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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012, Google Inc. All rights reserved. | 2 * Copyright (C) 2012, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 | 24 |
| 25 #include "config.h" | 25 #include "config.h" |
| 26 #if ENABLE(WEB_AUDIO) | 26 #if ENABLE(WEB_AUDIO) |
| 27 #include "modules/webaudio/OfflineAudioContext.h" | 27 #include "modules/webaudio/OfflineAudioContext.h" |
| 28 | 28 |
| 29 #include "bindings/core/v8/ExceptionMessages.h" | 29 #include "bindings/core/v8/ExceptionMessages.h" |
| 30 #include "bindings/core/v8/ExceptionState.h" | 30 #include "bindings/core/v8/ExceptionState.h" |
| 31 #include "core/dom/Document.h" | 31 #include "core/dom/Document.h" |
| 32 #include "core/dom/ExceptionCode.h" | 32 #include "core/dom/ExceptionCode.h" |
| 33 #include "core/dom/ExecutionContext.h" | 33 #include "core/dom/ExecutionContext.h" |
| 34 #include "modules/webaudio/OfflineAudioCompletionEvent.h" |
| 35 #include "modules/webaudio/OfflineAudioDestinationNode.h" |
| 36 #include "platform/ThreadSafeFunctional.h" |
| 34 #include "platform/audio/AudioUtilities.h" | 37 #include "platform/audio/AudioUtilities.h" |
| 38 #include "public/platform/Platform.h" |
| 35 | 39 |
| 36 namespace blink { | 40 namespace blink { |
| 37 | 41 |
| 38 OfflineAudioContext* OfflineAudioContext::create(ExecutionContext* context, unsi
gned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState&
exceptionState) | 42 OfflineAudioContext* OfflineAudioContext::create(ExecutionContext* context, unsi
gned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState&
exceptionState) |
| 39 { | 43 { |
| 40 // FIXME: add support for workers. | 44 // FIXME: add support for workers. |
| 41 if (!context || !context->isDocument()) { | 45 if (!context || !context->isDocument()) { |
| 42 exceptionState.throwDOMException( | 46 exceptionState.throwDOMException( |
| 43 NotSupportedError, | 47 NotSupportedError, |
| 44 "Workers are not supported."); | 48 "Workers are not supported."); |
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| 85 + ", " + String::number(sampleRate) | 89 + ", " + String::number(sampleRate) |
| 86 + ")"); | 90 + ")"); |
| 87 } | 91 } |
| 88 | 92 |
| 89 audioContext->suspendIfNeeded(); | 93 audioContext->suspendIfNeeded(); |
| 90 return audioContext; | 94 return audioContext; |
| 91 } | 95 } |
| 92 | 96 |
| 93 OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfCh
annels, size_t numberOfFrames, float sampleRate) | 97 OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfCh
annels, size_t numberOfFrames, float sampleRate) |
| 94 : AudioContext(document, numberOfChannels, numberOfFrames, sampleRate) | 98 : AudioContext(document, numberOfChannels, numberOfFrames, sampleRate) |
| 99 , m_isRenderingStarted(false) |
| 100 , m_totalRenderFrames(numberOfFrames) |
| 95 { | 101 { |
| 96 } | 102 } |
| 97 | 103 |
| 98 OfflineAudioContext::~OfflineAudioContext() | 104 OfflineAudioContext::~OfflineAudioContext() |
| 99 { | 105 { |
| 100 } | 106 } |
| 101 | 107 |
| 108 // FIXME: What should be done to trace members in OfflineAudioContext? |
| 109 // DEFINE_TRACE(OfflineAudioContext) |
| 110 // { |
| 111 // visitor->trace(m_scheduledSuspends); |
| 112 // visitor->trace(m_completeResolver); |
| 113 // } |
| 114 |
| 115 OfflineAudioContext::ScheduledSuspendContainer::ScheduledSuspendContainer( |
| 116 size_t suspendFrame, PassRefPtrWillBeRawPtr<ScriptPromiseResolver> resolver) |
