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Side by Side Diff: Source/modules/webaudio/OfflineAudioContext.cpp

Issue 1140723003: Implement suspend() and resume() for OfflineAudioContext (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Adapting CL to AbstractAudioContext Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2012, Google Inc. All rights reserved. 2 * Copyright (C) 2012, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 14 matching lines...) Expand all
25 #include "config.h" 25 #include "config.h"
26 #if ENABLE(WEB_AUDIO) 26 #if ENABLE(WEB_AUDIO)
27 #include "modules/webaudio/OfflineAudioContext.h" 27 #include "modules/webaudio/OfflineAudioContext.h"
28 28
29 #include "bindings/core/v8/ExceptionMessages.h" 29 #include "bindings/core/v8/ExceptionMessages.h"
30 #include "bindings/core/v8/ExceptionState.h" 30 #include "bindings/core/v8/ExceptionState.h"
31 #include "bindings/core/v8/ScriptState.h" 31 #include "bindings/core/v8/ScriptState.h"
32 #include "core/dom/Document.h" 32 #include "core/dom/Document.h"
33 #include "core/dom/ExceptionCode.h" 33 #include "core/dom/ExceptionCode.h"
34 #include "core/dom/ExecutionContext.h" 34 #include "core/dom/ExecutionContext.h"
35 #include "modules/webaudio/OfflineAudioCompletionEvent.h"
36 #include "modules/webaudio/OfflineAudioDestinationNode.h"
37 #include "platform/Task.h"
38 #include "platform/ThreadSafeFunctional.h"
35 #include "platform/audio/AudioUtilities.h" 39 #include "platform/audio/AudioUtilities.h"
40 #include "public/platform/Platform.h"
41
36 42
37 namespace blink { 43 namespace blink {
38 44
39 OfflineAudioContext* OfflineAudioContext::create(ExecutionContext* context, unsi gned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& exceptionState) 45 OfflineAudioContext* OfflineAudioContext::create(ExecutionContext* context, unsi gned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& exceptionState)
40 { 46 {
41 // FIXME: add support for workers. 47 // FIXME: add support for workers.
42 if (!context || !context->isDocument()) { 48 if (!context || !context->isDocument()) {
43 exceptionState.throwDOMException( 49 exceptionState.throwDOMException(
44 NotSupportedError, 50 NotSupportedError,
45 "Workers are not supported."); 51 "Workers are not supported.");
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
86 + ", " + String::number(sampleRate) 92 + ", " + String::number(sampleRate)
87 + ")"); 93 + ")");
88 } 94 }
89 95
90 audioContext->suspendIfNeeded(); 96 audioContext->suspendIfNeeded();
91 return audioContext; 97 return audioContext;
92 } 98 }
93 99
94 OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfCh annels, size_t numberOfFrames, float sampleRate) 100 OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfCh annels, size_t numberOfFrames, float sampleRate)
95 : AbstractAudioContext(document, numberOfChannels, numberOfFrames, sampleRat e) 101 : AbstractAudioContext(document, numberOfChannels, numberOfFrames, sampleRat e)
102 , m_isRenderingStarted(false)
103 , m_totalRenderFrames(numberOfFrames)
96 { 104 {
97 } 105 }
98 106
99 OfflineAudioContext::~OfflineAudioContext() 107 OfflineAudioContext::~OfflineAudioContext()
100 { 108 {
101 } 109 }
102 110
111 DEFINE_TRACE(OfflineAudioContext)
112 {
113 visitor->trace(m_completeResolver);
114 AbstractAudioContext::trace(visitor);
115 }
116
117 bool OfflineAudioContext::shouldSuspendNow()
118 {
119 ASSERT(!isMainThread());
120
121 // If there is any scheduled suspend at |currentSampleFrame|, the context
122 // should be suspended.
123 if (!m_scheduledSuspends.contains(currentSampleFrame()))
124 return false;
125
126 return true;
127 }
128
129 void OfflineAudioContext::resolvePendingSuspendPromises()
130 {
131 ASSERT(!isMainThread());
132
133 // Find a suspend scheduled at |currentSampleFrame| and resolve the
134 // associated promise on the main thread.
135 SuspendContainerMap::iterator it = m_scheduledSuspends.find(currentSampleFra me());
136 if (it == m_scheduledSuspends.end())
137 return;
138
139 ScheduledSuspendContainer* suspendContainer = it->value;
140 m_scheduledSuspends.remove(it);
141
142 // Passing a raw pointer |suspendContainer| is safe here because it is
143 // created/managed/destructed on the main thread. Also it is guaranteed to
144 // be alive until the task is finished somewhere else.
