| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrBezierEffect.h" | 8 #include "GrBezierEffect.h" |
| 9 | 9 |
| 10 #include "gl/GrGLProcessor.h" | 10 #include "gl/GrGLProcessor.h" |
| 11 #include "gl/GrGLSL.h" | 11 #include "gl/GrGLSL.h" |
| 12 #include "gl/GrGLGeometryProcessor.h" | 12 #include "gl/GrGLGeometryProcessor.h" |
| 13 #include "gl/builders/GrGLProgramBuilder.h" | 13 #include "gl/builders/GrGLProgramBuilder.h" |
| 14 | 14 |
| 15 struct ConicBatchTracker { | |
| 16 GrGPInput fInputColorType; | |
| 17 GrColor fColor; | |
| 18 uint8_t fCoverageScale; | |
| 19 bool fUsesLocalCoords; | |
| 20 }; | |
| 21 | |
| 22 class GrGLConicEffect : public GrGLGeometryProcessor { | 15 class GrGLConicEffect : public GrGLGeometryProcessor { |
| 23 public: | 16 public: |
| 24 GrGLConicEffect(const GrGeometryProcessor&, | 17 GrGLConicEffect(const GrGeometryProcessor&, |
| 25 const GrBatchTracker&); | 18 const GrBatchTracker&); |
| 26 | 19 |
| 27 void onEmitCode(EmitArgs&, GrGPArgs*) override; | 20 void onEmitCode(EmitArgs&, GrGPArgs*) override; |
| 28 | 21 |
| 29 static inline void GenKey(const GrGeometryProcessor&, | 22 static inline void GenKey(const GrGeometryProcessor&, |
| 30 const GrBatchTracker&, | 23 const GrBatchTracker&, |
| 31 const GrGLSLCaps&, | 24 const GrGLSLCaps&, |
| 32 GrProcessorKeyBuilder*); | 25 GrProcessorKeyBuilder*); |
| 33 | 26 |
| 34 virtual void setData(const GrGLProgramDataManager& pdman, | 27 virtual void setData(const GrGLProgramDataManager& pdman, |
| 35 const GrPrimitiveProcessor& primProc, | 28 const GrPrimitiveProcessor& primProc, |
| 36 const GrBatchTracker& bt) override { | 29 const GrBatchTracker& bt) override { |
| 37 const GrConicEffect& ce = primProc.cast<GrConicEffect>(); | 30 const GrConicEffect& ce = primProc.cast<GrConicEffect>(); |
| 38 this->setUniformViewMatrix(pdman, ce.viewMatrix()); | 31 this->setUniformViewMatrix(pdman, ce.viewMatrix()); |
| 39 | 32 |
| 40 const ConicBatchTracker& local = bt.cast<ConicBatchTracker>(); | 33 if (ce.color() != fColor) { |
| 41 if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColo
r) { | |
| 42 GrGLfloat c[4]; | 34 GrGLfloat c[4]; |
| 43 GrColorToRGBAFloat(local.fColor, c); | 35 GrColorToRGBAFloat(ce.color(), c); |
| 44 pdman.set4fv(fColorUniform, 1, c); | 36 pdman.set4fv(fColorUniform, 1, c); |
| 45 fColor = local.fColor; | 37 fColor = ce.color(); |
| 46 } | 38 } |
| 47 if (0xff != local.fCoverageScale && fCoverageScale != local.fCoverageSca
le) { | 39 |
| 48 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(local.fCov
erageScale)); | 40 if (ce.coverageScale() != 0xff && ce.coverageScale() != fCoverageScale)
{ |
| 49 fCoverageScale = local.fCoverageScale; | 41 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(ce.coverag
eScale())); |
| 42 fCoverageScale = ce.coverageScale(); |
| 50 } | 43 } |
| 51 } | 44 } |
| 52 | 45 |
| 53 void setTransformData(const GrPrimitiveProcessor& primProc, | 46 void setTransformData(const GrPrimitiveProcessor& primProc, |
| 54 const GrGLProgramDataManager& pdman, | 47 const GrGLProgramDataManager& pdman, |
| 55 int index, | 48 int index, |
| 56 const SkTArray<const GrCoordTransform*, true>& transfo
rms) override { | 49 const SkTArray<const GrCoordTransform*, true>& transfo
rms) override { |
| 57 this->setTransformDataHelper<GrConicEffect>(primProc, pdman, index, tran
sforms); | 50 this->setTransformDataHelper<GrConicEffect>(primProc, pdman, index, tran
sforms); |
| 58 } | 51 } |
| 59 | 52 |
| (...skipping 11 matching lines...) Expand all Loading... |
| 71 const GrBatchTracker& bt) | 64 const GrBatchTracker& bt) |
| 72 : fColor(GrColor_ILLEGAL), fCoverageScale(0xff) { | 65 : fColor(GrColor_ILLEGAL), fCoverageScale(0xff) { |
| 73 const GrConicEffect& ce = processor.cast<GrConicEffect>(); | 66 const GrConicEffect& ce = processor.cast<GrConicEffect>(); |
| 74 fEdgeType = ce.getEdgeType(); | 67 fEdgeType = ce.getEdgeType(); |
| 75 } | 68 } |
| 76 | 69 |
| 77 void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { | 70 void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { |
| 78 GrGLGPBuilder* pb = args.fPB; | 71 GrGLGPBuilder* pb = args.fPB; |
| 79 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 72 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
| 80 const GrConicEffect& gp = args.fGP.cast<GrConicEffect>(); | 73 const GrConicEffect& gp = args.fGP.cast<GrConicEffect>(); |
| 81 const ConicBatchTracker& local = args.fBT.cast<ConicBatchTracker>(); | |