| 117 : m_suspendFrame(suspendFrame) |
| 118 , m_resolver(resolver) |
| 119 , m_isPending(false) |
| 120 { |
| 121 } |
| 122 |
| 123 OfflineAudioContext::ScheduledSuspendContainer::~ScheduledSuspendContainer() |
| 124 { |
| 125 } |
| 126 |
| 127 DEFINE_TRACE(OfflineAudioContext::ScheduledSuspendContainer) |
| 128 { |
| 129 visitor->trace(m_resolver); |
| 130 } |
| 131 |
| 132 PassOwnPtr<OfflineAudioContext::ScheduledSuspendContainer> |
| 133 OfflineAudioContext::ScheduledSuspendContainer::create( |
| 134 size_t suspendFrame, PassRefPtrWillBeRawPtr<ScriptPromiseResolver> resolver) |
| 135 { |
| 136 return adoptPtr(new ScheduledSuspendContainer(suspendFrame, resolver)); |
| 137 } |
| 138 |
| 139 bool OfflineAudioContext::ScheduledSuspendContainer::shouldSuspendAt(size_t when
Frame) const |
| 140 { |
| 141 if (m_suspendFrame != whenFrame) |
| 142 return false; |
| 143 |
| 144 return true; |
| 145 } |
| 146 |
| 147 bool OfflineAudioContext::ScheduledSuspendContainer::isPending() const |
| 148 { |
| 149 return m_isPending; |
| 150 } |
| 151 |
| 152 void OfflineAudioContext::ScheduledSuspendContainer::markAsPending() |
| 153 { |
| 154 m_isPending = true; |
| 155 } |
| 156 |
| 157 bool OfflineAudioContext::shouldSuspendNow() |
| 158 { |
| 159 ASSERT(!isMainThread()); |
| 160 |
| 161 // Suspend if necessary and mark the associated promise as pending. Note |
| 162 // that duplicate entries in the suspend list are prohibited so it returns |
| 163 // immediately when a valid suspend is found. |
| 164 size_t nowFrame = currentSampleFrame(); |
| 165 for (unsigned index = 0; index < m_scheduledSuspends.size(); ++index) { |
| 166 if (m_scheduledSuspends.at(index)->shouldSuspendAt(nowFrame)) { |
| 167 m_scheduledSuspends.at(index)->markAsPending(); |
| 168 return true; |
| 169 } |
| 170 } |
| 171 |
| 172 return false; |
| 173 } |
| 174 |
| 175 void OfflineAudioContext::resolvePendingSuspendPromises() |
| 176 { |
| 177 ASSERT(!isMainThread()); |
| 178 |
| 179 // Resolve promises marked as 'pending'. |
| 180 if (m_scheduledSuspends.size() > 0) { |
| 181 Platform::current()->mainThread()->postTask(FROM_HERE, |
| 182 threadSafeBind(&OfflineAudioContext::resolvePendingSuspendPromisesOn
MainThread, this)); |
| 183 } |
| 184 } |
| 185 |
| 186 void OfflineAudioContext::fireCompletionEvent() |
| 187 { |
| 188 ASSERT(isMainThread()); |
| 189 if (!isMainThread()) |
| 190 return; |
| 191 |
| 192 // We set the state to closed here so that the oncomplete event handler sees |
| 193 // that the context has been closed. |
| 194 setContextState(Closed); |
| 195 |
| 196 AudioBuffer* renderedBuffer = renderTarget().get(); |
| 197 |
| 198 ASSERT(renderedBuffer); |
| 199 if (!renderedBuffer) |
| 200 return; |
| 201 |
| 202 // Avoid firing the event if the document has already gone away. |
| 203 if (executionContext()) { |
| 204 // Call the offline rendering completion event listener and resolve the |
| 205 // promise too. |
| 206 dispatchEvent(OfflineAudioCompletionEvent::create(renderedBuffer)); |
| 207 m_completeResolver->resolve(renderedBuffer); |
| 208 } |
| 209 } |
| 210 |
| 102 ScriptPromise OfflineAudioContext::startOfflineRendering(ScriptState* scriptStat
e) | 211 ScriptPromise OfflineAudioContext::startOfflineRendering(ScriptState* scriptStat
e) |
| 103 { | 212 { |
| 213 ASSERT(isMainThread()); |
| 214 |
| 215 // FIXME: This check causes crash on oac-detached-no-crash.html |
| 216 // ASSERT(m_destinationNode); |
| 217 |
| 218 AutoLocker locker(this); |