145 Platform::current()->mainThread()->postTask(FROM_HERE,
146 threadSafeBind(&OfflineAudioContext::resolveSuspendContainerOnMainThread , this, AllowCrossThreadAccess(suspendContainer)));
147 }
148
149 void OfflineAudioContext::fireCompletionEvent()
150 {
151 ASSERT(isMainThread());
152
153 // We set the state to closed here so that the oncomplete event handler sees
154 // that the context has been closed.
155 setContextState(Closed);
156
157 AudioBuffer* renderedBuffer = renderTarget();
158
159 ASSERT(renderedBuffer);
160 if (!renderedBuffer)
161 return;
162
163 // Avoid firing the event if the document has already gone away.
164 if (executionContext()) {
165 // Call the offline rendering completion event listener and resolve the
166 // promise too.
167 dispatchEvent(OfflineAudioCompletionEvent::create(renderedBuffer));
168 m_completeResolver->resolve(renderedBuffer);
169 } else {
170 // The resolver should be rejected when the execution context is gone.
171 m_completeResolver->reject(DOMException::create(InvalidStateError,
172 "the execution context does not exist"));
173 }
174 }
175
103 ScriptPromise OfflineAudioContext::startOfflineRendering(ScriptState* scriptStat e) 176 ScriptPromise OfflineAudioContext::startOfflineRendering(ScriptState* scriptStat e)
104 { 177 {
178 ASSERT(isMainThread());
179
105 // Calling close() on an OfflineAudioContext is not supported/allowed, 180 // Calling close() on an OfflineAudioContext is not supported/allowed,
106 // but it might well have been stopped by its execution context. 181 // but it might well have been closed by its execution context.
107 if (isContextClosed()) { 182 if (isContextClosed()) {
108 return ScriptPromise::rejectWithDOMException( 183 return ScriptPromise::rejectWithDOMException(
109 scriptState, 184 scriptState,
110 DOMException::create( 185 DOMException::create(
111 InvalidStateError, 186 InvalidStateError,
112 "cannot call startRendering on an OfflineAudioContext in a stopp ed state.")); 187 "cannot call startRendering on an OfflineAudioContext in a close d state."));
113 } 188 }
114 189
115 if (m_offlineResolver) { 190 if (m_completeResolver) {
116 // Can't call startRendering more than once. Return a rejected promise now. 191 // Can't call startRendering more than once. Return a rejected promise now.
117 return ScriptPromise::rejectWithDOMException( 192 return ScriptPromise::rejectWithDOMException(
118 scriptState, 193 scriptState,
119 DOMException::create( 194 DOMException::create(
120 InvalidStateError, 195 InvalidStateError,
121 "cannot call startRendering more than once")); 196 "cannot call startRendering more than once"));
122 } 197 }
123 198
124 m_offlineResolver = ScriptPromiseResolver::create(scriptState); 199 // If the context is not in the suspended state, reject the promise.
125 startRendering(); 200 if (contextState() != AudioContextState::Suspended) {
126 return m_offlineResolver->promise(); 201 return ScriptPromise::rejectWithDOMException(
202 scriptState,
203 DOMException::create(
204 InvalidStateError,
205 "cannot startRendering when an OfflineAudioContext is not in a s uspended state"));
206 }
207
208 m_completeResolver = ScriptPromiseResolver::create(scriptState);
209
210 // Start rendering and return the promise.
211 ASSERT(!m_isRenderingStarted);
212 m_isRenderingStarted = true;
213 setContextState(Running);
214 destinationHandler().startRendering();
215
216 return m_completeResolver->promise();
127 } 217 }
128 218
129 ScriptPromise OfflineAudioContext::closeContext(ScriptState* scriptState) 219 ScriptPromise OfflineAudioContext::closeContext(ScriptState* scriptState)
130 { 220 {
131 return ScriptPromise::rejectWithDOMException( 221 return ScriptPromise::rejectWithDOMException(
132 scriptState, 222 scriptState,
133 DOMException::create(InvalidAccessError, "cannot close an OfflineAudioCo ntext.")); 223 DOMException::create(InvalidAccessError, "cannot close an OfflineAudioCo ntext."));
134 } 224 }
135 225
136 ScriptPromise OfflineAudioContext::suspendContext(ScriptState* scriptState) 226 ScriptPromise OfflineAudioContext::suspendContext(ScriptState* scriptState)
137 { 227 {
138 return ScriptPromise::rejectWithDOMException( 228 ASSERT_NOT_REACHED();
139 scriptState, 229 }
140 DOMException::create( 230
141 InvalidAccessError, 231 ScriptPromise OfflineAudioContext::suspendContext(ScriptState* scriptState, doub le when)
142 "cannot suspend an OfflineAudioContext")); 232 {
233 ASSERT(isMainThread());
234
235 RefPtrWillBeRawPtr<ScriptPromiseResolver> resolver = ScriptPromiseResolver:: create(scriptState);
236 ScriptPromise promise = resolver->promise();
237
238 // The render thread does not exist; reject the promise.
