| Index: src/gpu/GrAADistanceFieldPathRenderer.cpp
|
| diff --git a/src/gpu/GrAADistanceFieldPathRenderer.cpp b/src/gpu/GrAADistanceFieldPathRenderer.cpp
|
| index 3e054d144ae98ccde4d7e0c79c00834e5468bbbd..6fec7773d8ca760f309b0214c46c3a99e3b9d28b 100755
|
| --- a/src/gpu/GrAADistanceFieldPathRenderer.cpp
|
| +++ b/src/gpu/GrAADistanceFieldPathRenderer.cpp
|
| @@ -566,7 +566,7 @@ static GrBatchAtlas* create_atlas(GrContext* context, GrBatchAtlas::EvictionFunc
|
| // We don't want to flush the context so we claim we're in the middle of flushing so as to
|
| // guarantee we do not recieve a texture with pending IO
|
| GrTexture* texture = context->textureProvider()->refScratchTexture(
|
| - desc, GrTextureProvider::kApprox_ScratchTexMatch, true);
|
| + desc, GrTextureProvider::kApprox_ScratchMatch, true);
|
| if (texture) {
|
| atlas = SkNEW_ARGS(GrBatchAtlas, (texture, NUM_PLOTS_X, NUM_PLOTS_Y));
|
| } else {
|
|
|