Index: cc/tiles/picture_layer_tiling.cc |
diff --git a/cc/tiles/picture_layer_tiling.cc b/cc/tiles/picture_layer_tiling.cc |
index 03bf211659a017c08cf3c8193b007b8992f6f8fd..df6085d309f87c488583a0faa7510c0678f108ff 100644 |
--- a/cc/tiles/picture_layer_tiling.cc |
+++ b/cc/tiles/picture_layer_tiling.cc |
@@ -9,6 +9,8 @@ |
#include <limits> |
#include <set> |
+#include "base/containers/hash_tables.h" |
+#include "base/containers/small_map.h" |
#include "base/logging.h" |
#include "base/trace_event/trace_event.h" |
#include "base/trace_event/trace_event_argument.h" |
@@ -265,39 +267,53 @@ void PictureLayerTiling::RemoveTilesInRegion(const Region& layer_invalidation, |
// twin, so it's slated for removal in the future. |
if (live_tiles_rect_.IsEmpty()) |
return; |
- std::vector<TileMapKey> new_tile_keys; |
+ // Pick 16 for the size of the SmallMap before it promotes to a hash_map. |
+ // 4x4 tiles should cover most small invalidations, and walking a vector of |
+ // 16 is fast enough. If an invalidation is huge we will fall back to a |
+ // hash_map instead of a vector in the SmallMap. |
+ base::SmallMap<base::hash_map<TileMapKey, gfx::Rect>, 16> remove_tiles; |
gfx::Rect expanded_live_tiles_rect = |
tiling_data_.ExpandRectIgnoringBordersToTileBounds(live_tiles_rect_); |
for (Region::Iterator iter(layer_invalidation); iter.has_rect(); |
iter.next()) { |
gfx::Rect layer_rect = iter.rect(); |
- gfx::Rect content_rect = |
+ // The pixels which are invalid in content space. |
+ gfx::Rect invalid_content_rect = |
gfx::ScaleToEnclosingRect(layer_rect, contents_scale_); |
// Consider tiles inside the live tiles rect even if only their border |
// pixels intersect the invalidation. But don't consider tiles outside |
// the live tiles rect with the same conditions, as they won't exist. |
+ gfx::Rect coverage_content_rect = invalid_content_rect; |
int border_pixels = tiling_data_.border_texels(); |
- content_rect.Inset(-border_pixels, -border_pixels); |
+ coverage_content_rect.Inset(-border_pixels, -border_pixels); |
// Avoid needless work by not bothering to invalidate where there aren't |
// tiles. |
- content_rect.Intersect(expanded_live_tiles_rect); |
- if (content_rect.IsEmpty()) |
+ coverage_content_rect.Intersect(expanded_live_tiles_rect); |
+ if (coverage_content_rect.IsEmpty()) |
continue; |
// Since the content_rect includes border pixels already, don't include |
// borders when iterating to avoid double counting them. |
bool include_borders = false; |
- for ( |
- TilingData::Iterator iter(&tiling_data_, content_rect, include_borders); |
- iter; ++iter) { |
- if (RemoveTileAt(iter.index_x(), iter.index_y())) { |
- if (recreate_tiles) |
- new_tile_keys.push_back(TileMapKey(iter.index())); |
- } |
+ for (TilingData::Iterator iter(&tiling_data_, coverage_content_rect, |
+ include_borders); |
+ iter; ++iter) { |
+ // This also adds the TileMapKey to the map. |
+ remove_tiles[TileMapKey(iter.index())].Union(invalid_content_rect); |
} |
} |
- for (const auto& key : new_tile_keys) |
- CreateTile(key.index_x, key.index_y); |
+ for (const auto& pair : remove_tiles) { |
+ const TileMapKey& key = pair.first; |
+ const gfx::Rect& invalid_content_rect = pair.second; |
+ // TODO(danakj): This old_tile will not exist if we are committing to a |
+ // pending tree since there is no tile there to remove, which prevents |
+ // tiles from knowing the invalidation rect and content id. crbug.com/490847 |
+ ScopedTilePtr old_tile = TakeTileAt(key.index_x, key.index_y); |
+ if (recreate_tiles && old_tile) { |
+ if (Tile* tile = CreateTile(key.index_x, key.index_y)) |
+ tile->SetInvalidated(invalid_content_rect, old_tile->id()); |
+ } |
+ } |
} |
bool PictureLayerTiling::ShouldCreateTileAt(int i, int j) const { |
@@ -495,6 +511,13 @@ gfx::RectF PictureLayerTiling::CoverageIterator::texture_rect() const { |
return texture_rect; |
} |
+ScopedTilePtr PictureLayerTiling::TakeTileAt(int i, int j) { |
+ TileMap::iterator found = tiles_.find(TileMapKey(i, j)); |
+ if (found == tiles_.end()) |
+ return nullptr; |
+ return tiles_.take_and_erase(found); |
+} |
+ |
bool PictureLayerTiling::RemoveTileAt(int i, int j) { |
TileMap::iterator found = tiles_.find(TileMapKey(i, j)); |
if (found == tiles_.end()) |