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Side by Side Diff: Source/modules/webaudio/OfflineAudioDestinationNode.h

Issue 1140723003: Implement suspend() and resume() for OfflineAudioContext (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Initial Design Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y
17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N
20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23 */ 23 */
24 24
25 #ifndef OfflineAudioDestinationNode_h 25 #ifndef OfflineAudioDestinationNode_h
26 #define OfflineAudioDestinationNode_h 26 #define OfflineAudioDestinationNode_h
27 27
28 #include "modules/webaudio/AudioBuffer.h" 28 #include "modules/webaudio/AudioBuffer.h"
29 #include "modules/webaudio/AudioContext.h"
29 #include "modules/webaudio/AudioDestinationNode.h" 30 #include "modules/webaudio/AudioDestinationNode.h"
31 #include "modules/webaudio/OfflineAudioContext.h"
30 #include "public/platform/WebThread.h" 32 #include "public/platform/WebThread.h"
31 #include "wtf/PassRefPtr.h" 33 #include "wtf/PassRefPtr.h"
32 #include "wtf/RefPtr.h" 34 #include "wtf/RefPtr.h"
33 35
34 namespace blink { 36 namespace blink {
35 37
36 class AudioBus; 38 class AudioBus;
37 class AudioContext; 39 class AudioContext;
40 class OfflineAudioContext;
38 41
39 class OfflineAudioDestinationHandler final : public AudioDestinationHandler { 42 class OfflineAudioDestinationHandler final : public AudioDestinationHandler {
40 public: 43 public:
41 static PassRefPtr<OfflineAudioDestinationHandler> create(AudioNode&, AudioBu ffer* renderTarget); 44 static PassRefPtr<OfflineAudioDestinationHandler> create(AudioNode&, AudioBu ffer* renderTarget);
42 virtual ~OfflineAudioDestinationHandler(); 45 virtual ~OfflineAudioDestinationHandler();
43 46
44 // AudioHandler 47 // AudioHandler
45 virtual void dispose() override; 48 virtual void dispose() override;
46 virtual void initialize() override; 49 virtual void initialize() override;
47 virtual void uninitialize() override; 50 virtual void uninitialize() override;
48 51
49 // AudioDestinationHandler 52 // AudioDestinationHandler
50 virtual void startRendering() override; 53 virtual void startRendering() override;
51 virtual void stopRendering() override; 54 virtual void stopRendering() override;
52 55
53 virtual float sampleRate() const override { return m_renderTarget->sampleRa te(); } 56 virtual float sampleRate() const override { return m_renderTarget->sampleRa te(); }
54 57
55 private: 58 private:
56 OfflineAudioDestinationHandler(AudioNode&, AudioBuffer* renderTarget); 59 OfflineAudioDestinationHandler(AudioNode&, AudioBuffer* renderTarget);
57 void offlineRender();
58 void offlineRenderInternal();
59 60
60 // For completion callback on main thread. 61 // For start/suspend/resume rendering.
62 void initiateOfflineRendering();
63 void renderNextQuantum();
64 void finishOfflineRendering();
65
66 // For callback on main thread.
67 void notifySuspend();
61 void notifyComplete(); 68 void notifyComplete();
62 69
63 // This AudioHandler renders into this AudioBuffer. 70 // This AudioHandler renders into this AudioBuffer. This Persistent doesn't
64 // This Persistent doesn't make a reference cycle including the owner 71 // make a reference cycle including the owner OfflineAudioDestinationNode.
65 // OfflineAudioDestinationNode.
66 Persistent<AudioBuffer> m_renderTarget; 72 Persistent<AudioBuffer> m_renderTarget;
73
67 // Temporary AudioBus for each render quantum. 74 // Temporary AudioBus for each render quantum.
68 RefPtr<AudioBus> m_renderBus; 75 RefPtr<AudioBus> m_renderBus;
69 76
70 // Rendering thread. 77 // Rendering thread.
71 OwnPtr<WebThread> m_renderThread; 78 OwnPtr<WebThread> m_renderThread;
72 bool m_startedRendering; 79
Raymond Toy 2015/05/13 17:16:08 Changed the name? Why?
80 bool m_isRenderingStarted;
81
82 unsigned m_framesProcessed;
83 size_t m_framesToProcess;
Raymond Toy 2015/05/13 17:16:08 Why is m_framesProcessed unsigned but m_framesToPr
hongchan 2015/05/13 17:30:53 I just followed the previous implementation. Shoul
Raymond Toy 2015/05/19 21:46:40 IIUC, m_framesProcessed counts up from 0 to the le
hongchan 2015/05/20 22:09:40 Done.
73 }; 84 };
74 85
75 class OfflineAudioDestinationNode final : public AudioDestinationNode { 86 class OfflineAudioDestinationNode final : public AudioDestinationNode {
76 public: 87 public:
77 static OfflineAudioDestinationNode* create(AudioContext*, AudioBuffer* rende rTarget); 88 static OfflineAudioDestinationNode* create(AudioContext*, AudioBuffer* rende rTarget);
78 89
79 private: 90 private:
80 OfflineAudioDestinationNode(AudioContext&, AudioBuffer* renderTarget); 91 OfflineAudioDestinationNode(AudioContext&, AudioBuffer* renderTarget);
81 }; 92 };
82 93
83 } // namespace blink 94 } // namespace blink
84 95
85 #endif // OfflineAudioDestinationNode_h 96 #endif // OfflineAudioDestinationNode_h
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