239 if (!destinationHandler().offlineRenderThread()) {
240 resolver->reject(DOMException::create(InvalidStateError,
241 "the rendering is already finished"));
242 return promise;
243 }
244
245 // The specified suspend time is negative; reject the promise.
246 if (when < 0) {
247 resolver->reject(DOMException::create(InvalidStateError,
248 "negative suspend time (" + String::number(when) + ") is not allowed "));
249 return promise;
250 }
251
252 // Quantize the suspend time to the render quantum boundary.
253 size_t quantizedFrame = destinationHandler().quantizeTimeToRenderQuantum(whe n);
254
255 // The suspend time should be earlier than the total render frame. If the
256 // requested suspension time is equal to the total render frame, the promise
257 // will be rejected.
258 if (m_totalRenderFrames <= quantizedFrame) {
259 resolver->reject(DOMException::create(InvalidStateError,
260 "cannot schedule a suspend at frame " + String::number(quantizedFram e) +
261 " (" + String::number(when) + " seconds) " +
262 "because it is greater than or equal to the total render duration of " +
263 String::number(m_totalRenderFrames) + " frames"));
264 return promise;
265 }
266
267 ScheduledSuspendContainer* suspendContainer = ScheduledSuspendContainer::cre ate(when, quantizedFrame, resolver);
268
269 // Validate the suspend and append if necessary on the render thread.
270 // Note that passing a raw pointer |suspendContainer| is safe here as well
271 // with the same reason in |resolvePendingSuspendPromises|.
272 destinationHandler().offlineRenderThread()->postTask(FROM_HERE,
273 threadSafeBind(&OfflineAudioContext::validateSuspendContainerOnRenderThr ead, this, AllowCrossThreadAccess(suspendContainer)));
274
275 return promise;
143 } 276 }
144 277
145 ScriptPromise OfflineAudioContext::resumeContext(ScriptState* scriptState) 278 ScriptPromise OfflineAudioContext::resumeContext(ScriptState* scriptState)
146 { 279 {
147 return ScriptPromise::rejectWithDOMException( 280 ASSERT(isMainThread());
148 scriptState, 281
149 DOMException::create( 282 RefPtrWillBeRawPtr<ScriptPromiseResolver> resolver = ScriptPromiseResolver:: create(scriptState);
150 InvalidAccessError, 283 ScriptPromise promise = resolver->promise();
151 "cannot resume an OfflineAudioContext")); 284
285 // If the context is not in a suspended state, reject the promise.
286 if (contextState() != AudioContextState::Suspended) {
287 resolver->reject(DOMException::create(InvalidStateError,
288 "cannot resume a context that is not suspended"));
289 return promise;
290 }
291
292 // If the rendering has not started, reject the promise.
293 if (!m_isRenderingStarted) {
294 resolver->reject(DOMException::create(InvalidStateError,
295 "cannot resume a context that has not started"));
296 return promise;
297 }
298
299 // If the context is suspended, resume rendering by setting the state to
300 // "Running." and calling startRendering(). Note that resuming is possible
301 // only after the rendering started.
302 setContextState(Running);
303 destinationHandler().startRendering();
304
305 // Resolve the promise immediately.
306 resolver->resolve();
307
308 return promise;
309 }
310
311 OfflineAudioDestinationHandler& OfflineAudioContext::destinationHandler()
312 {
313 return static_cast<OfflineAudioDestinationHandler&>(destination()->audioDest inationHandler());
314 }
315
316 void OfflineAudioContext::validateSuspendContainerOnRenderThread(ScheduledSuspen dContainer* suspendContainer)
317 {
318 ASSERT(!isMainThread());
319
320 bool shouldBeRejected = false;
321
322 // The specified suspend time is in the past; reject the promise. We cannot
323 // reject the promise in here, so set the error message before posting the
324 // rejection task to the main thread.