| 82 | 74 |
| 83 // emit attributes | 75 // emit attributes |
| 84 vsBuilder->emitAttributes(gp); | 76 vsBuilder->emitAttributes(gp); |
| 85 | 77 |
| 86 GrGLVertToFrag v(kVec4f_GrSLType); | 78 GrGLVertToFrag v(kVec4f_GrSLType); |
| 87 args.fPB->addVarying("ConicCoeffs", &v); | 79 args.fPB->addVarying("ConicCoeffs", &v); |
| 88 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName); | 80 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName); |
| 89 | 81 |
| 90 // Setup pass through color | 82 // Setup pass through color |
| 91 this->setupColorPassThrough(args.fPB, local.fInputColorType, args.fOutputCol
or, NULL, | 83 if (!gp.colorIgnored()) { |
| 92 &fColorUniform); | 84 this->setupUniformColor(args.fPB, args.fOutputColor, &fColorUniform); |
| 85 } |
| 93 | 86 |
| 94 // Setup position | 87 // Setup position |
| 95 this->setupPosition(pb, gpArgs, gp.inPosition()->fName, gp.viewMatrix()); | 88 this->setupPosition(pb, gpArgs, gp.inPosition()->fName, gp.viewMatrix()); |
| 96 | 89 |
| 97 // emit transforms with position | 90 // emit transforms with position |
| 98 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->fName, gp.lo
calMatrix(), | 91 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->fName, gp.lo
calMatrix(), |
| 99 args.fTransformsIn, args.fTransformsOut); | 92 args.fTransformsIn, args.fTransformsOut); |
| 100 | 93 |
| 101 GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 94 GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
| 102 fsBuilder->codeAppend("float edgeAlpha;"); | 95 fsBuilder->codeAppend("float edgeAlpha;"); |
| (...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 148 case kFillBW_GrProcessorEdgeType: { | 141 case kFillBW_GrProcessorEdgeType: { |
| 149 fsBuilder->codeAppendf("edgeAlpha = %s.x * %s.x - %s.y * %s.z;", v.f
sIn(), v.fsIn(), | 142 fsBuilder->codeAppendf("edgeAlpha = %s.x * %s.x - %s.y * %s.z;", v.f
sIn(), v.fsIn(), |
| 150 v.fsIn(), v.fsIn()); | 143 v.fsIn(), v.fsIn()); |
| 151 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); | 144 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); |
| 152 break; | 145 break; |
| 153 } | 146 } |
| 154 default: | 147 default: |
| 155 SkFAIL("Shouldn't get here"); | 148 SkFAIL("Shouldn't get here"); |
| 156 } | 149 } |
| 157 | 150 |
| 158 if (0xff != local.fCoverageScale) { | 151 // TODO should we really be doing this? |
| 152 if (gp.coverageScale() != 0xff) { |
| 159 const char* coverageScale; | 153 const char* coverageScale; |
| 160 fCoverageScaleUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Vis
ibility, | 154 fCoverageScaleUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Vis
ibility, |
| 161 kFloat_GrSLType, | 155 kFloat_GrSLType, |
| 162 kDefault_GrSLPrecision, | 156 kDefault_GrSLPrecision, |
| 163 "Coverage", | 157 "Coverage", |
| 164 &coverageScale); | 158 &coverageScale); |
| 165 fsBuilder->codeAppendf("%s = vec4(%s * edgeAlpha);", args.fOutputCoverag
e, coverageScale); | 159 fsBuilder->codeAppendf("%s = vec4(%s * edgeAlpha);", args.fOutputCoverag
e, coverageScale); |
| 166 } else { | 160 } else { |
| 167 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); | 161 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
| 168 } | 162 } |
| 169 } | 163 } |
| 170 | 164 |
| 171 void GrGLConicEffect::GenKey(const GrGeometryProcessor& gp, | 165 void GrGLConicEffect::GenKey(const GrGeometryProcessor& gp, |
| 172 const GrBatchTracker& bt, | 166 const GrBatchTracker& bt, |
| 173 const GrGLSLCaps&, | 167 const GrGLSLCaps&, |
| 174 GrProcessorKeyBuilder* b) { | 168 GrProcessorKeyBuilder* b) { |
| 175 const GrConicEffect& ce = gp.cast<GrConicEffect>(); | 169 const GrConicEffect& ce = gp.cast<GrConicEffect>(); |
| 176 const ConicBatchTracker& local = bt.cast<ConicBatchTracker>(); | |
| 177 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 170 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
| 178 key |= kUniform_GrGPInput == local.fInputColorType ? 0x4 : 0x0; | 171 key |= GrColor_ILLEGAL != ce.color() ? 0x4 : 0x0; |
| 179 key |= 0xff != local.fCoverageScale ? 0x8 : 0x0; | 172 key |= 0xff != ce.coverageScale() ? 0x8 : 0x0; |
| 180 key |= local.fUsesLocalCoords && ce.localMatrix().hasPerspective() ? 0x10 :
0x0; | 173 key |= ce.usesLocalCoords() && ce.localMatrix().hasPerspective() ? 0x10 : 0x
0; |
| 181 key |= ComputePosKey(ce.viewMatrix()) << 5; | 174 key |= ComputePosKey(ce.viewMatrix()) << 5; |
| 182 b->add32(key); | 175 b->add32(key); |
