| Index: include/gpu/GrCaps.h
|
| diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h
|
| index 10e100f8aa853c695fc44028902dfec83306d4f9..9ad20e53e41f3d123b3249f4832c760201109b78 100644
|
| --- a/include/gpu/GrCaps.h
|
| +++ b/include/gpu/GrCaps.h
|
| @@ -185,6 +185,7 @@ public:
|
| // recycled in the texture cache. This is to prevent ghosting by drivers
|
| // (in particular for deferred architectures).
|
| bool reuseScratchTextures() const { return fReuseScratchTextures; }
|
| + bool reuseScratchBuffers() const { return fReuseScratchBuffers; }
|
|
|
| int maxRenderTargetSize() const { return fMaxRenderTargetSize; }
|
| int maxTextureSize() const { return fMaxTextureSize; }
|
| @@ -229,10 +230,12 @@ protected:
|
| bool fStencilWrapOpsSupport : 1;
|
| bool fDiscardRenderTargetSupport : 1;
|
| bool fReuseScratchTextures : 1;
|
| + bool fReuseScratchBuffers : 1;
|
| bool fGpuTracingSupport : 1;
|
| bool fCompressedTexSubImageSupport : 1;
|
| bool fOversizedStencilSupport : 1;
|
| bool fTextureBarrierSupport : 1;
|
| +
|
| // Driver workaround
|
| bool fUseDrawInsteadOfClear : 1;
|
| bool fUseDrawInsteadOfPartialRenderTargetWrite : 1;
|
|
|