325 if (suspendContainer->suspendFrame() < currentSampleFrame()) {
326 shouldBeRejected = true;
327 suspendContainer->setErrorMessageForRejection(InvalidStateError,
328 "cannot schedule a suspend at frame " +
329 String::number(suspendContainer->suspendFrame()) + " (" +
330 String::number(suspendContainer->suspendTime()) +
331 " seconds) because it is earlier than the current frame of " +
332 String::number(currentSampleFrame()));
333 } else if (m_scheduledSuspends.contains(suspendContainer->suspendFrame())) {
334 // If there is a duplicate suspension at the same quantized frame,
335 // reject the promise. The rejection of promise should happen in the
336 // main thread, so we post a task to it. Here we simply set the error
337 // message and post a task to the main thread.
338 shouldBeRejected = true;
339 suspendContainer->setErrorMessageForRejection(InvalidStateError,
340 "cannot schedule more than one suspend at frame " +
341 String::number(suspendContainer->suspendFrame()) + " (" +
342 String::number(suspendContainer->suspendTime()) + " seconds)");
343 }
344
345 // Reject the promise if necessary on the main thread.
346 // Note that passing a raw pointer |suspendContainer| is safe here as well
347 // with the same reason in |resolvePendingSuspendPromises|.
348 if (shouldBeRejected) {
349 Platform::current()->mainThread()->postTask(FROM_HERE,
350 threadSafeBind(&OfflineAudioContext::rejectSuspendContainerOnMainThr ead, this, AllowCrossThreadAccess(suspendContainer)));
351 return;
352 }
353
354 // If the validation check passes, we can add the container safely here in
355 // the render thread.
356 m_scheduledSuspends.add(suspendContainer->suspendFrame(), suspendContainer);
357 }
358
359 void OfflineAudioContext::rejectSuspendContainerOnMainThread(ScheduledSuspendCon tainer* suspendContainer)
360 {
361 ASSERT(isMainThread());
362
363 suspendContainer->rejectPromise();
364 }
365
366 void OfflineAudioContext::resolveSuspendContainerOnMainThread(ScheduledSuspendCo ntainer* suspendContainer)
367 {
368 ASSERT(isMainThread());
369
370 // Suspend the context first. This will fire onstatechange event.
371 setContextState(Suspended);
372
373 suspendContainer->resolvePromise();
374 }
375
376 ScheduledSuspendContainer::ScheduledSuspendContainer(double suspendTime, size_t suspendFrame, PassRefPtrWillBeRawPtr<ScriptPromiseResolver> resolver)
377 : m_suspendTime(suspendTime)
378 , m_suspendFrame(suspendFrame)
379 , m_resolver(resolver)
380 {
381 ASSERT(isMainThread());
382 }
383
384 ScheduledSuspendContainer::~ScheduledSuspendContainer()
385 {
386 ASSERT(isMainThread());
387 }
388
389 ScheduledSuspendContainer* ScheduledSuspendContainer::create(double suspendTime, size_t suspendFrame, PassRefPtrWillBeRawPtr<ScriptPromiseResolver> resolver)
390 {
391 return new ScheduledSuspendContainer(suspendTime, suspendFrame, resolver);
392 }
393
394 void ScheduledSuspendContainer::setErrorMessageForRejection(ExceptionCode errorC ode, const String& errorMessage)
395 {
396 ASSERT(!isMainThread());
397
398 m_errorCode = errorCode;
399
400 // |errorMessage| is created on the render thread, but its actual usage is
401 // in the main thread. So we need to be thread-safe on this.
402 m_errorMessage = errorMessage.isolatedCopy();
403 }
404
405 void ScheduledSuspendContainer::resolvePromise()
406 {
407 ASSERT(isMainThread());
408
409 m_resolver->resolve();
410 }
411
412 void ScheduledSuspendContainer::rejectPromise()
413 {
414 ASSERT(isMainThread());
415 ASSERT(m_errorCode);
416 ASSERT(m_errorMessage);
417
418 m_resolver->reject(DOMException::create(m_errorCode, m_errorMessage));
152 } 419 }
153 420
154 } // namespace blink 421 } // namespace blink
155 422
156 #endif // ENABLE(WEB_AUDIO) 423 #endif // ENABLE(WEB_AUDIO)
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