Index: src/gpu/GrResourceProvider.cpp |
diff --git a/src/gpu/GrResourceProvider.cpp b/src/gpu/GrResourceProvider.cpp |
index 8fc3272ae2204715650cd45e664b5d56a1ff1399..3bf87ffdf14ff2d9f1868204bd8b8c172a500a3e 100644 |
--- a/src/gpu/GrResourceProvider.cpp |
+++ b/src/gpu/GrResourceProvider.cpp |
@@ -63,3 +63,98 @@ const GrIndexBuffer* GrResourceProvider::createQuadIndexBuffer() { |
return this->createInstancedIndexBuffer(kPattern, 6, kMaxQuads, 4, fQuadIndexBufferKey); |
} |
+GrIndexBuffer* GrResourceProvider::refScratchIndexBuffer(size_t size, bool dynamic, |
+ ScratchMatch match, |
+ bool calledDuringFlush) { |
+ if (this->isAbandoned()) { |
+ return NULL; |
+ } |
+ |
+ uint32_t flags = 0; |
+ if (kExact_ScratchMatch == match) { |
+ flags |= kExact_ScratchFlag; |
+ } |
+ if (calledDuringFlush) { |
+ flags |= kNoPendingIO_ScratchFlag; |
+ } |
+ return this->internalRefIndexBuffer(size, dynamic, flags); |
+} |
+ |
+GrIndexBuffer* GrResourceProvider::internalRefIndexBuffer(size_t size, bool dynamic, |
+ uint32_t flags) { |
+ SkASSERT(!this->isAbandoned()); |
+ |
+ if (!(kExact_ScratchFlag & flags)) { |
+ // bin by pow2 with a reasonable min |
+ static const size_t MIN_SIZE = 1 << 12; |
+ size = SkTMax(MIN_SIZE, GrNextPow2(size)); |
+ } |
+ |
+ GrScratchKey key; |
+ GrIndexBuffer::ComputeScratchKey(size, dynamic, &key); |
+ uint32_t scratchFlags = 0; |
+ if (kNoPendingIO_ScratchFlag & flags) { |
+ scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag; |
+ } else { |
+ // Prefer no pending IO in order to avoid flushes? |
+ scratchFlags = GrResourceCache::kPreferNoPendingIO_ScratchFlag; |
+ } |
+ GrGpuResource* resource = this->cache()->findAndRefScratchResource(key, scratchFlags); |
+ if (resource) { |
+ return static_cast<GrIndexBuffer*>(resource); |
+ } |
+ |
+ if (!(kNoCreate_ScratchFlag & flags)) { |
+ return this->gpu()->createIndexBuffer(size, dynamic); |
+ } |
+ |
+ return NULL; |
+} |
+ |
+GrVertexBuffer* GrResourceProvider::refScratchVertBuffer(size_t size, bool dynamic, |
+ ScratchMatch match, |
+ bool calledDuringFlush) { |
+ if (this->isAbandoned()) { |
+ return NULL; |
+ } |
+ |
+ uint32_t flags = 0; |
+ if (kExact_ScratchMatch == match) { |
+ flags |= kExact_ScratchFlag; |
+ } |
+ if (calledDuringFlush) { |
+ flags |= kNoPendingIO_ScratchFlag; |
+ } |
+ return this->internalRefVertexBuffer(size, dynamic, flags); |
+} |
+ |
+GrVertexBuffer* GrResourceProvider::internalRefVertexBuffer(size_t size, bool dynamic, |
+ uint32_t flags) { |
+ SkASSERT(!this->isAbandoned()); |
+ |
+ if (!(kExact_ScratchFlag & flags)) { |
+ // bin by pow2 with a reasonable min |
+ static const size_t MIN_SIZE = 1 << 15; |
+ size = SkTMax(MIN_SIZE, GrNextPow2(size)); |
+ } |
+ |
+ GrScratchKey key; |
+ GrVertexBuffer::ComputeScratchKey(size, dynamic, &key); |
+ uint32_t scratchFlags = 0; |
+ if (kNoPendingIO_ScratchFlag & flags) { |
+ scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag; |
+ } else { |
+ // Prefer no pending IO in order to avoid flushes? |
+ scratchFlags = GrResourceCache::kPreferNoPendingIO_ScratchFlag; |
+ } |
+ GrGpuResource* resource = this->cache()->findAndRefScratchResource(key, scratchFlags); |
+ if (resource) { |
+ return static_cast<GrVertexBuffer*>(resource); |
+ } |
+ |
+ if (!(kNoCreate_ScratchFlag & flags)) { |
+ return this->gpu()->createVertexBuffer(size, dynamic); |
+ } |
+ |
+ return NULL; |
+} |