OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrBezierEffect.h" | 8 #include "GrBezierEffect.h" |
9 | 9 |
10 #include "gl/GrGLProcessor.h" | 10 #include "gl/GrGLProcessor.h" |
11 #include "gl/GrGLSL.h" | 11 #include "gl/GrGLSL.h" |
12 #include "gl/GrGLGeometryProcessor.h" | 12 #include "gl/GrGLGeometryProcessor.h" |
13 #include "gl/builders/GrGLProgramBuilder.h" | 13 #include "gl/builders/GrGLProgramBuilder.h" |
14 | 14 |
15 struct ConicBatchTracker { | |
16 GrGPInput fInputColorType; | |
17 GrColor fColor; | |
18 uint8_t fCoverageScale; | |
19 bool fUsesLocalCoords; | |
20 }; | |
21 | |
22 class GrGLConicEffect : public GrGLGeometryProcessor { | 15 class GrGLConicEffect : public GrGLGeometryProcessor { |
23 public: | 16 public: |
24 GrGLConicEffect(const GrGeometryProcessor&, | 17 GrGLConicEffect(const GrGeometryProcessor&, |
25 const GrBatchTracker&); | 18 const GrBatchTracker&); |
26 | 19 |
27 void onEmitCode(EmitArgs&, GrGPArgs*) override; | 20 void onEmitCode(EmitArgs&, GrGPArgs*) override; |
28 | 21 |
29 static inline void GenKey(const GrGeometryProcessor&, | 22 static inline void GenKey(const GrGeometryProcessor&, |
30 const GrBatchTracker&, | 23 const GrBatchTracker&, |
31 const GrGLSLCaps&, | 24 const GrGLSLCaps&, |
32 GrProcessorKeyBuilder*); | 25 GrProcessorKeyBuilder*); |
33 | 26 |
34 virtual void setData(const GrGLProgramDataManager& pdman, | 27 virtual void setData(const GrGLProgramDataManager& pdman, |
35 const GrPrimitiveProcessor& primProc, | 28 const GrPrimitiveProcessor& primProc, |
36 const GrBatchTracker& bt) override { | 29 const GrBatchTracker& bt) override { |
37 const GrConicEffect& ce = primProc.cast<GrConicEffect>(); | 30 const GrConicEffect& ce = primProc.cast<GrConicEffect>(); |
38 this->setUniformViewMatrix(pdman, ce.viewMatrix()); | 31 this->setUniformViewMatrix(pdman, ce.viewMatrix()); |
39 | 32 |
40 const ConicBatchTracker& local = bt.cast<ConicBatchTracker>(); | 33 if (ce.color() != fColor) { |
41 if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColo
r) { | |
42 GrGLfloat c[4]; | 34 GrGLfloat c[4]; |
43 GrColorToRGBAFloat(local.fColor, c); | 35 GrColorToRGBAFloat(ce.color(), c); |
44 pdman.set4fv(fColorUniform, 1, c); | 36 pdman.set4fv(fColorUniform, 1, c); |
45 fColor = local.fColor; | 37 fColor = ce.color(); |
46 } | 38 } |
47 if (0xff != local.fCoverageScale && fCoverageScale != local.fCoverageSca
le) { | 39 |
48 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(local.fCov
erageScale)); | 40 if (ce.coverageScale() != 0xff && ce.coverageScale() != fCoverageScale)
{ |
49 fCoverageScale = local.fCoverageScale; | 41 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(ce.coverag
eScale())); |
| 42 fCoverageScale = ce.coverageScale(); |
50 } | 43 } |
51 } | 44 } |
52 | 45 |
53 void setTransformData(const GrPrimitiveProcessor& primProc, | 46 void setTransformData(const GrPrimitiveProcessor& primProc, |
54 const GrGLProgramDataManager& pdman, | 47 const GrGLProgramDataManager& pdman, |
55 int index, | 48 int index, |
56 const SkTArray<const GrCoordTransform*, true>& transfo
rms) override { | 49 const SkTArray<const GrCoordTransform*, true>& transfo
rms) override { |
57 this->setTransformDataHelper<GrConicEffect>(primProc, pdman, index, tran
sforms); | 50 this->setTransformDataHelper<GrConicEffect>(primProc, pdman, index, tran
sforms); |
58 } | 51 } |
59 | 52 |
(...skipping 11 matching lines...) Expand all Loading... |
71 const GrBatchTracker& bt) | 64 const GrBatchTracker& bt) |
72 : fColor(GrColor_ILLEGAL), fCoverageScale(0xff) { | 65 : fColor(GrColor_ILLEGAL), fCoverageScale(0xff) { |
73 const GrConicEffect& ce = processor.cast<GrConicEffect>(); | 66 const GrConicEffect& ce = processor.cast<GrConicEffect>(); |
74 fEdgeType = ce.getEdgeType(); | 67 fEdgeType = ce.getEdgeType(); |
75 } | 68 } |
76 | 69 |
77 void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { | 70 void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { |
78 GrGLGPBuilder* pb = args.fPB; | 71 GrGLGPBuilder* pb = args.fPB; |
79 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 72 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
80 const GrConicEffect& gp = args.fGP.cast<GrConicEffect>(); | 73 const GrConicEffect& gp = args.fGP.cast<GrConicEffect>(); |
81 const ConicBatchTracker& local = args.fBT.cast<ConicBatchTracker>(); | |