| 183 } | 176 } |
| 184 | 177 |
| 185 ////////////////////////////////////////////////////////////////////////////// | 178 ////////////////////////////////////////////////////////////////////////////// |
| 186 | 179 |
| 187 GrConicEffect::~GrConicEffect() {} | 180 GrConicEffect::~GrConicEffect() {} |
| 188 | 181 |
| 189 void GrConicEffect::getGLProcessorKey(const GrBatchTracker& bt, | 182 void GrConicEffect::getGLProcessorKey(const GrBatchTracker& bt, |
| 190 const GrGLSLCaps& caps, | 183 const GrGLSLCaps& caps, |
| 191 GrProcessorKeyBuilder* b) const { | 184 GrProcessorKeyBuilder* b) const { |
| 192 GrGLConicEffect::GenKey(*this, bt, caps, b); | 185 GrGLConicEffect::GenKey(*this, bt, caps, b); |
| 193 } | 186 } |
| 194 | 187 |
| 195 GrGLPrimitiveProcessor* GrConicEffect::createGLInstance(const GrBatchTracker& bt
, | 188 GrGLPrimitiveProcessor* GrConicEffect::createGLInstance(const GrBatchTracker& bt
, |
| 196 const GrGLSLCaps&) const
{ | 189 const GrGLSLCaps&) const
{ |
| 197 return SkNEW_ARGS(GrGLConicEffect, (*this, bt)); | 190 return SkNEW_ARGS(GrGLConicEffect, (*this, bt)); |
| 198 } | 191 } |
| 199 | 192 |
| 200 GrConicEffect::GrConicEffect(GrColor color, const SkMatrix& viewMatrix, uint8_t
coverage, | 193 GrConicEffect::GrConicEffect(GrColor color, const SkMatrix& viewMatrix, uint8_t
coverage, |
| 201 GrPrimitiveEdgeType edgeType, const SkMatrix& local
Matrix) | 194 GrPrimitiveEdgeType edgeType, const SkMatrix& local
Matrix, |
| 195 bool usesLocalCoords) |
| 202 : fColor(color) | 196 : fColor(color) |
| 203 , fViewMatrix(viewMatrix) | 197 , fViewMatrix(viewMatrix) |
| 204 , fLocalMatrix(viewMatrix) | 198 , fLocalMatrix(viewMatrix) |
| 199 , fUsesLocalCoords(usesLocalCoords) |
| 205 , fCoverageScale(coverage) | 200 , fCoverageScale(coverage) |
| 206 , fEdgeType(edgeType) { | 201 , fEdgeType(edgeType) { |
| 207 this->initClassID<GrConicEffect>(); | 202 this->initClassID<GrConicEffect>(); |
| 208 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType)); | 203 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType)); |
| 209 fInConicCoeffs = &this->addVertexAttrib(Attribute("inConicCoeffs", | 204 fInConicCoeffs = &this->addVertexAttrib(Attribute("inConicCoeffs", |
| 210 kVec4f_GrVertexAttribTyp
e)); | 205 kVec4f_GrVertexAttribType)
); |
| 211 } | |
| 212 | |
| 213 void GrConicEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& i
nit) const { | |
| 214 ConicBatchTracker* local = bt->cast<ConicBatchTracker>(); | |
| 215 local->fInputColorType = GetColorInputType(&local->fColor, this->color(), in
it, false); | |
| 216 local->fCoverageScale = fCoverageScale; | |
| 217 local->fUsesLocalCoords = init.fUsesLocalCoords; | |
| 218 } | 206 } |
| 219 | 207 |
| 220 ////////////////////////////////////////////////////////////////////////////// | 208 ////////////////////////////////////////////////////////////////////////////// |
| 221 | 209 |
| 222 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrConicEffect); | 210 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrConicEffect); |
| 223 | 211 |
| 224 GrGeometryProcessor* GrConicEffect::TestCreate(SkRandom* random, | 212 GrGeometryProcessor* GrConicEffect::TestCreate(SkRandom* random, |
| 225 GrContext*, | 213 GrContext*, |
| 226 const GrDrawTargetCaps& caps, | 214 const GrDrawTargetCaps& caps, |
| 227 GrTexture*[]) { | 215 GrTexture*[]) { |
| 228 GrGeometryProcessor* gp; | 216 GrGeometryProcessor* gp; |
| 229 do { | 217 do { |
| 230 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( | 218 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( |
| 231 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); | 219 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); |
| 232 gp = GrConicEffect::Create(GrRandomColor(random), GrTest::TestMatrix(ran
dom), | 220 gp = GrConicEffect::Create(GrRandomColor(random), GrTest::TestMatrix(ran
dom), |
| 233 edgeType, caps, | 221 edgeType, caps, |
| 234 GrTest::TestMatrix(random)); | 222 GrTest::TestMatrix(random), random->nextBool(
)); |
| 235 } while (NULL == gp); | 223 } while (NULL == gp); |
| 236 return gp; | 224 return gp; |
| 237 } | 225 } |
| 238 | 226 |
| 239 ////////////////////////////////////////////////////////////////////////////// | 227 ////////////////////////////////////////////////////////////////////////////// |
| 240 // Quad | 228 // Quad |
| 241 ////////////////////////////////////////////////////////////////////////////// | 229 ////////////////////////////////////////////////////////////////////////////// |
