Chromium Code Reviews| Index: cc/resources/raster_source_helper.cc |
| diff --git a/cc/resources/raster_source_helper.cc b/cc/resources/raster_source_helper.cc |
| index 34436e4a3f04c4d33cdc0afc28885581c4472a3b..0efc394f7d230a4abae154be0fcaba9bac49789f 100644 |
| --- a/cc/resources/raster_source_helper.cc |
| +++ b/cc/resources/raster_source_helper.cc |
| @@ -14,16 +14,28 @@ namespace cc { |
| void RasterSourceHelper::PrepareForPlaybackToCanvas( |
| SkCanvas* canvas, |
| - const gfx::Rect& canvas_rect, |
| + const gfx::Rect& canvas_bitmap_rect, |
| + const gfx::Rect& canvas_playback_rect, |
| const gfx::Rect& source_rect, |
| float contents_scale, |
| SkColor background_color, |
| bool clear_canvas_with_debug_color, |
| bool requires_clear) { |
| - canvas->discard(); |
| + bool partial_update = canvas_bitmap_rect != canvas_playback_rect; |
| + |
| + if (!partial_update) |
| + canvas->discard(); |
| if (clear_canvas_with_debug_color) { |
| // Any non-painted areas in the content bounds will be left in this color. |
| - canvas->clear(DebugColors::NonPaintedFillColor()); |
| + if (!partial_update) { |
| + canvas->clear(DebugColors::NonPaintedFillColor()); |
| + } else { |
| + canvas->save(); |
| + canvas->clipRect(gfx::RectToSkRect( |
| + canvas_playback_rect - canvas_bitmap_rect.OffsetFromOrigin())); |
|
vmpstr
2015/05/15 20:54:22
Can you leave a comment at the top of this functio
danakj
2015/05/15 21:52:15
OK sure. They're in the same space.
The thing is
|
| + canvas->drawColor(DebugColors::NonPaintedFillColor()); |
| + canvas->restore(); |
| + } |
| } |
| // If this raster source has opaque contents, it is guaranteeing that it will |
| @@ -33,7 +45,15 @@ void RasterSourceHelper::PrepareForPlaybackToCanvas( |
| TRACE_EVENT_INSTANT0("cc", "SkCanvas::clear", TRACE_EVENT_SCOPE_THREAD); |
| // Clearing is about ~4x faster than drawing a rect even if the content |
| // isn't covering a majority of the canvas. |
| - canvas->clear(SK_ColorTRANSPARENT); |
| + if (!partial_update) { |
| + canvas->clear(SK_ColorTRANSPARENT); |
| + } else { |
| + canvas->save(); |
| + canvas->clipRect(gfx::RectToSkRect( |
| + canvas_playback_rect - canvas_bitmap_rect.OffsetFromOrigin())); |
| + canvas->drawColor(SK_ColorTRANSPARENT); |
| + canvas->restore(); |
| + } |
| } else { |
| // Even if completely covered, for rasterizations that touch the edge of the |
| // layer, we also need to raster the background color underneath the last |
| @@ -47,14 +67,14 @@ void RasterSourceHelper::PrepareForPlaybackToCanvas( |
| // covered by content. |
| gfx::Rect deflated_content_rect = content_rect; |
| deflated_content_rect.Inset(0, 0, 1, 1); |
| - if (!deflated_content_rect.Contains(canvas_rect)) { |
| + if (!deflated_content_rect.Contains(canvas_playback_rect)) { |
| if (clear_canvas_with_debug_color) { |
| // Any non-painted areas outside of the content bounds are left in |
| // this color. If this is seen then it means that cc neglected to |
| // rerasterize a tile that used to intersect with the content rect |
| // after the content bounds grew. |
| canvas->save(); |
| - canvas->translate(-canvas_rect.x(), -canvas_rect.y()); |
| + canvas->translate(-canvas_bitmap_rect.x(), -canvas_bitmap_rect.y()); |
| canvas->clipRect(gfx::RectToSkRect(content_rect), |
| SkRegion::kDifference_Op); |
| canvas->drawColor(DebugColors::MissingResizeInvalidations(), |
| @@ -65,7 +85,7 @@ void RasterSourceHelper::PrepareForPlaybackToCanvas( |
| // Drawing at most 2 x 2 x (canvas width + canvas height) texels is 2-3X |
| // faster than clearing, so special case this. |
| canvas->save(); |
| - canvas->translate(-canvas_rect.x(), -canvas_rect.y()); |
| + canvas->translate(-canvas_bitmap_rect.x(), -canvas_bitmap_rect.y()); |
| gfx::Rect inflated_content_rect = content_rect; |
| inflated_content_rect.Inset(0, 0, -1, -1); |
| canvas->clipRect(gfx::RectToSkRect(inflated_content_rect), |