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Unified Diff: cc/scheduler/scheduler_state_machine.cc

Issue 1139613003: cc: Avoid deadlock with the UI thread and NPAPI in more cases (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 7 months ago
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Index: cc/scheduler/scheduler_state_machine.cc
diff --git a/cc/scheduler/scheduler_state_machine.cc b/cc/scheduler/scheduler_state_machine.cc
index 2fbeca2d8a992d87cd118a09a78eeb5db8b61d3b..810b83ec667db6515b063eb7cac521157cec6ffe 100644
--- a/cc/scheduler/scheduler_state_machine.cc
+++ b/cc/scheduler/scheduler_state_machine.cc
@@ -411,6 +411,9 @@ bool SchedulerStateMachine::ShouldSendBeginMainFrame() const {
return false;
// Only send BeginMainFrame when there isn't another commit pending already.
+ // Other parts of the state machine indirectly defer the BeginMainFrame
+ // by transitioning to WAITING commit states rather than going
+ // immediately to IDLE.
if (commit_state_ != COMMIT_STATE_IDLE)
return false;
@@ -439,14 +442,24 @@ bool SchedulerStateMachine::ShouldSendBeginMainFrame() const {
if (!HasInitializedOutputSurface())
return false;
- // SwapAck throttle the BeginMainFrames unless we just swapped.
- // TODO(brianderson): Remove this restriction to improve throughput.
- bool just_swapped_in_deadline =
- begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE &&
- did_perform_swap_in_last_draw_;
- if (pending_swaps_ >= max_pending_swaps_ && !just_swapped_in_deadline)
+ // We risk deadlock with NPAPI on Windows if we get *this* far ahead of
sunnyps 2015/05/14 00:02:01 How important is this given that NPAPI will be gon
brianderson 2015/05/14 01:12:03 Not super important, but NPAPI won't be completely
+ // ourselves. Don't do it.
+ if (pending_swaps_ >= max_pending_swaps_ && has_pending_tree_ &&
+ active_tree_needs_first_draw_)
return false;
+ if (!settings_.main_frame_while_swap_throttled_enabled) {
+ // SwapAck throttle the BeginMainFrames unless we just swapped to
+ // potentially improve impl-thread latency over main-thread throughput.
+ // TODO(brianderson): Remove this restriction to improve throughput or
+ // make it conditional on impl_latency_takes_priority_.
+ bool just_swapped_in_deadline =
+ begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE &&
+ did_perform_swap_in_last_draw_;
+ if (pending_swaps_ >= max_pending_swaps_ && !just_swapped_in_deadline)
+ return false;
+ }
+
if (skip_begin_main_frame_to_reduce_latency_)
return false;
@@ -463,9 +476,25 @@ bool SchedulerStateMachine::ShouldCommit() const {
return false;
}
- // Prioritize drawing the previous commit before finishing the next commit.
- if (active_tree_needs_first_draw_)
- return false;
+ if (settings_.impl_side_painting) {
+ // Prioritize drawing the previous commit before finishing the next commit,
+ // but only if the draw is imminent.
+ // Note: We must not block the commit indefinitely when swap throttled and
+ // active_tree_needs_first_draw_ is true, otherwise we could deadlock with
+ // NPAPI plugins on Windows. The commit could be blocking the Browser
+ // UI thread, which prevents it from sending us a swap ack.
+ bool active_tree_first_draw_is_imminent =
+ active_tree_needs_first_draw_ &&
+ begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_IDLE &&
+ pending_swaps_ < max_pending_swaps_;
+ if (active_tree_first_draw_is_imminent)
+ return false;
sunnyps 2015/05/14 00:02:01 This will break webview. There's no concept of an
brianderson 2015/05/14 01:12:03 I think active_tree_first_draw_is_imminent will al
+ } else {
sunnyps 2015/05/14 00:02:01 nit: else if (...) {
brianderson 2015/05/14 01:12:02 Done.
+ // If we only have an active tree, it is incorrect to replace it
+ // before we've drawn it.
+ if (active_tree_needs_first_draw_)
+ return false;
+ }
return true;
}

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