| 242 | 230 |
| 243 struct QuadBatchTracker { | |
| 244 GrGPInput fInputColorType; | |
| 245 GrColor fColor; | |
| 246 uint8_t fCoverageScale; | |
| 247 bool fUsesLocalCoords; | |
| 248 }; | |
| 249 | |
| 250 class GrGLQuadEffect : public GrGLGeometryProcessor { | 231 class GrGLQuadEffect : public GrGLGeometryProcessor { |
| 251 public: | 232 public: |
| 252 GrGLQuadEffect(const GrGeometryProcessor&, | 233 GrGLQuadEffect(const GrGeometryProcessor&, |
| 253 const GrBatchTracker&); | 234 const GrBatchTracker&); |
| 254 | 235 |
| 255 void onEmitCode(EmitArgs&, GrGPArgs*) override; | 236 void onEmitCode(EmitArgs&, GrGPArgs*) override; |
| 256 | 237 |
| 257 static inline void GenKey(const GrGeometryProcessor&, | 238 static inline void GenKey(const GrGeometryProcessor&, |
| 258 const GrBatchTracker&, | 239 const GrBatchTracker&, |
| 259 const GrGLSLCaps&, | 240 const GrGLSLCaps&, |
| 260 GrProcessorKeyBuilder*); | 241 GrProcessorKeyBuilder*); |
| 261 | 242 |
| 262 virtual void setData(const GrGLProgramDataManager& pdman, | 243 virtual void setData(const GrGLProgramDataManager& pdman, |
| 263 const GrPrimitiveProcessor& primProc, | 244 const GrPrimitiveProcessor& primProc, |
| 264 const GrBatchTracker& bt) override { | 245 const GrBatchTracker& bt) override { |
| 265 const GrQuadEffect& qe = primProc.cast<GrQuadEffect>(); | 246 const GrQuadEffect& qe = primProc.cast<GrQuadEffect>(); |
| 266 this->setUniformViewMatrix(pdman, qe.viewMatrix()); | 247 this->setUniformViewMatrix(pdman, qe.viewMatrix()); |
| 267 | 248 |
| 268 const QuadBatchTracker& local = bt.cast<QuadBatchTracker>(); | 249 if (qe.color() != fColor) { |
| 269 if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColo
r) { | |
| 270 GrGLfloat c[4]; | 250 GrGLfloat c[4]; |
| 271 GrColorToRGBAFloat(local.fColor, c); | 251 GrColorToRGBAFloat(qe.color(), c); |
| 272 pdman.set4fv(fColorUniform, 1, c); | 252 pdman.set4fv(fColorUniform, 1, c); |
| 273 fColor = local.fColor; | 253 fColor = qe.color(); |
| 274 } | 254 } |
| 275 if (0xff != local.fCoverageScale && local.fCoverageScale != fCoverageSca
le) { | 255 |
| 276 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(local.fCov
erageScale)); | 256 if (qe.coverageScale() != 0xff && qe.coverageScale() != fCoverageScale)
{ |
| 277 fCoverageScale = local.fCoverageScale; | 257 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(qe.coverag
eScale())); |
| 258 fCoverageScale = qe.coverageScale(); |
| 278 } | 259 } |
| 279 } | 260 } |
| 280 | 261 |
| 281 void setTransformData(const GrPrimitiveProcessor& primProc, | 262 void setTransformData(const GrPrimitiveProcessor& primProc, |
| 282 const GrGLProgramDataManager& pdman, | 263 const GrGLProgramDataManager& pdman, |
| 283 int index, | 264 int index, |
| 284 const SkTArray<const GrCoordTransform*, true>& transfo
rms) override { | 265 const SkTArray<const GrCoordTransform*, true>& transfo
rms) override { |
| 285 this->setTransformDataHelper<GrQuadEffect>(primProc, pdman, index, trans
forms); | 266 this->setTransformDataHelper<GrQuadEffect>(primProc, pdman, index, trans
forms); |
| 286 } | 267 } |
| 287 | 268 |
| (...skipping 11 matching lines...) Expand all Loading... |
| 299 const GrBatchTracker& bt) | 280 const GrBatchTracker& bt) |
| 300 : fColor(GrColor_ILLEGAL), fCoverageScale(0xff) { | 281 : fColor(GrColor_ILLEGAL), fCoverageScale(0xff) { |
| 301 const GrQuadEffect& ce = processor.cast<GrQuadEffect>(); | 282 const GrQuadEffect& ce = processor.cast<GrQuadEffect>(); |
| 302 fEdgeType = ce.getEdgeType(); | 283 fEdgeType = ce.getEdgeType(); |
| 303 } | 284 } |
| 304 | 285 |
| 305 void GrGLQuadEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { | 286 void GrGLQuadEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { |
| 306 GrGLGPBuilder* pb = args.fPB; | 287 GrGLGPBuilder* pb = args.fPB; |
| 307 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 288 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
| 308 const GrQuadEffect& gp = args.fGP.cast<GrQuadEffect>(); | 289 const GrQuadEffect& gp = args.fGP.cast<GrQuadEffect>(); |
| 309 const QuadBatchTracker& local = args.fBT.cast<QuadBatchTracker>(); | |
| 310 | 290 |
| 311 // emit attributes | 291 // emit attributes |
| 312 vsBuilder->emitAttributes(gp); | 292 vsBuilder->emitAttributes(gp); |
| 313 | 293 |
| 314 GrGLVertToFrag v(kVec4f_GrSLType); | 294 GrGLVertToFrag v(kVec4f_GrSLType); |