82 | 74 |
83 // emit attributes | 75 // emit attributes |
84 vsBuilder->emitAttributes(gp); | 76 vsBuilder->emitAttributes(gp); |
85 | 77 |
86 GrGLVertToFrag v(kVec4f_GrSLType); | 78 GrGLVertToFrag v(kVec4f_GrSLType); |
87 args.fPB->addVarying("ConicCoeffs", &v); | 79 args.fPB->addVarying("ConicCoeffs", &v); |
88 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName); | 80 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName); |
89 | 81 |
90 // Setup pass through color | 82 // Setup pass through color |
91 this->setupColorPassThrough(args.fPB, local.fInputColorType, args.fOutputCol
or, NULL, | 83 if (!gp.colorIgnored()) { |
92 &fColorUniform); | 84 this->setupUniformColor(args.fPB, args.fOutputColor, &fColorUniform); |
| 85 } |
93 | 86 |
94 // Setup position | 87 // Setup position |
95 this->setupPosition(pb, gpArgs, gp.inPosition()->fName, gp.viewMatrix()); | 88 this->setupPosition(pb, gpArgs, gp.inPosition()->fName, gp.viewMatrix()); |
96 | 89 |
97 // emit transforms with position | 90 // emit transforms with position |
98 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->fName, gp.lo
calMatrix(), | 91 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->fName, gp.lo
calMatrix(), |
99 args.fTransformsIn, args.fTransformsOut); | 92 args.fTransformsIn, args.fTransformsOut); |
100 | 93 |
101 GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 94 GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
102 fsBuilder->codeAppend("float edgeAlpha;"); | 95 fsBuilder->codeAppend("float edgeAlpha;"); |
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148 case kFillBW_GrProcessorEdgeType: { | 141 case kFillBW_GrProcessorEdgeType: { |
149 fsBuilder->codeAppendf("edgeAlpha = %s.x * %s.x - %s.y * %s.z;", v.f
sIn(), v.fsIn(), | 142 fsBuilder->codeAppendf("edgeAlpha = %s.x * %s.x - %s.y * %s.z;", v.f
sIn(), v.fsIn(), |
150 v.fsIn(), v.fsIn()); | 143 v.fsIn(), v.fsIn()); |
151 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); | 144 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); |
152 break; | 145 break; |
153 } | 146 } |
154 default: | 147 default: |
155 SkFAIL("Shouldn't get here"); | 148 SkFAIL("Shouldn't get here"); |
156 } | 149 } |
157 | 150 |
158 if (0xff != local.fCoverageScale) { | 151 // TODO should we really be doing this? |
| 152 if (gp.coverageScale() != 0xff) { |
159 const char* coverageScale; | 153 const char* coverageScale; |
160 fCoverageScaleUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Vis
ibility, | 154 fCoverageScaleUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Vis
ibility, |
161 kFloat_GrSLType, | 155 kFloat_GrSLType, |
162 kDefault_GrSLPrecision, | 156 kDefault_GrSLPrecision, |
163 "Coverage", | 157 "Coverage", |
164 &coverageScale); | 158 &coverageScale); |
165 fsBuilder->codeAppendf("%s = vec4(%s * edgeAlpha);", args.fOutputCoverag
e, coverageScale); | 159 fsBuilder->codeAppendf("%s = vec4(%s * edgeAlpha);", args.fOutputCoverag
e, coverageScale); |
166 } else { | 160 } else { |
167 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); | 161 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
168 } | 162 } |
169 } | 163 } |
170 | 164 |
171 void GrGLConicEffect::GenKey(const GrGeometryProcessor& gp, | 165 void GrGLConicEffect::GenKey(const GrGeometryProcessor& gp, |
172 const GrBatchTracker& bt, | 166 const GrBatchTracker& bt, |
173 const GrGLSLCaps&, | 167 const GrGLSLCaps&, |
174 GrProcessorKeyBuilder* b) { | 168 GrProcessorKeyBuilder* b) { |
175 const GrConicEffect& ce = gp.cast<GrConicEffect>(); | 169 const GrConicEffect& ce = gp.cast<GrConicEffect>(); |
176 const ConicBatchTracker& local = bt.cast<ConicBatchTracker>(); | |
177 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 170 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
178 key |= kUniform_GrGPInput == local.fInputColorType ? 0x4 : 0x0; | 171 key |= GrColor_ILLEGAL != ce.color() ? 0x4 : 0x0; |
179 key |= 0xff != local.fCoverageScale ? 0x8 : 0x0; | 172 key |= 0xff != ce.coverageScale() ? 0x8 : 0x0; |
180 key |= local.fUsesLocalCoords && ce.localMatrix().hasPerspective() ? 0x10 :
0x0; | 173 key |= ce.usesLocalCoords() && ce.localMatrix().hasPerspective() ? 0x10 : 0x
0; |
181 key |= ComputePosKey(ce.viewMatrix()) << 5; | 174 key |= ComputePosKey(ce.viewMatrix()) << 5; |
182 b->add32(key); | 175 b->add32(key); |
