OLD | NEW |
1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #ifndef GrCaps_DEFINED | 8 #ifndef GrCaps_DEFINED |
9 #define GrCaps_DEFINED | 9 #define GrCaps_DEFINED |
10 | 10 |
(...skipping 167 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
178 kSubset_MapFlag = 0x2, //<! The resource can be partially mapped. | 178 kSubset_MapFlag = 0x2, //<! The resource can be partially mapped. |
179 }; | 179 }; |
180 | 180 |
181 uint32_t mapBufferFlags() const { return fMapBufferFlags; } | 181 uint32_t mapBufferFlags() const { return fMapBufferFlags; } |
182 | 182 |
183 // Scratch textures not being reused means that those scratch textures | 183 // Scratch textures not being reused means that those scratch textures |
184 // that we upload to (i.e., don't have a render target) will not be | 184 // that we upload to (i.e., don't have a render target) will not be |
185 // recycled in the texture cache. This is to prevent ghosting by drivers | 185 // recycled in the texture cache. This is to prevent ghosting by drivers |
186 // (in particular for deferred architectures). | 186 // (in particular for deferred architectures). |
187 bool reuseScratchTextures() const { return fReuseScratchTextures; } | 187 bool reuseScratchTextures() const { return fReuseScratchTextures; } |
| 188 bool reuseScratchBuffers() const { return fReuseScratchBuffers; } |
188 | 189 |
189 int maxRenderTargetSize() const { return fMaxRenderTargetSize; } | 190 int maxRenderTargetSize() const { return fMaxRenderTargetSize; } |
190 int maxTextureSize() const { return fMaxTextureSize; } | 191 int maxTextureSize() const { return fMaxTextureSize; } |
191 /** 0 unless GPU has problems with small textures */ | 192 /** 0 unless GPU has problems with small textures */ |
192 int minTextureSize() const { return fMinTextureSize; } | 193 int minTextureSize() const { return fMinTextureSize; } |
193 | 194 |
194 // Will be 0 if MSAA is not supported | 195 // Will be 0 if MSAA is not supported |
195 int maxSampleCount() const { return fMaxSampleCount; } | 196 int maxSampleCount() const { return fMaxSampleCount; } |
196 | 197 |
197 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const { | 198 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const { |
(...skipping 24 matching lines...) Expand all Loading... |
222 void applyOptionsOverrides(const GrContextOptions& options); | 223 void applyOptionsOverrides(const GrContextOptions& options); |
223 | 224 |
224 SkAutoTUnref<GrShaderCaps> fShaderCaps; | 225 SkAutoTUnref<GrShaderCaps> fShaderCaps; |
225 | 226 |
226 bool fNPOTTextureTileSupport : 1; | 227 bool fNPOTTextureTileSupport : 1; |
227 bool fMipMapSupport : 1; | 228 bool fMipMapSupport : 1; |
228 bool fTwoSidedStencilSupport : 1; | 229 bool fTwoSidedStencilSupport : 1; |
229 bool fStencilWrapOpsSupport : 1; | 230 bool fStencilWrapOpsSupport : 1; |
230 bool fDiscardRenderTargetSupport : 1; | 231 bool fDiscardRenderTargetSupport : 1; |
231 bool fReuseScratchTextures : 1; | 232 bool fReuseScratchTextures : 1; |
| 233 bool fReuseScratchBuffers : 1; |
232 bool fGpuTracingSupport : 1; | 234 bool fGpuTracingSupport : 1; |
233 bool fCompressedTexSubImageSupport : 1; | 235 bool fCompressedTexSubImageSupport : 1; |
234 bool fOversizedStencilSupport : 1; | 236 bool fOversizedStencilSupport : 1; |
235 bool fTextureBarrierSupport : 1; | 237 bool fTextureBarrierSupport : 1; |
| 238 |
236 // Driver workaround | 239 // Driver workaround |
237 bool fUseDrawInsteadOfClear : 1; | 240 bool fUseDrawInsteadOfClear : 1; |
238 bool fUseDrawInsteadOfPartialRenderTargetWrite : 1; | 241 bool fUseDrawInsteadOfPartialRenderTargetWrite : 1; |
239 | 242 |
240 BlendEquationSupport fBlendEquationSupport; | 243 BlendEquationSupport fBlendEquationSupport; |
241 uint32_t fAdvBlendEqBlacklist; | 244 uint32_t fAdvBlendEqBlacklist; |
242 GR_STATIC_ASSERT(kLast_GrBlendEquation < 32); | 245 GR_STATIC_ASSERT(kLast_GrBlendEquation < 32); |
243 | 246 |
244 uint32_t fMapBufferFlags; | 247 uint32_t fMapBufferFlags; |
245 int fGeometryBufferMapThreshold; | 248 int fGeometryBufferMapThreshold; |
246 | 249 |
247 int fMaxRenderTargetSize; | 250 int fMaxRenderTargetSize; |
248 int fMaxTextureSize; | 251 int fMaxTextureSize; |
249 int fMinTextureSize; | 252 int fMinTextureSize; |
250 int fMaxSampleCount; | 253 int fMaxSampleCount; |
251 | 254 |
252 // The first entry for each config is without msaa and the second is with. | 255 // The first entry for each config is without msaa and the second is with. |
253 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; | 256 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; |
254 bool fConfigTextureSupport[kGrPixelConfigCnt]; | 257 bool fConfigTextureSupport[kGrPixelConfigCnt]; |
255 | 258 |
256 private: | 259 private: |
257 bool fSupressPrints : 1; | 260 bool fSupressPrints : 1; |
258 bool fDrawPathMasksToCompressedTextureSupport : 1; | 261 bool fDrawPathMasksToCompressedTextureSupport : 1; |
259 | 262 |
260 typedef SkRefCnt INHERITED; | 263 typedef SkRefCnt INHERITED; |
261 }; | 264 }; |
262 | 265 |
263 #endif | 266 #endif |
OLD | NEW |