| 315 args.fPB->addVarying("HairQuadEdge", &v); | 295 args.fPB->addVarying("HairQuadEdge", &v); |
| 316 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge()->fName); | 296 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge()->fName); |
| 317 | 297 |
| 318 // Setup pass through color | 298 // Setup pass through color |
| 319 this->setupColorPassThrough(args.fPB, local.fInputColorType, args.fOutputCol
or, NULL, | 299 if (!gp.colorIgnored()) { |
| 320 &fColorUniform); | 300 this->setupUniformColor(args.fPB, args.fOutputColor, &fColorUniform); |
| 301 } |
| 321 | 302 |
| 322 // Setup position | 303 // Setup position |
| 323 this->setupPosition(pb, gpArgs, gp.inPosition()->fName, gp.viewMatrix()); | 304 this->setupPosition(pb, gpArgs, gp.inPosition()->fName, gp.viewMatrix()); |
| 324 | 305 |
| 325 // emit transforms with position | 306 // emit transforms with position |
| 326 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->fName, gp.lo
calMatrix(), | 307 this->emitTransforms(pb, gpArgs->fPositionVar, gp.inPosition()->fName, gp.lo
calMatrix(), |
| 327 args.fTransformsIn, args.fTransformsOut); | 308 args.fTransformsIn, args.fTransformsOut); |
| 328 | 309 |
| 329 GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 310 GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
| 330 fsBuilder->codeAppendf("float edgeAlpha;"); | 311 fsBuilder->codeAppendf("float edgeAlpha;"); |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 362 } | 343 } |
| 363 case kFillBW_GrProcessorEdgeType: { | 344 case kFillBW_GrProcessorEdgeType: { |
| 364 fsBuilder->codeAppendf("edgeAlpha = (%s.x * %s.x - %s.y);", v.fsIn()
, v.fsIn(), v.fsIn()); | 345 fsBuilder->codeAppendf("edgeAlpha = (%s.x * %s.x - %s.y);", v.fsIn()
, v.fsIn(), v.fsIn()); |
| 365 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); | 346 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); |
| 366 break; | 347 break; |
| 367 } | 348 } |
| 368 default: | 349 default: |
| 369 SkFAIL("Shouldn't get here"); | 350 SkFAIL("Shouldn't get here"); |
| 370 } | 351 } |
| 371 | 352 |
| 372 if (0xff != local.fCoverageScale) { | 353 if (0xff != gp.coverageScale()) { |
| 373 const char* coverageScale; | 354 const char* coverageScale; |
| 374 fCoverageScaleUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Vis
ibility, | 355 fCoverageScaleUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Vis
ibility, |
| 375 kFloat_GrSLType, | 356 kFloat_GrSLType, |
| 376 kDefault_GrSLPrecision, | 357 kDefault_GrSLPrecision, |
| 377 "Coverage", | 358 "Coverage", |
| 378 &coverageScale); | 359 &coverageScale); |
| 379 fsBuilder->codeAppendf("%s = vec4(%s * edgeAlpha);", args.fOutputCoverag
e, coverageScale); | 360 fsBuilder->codeAppendf("%s = vec4(%s * edgeAlpha);", args.fOutputCoverag
e, coverageScale); |
| 380 } else { | 361 } else { |
| 381 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); | 362 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
| 382 } | 363 } |
| 383 } | 364 } |
| 384 | 365 |
| 385 void GrGLQuadEffect::GenKey(const GrGeometryProcessor& gp, | 366 void GrGLQuadEffect::GenKey(const GrGeometryProcessor& gp, |
| 386 const GrBatchTracker& bt, | 367 const GrBatchTracker& bt, |
| 387 const GrGLSLCaps&, | 368 const GrGLSLCaps&, |
| 388 GrProcessorKeyBuilder* b) { | 369 GrProcessorKeyBuilder* b) { |
| 389 const GrQuadEffect& ce = gp.cast<GrQuadEffect>(); | 370 const GrQuadEffect& ce = gp.cast<GrQuadEffect>(); |
| 390 const QuadBatchTracker& local = bt.cast<QuadBatchTracker>(); | |
| 391 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 371 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
| 392 key |= kUniform_GrGPInput == local.fInputColorType ? 0x4 : 0x0; | 372 key |= ce.color() != GrColor_ILLEGAL ? 0x4 : 0x0; |
| 393 key |= 0xff != local.fCoverageScale ? 0x8 : 0x0; | 373 key |= ce.coverageScale() != 0xff ? 0x8 : 0x0; |
| 394 key |= local.fUsesLocalCoords && ce.localMatrix().hasPerspective() ? 0x10 :
0x0; | 374 key |= ce.usesLocalCoords() && ce.localMatrix().hasPerspective() ? 0x10 : 0x
0; |
| 395 key |= ComputePosKey(ce.viewMatrix()) << 5; | 375 key |= ComputePosKey(ce.viewMatrix()) << 5; |
| 396 b->add32(key); | 376 b->add32(key); |
| 397 } | 377 } |
| 398 | 378 |
| 399 ////////////////////////////////////////////////////////////////////////////// | 379 ////////////////////////////////////////////////////////////////////////////// |
| 400 | 380 |
| 401 GrQuadEffect::~GrQuadEffect() {} | 381 GrQuadEffect::~GrQuadEffect() {} |
| 402 | 382 |
