Index: src/gpu/GrResourceProvider.cpp |
diff --git a/src/gpu/GrResourceProvider.cpp b/src/gpu/GrResourceProvider.cpp |
index 8fc3272ae2204715650cd45e664b5d56a1ff1399..d8ef24505957944526d0e3eb1baa15a8f80c11b0 100644 |
--- a/src/gpu/GrResourceProvider.cpp |
+++ b/src/gpu/GrResourceProvider.cpp |
@@ -26,7 +26,7 @@ const GrIndexBuffer* GrResourceProvider::createInstancedIndexBuffer(const uint16 |
const GrUniqueKey& key) { |
size_t bufferSize = patternSize * reps * sizeof(uint16_t); |
- GrIndexBuffer* buffer = this->gpu()->createIndexBuffer(bufferSize, /* dynamic = */ false); |
+ GrIndexBuffer* buffer = this->getIndexBuffer(bufferSize, /* dynamic = */ false, true); |
if (!buffer) { |
return NULL; |
} |
@@ -63,3 +63,58 @@ const GrIndexBuffer* GrResourceProvider::createQuadIndexBuffer() { |
return this->createInstancedIndexBuffer(kPattern, 6, kMaxQuads, 4, fQuadIndexBufferKey); |
} |
+GrIndexBuffer* GrResourceProvider::getIndexBuffer(size_t size, bool dynamic, |
+ bool calledDuringFlush) { |
+ if (this->isAbandoned()) { |
+ return NULL; |
+ } |
+ |
+ if (dynamic) { |
+ // bin by pow2 with a reasonable min |
+ static const size_t MIN_SIZE = 1 << 12; |
+ size = SkTMax(MIN_SIZE, GrNextPow2(size)); |
+ |
+ GrScratchKey key; |
+ GrIndexBuffer::ComputeScratchKey(size, dynamic, &key); |
+ uint32_t scratchFlags = 0; |
+ if (calledDuringFlush) { |
+ scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag; |
+ } else { |
+ scratchFlags = GrResourceCache::kPreferNoPendingIO_ScratchFlag; |
+ } |
+ GrGpuResource* resource = this->cache()->findAndRefScratchResource(key, scratchFlags); |
+ if (resource) { |
+ return static_cast<GrIndexBuffer*>(resource); |
+ } |
+ } |
+ |
+ return this->gpu()->createIndexBuffer(size, dynamic); |
+} |
+ |
+GrVertexBuffer* GrResourceProvider::getVertBuffer(size_t size, bool dynamic, |
bsalomon
2015/05/13 16:24:07
Vertex, pretty please?
robertphillips
2015/05/13 16:56:15
Done.
|
+ bool calledDuringFlush) { |
+ if (this->isAbandoned()) { |
+ return NULL; |
+ } |
+ |
+ if (dynamic) { |
+ // bin by pow2 with a reasonable min |
+ static const size_t MIN_SIZE = 1 << 15; |
+ size = SkTMax(MIN_SIZE, GrNextPow2(size)); |
+ |
+ GrScratchKey key; |
+ GrVertexBuffer::ComputeScratchKey(size, dynamic, &key); |
+ uint32_t scratchFlags = 0; |
+ if (calledDuringFlush) { |
+ scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag; |
+ } else { |
+ scratchFlags = GrResourceCache::kPreferNoPendingIO_ScratchFlag; |
+ } |
+ GrGpuResource* resource = this->cache()->findAndRefScratchResource(key, scratchFlags); |
+ if (resource) { |
+ return static_cast<GrVertexBuffer*>(resource); |
+ } |
+ } |
+ |
+ return this->gpu()->createVertexBuffer(size, dynamic); |
+} |