183 } | 176 } |
184 | 177 |
185 ////////////////////////////////////////////////////////////////////////////// | 178 ////////////////////////////////////////////////////////////////////////////// |
186 | 179 |
187 GrConicEffect::~GrConicEffect() {} | 180 GrConicEffect::~GrConicEffect() {} |
188 | 181 |
189 void GrConicEffect::getGLProcessorKey(const GrBatchTracker& bt, | 182 void GrConicEffect::getGLProcessorKey(const GrBatchTracker& bt, |
190 const GrGLSLCaps& caps, | 183 const GrGLSLCaps& caps, |
191 GrProcessorKeyBuilder* b) const { | 184 GrProcessorKeyBuilder* b) const { |
192 GrGLConicEffect::GenKey(*this, bt, caps, b); | 185 GrGLConicEffect::GenKey(*this, bt, caps, b); |
193 } | 186 } |
194 | 187 |
195 GrGLPrimitiveProcessor* GrConicEffect::createGLInstance(const GrBatchTracker& bt
, | 188 GrGLPrimitiveProcessor* GrConicEffect::createGLInstance(const GrBatchTracker& bt
, |
196 const GrGLSLCaps&) const
{ | 189 const GrGLSLCaps&) const
{ |
197 return SkNEW_ARGS(GrGLConicEffect, (*this, bt)); | 190 return SkNEW_ARGS(GrGLConicEffect, (*this, bt)); |
198 } | 191 } |
199 | 192 |
200 GrConicEffect::GrConicEffect(GrColor color, const SkMatrix& viewMatrix, uint8_t
coverage, | 193 GrConicEffect::GrConicEffect(GrColor color, const SkMatrix& viewMatrix, uint8_t
coverage, |
201 GrPrimitiveEdgeType edgeType, const SkMatrix& local
Matrix) | 194 GrPrimitiveEdgeType edgeType, const SkMatrix& local
Matrix, |
| 195 bool usesLocalCoords) |
202 : fColor(color) | 196 : fColor(color) |
203 , fViewMatrix(viewMatrix) | 197 , fViewMatrix(viewMatrix) |
204 , fLocalMatrix(viewMatrix) | 198 , fLocalMatrix(viewMatrix) |
| 199 , fUsesLocalCoords(usesLocalCoords) |
205 , fCoverageScale(coverage) | 200 , fCoverageScale(coverage) |
206 , fEdgeType(edgeType) { | 201 , fEdgeType(edgeType) { |
207 this->initClassID<GrConicEffect>(); | 202 this->initClassID<GrConicEffect>(); |
208 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType)); | 203 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType)); |
209 fInConicCoeffs = &this->addVertexAttrib(Attribute("inConicCoeffs", | 204 fInConicCoeffs = &this->addVertexAttrib(Attribute("inConicCoeffs", |
210 kVec4f_GrVertexAttribTyp
e)); | 205 kVec4f_GrVertexAttribType)
); |
211 } | |
212 | |
213 void GrConicEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& i
nit) const { | |
214 ConicBatchTracker* local = bt->cast<ConicBatchTracker>(); | |
215 local->fInputColorType = GetColorInputType(&local->fColor, this->color(), in
it, false); | |
216 local->fCoverageScale = fCoverageScale; | |
217 local->fUsesLocalCoords = init.fUsesLocalCoords; | |
218 } | 206 } |
219 | 207 |
220 ////////////////////////////////////////////////////////////////////////////// | 208 ////////////////////////////////////////////////////////////////////////////// |
221 | 209 |
222 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrConicEffect); | 210 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrConicEffect); |
223 | 211 |
224 GrGeometryProcessor* GrConicEffect::TestCreate(SkRandom* random, | 212 GrGeometryProcessor* GrConicEffect::TestCreate(SkRandom* random, |
225 GrContext*, | 213 GrContext*, |
226 const GrDrawTargetCaps& caps, | 214 const GrDrawTargetCaps& caps, |
227 GrTexture*[]) { | 215 GrTexture*[]) { |
228 GrGeometryProcessor* gp; | 216 GrGeometryProcessor* gp; |
229 do { | 217 do { |
230 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( | 218 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( |
231 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); | 219 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); |
232 gp = GrConicEffect::Create(GrRandomColor(random), GrTest::TestMatrix(ran
dom), | 220 gp = GrConicEffect::Create(GrRandomColor(random), GrTest::TestMatrix(ran
dom), |
233 edgeType, caps, | 221 edgeType, caps, |
234 GrTest::TestMatrix(random)); | 222 GrTest::TestMatrix(random), random->nextBool(
)); |
235 } while (NULL == gp); | 223 } while (NULL == gp); |
236 return gp; | 224 return gp; |
237 } | 225 } |
238 | 226 |
239 ////////////////////////////////////////////////////////////////////////////// | 227 ////////////////////////////////////////////////////////////////////////////// |
240 // Quad | 228 // Quad |
241 ////////////////////////////////////////////////////////////////////////////// | 229 ////////////////////////////////////////////////////////////////////////////// |