| 403 void GrQuadEffect::getGLProcessorKey(const GrBatchTracker& bt, | 383 void GrQuadEffect::getGLProcessorKey(const GrBatchTracker& bt, |
| 404 const GrGLSLCaps& caps, | 384 const GrGLSLCaps& caps, |
| 405 GrProcessorKeyBuilder* b) const { | 385 GrProcessorKeyBuilder* b) const { |
| 406 GrGLQuadEffect::GenKey(*this, bt, caps, b); | 386 GrGLQuadEffect::GenKey(*this, bt, caps, b); |
| 407 } | 387 } |
| 408 | 388 |
| 409 GrGLPrimitiveProcessor* GrQuadEffect::createGLInstance(const GrBatchTracker& bt, | 389 GrGLPrimitiveProcessor* GrQuadEffect::createGLInstance(const GrBatchTracker& bt, |
| 410 const GrGLSLCaps&) const
{ | 390 const GrGLSLCaps&) const
{ |
| 411 return SkNEW_ARGS(GrGLQuadEffect, (*this, bt)); | 391 return SkNEW_ARGS(GrGLQuadEffect, (*this, bt)); |
| 412 } | 392 } |
| 413 | 393 |
| 414 GrQuadEffect::GrQuadEffect(GrColor color, const SkMatrix& viewMatrix, uint8_t co
verage, | 394 GrQuadEffect::GrQuadEffect(GrColor color, const SkMatrix& viewMatrix, uint8_t co
verage, |
| 415 GrPrimitiveEdgeType edgeType, const SkMatrix& localMa
trix) | 395 GrPrimitiveEdgeType edgeType, const SkMatrix& localMa
trix, |
| 396 bool usesLocalCoords) |
| 416 : fColor(color) | 397 : fColor(color) |
| 417 , fViewMatrix(viewMatrix) | 398 , fViewMatrix(viewMatrix) |
| 418 , fLocalMatrix(localMatrix) | 399 , fLocalMatrix(localMatrix) |
| 400 , fUsesLocalCoords(usesLocalCoords) |
| 419 , fCoverageScale(coverage) | 401 , fCoverageScale(coverage) |
| 420 , fEdgeType(edgeType) { | 402 , fEdgeType(edgeType) { |
| 421 this->initClassID<GrQuadEffect>(); | 403 this->initClassID<GrQuadEffect>(); |
| 422 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType)); | 404 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType)); |
| 423 fInHairQuadEdge = &this->addVertexAttrib(Attribute("inHairQuadEdge", | 405 fInHairQuadEdge = &this->addVertexAttrib(Attribute("inHairQuadEdge", |
| 424 kVec4f_GrVertexAttribTyp
e)); | 406 kVec4f_GrVertexAttribTyp
e)); |
| 425 } | 407 } |
| 426 | 408 |
| 427 void GrQuadEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& in
it) const { | |
| 428 QuadBatchTracker* local = bt->cast<QuadBatchTracker>(); | |
| 429 local->fInputColorType = GetColorInputType(&local->fColor, this->color(), in
it, false); | |
| 430 local->fCoverageScale = fCoverageScale; | |
| 431 local->fUsesLocalCoords = init.fUsesLocalCoords; | |
| 432 } | |
| 433 | |
| 434 ////////////////////////////////////////////////////////////////////////////// | 409 ////////////////////////////////////////////////////////////////////////////// |
| 435 | 410 |
| 436 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrQuadEffect); | 411 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrQuadEffect); |
| 437 | 412 |
| 438 GrGeometryProcessor* GrQuadEffect::TestCreate(SkRandom* random, | 413 GrGeometryProcessor* GrQuadEffect::TestCreate(SkRandom* random, |
| 439 GrContext*, | 414 GrContext*, |
| 440 const GrDrawTargetCaps& caps, | 415 const GrDrawTargetCaps& caps, |
| 441 GrTexture*[]) { | 416 GrTexture*[]) { |
| 442 GrGeometryProcessor* gp; | 417 GrGeometryProcessor* gp; |
| 443 do { | 418 do { |
| 444 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( | 419 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( |
| 445 random->nextULessThan(kGrProcessorEdgeTypeCnt)); | 420 random->nextULessThan(kGrProcessorEdgeTypeCnt)); |
| 446 gp = GrQuadEffect::Create(GrRandomColor(random), | 421 gp = GrQuadEffect::Create(GrRandomColor(random), |
| 447 GrTest::TestMatrix(random), | 422 GrTest::TestMatrix(random), |
| 448 edgeType, caps, | 423 edgeType, caps, |
| 449 GrTest::TestMatrix(random)); | 424 GrTest::TestMatrix(random), |
| 425 random->nextBool()); |
| 450 } while (NULL == gp); | 426 } while (NULL == gp); |
| 451 return gp; | 427 return gp; |
| 452 } | 428 } |
| 453 | 429 |
| 454 ////////////////////////////////////////////////////////////////////////////// | 430 ////////////////////////////////////////////////////////////////////////////// |
| 455 // Cubic | 431 // Cubic |
| 456 ////////////////////////////////////////////////////////////////////////////// | 432 ////////////////////////////////////////////////////////////////////////////// |
| 457 | 433 |
| 458 struct CubicBatchTracker { | |
| 459 GrGPInput fInputColorType; | |
| 460 GrColor fColor; | |
| 461 bool fUsesLocalCoords; | |
| 462 }; | |
| 463 | |
| 464 class GrGLCubicEffect : public GrGLGeometryProcessor { | 434 class GrGLCubicEffect : public GrGLGeometryProcessor { |
