Index: src/gpu/GrLayerCache.cpp |
diff --git a/src/gpu/GrLayerCache.cpp b/src/gpu/GrLayerCache.cpp |
index aea1c9b30f9f737dbc7a3b82dc2cfbddf688c958..3b461fff23a6d23180889f342396ae1065b16661 100644 |
--- a/src/gpu/GrLayerCache.cpp |
+++ b/src/gpu/GrLayerCache.cpp |
@@ -248,9 +248,9 @@ bool GrLayerCache::lock(GrCachedLayer* layer, const GrSurfaceDesc& desc, bool* n |
} |
// TODO: make the test for exact match depend on the image filters themselves |
- GrTextureProvider::ScratchTexMatch usage = GrTextureProvider::kApprox_ScratchTexMatch; |
+ GrTextureProvider::ScratchMatch usage = GrTextureProvider::kApprox_ScratchMatch; |
if (layer->fFilter) { |
- usage = GrTextureProvider::kExact_ScratchTexMatch; |
+ usage = GrTextureProvider::kExact_ScratchMatch; |
} |
SkAutoTUnref<GrTexture> tex(fContext->textureProvider()->refScratchTexture(desc, usage)); |