| 219 |
| 104 // Calling close() on an OfflineAudioContext is not supported/allowed, | 220 // Calling close() on an OfflineAudioContext is not supported/allowed, |
| 105 // but it might well have been stopped by its execution context. | 221 // but it might well have been stopped by its execution context. |
| 106 if (isContextClosed()) { | 222 if (isContextClosed()) { |
| 107 return ScriptPromise::rejectWithDOMException( | 223 return ScriptPromise::rejectWithDOMException( |
| 108 scriptState, | 224 scriptState, |
| 109 DOMException::create( | 225 DOMException::create( |
| 110 InvalidStateError, | 226 InvalidStateError, |
| 111 "cannot call startRendering on an OfflineAudioContext in a stopp
ed state.")); | 227 "cannot call startRendering on an OfflineAudioContext in a stopp
ed state.")); |
| 112 } | 228 } |
| 113 | 229 |
| 114 if (m_offlineResolver) { | 230 if (m_completeResolver) { |
| 115 // Can't call startRendering more than once. Return a rejected promise
now. | 231 // Can't call startRendering more than once. Return a rejected promise
now. |
| 116 return ScriptPromise::rejectWithDOMException( | 232 return ScriptPromise::rejectWithDOMException( |
| 117 scriptState, | 233 scriptState, |
| 118 DOMException::create( | 234 DOMException::create( |
| 119 InvalidStateError, | 235 InvalidStateError, |
| 120 "cannot call startRendering more than once")); | 236 "cannot call startRendering more than once")); |
| 121 } | 237 } |
| 122 | 238 |
| 123 m_offlineResolver = ScriptPromiseResolver::create(scriptState); | 239 m_completeResolver = ScriptPromiseResolver::create(scriptState); |
| 124 startRendering(); | 240 |
| 125 return m_offlineResolver->promise(); | 241 // If the context is not in the suspended state, reject the promise. |
| 242 if (contextState() != AudioContextState::Suspended) { |
| 243 return ScriptPromise::rejectWithDOMException( |
| 244 scriptState, |
| 245 DOMException::create( |
| 246 InvalidStateError, |
| 247 "cannot startRendering when an OfflineAudioContext is not in a s
uspended state")); |
| 248 } |
| 249 |
| 250 // Start rendering and return the promise. |
| 251 destination()->audioDestinationHandler().startRendering(); |
| 252 m_isRenderingStarted = true; |
| 253 setContextState(Running); |
| 254 return m_completeResolver->promise(); |
| 255 } |
| 256 |
| 257 ScriptPromise OfflineAudioContext::suspendOfflineRendering(ScriptState* scriptSt
ate, double when) |
| 258 { |
| 259 ASSERT(isMainThread()); |
| 260 |
| 261 AutoLocker locker(this); |
| 262 |
| 263 // The specified suspend time is negative, reject the promise. |
| 264 if (when < 0) { |
| 265 return ScriptPromise::rejectWithDOMException( |
| 266 scriptState, |
| 267 DOMException::create( |
| 268 InvalidStateError, |
| 269 "negative suspend time is not allowed")); |
| 270 } |
| 271 |
| 272 // Quantize the suspend time to the rendering block boundary. |
| 273 size_t quantizedFrame = destination()->audioDestinationHandler().quantizeTim
eToRenderQuantum(when); |
| 274 |
| 275 // The specified suspend time is in the past, reject the promise. |
| 276 if (quantizedFrame < currentSampleFrame()) { |
| 277 return ScriptPromise::rejectWithDOMException( |
| 278 scriptState, |
| 279 DOMException::create( |
| 280 InvalidStateError, |
| 281 "cannot schedule a suspend in the past")); |
| 282 } |
| 283 |
| 284 // The suspend time should be earlier than the total render frame. If the |
| 285 // requested suspension time is equal to the total render frame, the promise |