| 465 public: | 435 public: |
| 466 GrGLCubicEffect(const GrGeometryProcessor&, | 436 GrGLCubicEffect(const GrGeometryProcessor&, |
| 467 const GrBatchTracker&); | 437 const GrBatchTracker&); |
| 468 | 438 |
| 469 void onEmitCode(EmitArgs&, GrGPArgs*) override; | 439 void onEmitCode(EmitArgs&, GrGPArgs*) override; |
| 470 | 440 |
| 471 static inline void GenKey(const GrGeometryProcessor&, | 441 static inline void GenKey(const GrGeometryProcessor&, |
| 472 const GrBatchTracker&, | 442 const GrBatchTracker&, |
| 473 const GrGLSLCaps&, | 443 const GrGLSLCaps&, |
| 474 GrProcessorKeyBuilder*); | 444 GrProcessorKeyBuilder*); |
| 475 | 445 |
| 476 virtual void setData(const GrGLProgramDataManager& pdman, | 446 virtual void setData(const GrGLProgramDataManager& pdman, |
| 477 const GrPrimitiveProcessor& primProc, | 447 const GrPrimitiveProcessor& primProc, |
| 478 const GrBatchTracker& bt) override { | 448 const GrBatchTracker& bt) override { |
| 479 const GrCubicEffect& ce = primProc.cast<GrCubicEffect>(); | 449 const GrCubicEffect& ce = primProc.cast<GrCubicEffect>(); |
| 480 this->setUniformViewMatrix(pdman, ce.viewMatrix()); | 450 this->setUniformViewMatrix(pdman, ce.viewMatrix()); |
| 481 | 451 |
| 482 const CubicBatchTracker& local = bt.cast<CubicBatchTracker>(); | 452 if (ce.color() != fColor) { |
| 483 if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColo
r) { | |
| 484 GrGLfloat c[4]; | 453 GrGLfloat c[4]; |
| 485 GrColorToRGBAFloat(local.fColor, c); | 454 GrColorToRGBAFloat(ce.color(), c); |
| 486 pdman.set4fv(fColorUniform, 1, c); | 455 pdman.set4fv(fColorUniform, 1, c); |
| 487 fColor = local.fColor; | 456 fColor = ce.color(); |
| 488 } | 457 } |
| 489 } | 458 } |
| 490 | 459 |
| 491 private: | 460 private: |
| 492 GrColor fColor; | 461 GrColor fColor; |
| 493 GrPrimitiveEdgeType fEdgeType; | 462 GrPrimitiveEdgeType fEdgeType; |
| 494 UniformHandle fColorUniform; | 463 UniformHandle fColorUniform; |
| 495 | 464 |
| 496 typedef GrGLGeometryProcessor INHERITED; | 465 typedef GrGLGeometryProcessor INHERITED; |
| 497 }; | 466 }; |
| 498 | 467 |
| 499 GrGLCubicEffect::GrGLCubicEffect(const GrGeometryProcessor& processor, | 468 GrGLCubicEffect::GrGLCubicEffect(const GrGeometryProcessor& processor, |
| 500 const GrBatchTracker&) | 469 const GrBatchTracker&) |
| 501 : fColor(GrColor_ILLEGAL) { | 470 : fColor(GrColor_ILLEGAL) { |
| 502 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); | 471 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); |
| 503 fEdgeType = ce.getEdgeType(); | 472 fEdgeType = ce.getEdgeType(); |
| 504 } | 473 } |
| 505 | 474 |
| 506 void GrGLCubicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { | 475 void GrGLCubicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { |
| 507 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 476 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
| 508 const GrCubicEffect& gp = args.fGP.cast<GrCubicEffect>(); | 477 const GrCubicEffect& gp = args.fGP.cast<GrCubicEffect>(); |
| 509 const CubicBatchTracker& local = args.fBT.cast<CubicBatchTracker>(); | |
| 510 | 478 |
| 511 // emit attributes | 479 // emit attributes |
| 512 vsBuilder->emitAttributes(gp); | 480 vsBuilder->emitAttributes(gp); |
| 513 | 481 |
| 514 GrGLVertToFrag v(kVec4f_GrSLType); | 482 GrGLVertToFrag v(kVec4f_GrSLType); |
| 515 args.fPB->addVarying("CubicCoeffs", &v, kHigh_GrSLPrecision); | 483 args.fPB->addVarying("CubicCoeffs", &v, kHigh_GrSLPrecision); |
| 516 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inCubicCoeffs()->fName); | 484 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inCubicCoeffs()->fName); |
| 517 | 485 |
| 518 // Setup pass through color | 486 // Setup pass through color |
| 519 this->setupColorPassThrough(args.fPB, local.fInputColorType, args.fOutputCol
or, NULL, | 487 if (!gp.colorIgnored()) { |
| 520 &fColorUniform); | 488 this->setupUniformColor(args.fPB, args.fOutputColor, &fColorUniform); |
| 489 } |
| 521 | 490 |
| 522 // Setup position | 491 // Setup position |
| 523 this->setupPosition(args.fPB, gpArgs, gp.inPosition()->fName, gp.viewMatrix(
)); | 492 this->setupPosition(args.fPB, gpArgs, gp.inPosition()->fName, gp.viewMatrix(
)); |
| 524 | 493 |
| 525 // emit transforms with position | 494 // emit transforms with position |
| 526 this->emitTransforms(args.fPB, gpArgs->fPositionVar, gp.inPosition()->fName,