242 | 230 |
243 struct QuadBatchTracker { | |
244 GrGPInput fInputColorType; | |
245 GrColor fColor; | |
246 uint8_t fCoverageScale; | |
247 bool fUsesLocalCoords; | |
248 }; | |
249 | |
250 class GrGLQuadEffect : public GrGLGeometryProcessor { | 231 class GrGLQuadEffect : public GrGLGeometryProcessor { |
251 public: | 232 public: |
252 GrGLQuadEffect(const GrGeometryProcessor&, | 233 GrGLQuadEffect(const GrGeometryProcessor&, |
253 const GrBatchTracker&); | 234 const GrBatchTracker&); |
254 | 235 |
255 void onEmitCode(EmitArgs&, GrGPArgs*) override; | 236 void onEmitCode(EmitArgs&, GrGPArgs*) override; |
256 | 237 |
257 static inline void GenKey(const GrGeometryProcessor&, | 238 static inline void GenKey(const GrGeometryProcessor&, |
258 const GrBatchTracker&, | 239 const GrBatchTracker&, |
259 const GrGLSLCaps&, | 240 const GrGLSLCaps&, |
260 GrProcessorKeyBuilder*); | 241 GrProcessorKeyBuilder*); |
261 | 242 |
262 virtual void setData(const GrGLProgramDataManager& pdman, | 243 virtual void setData(const GrGLProgramDataManager& pdman, |
263 const GrPrimitiveProcessor& primProc, | 244 const GrPrimitiveProcessor& primProc, |
264 const GrBatchTracker& bt) override { | 245 const GrBatchTracker& bt) override { |
265 const GrQuadEffect& qe = primProc.cast<GrQuadEffect>(); | 246 const GrQuadEffect& qe = primProc.cast<GrQuadEffect>(); |
266 this->setUniformViewMatrix(pdman, qe.viewMatrix()); | 247 this->setUniformViewMatrix(pdman, qe.viewMatrix()); |
267 | 248 |
268 const QuadBatchTracker& local = bt.cast<QuadBatchTracker>(); | 249 if (qe.color() != fColor) { |
269 if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColo
r) { | |
270 GrGLfloat c[4]; | 250 GrGLfloat c[4]; |
271 GrColorToRGBAFloat(local.fColor, c); | 251 GrColorToRGBAFloat(qe.color(), c); |
272 pdman.set4fv(fColorUniform, 1, c); | 252 pdman.set4fv(fColorUniform, 1, c); |
273 fColor = local.fColor; | 253 fColor = qe.color(); |
274 } | 254 } |
275 if (0xff != local.fCoverageScale && local.fCoverageScale != fCoverageSca
le) { | 255 |
276 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(local.fCov
erageScale)); | 256 if (qe.coverageScale() != 0xff && qe.coverageScale() != fCoverageScale)
{ |
277 fCoverageScale = local.fCoverageScale; | 257 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(qe.coverag
eScale())); |
| 258 fCoverageScale = qe.coverageScale(); |
278 } | 259 } |
279 } | 260 } |
280 | 261 |
281 void setTransformData(const GrPrimitiveProcessor& primProc, | 262 void setTransformData(const GrPrimitiveProcessor& primProc, |
282 const GrGLProgramDataManager& pdman, | 263 const GrGLProgramDataManager& pdman, |
283 int index, | 264 int index, |
284 const SkTArray<const GrCoordTransform*, true>& transfo
rms) override { | 265 const SkTArray<const GrCoordTransform*, true>& transfo
rms) override { |
285 this->setTransformDataHelper<GrQuadEffect>(primProc, pdman, index, trans
forms); | 266 this->setTransformDataHelper<GrQuadEffect>(primProc, pdman, index, trans
forms); |
286 } | 267 } |
287 | 268 |
(...skipping 11 matching lines...) Expand all Loading... |
299 const GrBatchTracker& bt) | 280 const GrBatchTracker& bt) |
300 : fColor(GrColor_ILLEGAL), fCoverageScale(0xff) { | 281 : fColor(GrColor_ILLEGAL), fCoverageScale(0xff) { |
301 const GrQuadEffect& ce = processor.cast<GrQuadEffect>(); | 282 const GrQuadEffect& ce = processor.cast<GrQuadEffect>(); |
302 fEdgeType = ce.getEdgeType(); | 283 fEdgeType = ce.getEdgeType(); |
303 } | 284 } |
304 | 285 |
305 void GrGLQuadEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { | 286 void GrGLQuadEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { |
306 GrGLGPBuilder* pb = args.fPB; | 287 GrGLGPBuilder* pb = args.fPB; |
307 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 288 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
308 const GrQuadEffect& gp = args.fGP.cast<GrQuadEffect>(); | 289 const GrQuadEffect& gp = args.fGP.cast<GrQuadEffect>(); |
309 const QuadBatchTracker& local = args.fBT.cast<QuadBatchTracker>(); | |
310 | 290 |
311 // emit attributes | 291 // emit attributes |
312 vsBuilder->emitAttributes(gp); | 292 vsBuilder->emitAttributes(gp); |
313 | 293 |
314 GrGLVertToFrag v(kVec4f_GrSLType); | 294 GrGLVertToFrag v(kVec4f_GrSLType); |
