Chromium Code Reviews| Index: src/gpu/GrBufferAllocPool.h |
| diff --git a/src/gpu/GrBufferAllocPool.h b/src/gpu/GrBufferAllocPool.h |
| index df0a0ccd9c870facc61056278abf82fa78af8642..8134359cd3336742076e5d3ca36210fc50450838 100644 |
| --- a/src/gpu/GrBufferAllocPool.h |
| +++ b/src/gpu/GrBufferAllocPool.h |
| @@ -64,14 +64,10 @@ protected: |
| * @param bufferSize The minimum size of created buffers. |
| * This value will be clamped to some |
| * reasonable minimum. |
| - * @param preallocBufferCnt The pool will allocate this number of |
| - * buffers at bufferSize and keep them until it |
| - * is destroyed. |
| */ |
| GrBufferAllocPool(GrGpu* gpu, |
| BufferType bufferType, |
| - size_t bufferSize = 0, |
| - int preallocBufferCnt = 0); |
| + size_t bufferSize = 0); |
|
bsalomon
2015/05/13 16:24:07
should we remove bufferSize?
robertphillips
2015/05/13 16:56:14
I still use it in the GrVertexBufferAllocPool ctor
|
| virtual ~GrBufferAllocPool(); |
| @@ -99,7 +95,7 @@ protected: |
| const GrGeometryBuffer** buffer, |
| size_t* offset); |
| - GrGeometryBuffer* createBuffer(size_t size); |
| + GrGeometryBuffer* getBuffer(size_t size); |
| private: |
| struct BufferBlock { |
| @@ -109,6 +105,7 @@ private: |
| bool createBlock(size_t requestSize); |
| void destroyBlock(); |
| + void deleteBlocks(); |
| void flushCpuData(const BufferBlock& block, size_t flushSize); |
| #ifdef SK_DEBUG |
| void validate(bool unusedBlockAllowed = false) const; |
| @@ -117,15 +114,10 @@ private: |
| size_t fBytesInUse; |
| GrGpu* fGpu; |
| - SkTDArray<GrGeometryBuffer*> fPreallocBuffers; |
| size_t fMinBlockSize; |
| BufferType fBufferType; |
| SkTArray<BufferBlock> fBlocks; |
| - int fPreallocBuffersInUse; |
| - // We attempt to cycle through the preallocated buffers rather than |
| - // always starting from the first. |
| - int fPreallocBufferStartIdx; |
| SkAutoMalloc fCpuData; |
| void* fBufferPtr; |
| }; |
| @@ -141,13 +133,8 @@ public: |
| * Constructor |
| * |
| * @param gpu The GrGpu used to create the vertex buffers. |
| - * @param bufferSize The minimum size of created VBs. This value |
| - * will be clamped to some reasonable minimum. |
| - * @param preallocBufferCnt The pool will allocate this number of VBs at |
| - * bufferSize and keep them until it is |
| - * destroyed. |
| */ |
| - GrVertexBufferAllocPool(GrGpu* gpu, size_t bufferSize = 0, int preallocBufferCnt = 0); |
| + GrVertexBufferAllocPool(GrGpu* gpu); |
| /** |
| * Returns a block of memory to hold vertices. A buffer designated to hold |
| @@ -190,15 +177,8 @@ public: |
| * Constructor |
| * |
| * @param gpu The GrGpu used to create the index buffers. |
| - * @param bufferSize The minimum size of created IBs. This value |
| - * will be clamped to some reasonable minimum. |
| - * @param preallocBufferCnt The pool will allocate this number of VBs at |
| - * bufferSize and keep them until it is |
| - * destroyed. |
| */ |
| - GrIndexBufferAllocPool(GrGpu* gpu, |
| - size_t bufferSize = 0, |
| - int preallocBufferCnt = 0); |
| + GrIndexBufferAllocPool(GrGpu* gpu); |
| /** |
| * Returns a block of memory to hold indices. A buffer designated to hold |