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Side by Side Diff: src/gpu/GrDefaultPathRenderer.cpp

Issue 1139723004: Preliminary attempt to remove batch tracker (Closed) Base URL: https://skia.googlesource.com/skia.git@cleanup5
Patch Set: tweaks Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDefaultPathRenderer.h" 8 #include "GrDefaultPathRenderer.h"
9 9
10 #include "GrBatch.h" 10 #include "GrBatch.h"
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247 fBatch.fColorIgnored = init.fColorIgnored; 247 fBatch.fColorIgnored = init.fColorIgnored;
248 fBatch.fColor = fGeoData[0].fColor; 248 fBatch.fColor = fGeoData[0].fColor;
249 fBatch.fUsesLocalCoords = init.fUsesLocalCoords; 249 fBatch.fUsesLocalCoords = init.fUsesLocalCoords;
250 fBatch.fCoverageIgnored = init.fCoverageIgnored; 250 fBatch.fCoverageIgnored = init.fCoverageIgnored;
251 } 251 }
252 252
253 void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline ) override { 253 void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline ) override {
254 SkAutoTUnref<const GrGeometryProcessor> gp( 254 SkAutoTUnref<const GrGeometryProcessor> gp(
255 GrDefaultGeoProcFactory::Create(GrDefaultGeoProcFactory::kPositi on_GPType, 255 GrDefaultGeoProcFactory::Create(GrDefaultGeoProcFactory::kPositi on_GPType,
256 this->color(), 256 this->color(),
257 this->usesLocalCoords(),
258 this->coverageIgnored(),
257 this->viewMatrix(), 259 this->viewMatrix(),
258 SkMatrix::I(), 260 SkMatrix::I(),
259 this->coverage())); 261 this->coverage()));
260 262
261 size_t vertexStride = gp->getVertexStride(); 263 size_t vertexStride = gp->getVertexStride();
262 SkASSERT(vertexStride == sizeof(SkPoint)); 264 SkASSERT(vertexStride == sizeof(SkPoint));
263 265
264 batchTarget->initDraw(gp, pipeline); 266 batchTarget->initDraw(gp, pipeline);
265 267
266 // TODO this is hacky, but the only way we have to initialize the GP is to use the
267 // GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch
268 // everywhere we can remove this nastiness
269 GrPipelineInfo init;
270 init.fColorIgnored = fBatch.fColorIgnored;
271 init.fOverrideColor = GrColor_ILLEGAL;
272 init.fCoverageIgnored = fBatch.fCoverageIgnored;
273 init.fUsesLocalCoords = this->usesLocalCoords();
274 gp->initBatchTracker(batchTarget->currentBatchTracker(), init);
275
276 int instanceCount = fGeoData.count(); 268 int instanceCount = fGeoData.count();
277 269
278 // compute number of vertices 270 // compute number of vertices
279 int maxVertices = 0; 271 int maxVertices = 0;
280 272
281 // We will use index buffers if we have multiple paths or one path with multiple contours 273 // We will use index buffers if we have multiple paths or one path with multiple contours
282 bool isIndexed = instanceCount > 1; 274 bool isIndexed = instanceCount > 1;
283 for (int i = 0; i < instanceCount; i++) { 275 for (int i = 0; i < instanceCount; i++) {
284 Geometry& args = fGeoData[i]; 276 Geometry& args = fGeoData[i];
285 277
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511 503
512 } 504 }
513 return true; 505 return true;
514 } 506 }
515 507
516 GrColor color() const { return fBatch.fColor; } 508 GrColor color() const { return fBatch.fColor; }
517 uint8_t coverage() const { return fBatch.fCoverage; } 509 uint8_t coverage() const { return fBatch.fCoverage; }
518 bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } 510 bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
519 const SkMatrix& viewMatrix() const { return fBatch.fViewMatrix; } 511 const SkMatrix& viewMatrix() const { return fBatch.fViewMatrix; }
520 bool isHairline() const { return fBatch.fIsHairline; } 512 bool isHairline() const { return fBatch.fIsHairline; }
513 bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
521 514
522 struct BatchTracker { 515 struct BatchTracker {
523 GrColor fColor; 516 GrColor fColor;
524 uint8_t fCoverage; 517 uint8_t fCoverage;
525 SkMatrix fViewMatrix; 518 SkMatrix fViewMatrix;
526 bool fUsesLocalCoords; 519 bool fUsesLocalCoords;
527 bool fColorIgnored; 520 bool fColorIgnored;
528 bool fCoverageIgnored; 521 bool fCoverageIgnored;
529 bool fIsHairline; 522 bool fIsHairline;
530 }; 523 };
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766 geometry.fColor = color; 759 geometry.fColor = color;
767 geometry.fPath = path; 760 geometry.fPath = path;
768 geometry.fTolerance = srcSpaceTol; 761 geometry.fTolerance = srcSpaceTol;
769 762
770 viewMatrix.mapRect(&bounds); 763 viewMatrix.mapRect(&bounds);
771 uint8_t coverage = GrRandomCoverage(random); 764 uint8_t coverage = GrRandomCoverage(random);
772 return DefaultPathBatch::Create(geometry, coverage, viewMatrix, true, bounds ); 765 return DefaultPathBatch::Create(geometry, coverage, viewMatrix, true, bounds );
773 } 766 }
774 767
775 #endif 768 #endif
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