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Side by Side Diff: src/gpu/GrResourceProvider.cpp

Issue 1139753002: Refactor GrBufferAllocPools to use resource cache (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix merge issue Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrResourceProvider.h" 8 #include "GrResourceProvider.h"
9 9
10 #include "GrGpu.h" 10 #include "GrGpu.h"
(...skipping 10 matching lines...) Expand all
21 fQuadIndexBufferKey = gQuadIndexBufferKey; 21 fQuadIndexBufferKey = gQuadIndexBufferKey;
22 } 22 }
23 23
24 const GrIndexBuffer* GrResourceProvider::createInstancedIndexBuffer(const uint16 _t* pattern, 24 const GrIndexBuffer* GrResourceProvider::createInstancedIndexBuffer(const uint16 _t* pattern,
25 int patternS ize, 25 int patternS ize,
26 int reps, 26 int reps,
27 int vertCoun t, 27 int vertCoun t,
28 const GrUniq ueKey& key) { 28 const GrUniq ueKey& key) {
29 size_t bufferSize = patternSize * reps * sizeof(uint16_t); 29 size_t bufferSize = patternSize * reps * sizeof(uint16_t);
30 30
31 GrIndexBuffer* buffer = this->gpu()->createIndexBuffer(bufferSize, /* dynami c = */ false); 31 GrIndexBuffer* buffer = this->getIndexBuffer(bufferSize, /* dynamic = */ fal se, true);
32 if (!buffer) { 32 if (!buffer) {
33 return NULL; 33 return NULL;
34 } 34 }
35 uint16_t* data = (uint16_t*) buffer->map(); 35 uint16_t* data = (uint16_t*) buffer->map();
36 bool useTempData = (NULL == data); 36 bool useTempData = (NULL == data);
37 if (useTempData) { 37 if (useTempData) {
38 data = SkNEW_ARRAY(uint16_t, reps * patternSize); 38 data = SkNEW_ARRAY(uint16_t, reps * patternSize);
39 } 39 }
40 for (int i = 0; i < reps; ++i) { 40 for (int i = 0; i < reps; ++i) {
41 int baseIdx = i * patternSize; 41 int baseIdx = i * patternSize;
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
76 return this->gpu()->pathRendering()->createPathRange(gen, stroke); 76 return this->gpu()->pathRendering()->createPathRange(gen, stroke);
77 } 77 }
78 78
79 GrPathRange* GrResourceProvider::createGlyphs(const SkTypeface* tf, const SkDesc riptor* desc, 79 GrPathRange* GrResourceProvider::createGlyphs(const SkTypeface* tf, const SkDesc riptor* desc,
80 const GrStrokeInfo& stroke) { 80 const GrStrokeInfo& stroke) {
81 81
82 SkASSERT(this->gpu()->pathRendering()); 82 SkASSERT(this->gpu()->pathRendering());
83 return this->gpu()->pathRendering()->createGlyphs(tf, desc, stroke); 83 return this->gpu()->pathRendering()->createGlyphs(tf, desc, stroke);
84 } 84 }
85 85
86 GrIndexBuffer* GrResourceProvider::getIndexBuffer(size_t size, bool dynamic,
87 bool calledDuringFlush) {
88 if (this->isAbandoned()) {
89 return NULL;
90 }
91
92 if (dynamic) {
93 // bin by pow2 with a reasonable min
94 static const uint32_t MIN_SIZE = 1 << 12;
95 size = SkTMax(MIN_SIZE, GrNextPow2(SkToUInt(size)));
96
97 GrScratchKey key;
98 GrIndexBuffer::ComputeScratchKey(size, dynamic, &key);
99 uint32_t scratchFlags = 0;
100 if (calledDuringFlush) {
101 scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag;
102 } else {
103 scratchFlags = GrResourceCache::kPreferNoPendingIO_ScratchFlag;
104 }
105 GrGpuResource* resource = this->cache()->findAndRefScratchResource(key, scratchFlags);
106 if (resource) {
107 return static_cast<GrIndexBuffer*>(resource);
108 }
109 }
110
111 return this->gpu()->createIndexBuffer(size, dynamic);
112 }
113
114 GrVertexBuffer* GrResourceProvider::getVertexBuffer(size_t size, bool dynamic,
115 bool calledDuringFlush) {
116 if (this->isAbandoned()) {
117 return NULL;
118 }
119
120 if (dynamic) {
121 // bin by pow2 with a reasonable min
122 static const uint32_t MIN_SIZE = 1 << 15;
123 size = SkTMax(MIN_SIZE, GrNextPow2(SkToUInt(size)));
124
125 GrScratchKey key;
126 GrVertexBuffer::ComputeScratchKey(size, dynamic, &key);
127 uint32_t scratchFlags = 0;
128 if (calledDuringFlush) {
129 scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag;
130 } else {
131 scratchFlags = GrResourceCache::kPreferNoPendingIO_ScratchFlag;
132 }
133 GrGpuResource* resource = this->cache()->findAndRefScratchResource(key, scratchFlags);
134 if (resource) {
135 return static_cast<GrVertexBuffer*>(resource);
136 }
137 }
138
139 return this->gpu()->createVertexBuffer(size, dynamic);
140 }
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