Index: Source/modules/webaudio/OfflineAudioContext.idl |
diff --git a/Source/modules/webaudio/OfflineAudioContext.idl b/Source/modules/webaudio/OfflineAudioContext.idl |
index 4c225d938f979818b2ae117fab4f2cf87b37c8e7..a5d50deddedbedee48806a8f28c477e118be5252 100644 |
--- a/Source/modules/webaudio/OfflineAudioContext.idl |
+++ b/Source/modules/webaudio/OfflineAudioContext.idl |
@@ -32,4 +32,6 @@ |
// Offline rendering |
attribute EventHandler oncomplete; |
[CallWith=ScriptState,ImplementedAs=startOfflineRendering] Promise<AudioBuffer> startRendering(); |
+ [CallWith=ScriptState,ImplementedAs=suspendOfflineRendering] Promise<void> suspend(double suspendTime); |
Raymond Toy
2015/05/28 16:37:36
Do we want to add a use counter for offline suspen
hongchan
2015/06/09 20:50:00
Should it be a separate CL?
|
+ [CallWith=ScriptState,ImplementedAs=resumeOfflineRendering] Promise<void> resume(); |
}; |