| 286 // will be rejected. |
| 287 if (m_totalRenderFrames <= quantizedFrame) { |
| 288 return ScriptPromise::rejectWithDOMException( |
| 289 scriptState, |
| 290 DOMException::create( |
| 291 InvalidStateError, |
| 292 "cannot schedule a suspend beyond the total render duration")); |
| 293 } |
| 294 |
| 295 // If there is a duplicate suspension at the same quantize frame, reject the |
| 296 // promise. |
| 297 for (unsigned index = 0; index < m_scheduledSuspends.size(); ++index) { |
| 298 if (m_scheduledSuspends.at(index)->shouldSuspendAt(quantizedFrame)) { |
| 299 return ScriptPromise::rejectWithDOMException( |
| 300 scriptState, |
| 301 DOMException::create( |
| 302 InvalidStateError, |
| 303 "cannot schedule a suspend at the duplicate time")); |
| 304 } |
| 305 } |
| 306 |
| 307 RefPtrWillBeRawPtr<ScriptPromiseResolver> resolver = ScriptPromiseResolver::
create(scriptState); |
| 308 ScriptPromise promise = resolver->promise(); |
| 309 m_scheduledSuspends.append(ScheduledSuspendContainer::create(quantizedFrame,
resolver)); |
| 310 |
| 311 return promise; |
| 312 } |
| 313 |
| 314 ScriptPromise OfflineAudioContext::resumeOfflineRendering(ScriptState* scriptSta
te) |
| 315 { |
| 316 ASSERT(isMainThread()); |
| 317 |
| 318 AutoLocker locker(this); |
| 319 |
| 320 // If the context is not in a suspended state, reject the promise. |
| 321 if (contextState() != AudioContextState::Suspended) { |
| 322 return ScriptPromise::rejectWithDOMException( |
| 323 scriptState, |
| 324 DOMException::create( |
| 325 InvalidStateError, |
| 326 "cannot resume the context that is not suspended")); |
| 327 } |
| 328 |
| 329 // If the rendering has not started, reject the promise. |
| 330 if (!m_isRenderingStarted) { |
| 331 return ScriptPromise::rejectWithDOMException( |
| 332 scriptState, |
| 333 DOMException::create( |
| 334 InvalidStateError, |
| 335 "cannot resume the context that has not started")); |
| 336 } |
| 337 |
| 338 // If the context is suspended, resume rendering by calling startRendering() |
| 339 // and set the state to "Running." Note that resuming is possible only after |
| 340 // the rendering started. |
| 341 destination()->audioDestinationHandler().startRendering(); |
| 342 setContextState(Running); |
| 343 |
| 344 RefPtrWillBeRawPtr<ScriptPromiseResolver> resolver = ScriptPromiseResolver::
create(scriptState); |
| 345 ScriptPromise promise = resolver->promise(); |
| 346 |
| 347 // Resolve the promise immediately. |
| 348 resolver->resolve(); |
| 349 |
| 350 return promise; |
| 351 } |
| 352 |
| 353 void OfflineAudioContext::resolvePendingSuspendPromisesOnMainThread() |
| 354 { |
| 355 ASSERT(isMainThread()); |
| 356 AutoLocker locker(this); |
| 357 |
| 358 // Suspend the context first. This will fire onstatechange event. |
| 359 setContextState(Suspended); |
| 360 |
| 361 // FIXME: is removing elements efficient? What if there are 10K suspends? |
| 362 // Resolve any pending suspend and remove it from the list. |
| 363 for (unsigned index = 0; index < m_scheduledSuspends.size();) { |
| 364 if (m_scheduledSuspends.at(index)->isPending()) { |
| 365 m_scheduledSuspends.at(index)->resolver()->resolve(); |
| 366 m_scheduledSuspends.remove(index); |
| 367 } else { |
| 368 ++index; |
| 369 } |
| 370 } |
| 126 } | 371 } |
| 127 | 372 |
| 128 } // namespace blink | 373 } // namespace blink |
| 129 | 374 |
| 130 #endif // ENABLE(WEB_AUDIO) | 375 #endif // ENABLE(WEB_AUDIO) |
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