315 args.fPB->addVarying("HairQuadEdge", &v); | 295 args.fPB->addVarying("HairQuadEdge", &v); |
316 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge()->fName); | 296 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge()->fName); |
317 | 297 |
318 // Setup pass through color | 298 // Setup pass through color |
319 this->setupColorPassThrough(args.fPB, local.fInputColorType, args.fOutputCol
or, NULL, | 299 if (!gp.colorIgnored()) { |
320 &fColorUniform); | 300 this->setupUniformColor(args.fPB, args.fOutputColor, &fColorUniform); |
| 301 } |
321 | 302 |
322 // Setup position | 303 // Setup position |
323 this->setupPosition(pb, gpArgs, gp.inPosition()->fName, gp.viewMatrix()); | 304 this->setupPosition(pb, gpArgs, gp.inPosition()->fName, gp.viewMatrix()); |
324 | 305 |
325 // emit transforms with position | 306 // emit transforms with position |
326 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->fName, gp.lo
calMatrix(), | 307 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->fName, gp.lo
calMatrix(), |
327 args.fTransformsIn, args.fTransformsOut); | 308 args.fTransformsIn, args.fTransformsOut); |
328 | 309 |
329 GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 310 GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
330 fsBuilder->codeAppendf("float edgeAlpha;"); | 311 fsBuilder->codeAppendf("float edgeAlpha;"); |
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362 } | 343 } |
363 case kFillBW_GrProcessorEdgeType: { | 344 case kFillBW_GrProcessorEdgeType: { |
364 fsBuilder->codeAppendf("edgeAlpha = (%s.x * %s.x - %s.y);", v.fsIn()
, v.fsIn(), v.fsIn()); | 345 fsBuilder->codeAppendf("edgeAlpha = (%s.x * %s.x - %s.y);", v.fsIn()
, v.fsIn(), v.fsIn()); |
365 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); | 346 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); |
366 break; | 347 break; |
367 } | 348 } |
368 default: | 349 default: |
369 SkFAIL("Shouldn't get here"); | 350 SkFAIL("Shouldn't get here"); |
370 } | 351 } |
371 | 352 |
372 if (0xff != local.fCoverageScale) { | 353 if (0xff != gp.coverageScale()) { |
373 const char* coverageScale; | 354 const char* coverageScale; |
374 fCoverageScaleUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Vis
ibility, | 355 fCoverageScaleUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Vis
ibility, |
375 kFloat_GrSLType, | 356 kFloat_GrSLType, |
376 kDefault_GrSLPrecision, | 357 kDefault_GrSLPrecision, |
377 "Coverage", | 358 "Coverage", |
378 &coverageScale); | 359 &coverageScale); |
379 fsBuilder->codeAppendf("%s = vec4(%s * edgeAlpha);", args.fOutputCoverag
e, coverageScale); | 360 fsBuilder->codeAppendf("%s = vec4(%s * edgeAlpha);", args.fOutputCoverag
e, coverageScale); |
380 } else { | 361 } else { |
381 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); | 362 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
382 } | 363 } |
383 } | 364 } |
384 | 365 |
385 void GrGLQuadEffect::GenKey(const GrGeometryProcessor& gp, | 366 void GrGLQuadEffect::GenKey(const GrGeometryProcessor& gp, |
386 const GrBatchTracker& bt, | 367 const GrBatchTracker& bt, |
387 const GrGLSLCaps&, | 368 const GrGLSLCaps&, |
388 GrProcessorKeyBuilder* b) { | 369 GrProcessorKeyBuilder* b) { |
389 const GrQuadEffect& ce = gp.cast<GrQuadEffect>(); | 370 const GrQuadEffect& ce = gp.cast<GrQuadEffect>(); |
390 const QuadBatchTracker& local = bt.cast<QuadBatchTracker>(); | |
391 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 371 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
392 key |= kUniform_GrGPInput == local.fInputColorType ? 0x4 : 0x0; | 372 key |= ce.color() != GrColor_ILLEGAL ? 0x4 : 0x0; |
393 key |= 0xff != local.fCoverageScale ? 0x8 : 0x0; | 373 key |= ce.coverageScale() != 0xff ? 0x8 : 0x0; |
394 key |= local.fUsesLocalCoords && ce.localMatrix().hasPerspective() ? 0x10 :
0x0; | 374 key |= ce.usesLocalCoords() && ce.localMatrix().hasPerspective() ? 0x10 : 0x
0; |
395 key |= ComputePosKey(ce.viewMatrix()) << 5; | 375 key |= ComputePosKey(ce.viewMatrix()) << 5; |
396 b->add32(key); | 376 b->add32(key); |
397 } | 377 } |
398 | 378 |
399 ////////////////////////////////////////////////////////////////////////////// | 379 ////////////////////////////////////////////////////////////////////////////// |
400 | 380 |
401 GrQuadEffect::~GrQuadEffect() {} | 381 GrQuadEffect::~GrQuadEffect() {} |
