.
|
| + OfflineAudioDestinationHandler& destinationHandler();
|
| +
|
| + // Check a suspend container if it has a duplicate scheduled frame or
|
| + // is behind the current frame. If the validation fails, post a task to the
|
| + // main thread to reject the promise.
|
| + void validateSuspendContainerOnRenderThread(ScheduledSuspendContainer*, double, size_t);
|
| +
|
| + // Reject a suspend container on the main thread when the validation fails.
|
| + void rejectSuspendContainerOnMainThread(ScheduledSuspendContainer*, const String&);
|
| +
|
| + // Resolve a pending suspend container.
|
| + void resolveSuspendContainerOnMainThread(ScheduledSuspendContainer*);
|
| +
|
| + // This set is for maintaining the ownership of SchduledSuspendContainer
|
| + // raw pointers. It is accessed only on the main thread and its elements
|
| + // (ScheduledSuspendContainer*) are constructed/destructed on the main
|
| + // thread.
|
| + HashSet<ScheduledSuspendContainer*> m_suspendContainers;
|
| +
|
| + // This map is to check the timing of scheduled suspends. This is accessed
|
| + // only by the offline render thread and its value
|
| + // (ScheduledSuspendContainer*) must not be dereferenced in the render
|
| + // thread.
|
| + SuspendContainerMap m_scheduledSuspendContainers;
|
| +
|
| + RefPtrWillBeMember<ScriptPromiseResolver> m_completeResolver;
|
| +
|
| + // This flag is necessary to indicate the rendering has actually started.
|
| + // Note that initial state of context is 'Suspended', which is the same
|
| + // state when the context is suspended.
|
| + bool m_isRenderingStarted;
|
| +
|
| + // Total render sample length.
|
| + size_t m_totalRenderFrames;
|
| +};
|
| +
|
| +// A container class for a pair of time information and the suspend promise
|
| +// resolver. This class does not need to be |ThreadSafeRefCounted| because it
|
| +// needs to be created and destructed in the main thread.
|
| +class ScheduledSuspendContainer {
|
| +public:
|
| + static ScheduledSuspendContainer* create(PassRefPtrWillBeRawPtr<ScriptPromiseResolver>);
|
| + ~ScheduledSuspendContainer();
|
| +
|
| + // {Resolve, Reject} the promise resolver on the main thread.
|
| + void resolvePromise();
|
| + void rejectPromise(ExceptionCode, const String&);
|
| +
|
| +private:
|
| + ScheduledSuspendContainer(PassRefPtrWillBeRawPtr<ScriptPromiseResolver>);
|
| +
|
| + // Associated promise resolver.
|
| + RefPtrWillBePersistent<ScriptPromiseResolver> m_resolver;
|
| };
|
|
|
| } // namespace blink
|
|
|