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Side by Side Diff: mandoline/ui/aura/surface_context_factory.cc

Issue 1139903005: Add PERSISTENT_MAP usage for GpuMemoryBuffers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: persistentmap: . Created 5 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "mandoline/ui/aura/surface_context_factory.h" 5 #include "mandoline/ui/aura/surface_context_factory.h"
6 6
7 #include "cc/output/output_surface.h" 7 #include "cc/output/output_surface.h"
8 #include "cc/resources/shared_bitmap_manager.h" 8 #include "cc/resources/shared_bitmap_manager.h"
9 #include "cc/surfaces/surface_id_allocator.h" 9 #include "cc/surfaces/surface_id_allocator.h"
10 #include "components/view_manager/public/cpp/view.h" 10 #include "components/view_manager/public/cpp/view.h"
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
60 60
61 void SurfaceContextFactory::RemoveCompositor(ui::Compositor* compositor) { 61 void SurfaceContextFactory::RemoveCompositor(ui::Compositor* compositor) {
62 NOTIMPLEMENTED(); 62 NOTIMPLEMENTED();
63 } 63 }
64 64
65 bool SurfaceContextFactory::DoesCreateTestContexts() { 65 bool SurfaceContextFactory::DoesCreateTestContexts() {
66 NOTIMPLEMENTED(); 66 NOTIMPLEMENTED();
67 return false; 67 return false;
68 } 68 }
69 69
70 uint32 SurfaceContextFactory::GetImageTextureTarget() { 70 uint32 SurfaceContextFactory::GetMapImageTextureTarget() {
71 return GL_TEXTURE_2D; 71 return GL_TEXTURE_2D;
72 } 72 }
73 73
74 uint32 SurfaceContextFactory::GetPersistentMapImageTextureTarget() {
reveman 2015/05/20 19:25:59 ditto
danakj 2015/05/20 20:50:43 ditto :)
75 return GL_TEXTURE_2D;
76 }
77
74 cc::SharedBitmapManager* SurfaceContextFactory::GetSharedBitmapManager() { 78 cc::SharedBitmapManager* SurfaceContextFactory::GetSharedBitmapManager() {
75 NOTIMPLEMENTED(); 79 NOTIMPLEMENTED();
76 return nullptr; 80 return nullptr;
77 } 81 }
78 82
79 gpu::GpuMemoryBufferManager* 83 gpu::GpuMemoryBufferManager*
80 SurfaceContextFactory::GetGpuMemoryBufferManager() { 84 SurfaceContextFactory::GetGpuMemoryBufferManager() {
81 NOTIMPLEMENTED(); 85 NOTIMPLEMENTED();
82 return nullptr; 86 return nullptr;
83 } 87 }
84 88
85 cc::TaskGraphRunner* SurfaceContextFactory::GetTaskGraphRunner() { 89 cc::TaskGraphRunner* SurfaceContextFactory::GetTaskGraphRunner() {
86 NOTIMPLEMENTED(); 90 NOTIMPLEMENTED();
87 return nullptr; 91 return nullptr;
88 } 92 }
89 93
90 scoped_ptr<cc::SurfaceIdAllocator> 94 scoped_ptr<cc::SurfaceIdAllocator>
91 SurfaceContextFactory::CreateSurfaceIdAllocator() { 95 SurfaceContextFactory::CreateSurfaceIdAllocator() {
92 return make_scoped_ptr( 96 return make_scoped_ptr(
93 new cc::SurfaceIdAllocator(next_surface_id_namespace_++)); 97 new cc::SurfaceIdAllocator(next_surface_id_namespace_++));
94 } 98 }
95 99
96 void SurfaceContextFactory::ResizeDisplay(ui::Compositor* compositor, 100 void SurfaceContextFactory::ResizeDisplay(ui::Compositor* compositor,
97 const gfx::Size& size) { 101 const gfx::Size& size) {
98 NOTIMPLEMENTED(); 102 NOTIMPLEMENTED();
99 } 103 }
100 104
101 } // namespace mandoline 105 } // namespace mandoline
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