402 | 382 |
403 void GrQuadEffect::getGLProcessorKey(const GrBatchTracker& bt, | 383 void GrQuadEffect::getGLProcessorKey(const GrBatchTracker& bt, |
404 const GrGLSLCaps& caps, | 384 const GrGLSLCaps& caps, |
405 GrProcessorKeyBuilder* b) const { | 385 GrProcessorKeyBuilder* b) const { |
406 GrGLQuadEffect::GenKey(*this, bt, caps, b); | 386 GrGLQuadEffect::GenKey(*this, bt, caps, b); |
407 } | 387 } |
408 | 388 |
409 GrGLPrimitiveProcessor* GrQuadEffect::createGLInstance(const GrBatchTracker& bt, | 389 GrGLPrimitiveProcessor* GrQuadEffect::createGLInstance(const GrBatchTracker& bt, |
410 const GrGLSLCaps&) const
{ | 390 const GrGLSLCaps&) const
{ |
411 return SkNEW_ARGS(GrGLQuadEffect, (*this, bt)); | 391 return SkNEW_ARGS(GrGLQuadEffect, (*this, bt)); |
412 } | 392 } |
413 | 393 |
414 GrQuadEffect::GrQuadEffect(GrColor color, const SkMatrix& viewMatrix, uint8_t co
verage, | 394 GrQuadEffect::GrQuadEffect(GrColor color, const SkMatrix& viewMatrix, uint8_t co
verage, |
415 GrPrimitiveEdgeType edgeType, const SkMatrix& localMa
trix) | 395 GrPrimitiveEdgeType edgeType, const SkMatrix& localMa
trix, |
| 396 bool usesLocalCoords) |
416 : fColor(color) | 397 : fColor(color) |
417 , fViewMatrix(viewMatrix) | 398 , fViewMatrix(viewMatrix) |
418 , fLocalMatrix(localMatrix) | 399 , fLocalMatrix(localMatrix) |
| 400 , fUsesLocalCoords(usesLocalCoords) |
419 , fCoverageScale(coverage) | 401 , fCoverageScale(coverage) |
420 , fEdgeType(edgeType) { | 402 , fEdgeType(edgeType) { |
421 this->initClassID<GrQuadEffect>(); | 403 this->initClassID<GrQuadEffect>(); |
422 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType)); | 404 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType)); |
423 fInHairQuadEdge = &this->addVertexAttrib(Attribute("inHairQuadEdge", | 405 fInHairQuadEdge = &this->addVertexAttrib(Attribute("inHairQuadEdge", |
424 kVec4f_GrVertexAttribTyp
e)); | 406 kVec4f_GrVertexAttribTyp
e)); |
425 } | 407 } |
426 | 408 |
427 void GrQuadEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& in
it) const { | |
428 QuadBatchTracker* local = bt->cast<QuadBatchTracker>(); | |
429 local->fInputColorType = GetColorInputType(&local->fColor, this->color(), in
it, false); | |
430 local->fCoverageScale = fCoverageScale; | |
431 local->fUsesLocalCoords = init.fUsesLocalCoords; | |
432 } | |
433 | |
434 ////////////////////////////////////////////////////////////////////////////// | 409 ////////////////////////////////////////////////////////////////////////////// |
435 | 410 |
436 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrQuadEffect); | 411 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrQuadEffect); |
437 | 412 |
438 GrGeometryProcessor* GrQuadEffect::TestCreate(SkRandom* random, | 413 GrGeometryProcessor* GrQuadEffect::TestCreate(SkRandom* random, |
439 GrContext*, | 414 GrContext*, |
440 const GrDrawTargetCaps& caps, | 415 const GrDrawTargetCaps& caps, |
441 GrTexture*[]) { | 416 GrTexture*[]) { |
442 GrGeometryProcessor* gp; | 417 GrGeometryProcessor* gp; |
443 do { | 418 do { |
444 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( | 419 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( |
445 random->nextULessThan(kGrProcessorEdgeTypeCnt)); | 420 random->nextULessThan(kGrProcessorEdgeTypeCnt)); |
446 gp = GrQuadEffect::Create(GrRandomColor(random), | 421 gp = GrQuadEffect::Create(GrRandomColor(random), |
447 GrTest::TestMatrix(random), | 422 GrTest::TestMatrix(random), |
448 edgeType, caps, | 423 edgeType, caps, |
449 GrTest::TestMatrix(random)); | 424 GrTest::TestMatrix(random), |
| 425 random->nextBool()); |
450 } while (NULL == gp); | 426 } while (NULL == gp); |
451 return gp; | 427 return gp; |
452 } | 428 } |
453 | 429 |
454 ////////////////////////////////////////////////////////////////////////////// | 430 ////////////////////////////////////////////////////////////////////////////// |
455 // Cubic | 431 // Cubic |
456 ////////////////////////////////////////////////////////////////////////////// | 432 ////////////////////////////////////////////////////////////////////////////// |
457 | 433 |
458 struct CubicBatchTracker { | |
459 GrGPInput fInputColorType; | |
460 GrColor fColor; | |
461 bool fUsesLocalCoords; | |
462 }; | |
463 | |
464 class GrGLCubicEffect : public GrGLGeometryProcessor { | 434 class GrGLCubicEffect : public GrGLGeometryProcessor { |
