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Side by Side Diff: src/gpu/GrResourceProvider.cpp

Issue 1139753002: Refactor GrBufferAllocPools to use resource cache (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Clean up Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrResourceProvider.h" 8 #include "GrResourceProvider.h"
9 9
10 #include "GrGpu.h" 10 #include "GrGpu.h"
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
56 } 56 }
57 57
58 const GrIndexBuffer* GrResourceProvider::createQuadIndexBuffer() { 58 const GrIndexBuffer* GrResourceProvider::createQuadIndexBuffer() {
59 static const int kMaxQuads = 1 << 12; // max possible: (1 << 14) - 1; 59 static const int kMaxQuads = 1 << 12; // max possible: (1 << 14) - 1;
60 GR_STATIC_ASSERT(4 * kMaxQuads <= 65535); 60 GR_STATIC_ASSERT(4 * kMaxQuads <= 65535);
61 static const uint16_t kPattern[] = { 0, 1, 2, 0, 2, 3 }; 61 static const uint16_t kPattern[] = { 0, 1, 2, 0, 2, 3 };
62 62
63 return this->createInstancedIndexBuffer(kPattern, 6, kMaxQuads, 4, fQuadInde xBufferKey); 63 return this->createInstancedIndexBuffer(kPattern, 6, kMaxQuads, 4, fQuadInde xBufferKey);
64 } 64 }
65 65
66 GrIndexBuffer* GrResourceProvider::refScratchIndexBuffer(size_t size, bool dynam ic,
67 ScratchMatch match,
68 bool calledDuringFlush) {
69 if (this->isAbandoned()) {
70 return NULL;
71 }
72
73 uint32_t flags = 0;
74 if (kExact_ScratchMatch == match) {
75 flags |= kExact_ScratchFlag;
76 }
77 if (calledDuringFlush) {
78 flags |= kNoPendingIO_ScratchFlag;
79 }
80 return this->internalRefIndexBuffer(size, dynamic, flags);
81 }
82
83 GrIndexBuffer* GrResourceProvider::internalRefIndexBuffer(size_t size, bool dyna mic,
84 uint32_t flags) {
85 SkASSERT(!this->isAbandoned());
86
87 if (!(kExact_ScratchFlag & flags)) {
88 // bin by pow2 with a reasonable min
89 static const size_t MIN_SIZE = 1 << 12;
90 size = SkTMax(MIN_SIZE, GrNextPow2(size));
91 }
92
93 GrScratchKey key;
94 GrIndexBuffer::ComputeScratchKey(size, dynamic, &key);
95 uint32_t scratchFlags = 0;
96 if (kNoPendingIO_ScratchFlag & flags) {
97 scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag;
98 } else {
99 // Prefer no pending IO in order to avoid flushes?
100 scratchFlags = GrResourceCache::kPreferNoPendingIO_ScratchFlag;
101 }
102 GrGpuResource* resource = this->cache()->findAndRefScratchResource(key, scra tchFlags);
103 if (resource) {
104 return static_cast<GrIndexBuffer*>(resource);
105 }
106
107 if (!(kNoCreate_ScratchFlag & flags)) {
108 return this->gpu()->createIndexBuffer(size, dynamic);
109 }
110
111 return NULL;
112 }
113
114 GrVertexBuffer* GrResourceProvider::refScratchVertBuffer(size_t size, bool dynam ic,
115 ScratchMatch match,
116 bool calledDuringFlush) {
117 if (this->isAbandoned()) {
118 return NULL;
119 }
120
121 uint32_t flags = 0;
122 if (kExact_ScratchMatch == match) {
123 flags |= kExact_ScratchFlag;
124 }
125 if (calledDuringFlush) {
126 flags |= kNoPendingIO_ScratchFlag;
127 }
128 return this->internalRefVertexBuffer(size, dynamic, flags);
129 }
130
131 GrVertexBuffer* GrResourceProvider::internalRefVertexBuffer(size_t size, bool dy namic,
132 uint32_t flags) {
133 SkASSERT(!this->isAbandoned());
134
135 if (!(kExact_ScratchFlag & flags)) {
136 // bin by pow2 with a reasonable min
137 static const size_t MIN_SIZE = 1 << 15;
138 size = SkTMax(MIN_SIZE, GrNextPow2(size));
139 }
140
141 GrScratchKey key;
142 GrVertexBuffer::ComputeScratchKey(size, dynamic, &key);
143 uint32_t scratchFlags = 0;
144 if (kNoPendingIO_ScratchFlag & flags) {
145 scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag;
146 } else {
147 // Prefer no pending IO in order to avoid flushes?
148 scratchFlags = GrResourceCache::kPreferNoPendingIO_ScratchFlag;
149 }
150 GrGpuResource* resource = this->cache()->findAndRefScratchResource(key, scra tchFlags);
151 if (resource) {
152 return static_cast<GrVertexBuffer*>(resource);
153 }
154
155 if (!(kNoCreate_ScratchFlag & flags)) {
156 return this->gpu()->createVertexBuffer(size, dynamic);
157 }
158
159 return NULL;
160 }
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