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Side by Side Diff: ui/gfx/gpu_memory_buffer.h

Issue 1139903005: Add PERSISTENT_MAP usage for GpuMemoryBuffers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: persistentmap: rebase Created 5 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_
6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_
7 7
8 #include "base/memory/shared_memory.h" 8 #include "base/memory/shared_memory.h"
9 #include "build/build_config.h" 9 #include "build/build_config.h"
10 #include "ui/gfx/gfx_export.h" 10 #include "ui/gfx/gfx_export.h"
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53 RGBA_8888, 53 RGBA_8888,
54 RGBX_8888, 54 RGBX_8888,
55 BGRA_8888, 55 BGRA_8888,
56 YUV_420, 56 YUV_420,
57 57
58 FORMAT_LAST = YUV_420 58 FORMAT_LAST = YUV_420
59 }; 59 };
60 60
61 // The usage mode affects how a buffer can be used. Only buffers created with 61 // The usage mode affects how a buffer can be used. Only buffers created with
62 // MAP can be mapped into the client's address space and accessed by the CPU. 62 // MAP can be mapped into the client's address space and accessed by the CPU.
63 enum Usage { MAP, SCANOUT, USAGE_LAST = SCANOUT }; 63 // PERSISTENT_MAP adds the additional condition that successive Map() calls
64 // (with Unmap() calls between) will return a pointer to the same memory
65 // contents.
66 enum Usage { MAP, PERSISTENT_MAP, SCANOUT, USAGE_LAST = SCANOUT };
64 67
65 virtual ~GpuMemoryBuffer() {} 68 virtual ~GpuMemoryBuffer() {}
66 69
67 // Maps each plane of the buffer into the client's address space so it can be 70 // Maps each plane of the buffer into the client's address space so it can be
68 // written to by the CPU. A pointer to plane K is stored at index K-1 of the 71 // written to by the CPU. A pointer to plane K is stored at index K-1 of the
69 // |data| array. This call may block, for instance if the GPU needs to finish 72 // |data| array. This call may block, for instance if the GPU needs to finish
70 // accessing the buffer or if CPU caches need to be synchronized. Returns 73 // accessing the buffer or if CPU caches need to be synchronized. Returns
71 // false on failure. 74 // false on failure.
72 virtual bool Map(void** data) = 0; 75 virtual bool Map(void** data) = 0;
73 76
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88 // Returns a platform specific handle for this buffer. 91 // Returns a platform specific handle for this buffer.
89 virtual GpuMemoryBufferHandle GetHandle() const = 0; 92 virtual GpuMemoryBufferHandle GetHandle() const = 0;
90 93
91 // Type-checking downcast routine. 94 // Type-checking downcast routine.
92 virtual ClientBuffer AsClientBuffer() = 0; 95 virtual ClientBuffer AsClientBuffer() = 0;
93 }; 96 };
94 97
95 } // namespace gfx 98 } // namespace gfx
96 99
97 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ 100 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_
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