Index: Source/core/inspector/InspectorDebuggerAgent.cpp |
diff --git a/Source/core/inspector/InspectorDebuggerAgent.cpp b/Source/core/inspector/InspectorDebuggerAgent.cpp |
index aceaae4e39a91fd124d0d23e9fa00a60d50ae3c8..5c827554bae08b51383694e1ed9264e85d4d4e00 100644 |
--- a/Source/core/inspector/InspectorDebuggerAgent.cpp |
+++ b/Source/core/inspector/InspectorDebuggerAgent.cpp |
@@ -708,8 +708,30 @@ void InspectorDebuggerAgent::didFireAnimationFrame() |
m_asyncCallStackTracker.didFireAsyncCall(); |
} |
+void InspectorDebuggerAgent::didAddEventListener(EventTarget* eventTarget, const AtomicString& eventType, EventListener* listener, bool useCapture) |
+{ |
+ if (m_asyncCallStackTracker.isEnabled()) |
yurys
2013/12/16 15:03:55
We should be able to avoid this check by setting d
aandrey
2013/12/16 15:20:22
The Debugger agent can function both w/ and w/o as
|
+ m_asyncCallStackTracker.didAddEventListener(eventTarget, eventType, listener, useCapture, scriptDebugServer().currentCallFrames()); |
+} |
+ |
+void InspectorDebuggerAgent::didRemoveEventListener(EventTarget* eventTarget, const AtomicString& eventType, EventListener* listener, bool useCapture) |
+{ |
+ m_asyncCallStackTracker.didRemoveEventListener(eventTarget, eventType, listener, useCapture); |
+} |
+ |
+void InspectorDebuggerAgent::didRemoveAllEventListeners(EventTarget* eventTarget) |
+{ |
+ m_asyncCallStackTracker.didRemoveAllEventListeners(eventTarget); |
+} |
+ |
+void InspectorDebuggerAgent::willHandleEvent(EventTarget* eventTarget, const AtomicString& eventType, EventListener* listener, bool useCapture) |
+{ |
+ m_asyncCallStackTracker.willHandleEvent(eventTarget, eventType, listener, useCapture); |
+} |
+ |
void InspectorDebuggerAgent::didHandleEvent() |
{ |
+ m_asyncCallStackTracker.didFireAsyncCall(); |
cancelPauseOnNextStatement(); |
} |