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1 /* | 1 /* |
2 * Copyright (C) 2012, Google Inc. All rights reserved. | 2 * Copyright (C) 2012, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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24 | 24 |
25 #include "config.h" | 25 #include "config.h" |
26 #if ENABLE(WEB_AUDIO) | 26 #if ENABLE(WEB_AUDIO) |
27 #include "modules/webaudio/OfflineAudioContext.h" | 27 #include "modules/webaudio/OfflineAudioContext.h" |
28 | 28 |
29 #include "bindings/core/v8/ExceptionMessages.h" | 29 #include "bindings/core/v8/ExceptionMessages.h" |
30 #include "bindings/core/v8/ExceptionState.h" | 30 #include "bindings/core/v8/ExceptionState.h" |
31 #include "core/dom/Document.h" | 31 #include "core/dom/Document.h" |
32 #include "core/dom/ExceptionCode.h" | 32 #include "core/dom/ExceptionCode.h" |
33 #include "core/dom/ExecutionContext.h" | 33 #include "core/dom/ExecutionContext.h" |
34 #include "modules/webaudio/OfflineAudioCompletionEvent.h" | |
35 #include "modules/webaudio/OfflineAudioDestinationNode.h" | |
36 #include "platform/ThreadSafeFunctional.h" | |
34 #include "platform/audio/AudioUtilities.h" | 37 #include "platform/audio/AudioUtilities.h" |
38 #include "public/platform/Platform.h" | |
35 | 39 |
36 namespace blink { | 40 namespace blink { |
37 | 41 |
38 OfflineAudioContext* OfflineAudioContext::create(ExecutionContext* context, unsi gned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& exceptionState) | 42 OfflineAudioContext* OfflineAudioContext::create(ExecutionContext* context, unsi gned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& exceptionState) |
39 { | 43 { |
40 // FIXME: add support for workers. | 44 // FIXME: add support for workers. |
41 if (!context || !context->isDocument()) { | 45 if (!context || !context->isDocument()) { |
42 exceptionState.throwDOMException( | 46 exceptionState.throwDOMException( |
43 NotSupportedError, | 47 NotSupportedError, |
44 "Workers are not supported."); | 48 "Workers are not supported."); |
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85 + ", " + String::number(sampleRate) | 89 + ", " + String::number(sampleRate) |
86 + ")"); | 90 + ")"); |
87 } | 91 } |
88 | 92 |
89 audioContext->suspendIfNeeded(); | 93 audioContext->suspendIfNeeded(); |
90 return audioContext; | 94 return audioContext; |
91 } | 95 } |
92 | 96 |
93 OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfCh annels, size_t numberOfFrames, float sampleRate) | 97 OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfCh annels, size_t numberOfFrames, float sampleRate) |
94 : AudioContext(document, numberOfChannels, numberOfFrames, sampleRate) | 98 : AudioContext(document, numberOfChannels, numberOfFrames, sampleRate) |
99 , m_isRenderingStarted(false) | |
100 , m_totalRenderFrames(numberOfFrames) | |
95 { | 101 { |
96 } | 102 } |
97 | 103 |
98 OfflineAudioContext::~OfflineAudioContext() | 104 OfflineAudioContext::~OfflineAudioContext() |
99 { | 105 { |
100 } | 106 } |
101 | 107 |
108 // FIXME: What should be done to trace members in OfflineAudioContext? | |
109 // DEFINE_TRACE(OfflineAudioContext) | |
110 // { | |
111 // visitor->trace(m_scheduledSuspends); | |
112 // visitor->trace(m_completeResolver); | |
113 // } | |
114 | |
115 OfflineAudioContext::ScheduledSuspendContainer::ScheduledSuspendContainer( | |
116 size_t suspendFrame, PassRefPtrWillBeRawPtr<ScriptPromiseResolver> resolver) | |
117 : m_suspendFrame(suspendFrame) | |
118 , m_resolver(resolver) | |
119 , m_isPending(false) | |
120 { | |
121 } | |
122 | |
123 OfflineAudioContext::ScheduledSuspendContainer::~ScheduledSuspendContainer() | |
