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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012, Google Inc. All rights reserved. | 2 * Copyright (C) 2012, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 21 matching lines...) Expand all Loading... | |
| 32 | 32 |
| 33 class ExceptionState; | 33 class ExceptionState; |
| 34 | 34 |
| 35 class MODULES_EXPORT OfflineAudioContext final : public AudioContext { | 35 class MODULES_EXPORT OfflineAudioContext final : public AudioContext { |
| 36 DEFINE_WRAPPERTYPEINFO(); | 36 DEFINE_WRAPPERTYPEINFO(); |
| 37 public: | 37 public: |
| 38 static OfflineAudioContext* create(ExecutionContext*, unsigned numberOfChann els, size_t numberOfFrames, float sampleRate, ExceptionState&); | 38 static OfflineAudioContext* create(ExecutionContext*, unsigned numberOfChann els, size_t numberOfFrames, float sampleRate, ExceptionState&); |
| 39 | 39 |
| 40 virtual ~OfflineAudioContext(); | 40 virtual ~OfflineAudioContext(); |
| 41 | 41 |
| 42 // Check all the scheduled suspends if the context should suspend at | |
| 43 // currentTime(). Then post tasks to resolve promises on the main thread | |
| 44 // if necessary. | |
| 45 bool shouldSuspendNow(); | |
| 46 | |
| 47 // Clear suspensions marked as 'resolved' in the list. | |
| 48 void resolvePendingSuspendPromises(); | |
| 49 | |
| 50 // Fire completion event when the rendering is finished. | |
| 51 void fireCompletionEvent(); | |
| 52 | |
| 53 DEFINE_ATTRIBUTE_EVENT_LISTENER(complete); | |
| 54 | |
| 42 ScriptPromise startOfflineRendering(ScriptState*); | 55 ScriptPromise startOfflineRendering(ScriptState*); |
| 56 ScriptPromise suspendOfflineRendering(ScriptState*, double); | |
| 57 ScriptPromise resumeOfflineRendering(ScriptState*); | |
| 58 | |
| 43 private: | 59 private: |
| 44 OfflineAudioContext(Document*, unsigned numberOfChannels, size_t numberOfFra mes, float sampleRate); | 60 OfflineAudioContext(Document*, unsigned numberOfChannels, size_t numberOfFra mes, float sampleRate); |
| 61 | |
| 62 // A container class for a pair of time information and the suspend promise | |
| 63 // resolver. | |
| 64 class ScheduledSuspendContainer | |
| 65 : public NoBaseWillBeGarbageCollected<ScheduledSuspendContainer> { | |
|
haraken
2015/06/17 06:46:09
There would be no reason not to use an oilpan by d
hongchan
2015/06/17 20:10:39
I couldn't change this because I am getting a comp
haraken
2015/06/17 20:13:53
Just to clarify: You need to pass both oilpan buli
| |
| 66 public: | |
| 67 static PassOwnPtr<ScheduledSuspendContainer> create(size_t suspendFrame, PassRefPtrWillBeRawPtr<ScriptPromiseResolver>); | |
|
haraken
2015/06/17 06:46:09
PassOwnPtr<ScheduledSuspendContainer> => Scheduled
hongchan
2015/06/17 20:10:39
For the same reason above, it breaks the compilati
| |
| 68 ~ScheduledSuspendContainer(); | |
| 69 PassRefPtrWillBeRawPtr<ScriptPromiseResolver> resolver() { return m_reso lver; } | |
| 70 | |
| 71 // Query if the rendering should be suspended at |whenFrame|. | |
| 72 bool shouldSuspendAt(size_t whenFrame) const; | |
| 73 | |
| 74 // Query if the suspend is pending for the promise resolution. | |
| 75 bool isPending() const; | |
| 76 | |
| 77 // Mark the suspend as pending. Containers with 'pending' flag will | |
| 78 // be collectively resolved when the actual suspension happens. | |
| 79 void markAsPending(); | |
| 80 | |
| 81 DECLARE_TRACE(); | |
| 82 | |
| 83 private: | |
| 84 ScheduledSuspendContainer(size_t suspendFrame, PassRefPtrWillBeRawPtr<Sc riptPromiseResolver>); | |
| 85 | |
| 86 // Suspend time in samples. | |
| 87 size_t m_suspendFrame; | |
| 88 | |
| 89 // Associated promise resolver. | |
| 90 RefPtrWillBeMember<ScriptPromiseResolver> m_resolver; | |
| 91 | |
| 92 // A pending marker for the safe batch removal. | |
| 93 bool m_isPending; | |
| 94 }; | |
| 95 | |
| 96 // Resolve pending suspend promises and removes it from the list. | |
|
haraken
2015/06/17 06:46:09
it => them
hongchan
2015/06/17 20:10:39
Oops. Done.
| |
| 97 void resolvePendingSuspendPromisesOnMainThread(); | |
| 98 | |
| 99 WillBeHeapVector<OwnPtrWillBeMember<ScheduledSuspendContainer>> m_scheduledS uspends; | |
|
haraken
2015/06/17 06:46:09
HeapVector<Member<ScheduledSuspendContainer>>
haraken
2015/06/17 06:46:09
Wouldn't it be better to use a HashSet instead of
hongchan
2015/06/17 20:10:39
I agree. Will look into it.
| |
| 100 RefPtrWillBeMember<ScriptPromiseResolver> m_completeResolver; | |
| 101 | |
| 102 // This flag is necessary to indicate the rendering has actually started. | |
| 103 // Note that initial state of context is 'Suspended', which is the same | |
| 104 // state when the context is suspended. | |
| 105 bool m_isRenderingStarted; | |
| 106 | |
| 107 // Total render sample length. | |
| 108 size_t m_totalRenderFrames; | |
| 45 }; | 109 }; |
| 46 | 110 |
| 47 } // namespace blink | 111 } // namespace blink |
| 48 | 112 |
| 49 #endif // OfflineAudioContext_h | 113 #endif // OfflineAudioContext_h |
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