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Side by Side Diff: Source/modules/webaudio/OfflineAudioDestinationNode.h

Issue 1140723003: Implement suspend() and resume() for OfflineAudioContext (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Initial review + layout tests Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y
17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N
20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23 */ 23 */
24 24
25 #ifndef OfflineAudioDestinationNode_h 25 #ifndef OfflineAudioDestinationNode_h
26 #define OfflineAudioDestinationNode_h 26 #define OfflineAudioDestinationNode_h
27 27
28 #include "modules/webaudio/AudioBuffer.h" 28 #include "modules/webaudio/AudioBuffer.h"
29 #include "modules/webaudio/AudioContext.h"
29 #include "modules/webaudio/AudioDestinationNode.h" 30 #include "modules/webaudio/AudioDestinationNode.h"
31 #include "modules/webaudio/OfflineAudioContext.h"
30 #include "public/platform/WebThread.h" 32 #include "public/platform/WebThread.h"
31 #include "wtf/PassRefPtr.h" 33 #include "wtf/PassRefPtr.h"
32 #include "wtf/RefPtr.h" 34 #include "wtf/RefPtr.h"
33 35
34 namespace blink { 36 namespace blink {
35 37
36 class AudioBus; 38 class AudioBus;
37 class AudioContext; 39 class AudioContext;
40 class OfflineAudioContext;
38 41
39 class OfflineAudioDestinationHandler final : public AudioDestinationHandler { 42 class OfflineAudioDestinationHandler final : public AudioDestinationHandler {
40 public: 43 public:
41 static PassRefPtr<OfflineAudioDestinationHandler> create(AudioNode&, AudioBu ffer* renderTarget); 44 static PassRefPtr<OfflineAudioDestinationHandler> create(AudioNode&, AudioBu ffer* renderTarget);
42 virtual ~OfflineAudioDestinationHandler(); 45 virtual ~OfflineAudioDestinationHandler();
43 46
44 // AudioHandler 47 // AudioHandler
45 virtual void dispose() override; 48 virtual void dispose() override;
46 virtual void initialize() override; 49 virtual void initialize() override;
47 virtual void uninitialize() override; 50 virtual void uninitialize() override;
48 51
49 // AudioDestinationHandler 52 // Override the one from AudioContext. Create a rendering thread and
53 // initiate rendering loop or resume rendering if already started and
54 // suspended.
50 virtual void startRendering() override; 55 virtual void startRendering() override;
56
57 // This should NOT be called within OfflineAudioContext.
Raymond Toy 2015/05/28 16:37:37 Explain why.
hongchan 2015/06/09 20:50:00 Done.
51 virtual void stopRendering() override; 58 virtual void stopRendering() override;
52 59
53 virtual float sampleRate() const override { return m_renderTarget->sampleRa te(); } 60 virtual float sampleRate() const override { return m_renderTarget->sampleRat e(); }
61
62 // Quantize time (in seconds) to the nearest block boundary in the past.
63 virtual size_t quantizeTime(double when) const override;
54 64
55 private: 65 private:
56 OfflineAudioDestinationHandler(AudioNode&, AudioBuffer* renderTarget); 66 OfflineAudioDestinationHandler(AudioNode&, AudioBuffer* renderTarget);
57 void offlineRender(); 67
58 void offlineRenderInternal(); 68 // For start/suspend/resume rendering in the destination node.
69 void startOfflineRendering();
70 void runOfflineRendering();
71 void finishOfflineRendering();
59 72
60 // For completion callback on main thread. 73 // For completion callback on main thread.
61 void notifyComplete(); 74 void notifyComplete();
62 75
63 // This AudioHandler renders into this AudioBuffer. 76 // This AudioHandler renders into this AudioBuffer.
64 // This Persistent doesn't make a reference cycle including the owner 77 // This Persistent doesn't make a reference cycle including the owner
65 // OfflineAudioDestinationNode. 78 // OfflineAudioDestinationNode.
66 Persistent<AudioBuffer> m_renderTarget; 79 Persistent<AudioBuffer> m_renderTarget;
67 // Temporary AudioBus for each render quantum. 80 // Temporary AudioBus for each render quantum.
68 RefPtr<AudioBus> m_renderBus; 81 RefPtr<AudioBus> m_renderBus;
69 82
70 // Rendering thread. 83 // Rendering thread.
71 OwnPtr<WebThread> m_renderThread; 84 OwnPtr<WebThread> m_renderThread;
72 bool m_startedRendering; 85
Raymond Toy 2015/05/28 16:37:37 Don't need this anymore? Or was this renamed to m_
hongchan 2015/06/09 20:50:00 This is removed.
86 size_t m_framesProcessed;
87 size_t m_framesToProcess;
73 }; 88 };
74 89
75 class OfflineAudioDestinationNode final : public AudioDestinationNode { 90 class OfflineAudioDestinationNode final : public AudioDestinationNode {
76 public: 91 public:
77 static OfflineAudioDestinationNode* create(AudioContext*, AudioBuffer* rende rTarget); 92 static OfflineAudioDestinationNode* create(AudioContext*, AudioBuffer* rende rTarget);
78 93
79 private: 94 private:
80 OfflineAudioDestinationNode(AudioContext&, AudioBuffer* renderTarget); 95 OfflineAudioDestinationNode(AudioContext&, AudioBuffer* renderTarget);
81 }; 96 };
82 97
83 } // namespace blink 98 } // namespace blink
84 99
85 #endif // OfflineAudioDestinationNode_h 100 #endif // OfflineAudioDestinationNode_h
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