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Side by Side Diff: Source/modules/webaudio/OfflineAudioDestinationNode.h

Issue 1140723003: Implement suspend() and resume() for OfflineAudioContext (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Ready for Review Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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39 class OfflineAudioDestinationHandler final : public AudioDestinationHandler { 39 class OfflineAudioDestinationHandler final : public AudioDestinationHandler {
40 public: 40 public:
41 static PassRefPtr<OfflineAudioDestinationHandler> create(AudioNode&, AudioBu ffer* renderTarget); 41 static PassRefPtr<OfflineAudioDestinationHandler> create(AudioNode&, AudioBu ffer* renderTarget);
42 virtual ~OfflineAudioDestinationHandler(); 42 virtual ~OfflineAudioDestinationHandler();
43 43
44 // AudioHandler 44 // AudioHandler
45 virtual void dispose() override; 45 virtual void dispose() override;
46 virtual void initialize() override; 46 virtual void initialize() override;
47 virtual void uninitialize() override; 47 virtual void uninitialize() override;
48 48
49 // AudioDestinationHandler 49 // Override the one from AudioContext. Create a rendering thread and
50 // initiate rendering loop or resume rendering if already started and
51 // suspended.
50 virtual void startRendering() override; 52 virtual void startRendering() override;
53
54 // There is no support of the explicit stopping in OfflineAudioContext. This
55 // is just to match the class method signature.
51 virtual void stopRendering() override; 56 virtual void stopRendering() override;
52 57
53 virtual float sampleRate() const override { return m_renderTarget->sampleRa te(); } 58 virtual float sampleRate() const override { return m_renderTarget->sampleRat e(); }
59
60 // Return the frame position by quantizing the time (in seconds) and
61 // rounding it down to the nearest block boundary.
Raymond Toy 2015/06/12 21:11:37 "block" -> "rendering quantum"
hongchan 2015/06/15 18:40:46 Done.
62 size_t quantizeTimeToRenderQuantum(double when) const;
54 63
55 private: 64 private:
56 OfflineAudioDestinationHandler(AudioNode&, AudioBuffer* renderTarget); 65 OfflineAudioDestinationHandler(AudioNode&, AudioBuffer* renderTarget);
57 void offlineRender(); 66
58 void offlineRenderInternal(); 67 // For start/suspend/resume rendering in the destination node.
68 void startOfflineRendering();
69 void runOfflineRendering();
70 void finishOfflineRendering();
59 71
60 // For completion callback on main thread. 72 // For completion callback on main thread.
61 void notifyComplete(); 73 void notifyComplete();
62 74
63 // This AudioHandler renders into this AudioBuffer. 75 // This AudioHandler renders into this AudioBuffer.
64 // This Persistent doesn't make a reference cycle including the owner 76 // This Persistent doesn't make a reference cycle including the owner
65 // OfflineAudioDestinationNode. 77 // OfflineAudioDestinationNode.
66 Persistent<AudioBuffer> m_renderTarget; 78 Persistent<AudioBuffer> m_renderTarget;
67 // Temporary AudioBus for each render quantum. 79 // Temporary AudioBus for each render quantum.
68 RefPtr<AudioBus> m_renderBus; 80 RefPtr<AudioBus> m_renderBus;
69 81
70 // Rendering thread. 82 // Rendering thread.
71 OwnPtr<WebThread> m_renderThread; 83 OwnPtr<WebThread> m_renderThread;
72 bool m_startedRendering; 84
85 size_t m_framesProcessed;
86 size_t m_framesToProcess;
73 }; 87 };
74 88
75 class OfflineAudioDestinationNode final : public AudioDestinationNode { 89 class OfflineAudioDestinationNode final : public AudioDestinationNode {
76 public: 90 public:
77 static OfflineAudioDestinationNode* create(AudioContext*, AudioBuffer* rende rTarget); 91 static OfflineAudioDestinationNode* create(AudioContext*, AudioBuffer* rende rTarget);
78 92
79 private: 93 private:
80 OfflineAudioDestinationNode(AudioContext&, AudioBuffer* renderTarget); 94 OfflineAudioDestinationNode(AudioContext&, AudioBuffer* renderTarget);
81 }; 95 };
82 96
83 } // namespace blink 97 } // namespace blink
84 98
85 #endif // OfflineAudioDestinationNode_h 99 #endif // OfflineAudioDestinationNode_h
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