args.fTransformsIn, | 495 this->emitTransforms(args.fPB, gpArgs->fPositionVar, gp.inPosition()->fName,
args.fTransformsIn, |
| 527 args.fTransformsOut); | 496 args.fTransformsOut); |
| 528 | 497 |
| 529 GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 498 GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
| 530 | 499 |
| (...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 611 | 580 |
| 612 | 581 |
| 613 fsBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlpha.c_s
tr()); | 582 fsBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlpha.c_s
tr()); |
| 614 } | 583 } |
| 615 | 584 |
| 616 void GrGLCubicEffect::GenKey(const GrGeometryProcessor& gp, | 585 void GrGLCubicEffect::GenKey(const GrGeometryProcessor& gp, |
| 617 const GrBatchTracker& bt, | 586 const GrBatchTracker& bt, |
| 618 const GrGLSLCaps&, | 587 const GrGLSLCaps&, |
| 619 GrProcessorKeyBuilder* b) { | 588 GrProcessorKeyBuilder* b) { |
| 620 const GrCubicEffect& ce = gp.cast<GrCubicEffect>(); | 589 const GrCubicEffect& ce = gp.cast<GrCubicEffect>(); |
| 621 const CubicBatchTracker& local = bt.cast<CubicBatchTracker>(); | |
| 622 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 590 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
| 623 key |= kUniform_GrGPInput == local.fInputColorType ? 0x4 : 0x8; | 591 key |= ce.color() != GrColor_ILLEGAL ? 0x4 : 0x8; |
| 624 key |= ComputePosKey(ce.viewMatrix()) << 5; | 592 key |= ComputePosKey(ce.viewMatrix()) << 5; |
| 625 b->add32(key); | 593 b->add32(key); |
| 626 } | 594 } |
| 627 | 595 |
| 628 ////////////////////////////////////////////////////////////////////////////// | 596 ////////////////////////////////////////////////////////////////////////////// |
| 629 | 597 |
| 630 GrCubicEffect::~GrCubicEffect() {} | 598 GrCubicEffect::~GrCubicEffect() {} |
| 631 | 599 |
| 632 void GrCubicEffect::getGLProcessorKey(const GrBatchTracker& bt, | 600 void GrCubicEffect::getGLProcessorKey(const GrBatchTracker& bt, |
| 633 const GrGLSLCaps& caps, | 601 const GrGLSLCaps& caps, |
| (...skipping 10 matching lines...) Expand all Loading... |
| 644 GrPrimitiveEdgeType edgeType) | 612 GrPrimitiveEdgeType edgeType) |
| 645 : fColor(color) | 613 : fColor(color) |
| 646 , fViewMatrix(viewMatrix) | 614 , fViewMatrix(viewMatrix) |
| 647 , fEdgeType(edgeType) { | 615 , fEdgeType(edgeType) { |
| 648 this->initClassID<GrCubicEffect>(); | 616 this->initClassID<GrCubicEffect>(); |
| 649 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType)); | 617 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType)); |
| 650 fInCubicCoeffs = &this->addVertexAttrib(Attribute("inCubicCoeffs", | 618 fInCubicCoeffs = &this->addVertexAttrib(Attribute("inCubicCoeffs", |
| 651 kVec4f_GrVertexAttribTyp
e)); | 619 kVec4f_GrVertexAttribTyp
e)); |
| 652 } | 620 } |
| 653 | 621 |
| 654 void GrCubicEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& i
nit) const { | |
| 655 CubicBatchTracker* local = bt->cast<CubicBatchTracker>(); | |
| 656 local->fInputColorType = GetColorInputType(&local->fColor, this->color(), in
it, false); | |
| 657 local->fUsesLocalCoords = init.fUsesLocalCoords; | |
| 658 } | |
| 659 | |
| 660 ////////////////////////////////////////////////////////////////////////////// | 622 ////////////////////////////////////////////////////////////////////////////// |
| 661 | 623 |
| 662 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrCubicEffect); | 624 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrCubicEffect); |
| 663 | 625 |
| 664 GrGeometryProcessor* GrCubicEffect::TestCreate(SkRandom* random, | 626 GrGeometryProcessor* GrCubicEffect::TestCreate(SkRandom* random, |
| 665 GrContext*, | 627 GrContext*, |
| 666 const GrDrawTargetCaps& caps, | 628 const GrDrawTargetCaps& caps, |
| 667 GrTexture*[]) { | 629 GrTexture*[]) { |
| 668 GrGeometryProcessor* gp; | 630 GrGeometryProcessor* gp; |
| 669 do { | 631 do { |
| 670 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( | 632 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( |
| 671 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); | 633 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); |
| 672 gp = GrCubicEffect::Create(GrRandomColor(random), | 634 gp = GrCubicEffect::Create(GrRandomColor(random), |
| 673 GrTest::TestMatrix(random), edgeType, caps); | 635 GrTest::TestMatrix(random), edgeType, caps); |
| 674 } while (NULL == gp); | 636 } while (NULL == gp); |
| 675 return gp; | 637 return gp; |
| 676 } | 638 } |
| 677 | 639 |
| OLD | NEW |