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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 49 virtual void render(AudioBus* sourceBus, AudioBus* destinationBus, size_t nu mberOfFrames) override final; | 49 virtual void render(AudioBus* sourceBus, AudioBus* destinationBus, size_t nu mberOfFrames) override final; |
| 50 | 50 |
| 51 size_t currentSampleFrame() const { return acquireLoad(&m_currentSampleFrame ); } | 51 size_t currentSampleFrame() const { return acquireLoad(&m_currentSampleFrame ); } |
| 52 double currentTime() const { return currentSampleFrame() / static_cast<doubl e>(sampleRate()); } | 52 double currentTime() const { return currentSampleFrame() / static_cast<doubl e>(sampleRate()); } |
| 53 | 53 |
| 54 virtual unsigned long maxChannelCount() const { return 0; } | 54 virtual unsigned long maxChannelCount() const { return 0; } |
| 55 | 55 |
| 56 virtual void startRendering() = 0; | 56 virtual void startRendering() = 0; |
| 57 virtual void stopRendering() = 0; | 57 virtual void stopRendering() = 0; |
| 58 | 58 |
| 59 // TODO: Refactoring needed. This method is only used by OfflineAudioContext . | |
|
haraken
2015/06/30 07:41:50
Add your name to TODO.
hongchan
2015/06/30 18:52:10
Done.
| |
| 60 virtual size_t quantizeTimeToRenderQuantum(double) const { return 0; } | |
| 61 | |
| 62 virtual WebThread* offlineRenderThread(); | |
| 63 | |
| 59 protected: | 64 protected: |
| 60 // LocalAudioInputProvider allows us to expose an AudioSourceProvider for lo cal/live audio input. | 65 // LocalAudioInputProvider allows us to expose an AudioSourceProvider for lo cal/live audio input. |
| 61 // If there is local/live audio input, we call set() with the audio input da ta every render quantum. | 66 // If there is local/live audio input, we call set() with the audio input da ta every render quantum. |
| 62 class LocalAudioInputProvider final : public AudioSourceProvider { | 67 class LocalAudioInputProvider final : public AudioSourceProvider { |
| 63 public: | 68 public: |
| 64 LocalAudioInputProvider() | 69 LocalAudioInputProvider() |
| 65 : m_sourceBus(AudioBus::create(2, ProcessingSizeInFrames)) // FIXME: handle non-stereo local input. | 70 : m_sourceBus(AudioBus::create(2, ProcessingSizeInFrames)) // FIXME: handle non-stereo local input. |
| 66 { | 71 { |
| 67 } | 72 } |
| 68 | 73 |
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| 98 | 103 |
| 99 unsigned long maxChannelCount() const; | 104 unsigned long maxChannelCount() const; |
| 100 | 105 |
| 101 protected: | 106 protected: |
| 102 AudioDestinationNode(AudioContext&); | 107 AudioDestinationNode(AudioContext&); |
| 103 }; | 108 }; |
| 104 | 109 |
| 105 } // namespace blink | 110 } // namespace blink |
| 106 | 111 |
| 107 #endif // AudioDestinationNode_h | 112 #endif // AudioDestinationNode_h |
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