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Side by Side Diff: Source/modules/webaudio/OfflineAudioContext.idl

Issue 1140723003: Implement suspend() and resume() for OfflineAudioContext (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Ready for Review Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2012, Google Inc. All rights reserved. 2 * Copyright (C) 2012, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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25 [ 25 [
26 Conditional=WEB_AUDIO, 26 Conditional=WEB_AUDIO,
27 Constructor(unsigned long numberOfChannels, unsigned long numberOfFrames, fl oat sampleRate), 27 Constructor(unsigned long numberOfChannels, unsigned long numberOfFrames, fl oat sampleRate),
28 ConstructorCallWith=ExecutionContext, 28 ConstructorCallWith=ExecutionContext,
29 RaisesException=Constructor, 29 RaisesException=Constructor,
30 NoInterfaceObject, 30 NoInterfaceObject,
31 ] interface OfflineAudioContext : AudioContext { 31 ] interface OfflineAudioContext : AudioContext {
32 // Offline rendering 32 // Offline rendering
33 attribute EventHandler oncomplete; 33 attribute EventHandler oncomplete;
34 [CallWith=ScriptState,ImplementedAs=startOfflineRendering] Promise<AudioBuff er> startRendering(); 34 [CallWith=ScriptState,ImplementedAs=startOfflineRendering] Promise<AudioBuff er> startRendering();
35 [CallWith=ScriptState,ImplementedAs=suspendOfflineRendering] Promise<void> s uspend(double suspendTime);
hongchan 2015/06/12 17:51:44 Should the use counter be a part of this CL as wel
Raymond Toy 2015/06/12 17:58:22 I would do it now.
36 [CallWith=ScriptState,ImplementedAs=resumeOfflineRendering] Promise<void> re sume();
35 }; 37 };
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