465 public: | 435 public: |
466 GrGLCubicEffect(const GrGeometryProcessor&, | 436 GrGLCubicEffect(const GrGeometryProcessor&, |
467 const GrBatchTracker&); | 437 const GrBatchTracker&); |
468 | 438 |
469 void onEmitCode(EmitArgs&, GrGPArgs*) override; | 439 void onEmitCode(EmitArgs&, GrGPArgs*) override; |
470 | 440 |
471 static inline void GenKey(const GrGeometryProcessor&, | 441 static inline void GenKey(const GrGeometryProcessor&, |
472 const GrBatchTracker&, | 442 const GrBatchTracker&, |
473 const GrGLSLCaps&, | 443 const GrGLSLCaps&, |
474 GrProcessorKeyBuilder*); | 444 GrProcessorKeyBuilder*); |
475 | 445 |
476 virtual void setData(const GrGLProgramDataManager& pdman, | 446 virtual void setData(const GrGLProgramDataManager& pdman, |
477 const GrPrimitiveProcessor& primProc, | 447 const GrPrimitiveProcessor& primProc, |
478 const GrBatchTracker& bt) override { | 448 const GrBatchTracker& bt) override { |
479 const GrCubicEffect& ce = primProc.cast<GrCubicEffect>(); | 449 const GrCubicEffect& ce = primProc.cast<GrCubicEffect>(); |
480 this->setUniformViewMatrix(pdman, ce.viewMatrix()); | 450 this->setUniformViewMatrix(pdman, ce.viewMatrix()); |
481 | 451 |
482 const CubicBatchTracker& local = bt.cast<CubicBatchTracker>(); | 452 if (ce.color() != fColor) { |
483 if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColo
r) { | |
484 GrGLfloat c[4]; | 453 GrGLfloat c[4]; |
485 GrColorToRGBAFloat(local.fColor, c); | 454 GrColorToRGBAFloat(ce.color(), c); |
486 pdman.set4fv(fColorUniform, 1, c); | 455 pdman.set4fv(fColorUniform, 1, c); |
487 fColor = local.fColor; | 456 fColor = ce.color(); |
488 } | 457 } |
489 } | 458 } |
490 | 459 |
491 private: | 460 private: |
492 GrColor fColor; | 461 GrColor fColor; |
493 GrPrimitiveEdgeType fEdgeType; | 462 GrPrimitiveEdgeType fEdgeType; |
494 UniformHandle fColorUniform; | 463 UniformHandle fColorUniform; |
495 | 464 |
496 typedef GrGLGeometryProcessor INHERITED; | 465 typedef GrGLGeometryProcessor INHERITED; |
497 }; | 466 }; |
498 | 467 |
499 GrGLCubicEffect::GrGLCubicEffect(const GrGeometryProcessor& processor, | 468 GrGLCubicEffect::GrGLCubicEffect(const GrGeometryProcessor& processor, |
500 const GrBatchTracker&) | 469 const GrBatchTracker&) |
501 : fColor(GrColor_ILLEGAL) { | 470 : fColor(GrColor_ILLEGAL) { |
502 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); | 471 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); |
503 fEdgeType = ce.getEdgeType(); | 472 fEdgeType = ce.getEdgeType(); |
504 } | 473 } |
505 | 474 |
506 void GrGLCubicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { | 475 void GrGLCubicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { |
507 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 476 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
508 const GrCubicEffect& gp = args.fGP.cast<GrCubicEffect>(); | 477 const GrCubicEffect& gp = args.fGP.cast<GrCubicEffect>(); |
509 const CubicBatchTracker& local = args.fBT.cast<CubicBatchTracker>(); | |
510 | 478 |
511 // emit attributes | 479 // emit attributes |
512 vsBuilder->emitAttributes(gp); | 480 vsBuilder->emitAttributes(gp); |
513 | 481 |
514 GrGLVertToFrag v(kVec4f_GrSLType); | 482 GrGLVertToFrag v(kVec4f_GrSLType); |
515 args.fPB->addVarying("CubicCoeffs", &v, kHigh_GrSLPrecision); | 483 args.fPB->addVarying("CubicCoeffs", &v, kHigh_GrSLPrecision); |
516 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inCubicCoeffs()->fName); | 484 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inCubicCoeffs()->fName); |
517 | 485 |
518 // Setup pass through color | 486 // Setup pass through color |
519 this->setupColorPassThrough(args.fPB, local.fInputColorType, args.fOutputCol
or, NULL, | 487 if (!gp.colorIgnored()) { |
520 &fColorUniform); | 488 this->setupUniformColor(args.fPB, args.fOutputColor, &fColorUniform); |
| 489 } |
521 | 490 |
522 // Setup position | 491 // Setup position |
523 this->setupPosition(args.fPB, gpArgs, gp.inPosition()->fName, gp.viewMatrix(
)); | 492 this->setupPosition(args.fPB, gpArgs, gp.inPosition()->fName, gp.viewMatrix(
)); |
524 | 493 |
525 // emit transforms with position | 494 // emit transforms with position |
526 this->emitTransforms(args.fPB, gpArgs->fPositionVar, gp.inPosition()->fName,
