Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(31)

Side by Side Diff: Source/modules/webaudio/OfflineAudioContext.cpp

Issue 1140723003: Implement suspend() and resume() for OfflineAudioContext (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Ready for Review Created 5 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 /* 1 /*
2 * Copyright (C) 2012, Google Inc. All rights reserved. 2 * Copyright (C) 2012, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 13 matching lines...) Expand all
24 24
25 #include "config.h" 25 #include "config.h"
26 #if ENABLE(WEB_AUDIO) 26 #if ENABLE(WEB_AUDIO)
27 #include "modules/webaudio/OfflineAudioContext.h" 27 #include "modules/webaudio/OfflineAudioContext.h"
28 28
29 #include "bindings/core/v8/ExceptionMessages.h" 29 #include "bindings/core/v8/ExceptionMessages.h"
30 #include "bindings/core/v8/ExceptionState.h" 30 #include "bindings/core/v8/ExceptionState.h"
31 #include "core/dom/Document.h" 31 #include "core/dom/Document.h"
32 #include "core/dom/ExceptionCode.h" 32 #include "core/dom/ExceptionCode.h"
33 #include "core/dom/ExecutionContext.h" 33 #include "core/dom/ExecutionContext.h"
34 #include "modules/webaudio/OfflineAudioCompletionEvent.h"
35 #include "modules/webaudio/OfflineAudioDestinationNode.h"
36 #include "platform/ThreadSafeFunctional.h"
34 #include "platform/audio/AudioUtilities.h" 37 #include "platform/audio/AudioUtilities.h"
38 #include "public/platform/Platform.h"
35 39
36 namespace blink { 40 namespace blink {
37 41
38 OfflineAudioContext* OfflineAudioContext::create(ExecutionContext* context, unsi gned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& exceptionState) 42 OfflineAudioContext* OfflineAudioContext::create(ExecutionContext* context, unsi gned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& exceptionState)
39 { 43 {
40 // FIXME: add support for workers. 44 // FIXME: add support for workers.
41 if (!context || !context->isDocument()) { 45 if (!context || !context->isDocument()) {
42 exceptionState.throwDOMException( 46 exceptionState.throwDOMException(
43 NotSupportedError, 47 NotSupportedError,
44 "Workers are not supported."); 48 "Workers are not supported.");
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
85 + ", " + String::number(sampleRate) 89 + ", " + String::number(sampleRate)
86 + ")"); 90 + ")");
87 } 91 }
88 92
89 audioContext->suspendIfNeeded(); 93 audioContext->suspendIfNeeded();
90 return audioContext; 94 return audioContext;
91 } 95 }
92 96
93 OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfCh annels, size_t numberOfFrames, float sampleRate) 97 OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfCh annels, size_t numberOfFrames, float sampleRate)
94 : AudioContext(document, numberOfChannels, numberOfFrames, sampleRate) 98 : AudioContext(document, numberOfChannels, numberOfFrames, sampleRate)
99 , m_isRenderingStarted(false)
100 , m_totalRenderFrames(numberOfFrames)
95 { 101 {
96 } 102 }
97 103
98 OfflineAudioContext::~OfflineAudioContext() 104 OfflineAudioContext::~OfflineAudioContext()
99 { 105 {
100 } 106 }
101 107
108 // FIXME: What should be done to trace members in OfflineAudioContext?
hongchan 2015/06/12 17:51:44 Oilpan team's opinion is needed here.
109 // DEFINE_TRACE(OfflineAudioContext)
110 // {
111 // visitor->trace(m_scheduledSuspends);
112 // visitor->trace(m_completeResolver);
113 // }
114
115 OfflineAudioContext::ScheduledSuspendContainer::ScheduledSuspendContainer(
116 size_t suspendFrame, PassRefPtrWillBeRawPtr<ScriptPromiseResolver> resolver)
117 : m_suspendFrame(suspendFrame)
118 , m_resolver(resolver)
119 , m_isPending(false)
120 {
121 }
122
123 OfflineAudioContext::ScheduledSuspendContainer::~ScheduledSuspendContainer()
124 {
125 }
126
127 DEFINE_TRACE(OfflineAudioContext::ScheduledSuspendContainer)
128 {
129 visitor->trace(m_resolver);
130 }
131
132 PassOwnPtr<OfflineAudioContext::ScheduledSuspendContainer>
133 OfflineAudioContext::ScheduledSuspendContainer::create(
134 size_t suspendFrame, PassRefPtrWillBeRawPtr<ScriptPromiseResolver> resolver)
135 {
136 return adoptPtr(new ScheduledSuspendContainer(suspendFrame, resolver));
137 }
138
139 bool OfflineAudioContext::ScheduledSuspendContainer::shouldSuspendAt(size_t when Frame) const
140 {
141 if (m_suspendFrame != whenFrame)
142 return false;
143
144 return true;
145 }
146
147 bool OfflineAudioContext::ScheduledSuspendContainer::isPending() const
148 {
149 return m_isPending;
150 }
151
152 void OfflineAudioContext::ScheduledSuspendContainer::markAsPending()
153 {
154 m_isPending = true;
155 }
156
157 bool OfflineAudioContext::shouldSuspendNow()
158 {
159 ASSERT(!isMainThread());
160
161 // Suspend if necessary and mark the associated promise as pending. Note
162 // that duplicate entries in the suspend list are prohibited so it returns
Raymond Toy 2015/06/12 21:11:37 Comment on who prohibits duplicate entries.
hongchan 2015/06/15 18:40:46 Done.
