| Index: include/gpu/GrTextureProvider.h
|
| diff --git a/include/gpu/GrTextureProvider.h b/include/gpu/GrTextureProvider.h
|
| index 3f8c760f9b8c3b29343b8dba324143d1d04942da..1fd3f01bb16c22a609132d22564a0c3331128336 100644
|
| --- a/include/gpu/GrTextureProvider.h
|
| +++ b/include/gpu/GrTextureProvider.h
|
| @@ -61,24 +61,24 @@ public:
|
| }
|
|
|
| /**
|
| - * Enum that determines how closely a returned scratch texture must match
|
| - * a provided GrSurfaceDesc. TODO: Remove this. createTexture() should be used
|
| + * Enum that determines how closely a returned scratch resource must match
|
| + * a provided information. TODO: Remove this. createTexture()/createBuffer() should be used
|
| * for exact match and refScratchTexture() should be replaced with createApproxTexture().
|
| */
|
| - enum ScratchTexMatch {
|
| + enum ScratchMatch {
|
| /**
|
| - * Finds a texture that exactly matches the descriptor.
|
| + * Finds a resource that exactly matches the description.
|
| */
|
| - kExact_ScratchTexMatch,
|
| + kExact_ScratchMatch,
|
| /**
|
| - * Finds a texture that approximately matches the descriptor. Will be
|
| - * at least as large in width and height as desc specifies. If desc
|
| - * specifies that texture is a render target then result will be a
|
| - * render target. If desc specifies a render target and doesn't set the
|
| - * no stencil flag then result will have a stencil. Format and aa level
|
| - * will always match.
|
| + * Finds a resource that approximately matches the description.
|
| + * For textures, this will be at least as large in width and height as
|
| + * desc specifies. If desc specifies that texture is a render target
|
| + * then result will be a render target. If desc specifies a render
|
| + * target and doesn't set the no stencil flag then result will have
|
| + * a stencil. Format and aa level will always match.
|
| */
|
| - kApprox_ScratchTexMatch
|
| + kApprox_ScratchMatch
|
| };
|
|
|
| /**
|
| @@ -94,7 +94,7 @@ public:
|
| * createApproxTexture() and exact textures should be created with
|
| * createTexture().
|
| */
|
| - GrTexture* refScratchTexture(const GrSurfaceDesc&, ScratchTexMatch match,
|
| + GrTexture* refScratchTexture(const GrSurfaceDesc&, ScratchMatch match,
|
| bool internalFlag = false);
|
|
|
| ///////////////////////////////////////////////////////////////////////////
|
| @@ -125,6 +125,12 @@ public:
|
| GrRenderTarget* wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc);
|
|
|
| protected:
|
| + enum ScratchFlags {
|
| + kExact_ScratchFlag = 0x1,
|
| + kNoPendingIO_ScratchFlag = 0x2,
|
| + kNoCreate_ScratchFlag = 0x4,
|
| + };
|
| +
|
| GrTextureProvider(GrGpu* gpu, GrResourceCache* cache) : fCache(cache), fGpu(gpu) {}
|
|
|
| /**
|
| @@ -160,12 +166,12 @@ protected:
|
| GrGpu* gpu() { return fGpu; }
|
| const GrGpu* gpu() const { return fGpu; }
|
|
|
| -private:
|
| bool isAbandoned() const {
|
| SkASSERT(SkToBool(fGpu) == SkToBool(fCache));
|
| return !SkToBool(fCache);
|
| }
|
|
|
| +private:
|
| GrResourceCache* fCache;
|
| GrGpu* fGpu;
|
| };
|
|
|