args.fTransformsIn, | 495 this->emitTransforms(args.fPB, gpArgs->fPositionVar, gp.inPosition()->fName,
args.fTransformsIn, |
527 args.fTransformsOut); | 496 args.fTransformsOut); |
528 | 497 |
529 GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 498 GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
530 | 499 |
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611 | 580 |
612 | 581 |
613 fsBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlpha.c_s
tr()); | 582 fsBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlpha.c_s
tr()); |
614 } | 583 } |
615 | 584 |
616 void GrGLCubicEffect::GenKey(const GrGeometryProcessor& gp, | 585 void GrGLCubicEffect::GenKey(const GrGeometryProcessor& gp, |
617 const GrBatchTracker& bt, | 586 const GrBatchTracker& bt, |
618 const GrGLSLCaps&, | 587 const GrGLSLCaps&, |
619 GrProcessorKeyBuilder* b) { | 588 GrProcessorKeyBuilder* b) { |
620 const GrCubicEffect& ce = gp.cast<GrCubicEffect>(); | 589 const GrCubicEffect& ce = gp.cast<GrCubicEffect>(); |
621 const CubicBatchTracker& local = bt.cast<CubicBatchTracker>(); | |
622 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 590 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
623 key |= kUniform_GrGPInput == local.fInputColorType ? 0x4 : 0x8; | 591 key |= ce.color() != GrColor_ILLEGAL ? 0x4 : 0x8; |
624 key |= ComputePosKey(ce.viewMatrix()) << 5; | 592 key |= ComputePosKey(ce.viewMatrix()) << 5; |
625 b->add32(key); | 593 b->add32(key); |
626 } | 594 } |
627 | 595 |
628 ////////////////////////////////////////////////////////////////////////////// | 596 ////////////////////////////////////////////////////////////////////////////// |
629 | 597 |
630 GrCubicEffect::~GrCubicEffect() {} | 598 GrCubicEffect::~GrCubicEffect() {} |
631 | 599 |
632 void GrCubicEffect::getGLProcessorKey(const GrBatchTracker& bt, | 600 void GrCubicEffect::getGLProcessorKey(const GrBatchTracker& bt, |
633 const GrGLSLCaps& caps, | 601 const GrGLSLCaps& caps, |
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644 GrPrimitiveEdgeType edgeType) | 612 GrPrimitiveEdgeType edgeType) |
645 : fColor(color) | 613 : fColor(color) |
646 , fViewMatrix(viewMatrix) | 614 , fViewMatrix(viewMatrix) |
647 , fEdgeType(edgeType) { | 615 , fEdgeType(edgeType) { |
648 this->initClassID<GrCubicEffect>(); | 616 this->initClassID<GrCubicEffect>(); |
649 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType)); | 617 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType)); |
650 fInCubicCoeffs = &this->addVertexAttrib(Attribute("inCubicCoeffs", | 618 fInCubicCoeffs = &this->addVertexAttrib(Attribute("inCubicCoeffs", |
651 kVec4f_GrVertexAttribTyp
e)); | 619 kVec4f_GrVertexAttribTyp
e)); |
652 } | 620 } |
653 | 621 |
654 void GrCubicEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& i
nit) const { | |
655 CubicBatchTracker* local = bt->cast<CubicBatchTracker>(); | |
656 local->fInputColorType = GetColorInputType(&local->fColor, this->color(), in
it, false); | |
657 local->fUsesLocalCoords = init.fUsesLocalCoords; | |
658 } | |
659 | |
660 ////////////////////////////////////////////////////////////////////////////// | 622 ////////////////////////////////////////////////////////////////////////////// |
661 | 623 |
662 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrCubicEffect); | 624 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrCubicEffect); |
663 | 625 |
664 GrGeometryProcessor* GrCubicEffect::TestCreate(SkRandom* random, | 626 GrGeometryProcessor* GrCubicEffect::TestCreate(SkRandom* random, |
665 GrContext*, | 627 GrContext*, |
666 const GrDrawTargetCaps& caps, | 628 const GrDrawTargetCaps& caps, |
667 GrTexture*[]) { | 629 GrTexture*[]) { |
668 GrGeometryProcessor* gp; | 630 GrGeometryProcessor* gp; |
669 do { | 631 do { |
670 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( | 632 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( |
671 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); | 633 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); |
672 gp = GrCubicEffect::Create(GrRandomColor(random), | 634 gp = GrCubicEffect::Create(GrRandomColor(random), |
673 GrTest::TestMatrix(random), edgeType, caps); | 635 GrTest::TestMatrix(random), edgeType, caps); |
674 } while (NULL == gp); | 636 } while (NULL == gp); |
675 return gp; | 637 return gp; |
676 } | 638 } |
677 | 639 |
OLD | NEW |