163 // immediately when a valid suspend is found.
164 size_t nowFrame = currentSampleFrame();
165 for (unsigned index = 0; index < m_scheduledSuspends.size(); ++index) {
166 if (m_scheduledSuspends.at(index)->shouldSuspendAt(nowFrame)) {
167 m_scheduledSuspends.at(index)->markAsPending();
168 return true;
169 }
170 }
171
172 return false;
173 }
174
175 void OfflineAudioContext::resolvePendingSuspendPromises()
176 {
177 ASSERT(!isMainThread());
178
179 // Resolve promises marked as 'pending'.
180 if (m_scheduledSuspends.size() > 0) {
181 Platform::current()->mainThread()->postTask(FROM_HERE,
182 threadSafeBind(&OfflineAudioContext::resolvePendingSuspendPromisesOn MainThread, this));
183 }
184 }
185
186 void OfflineAudioContext::fireCompletionEvent()
187 {
188 ASSERT(isMainThread());
189 if (!isMainThread())
190 return;
191
192 // We set the state to closed here so that the oncomplete event handler sees
193 // that the context has been closed.
194 setContextState(Closed);
195
196 AudioBuffer* renderedBuffer = renderTarget().get();
197
198 ASSERT(renderedBuffer);
199 if (!renderedBuffer)
200 return;
201
202 // Avoid firing the event if the document has already gone away.
203 if (executionContext()) {
204 // Call the offline rendering completion event listener and resolve the
205 // promise too.
206 dispatchEvent(OfflineAudioCompletionEvent::create(renderedBuffer));
207 m_completeResolver->resolve(renderedBuffer);
208 }
209 }
210
102 ScriptPromise OfflineAudioContext::startOfflineRendering(ScriptState* scriptStat e) 211 ScriptPromise OfflineAudioContext::startOfflineRendering(ScriptState* scriptStat e)
103 { 212 {
213 ASSERT(isMainThread());
214
215 // FIXME: This check causes crash on oac-detached-no-crash.html
216 // ASSERT(m_destinationNode);
217
218 // AutoLocker locker(this);
Raymond Toy 2015/06/12 21:11:37 Fix these. Does the crash still happen?
hongchan 2015/06/15 18:40:46 Done.
219
104 // Calling close() on an OfflineAudioContext is not supported/allowed, 220 // Calling close() on an OfflineAudioContext is not supported/allowed,
105 // but it might well have been stopped by its execution context. 221 // but it might well have been stopped by its execution context.
106 if (isContextClosed()) { 222 if (isContextClosed()) {
107 return ScriptPromise::rejectWithDOMException( 223 return ScriptPromise::rejectWithDOMException(
108 scriptState, 224 scriptState,
109 DOMException::create( 225 DOMException::create(
110 InvalidStateError, 226 InvalidStateError,
111 "cannot call startRendering on an OfflineAudioContext in a stopp ed state.")); 227 "cannot call startRendering on an OfflineAudioContext in a stopp ed state."));
112 } 228 }
113 229
114 if (m_offlineResolver) { 230 if (m_completeResolver) {
115 // Can't call startRendering more than once. Return a rejected promise now. 231 // Can't call startRendering more than once. Return a rejected promise now.
116 return ScriptPromise::rejectWithDOMException( 232 return ScriptPromise::rejectWithDOMException(
117 scriptState, 233 scriptState,
118 DOMException::create( 234 DOMException::create(
119 InvalidStateError, 235 InvalidStateError,
120 "cannot call startRendering more than once")); 236 "cannot call startRendering more than once"));
121 } 237 }
122 238
123 m_offlineResolver = ScriptPromiseResolver::create(scriptState); 239 m_completeResolver = ScriptPromiseResolver::create(scriptState);
124 startRendering(); 240
125 return m_offlineResolver->promise(); 241 // If the context is not in the suspended state, reject the promise.
242 if (contextState() != AudioContextState::Suspended) {
243 return ScriptPromise::rejectWithDOMException(
244 scriptState,
245 DOMException::create(
246 InvalidStateError,
247 "cannot startRendering when an OfflineAudioContext is not in a s uspended state"));
248 }
249
250 // Start rendering and return the promise.
251 m_isRenderingStarted = true;
252 setContextState(Running);
253 destination()->audioDestinationHandler().startRendering();
254 return m_completeResolver->promise();
255 }
256
257 ScriptPromise OfflineAudioContext::suspendOfflineRendering(ScriptState* scriptSt ate, double when)
258 {
259 ASSERT(isMainThread());
260
261 // AutoLocker locker(this);
Raymond Toy 2015/06/12 21:11:37 Remove this.
hongchan 2015/06/15 18:40:46 Done.