124 { | |
125 } | |
126 | |
127 DEFINE_TRACE(OfflineAudioContext::ScheduledSuspendContainer) | |
128 { | |
129 visitor->trace(m_resolver); | |
130 } | |
131 | |
132 PassOwnPtr<OfflineAudioContext::ScheduledSuspendContainer> | |
133 OfflineAudioContext::ScheduledSuspendContainer::create( | |
134 size_t suspendFrame, PassRefPtrWillBeRawPtr<ScriptPromiseResolver> resolver) | |
135 { | |
136 return adoptPtr(new ScheduledSuspendContainer(suspendFrame, resolver)); | |
137 } | |
138 | |
139 bool OfflineAudioContext::ScheduledSuspendContainer::shouldSuspendAt(size_t when Frame) const | |
140 { | |
141 if (m_suspendFrame != whenFrame) | |
142 return false; | |
143 | |
144 return true; | |
145 } | |
146 | |
147 bool OfflineAudioContext::ScheduledSuspendContainer::isPending() const | |
148 { | |
149 return m_isPending; | |
150 } | |
151 | |
152 void OfflineAudioContext::ScheduledSuspendContainer::markAsPending() | |
153 { | |
154 m_isPending = true; | |
155 } | |
156 | |
157 bool OfflineAudioContext::shouldSuspendNow() | |
158 { | |
159 ASSERT(!isMainThread()); | |
160 | |
161 // Suspend if necessary and mark the associated promise as pending. Note | |
Raymond Toy
2015/06/16 17:57:09
Add note that pending promises will get resolved l
hongchan
2015/06/16 21:31:21
Done.
| |
162 // that duplicate entries in the suspend list are prohibited so it returns | |
163 // immediately when a valid suspend is found. This duplicate check is done | |
164 // by |suspendOfflineRendering|. | |
165 size_t nowFrame = currentSampleFrame(); | |
166 for (unsigned index = 0; index < m_scheduledSuspends.size(); ++index) { | |
167 if (m_scheduledSuspends.at(index)->shouldSuspendAt(nowFrame)) { | |
168 m_scheduledSuspends.at(index)->markAsPending(); | |
169 return true; | |
170 } | |
171 } | |
172 | |
173 return false; | |
174 } | |
175 | |
176 void OfflineAudioContext::resolvePendingSuspendPromises() | |
177 { | |
178 ASSERT(!isMainThread()); | |
179 | |
180 // Resolve promises marked as 'pending'. | |
181 if (m_scheduledSuspends.size() > 0) { | |
182 Platform::current()->mainThread()->postTask(FROM_HERE, | |
183 threadSafeBind(&OfflineAudioContext::resolvePendingSuspendPromisesOn MainThread, this)); | |
184 } | |
185 } | |
186 | |
187 void OfflineAudioContext::fireCompletionEvent() | |
188 { | |
189 ASSERT(isMainThread()); | |
190 if (!isMainThread()) | |
191 return; | |
192 | |
193 // We set the state to closed here so that the oncomplete event handler sees | |
194 // that the context has been closed. | |
195 setContextState(Closed); | |
196 | |
197 AudioBuffer* renderedBuffer = renderTarget().get(); | |
198 | |
199 ASSERT(renderedBuffer); | |
200 if (!renderedBuffer) | |
201 return; | |
202 | |
203 // Avoid firing the event if the document has already gone away. | |
204 if (executionContext()) { | |
205 // Call the offline rendering completion event listener and resolve the | |
206 // promise too. | |
207 dispatchEvent(OfflineAudioCompletionEvent::create(renderedBuffer)); | |
208 m_completeResolver->resolve(renderedBuffer); | |
209 } | |
210 } | |
211 | |
102 ScriptPromise OfflineAudioContext::startOfflineRendering(ScriptState* scriptStat e) | 212 ScriptPromise OfflineAudioContext::startOfflineRendering(ScriptState* scriptStat e) |
103 { | 213 { |
214 ASSERT(isMainThread()); | |
215 | |
104 // Calling close() on an OfflineAudioContext is not supported/allowed, | 216 // Calling close() on an OfflineAudioContext is not supported/allowed, |
105 // but it might well have been stopped by its execution context. | 217 // but it might well have been stopped by its execution context. |
