Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
| 12 * | 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y | 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y | 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y |
| 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N | 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N |
| 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 */ | 23 */ |
| 24 | 24 |
| 25 #ifndef OfflineAudioDestinationNode_h | 25 #ifndef OfflineAudioDestinationNode_h |
| 26 #define OfflineAudioDestinationNode_h | 26 #define OfflineAudioDestinationNode_h |
| 27 | 27 |
| 28 #include "modules/webaudio/AudioBuffer.h" | 28 #include "modules/webaudio/AudioBuffer.h" |
| 29 #include "modules/webaudio/AudioContext.h" | |
| 29 #include "modules/webaudio/AudioDestinationNode.h" | 30 #include "modules/webaudio/AudioDestinationNode.h" |
| 31 #include "modules/webaudio/OfflineAudioContext.h" | |
| 30 #include "public/platform/WebThread.h" | 32 #include "public/platform/WebThread.h" |
| 31 #include "wtf/PassRefPtr.h" | 33 #include "wtf/PassRefPtr.h" |
| 32 #include "wtf/RefPtr.h" | 34 #include "wtf/RefPtr.h" |
| 33 | 35 |
| 34 namespace blink { | 36 namespace blink { |
| 35 | 37 |
| 36 class AudioBus; | 38 class AudioBus; |
| 37 class AudioContext; | 39 class AudioContext; |
| 40 class OfflineAudioContext; | |
| 38 | 41 |
| 39 class OfflineAudioDestinationHandler final : public AudioDestinationHandler { | 42 class OfflineAudioDestinationHandler final : public AudioDestinationHandler { |
| 40 public: | 43 public: |
| 41 static PassRefPtr<OfflineAudioDestinationHandler> create(AudioNode&, AudioBu ffer* renderTarget); | 44 static PassRefPtr<OfflineAudioDestinationHandler> create(AudioNode&, AudioBu ffer* renderTarget); |
| 42 virtual ~OfflineAudioDestinationHandler(); | 45 virtual ~OfflineAudioDestinationHandler(); |
| 43 | 46 |
| 44 // AudioHandler | 47 // AudioHandler |
| 45 virtual void dispose() override; | 48 virtual void dispose() override; |
| 46 virtual void initialize() override; | 49 virtual void initialize() override; |
| 47 virtual void uninitialize() override; | 50 virtual void uninitialize() override; |
| 48 | 51 |
| 49 // AudioDestinationHandler | 52 // AudioDestinationHandler |
| 50 virtual void startRendering() override; | 53 virtual void startRendering() override; |
| 51 virtual void stopRendering() override; | 54 virtual void stopRendering() override; |
| 52 | 55 |
| 53 virtual float sampleRate() const override { return m_renderTarget->sampleRa te(); } | 56 virtual float sampleRate() const override { return m_renderTarget->sampleRa te(); } |
| 54 | 57 |
| 55 private: | 58 private: |
| 56 OfflineAudioDestinationHandler(AudioNode&, AudioBuffer* renderTarget); | 59 OfflineAudioDestinationHandler(AudioNode&, AudioBuffer* renderTarget); |
| 57 void offlineRender(); | |
| 58 void offlineRenderInternal(); | |
| 59 | 60 |
| 60 // For completion callback on main thread. | 61 // For start/suspend/resume rendering. |
| 62 void initiateOfflineRendering(); | |
| 63 void renderNextQuantum(); | |
| 64 void finishOfflineRendering(); | |
| 65 | |
| 66 // For callback on main thread. | |
| 67 void notifySuspend(); | |
| 61 void notifyComplete(); | 68 void notifyComplete(); |
| 62 | 69 |
| 63 // This AudioHandler renders into this AudioBuffer. | 70 // This AudioHandler renders into this AudioBuffer. This Persistent doesn't |
| 64 // This Persistent doesn't make a reference cycle including the owner | 71 // make a reference cycle including the owner OfflineAudioDestinationNode. |
| 65 // OfflineAudioDestinationNode. | |
| 66 Persistent<AudioBuffer> m_renderTarget; | 72 Persistent<AudioBuffer> m_renderTarget; |
| 73 | |
| 67 // Temporary AudioBus for each render quantum. | 74 // Temporary AudioBus for each render quantum. |
| 68 RefPtr<AudioBus> m_renderBus; | 75 RefPtr<AudioBus> m_renderBus; |
| 69 | 76 |
| 70 // Rendering thread. | 77 // Rendering thread. |
| 71 OwnPtr<WebThread> m_renderThread; | 78 OwnPtr<WebThread> m_renderThread; |
| 72 bool m_startedRendering; | 79 |
|
Raymond Toy
2015/05/13 17:16:08
Changed the name? Why?
| |
| 80 bool m_isRenderingStarted; | |
| 81 | |
| 82 unsigned m_framesProcessed; | |
| 83 size_t m_framesToProcess; | |
|
Raymond Toy
2015/05/13 17:16:08
Why is m_framesProcessed unsigned but m_framesToPr
hongchan
2015/05/13 17:30:53
I just followed the previous implementation. Shoul
Raymond Toy
2015/05/19 21:46:40
IIUC, m_framesProcessed counts up from 0 to the le
hongchan
2015/05/20 22:09:40
Done.
| |
| 73 }; | 84 }; |
| 74 | 85 |
| 75 class OfflineAudioDestinationNode final : public AudioDestinationNode { | 86 class OfflineAudioDestinationNode final : public AudioDestinationNode { |
| 76 public: | 87 public: |
| 77 static OfflineAudioDestinationNode* create(AudioContext*, AudioBuffer* rende rTarget); | 88 static OfflineAudioDestinationNode* create(AudioContext*, AudioBuffer* rende rTarget); |
| 78 | 89 |
| 79 private: | 90 private: |
| 80 OfflineAudioDestinationNode(AudioContext&, AudioBuffer* renderTarget); | 91 OfflineAudioDestinationNode(AudioContext&, AudioBuffer* renderTarget); |
| 81 }; | 92 }; |
| 82 | 93 |
| 83 } // namespace blink | 94 } // namespace blink |
| 84 | 95 |
| 85 #endif // OfflineAudioDestinationNode_h | 96 #endif // OfflineAudioDestinationNode_h |
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