262
263 // The specified suspend time is negative, reject the promise.
264 if (when < 0) {
265 return ScriptPromise::rejectWithDOMException(
266 scriptState,
267 DOMException::create(
268 InvalidStateError,
269 "negative suspend time is not allowed"));
270 }
271
272 // Quantize the suspend time to the rendering block boundary.
273 size_t quantizedFrame = destination()->audioDestinationHandler().quantizeTim eToRenderQuantum(when);
274
275 // The specified suspend time is in the past, reject the promise.
276 if (quantizedFrame < currentSampleFrame()) {
277 return ScriptPromise::rejectWithDOMException(
278 scriptState,
279 DOMException::create(
280 InvalidStateError,
281 "cannot schedule a suspend in the past"));
Raymond Toy 2015/06/12 21:11:37 Is there a test for this?
hongchan 2015/06/15 18:40:46 I will add one in |oac-suspend-resume-basic.html|
282 }
283
284 // The suspend time should be earlier than the total render frame. If the
285 // requested suspension time is equal to the total render frame, the promise
286 // will be rejected.
287 if (m_totalRenderFrames <= quantizedFrame) {
288 return ScriptPromise::rejectWithDOMException(
289 scriptState,
290 DOMException::create(
291 InvalidStateError,
292 "cannot schedule a suspend beyond the total render duration"));
293 }
294
295 // If there is a duplicate suspension at the same quantize frame, reject the
296 // promise.
297 for (unsigned index = 0; index < m_scheduledSuspends.size(); ++index) {
298 if (m_scheduledSuspends.at(index)->shouldSuspendAt(quantizedFrame)) {
299 return ScriptPromise::rejectWithDOMException(
300 scriptState,
301 DOMException::create(
302 InvalidStateError,
303 "cannot schedule a suspend at the duplicate time"));
Raymond Toy 2015/06/12 21:11:37 Include the time in the message.
hongchan 2015/06/15 18:40:46 Done.
304 }
305 }
306
307 RefPtrWillBeRawPtr<ScriptPromiseResolver> resolver = ScriptPromiseResolver:: create(scriptState);
308 ScriptPromise promise = resolver->promise();
309 m_scheduledSuspends.append(ScheduledSuspendContainer::create(quantizedFrame, resolver));
310
311 return promise;
312 }
313
314 ScriptPromise OfflineAudioContext::resumeOfflineRendering(ScriptState* scriptSta te)
315 {
316 ASSERT(isMainThread());
317
318 AutoLocker locker(this);
319
320 // If the context is not in a suspended state, reject the promise.
321 if (contextState() != AudioContextState::Suspended) {
322 return ScriptPromise::rejectWithDOMException(
323 scriptState,
324 DOMException::create(
325 InvalidStateError,
326 "cannot resume the context that is not suspended"));
Raymond Toy 2015/06/12 21:11:36 the -> a
hongchan 2015/06/15 18:40:46 Done.
327 }
328
329 // If the rendering has not started, reject the promise.
330 if (!m_isRenderingStarted) {
331 return ScriptPromise::rejectWithDOMException(
332 scriptState,
333 DOMException::create(
334 InvalidStateError,
335 "cannot resume the context that has not started"));
336 }
337
338 // If the context is suspended, resume rendering by calling startRendering()
339 // and set the state to "Running." Note that resuming is possible only after
340 // the rendering started.
341 destination()->audioDestinationHandler().startRendering();
342 setContextState(Running);
Raymond Toy 2015/06/12 21:11:37 Should the state be set for calling startRendering
hongchan 2015/06/15 18:40:46 Can you elaborate? I can swap the order of the sta
Raymond Toy 2015/06/15 20:42:13 Pretty much. I think setting the Running state bef
343
344 RefPtrWillBeRawPtr<ScriptPromiseResolver> resolver = ScriptPromiseResolver:: create(scriptState);
345 ScriptPromise promise = resolver->promise();
346
347 // Resolve the promise immediately.
348 resolver->resolve();
349
350 return promise;
351 }
352
353 void OfflineAudioContext::resolvePendingSuspendPromisesOnMainThread()
354 {
355 ASSERT(isMainThread());
356 AutoLocker locker(this);
357
358 // Suspend the context first. This will fire onstatechange event.
359 setContextState(Suspended);
360
361 // FIXME: is removing elements efficient? What if there are 10K suspends?
362 // Resolve any pending suspend and remove it from the list.
363 for (unsigned index = 0; index < m_scheduledSuspends.size();) {
364 if (m_scheduledSuspends.at(index)->isPending()) {
365 m_scheduledSuspends.at(index)->resolver()->resolve();
366 m_scheduledSuspends.remove(index);
367 } else {
368 ++index;
369 }
370 }
126 } 371 }
127 372
128 } // namespace blink 373 } // namespace blink
129 374
130 #endif // ENABLE(WEB_AUDIO) 375 #endif // ENABLE(WEB_AUDIO)
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698