106 if (isContextClosed()) { | 218 if (isContextClosed()) { |
107 return ScriptPromise::rejectWithDOMException( | 219 return ScriptPromise::rejectWithDOMException( |
108 scriptState, | 220 scriptState, |
109 DOMException::create( | 221 DOMException::create( |
110 InvalidStateError, | 222 InvalidStateError, |
111 "cannot call startRendering on an OfflineAudioContext in a stopp ed state.")); | 223 "cannot call startRendering on an OfflineAudioContext in a stopp ed state.")); |
112 } | 224 } |
113 | 225 |
114 if (m_offlineResolver) { | 226 if (m_completeResolver) { |
115 // Can't call startRendering more than once. Return a rejected promise now. | 227 // Can't call startRendering more than once. Return a rejected promise now. |
116 return ScriptPromise::rejectWithDOMException( | 228 return ScriptPromise::rejectWithDOMException( |
117 scriptState, | 229 scriptState, |
118 DOMException::create( | 230 DOMException::create( |
119 InvalidStateError, | 231 InvalidStateError, |
120 "cannot call startRendering more than once")); | 232 "cannot call startRendering more than once")); |
121 } | 233 } |
122 | 234 |
123 m_offlineResolver = ScriptPromiseResolver::create(scriptState); | 235 m_completeResolver = ScriptPromiseResolver::create(scriptState); |
124 startRendering(); | 236 |
125 return m_offlineResolver->promise(); | 237 // If the context is not in the suspended state, reject the promise. |
238 if (contextState() != AudioContextState::Suspended) { | |
239 return ScriptPromise::rejectWithDOMException( | |
240 scriptState, | |
241 DOMException::create( | |
242 InvalidStateError, | |
243 "cannot startRendering when an OfflineAudioContext is not in a s uspended state")); | |
244 } | |
245 | |
246 // Start rendering and return the promise. | |
247 m_isRenderingStarted = true; | |
248 setContextState(Running); | |
249 destination()->audioDestinationHandler().startRendering(); | |
250 return m_completeResolver->promise(); | |
251 } | |
252 | |
253 ScriptPromise OfflineAudioContext::suspendOfflineRendering(ScriptState* scriptSt ate, double when) | |
254 { | |
255 ASSERT(isMainThread()); | |
256 | |
257 // The specified suspend time is negative, reject the promise. | |
258 if (when < 0) { | |
259 return ScriptPromise::rejectWithDOMException( | |
260 scriptState, | |
261 DOMException::create( | |
262 InvalidStateError, | |
263 "negative suspend time is not allowed")); | |
264 } | |
265 | |
266 // Quantize the suspend time to the rendering block boundary. | |
267 size_t quantizedFrame = destination()->audioDestinationHandler().quantizeTim eToRenderQuantum(when); | |
268 | |
269 // The specified suspend time is in the past, reject the promise. | |
270 if (quantizedFrame < currentSampleFrame()) { | |
271 return ScriptPromise::rejectWithDOMException( | |
272 scriptState, | |
273 DOMException::create( | |
274 InvalidStateError, | |
275 "cannot schedule a suspend at frame " + String::number(quantizedFram e) + | |
276 " (" + String::number(when) + " seconds) because it is earlier than the current frame of " + | |
277 String::number(currentSampleFrame()))); | |
278 } | |
279 | |
280 // The suspend time should be earlier than the total render frame. If the | |
281 // requested suspension time is equal to the total render frame, the promise | |
282 // will be rejected. | |
283 if (m_totalRenderFrames <= quantizedFrame) { | |
284 return ScriptPromise::rejectWithDOMException( | |
285 scriptState, | |
286 DOMException::create( | |
287 InvalidStateError, | |
288 "cannot schedule a suspend at frame " + String::number(quantizedFram e) + | |
289 " (" + String::number(when) + " seconds) because it is greater than or equal to the total render duration of " + | |
290 String::number(m_totalRenderFrames) + " frames")); | |
291 } | |
292 | |
293 // If there is a duplicate suspension at the same quantize frame, reject the | |
294 // promise. | |
295 for (unsigned index = 0; index < m_scheduledSuspends.size(); ++index) { | |
296 if (m_scheduledSuspends.at(index)->shouldSuspendAt(quantizedFrame)) { | |
297 return ScriptPromise::rejectWithDOMException( | |
298 scriptState, | |
299 DOMException::create( | |
300 InvalidStateError, | |
301 "cannot schedule more than one suspend at frame " + String::numb er(quantizedFrame) + | |
302 " (" + String::number(when) + " seconds)")); | |
303 } | |
304 } | |
305 | |
306 RefPtrWillBeRawPtr<ScriptPromiseResolver> resolver = ScriptPromiseResolver:: create(scriptState); | |
307 ScriptPromise promise = resolver->promise(); | |
308 m_scheduledSuspends.append(ScheduledSuspendContainer::create(quantizedFrame, resolver)); | |
309 | |
310 return promise; | |
311 } | |
312 | |
313 ScriptPromise OfflineAudioContext::resumeOfflineRendering(ScriptState* scriptSta te) | |
314 { | |
315 ASSERT(isMainThread()); | |
316 | |
317 AutoLocker locker(this); | |
318 | |
319 // If the context is not in a suspended state, reject the promise. | |
320 if (contextState() != AudioContextState::Suspended) { | |
321 return ScriptPromise::rejectWithDOMException( | |
322 scriptState, | |
323 DOMException::create( | |
324 InvalidStateError, | |
325 "cannot resume a context that is not suspended")); | |
326 } | |
327 | |
328 // If the rendering has not started, reject the promise. | |
329 if (!m_isRenderingStarted) { | |
330 return ScriptPromise::rejectWithDOMException( | |
331 scriptState, | |
332 DOMException::create( | |
333 InvalidStateError, | |
334 "cannot resume a context that has not started")); | |
335 } | |
336 | |
337 // If the context is suspended, resume rendering by calling startRendering() | |
338 // and set the state to "Running." Note that resuming is possible only after | |
339 // the rendering started. | |
340 setContextState(Running); | |
341 | |
342 destination()->audioDestinationHandler().startRendering(); | |
343 | |
344 RefPtrWillBeRawPtr<ScriptPromiseResolver> resolver = ScriptPromiseResolver:: create(scriptState); | |
345 ScriptPromise promise = resolver->promise(); | |
346 | |
347 // Resolve the promise immediately. | |
348 resolver->resolve(); | |
349 | |
350 return promise; | |
351 } | |
352 | |
353 void OfflineAudioContext::resolvePendingSuspendPromisesOnMainThread() | |
354 { | |
355 ASSERT(isMainThread()); | |
356 AutoLocker locker(this); | |
357 | |
358 // Suspend the context first. This will fire onstatechange event. | |
359 setContextState(Suspended); | |
360 | |
361 // FIXME: is removing elements efficient? What if there are 10K suspends? | |
362 // Resolve any pending suspend and remove it from the list. | |
Raymond Toy
2015/06/16 17:57:09
Since we should never have more than one suspend a
hongchan
2015/06/16 21:31:21
As a safety net I loop through the whole list here
| |
363 for (unsigned index = 0; index < m_scheduledSuspends.size();) { | |
364 if (m_scheduledSuspends.at(index)->isPending()) { | |
365 m_scheduledSuspends.at(index)->resolver()->resolve(); | |
366 m_scheduledSuspends.remove(index); | |
367 } else { | |
368 ++index; | |
369 } | |
370 } | |
126 } | 371 } |
127 | 372 |
128 } // namespace blink | 373 } // namespace blink |
129 | 374 |
130 #endif // ENABLE(WEB_AUDIO) | 375 #endif // ENABLE(WEB_AUDIO) |
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