Index: cc/resources/one_copy_tile_task_worker_pool.cc |
diff --git a/cc/resources/one_copy_tile_task_worker_pool.cc b/cc/resources/one_copy_tile_task_worker_pool.cc |
index 23f372c15e2b13add87aacaa046b6a62528ac335..379e2dd5e5fc9b59ed7bbbc2ede738a520e4913d 100644 |
--- a/cc/resources/one_copy_tile_task_worker_pool.cc |
+++ b/cc/resources/one_copy_tile_task_worker_pool.cc |
@@ -26,31 +26,55 @@ class RasterBufferImpl : public RasterBuffer { |
ResourceProvider* resource_provider, |
ResourcePool* resource_pool, |
ResourceFormat resource_format, |
- const Resource* resource) |
+ const TileTaskData& data) |
: worker_pool_(worker_pool), |
resource_provider_(resource_provider), |
resource_pool_(resource_pool), |
- resource_(resource), |
- raster_resource_( |
- resource_pool->AcquireResource(resource->size(), resource_format)), |
- lock_(new ResourceProvider::ScopedWriteLockGpuMemoryBuffer( |
- resource_provider_, |
- raster_resource_->id())), |
- sequence_(0) {} |
+ tile_task_data_(data), |
+ reusing_raster_resource_(true), |
+ sequence_(0) { |
+ raster_resource_ = resource_pool->TryAcquireOldResource( |
+ data.resource->size(), resource_format, data.previous_tile_id); |
+ if (!raster_resource_) { |
+ raster_resource_ = resource_pool->AcquireResource(data.resource->size(), |
+ resource_format); |
+ reusing_raster_resource_ = false; |
+ |
+ previous_frame_raster_resource_ = |
+ // XXX Readable. |
+ resource_pool->TryAcquireOldBusyResource( |
+ data.resource->size(), resource_format, data.previous_tile_id); |
+ } |
+ |
+ lock_.reset(new ResourceProvider::ScopedWriteLockGpuMemoryBuffer( |
+ resource_provider_, raster_resource_->id())); |
+ if (previous_frame_raster_resource_) { |
+ previous_frame_lock_.reset( |
reveman
2015/05/14 23:52:20
We need to somehow explicitly allocated a GpuMemor
danakj
2015/05/15 00:09:58
What's the plan to extend it to the renderer then?
reveman
2015/05/15 00:33:20
I'd like to have more data on performance and usag
|
+ new ResourceProvider::ScopedReadLockGpuMemoryBuffer( |
+ resource_provider_, previous_frame_raster_resource_->id())); |
+ } |
+ } |
~RasterBufferImpl() override { |
- // Release write lock in case a copy was never scheduled. |
+ // Release write/read lock in case a copy was never scheduled. |
lock_.reset(); |
+ previous_frame_lock_.reset(); |
// Make sure any scheduled copy operations are issued before we release the |
// raster resource. |
if (sequence_) |
worker_pool_->AdvanceLastIssuedCopyTo(sequence_); |
- // Return raster resource to pool so it can be used by another RasterBuffer |
+ // Return resources to pool so they can be used by another RasterBuffer |
// instance. |
- if (raster_resource_) |
- resource_pool_->ReleaseResource(raster_resource_.Pass()); |
+ if (raster_resource_) { |
+ resource_pool_->ReleaseResource(raster_resource_.Pass(), |
+ tile_task_data_.new_tile_id); |
+ } |
+ if (previous_frame_raster_resource_) { |
+ resource_pool_->ReleaseResource(raster_resource_.Pass(), |
+ tile_task_data_.previous_tile_id); |
+ } |
} |
// Overridden from RasterBuffer: |
@@ -58,17 +82,22 @@ class RasterBufferImpl : public RasterBuffer { |
const gfx::Rect& rect, |
float scale) override { |
sequence_ = worker_pool_->PlaybackAndScheduleCopyOnWorkerThread( |
- lock_.Pass(), raster_resource_.Pass(), resource_, raster_source, rect, |
- scale); |
+ reusing_raster_resource_, lock_.Pass(), raster_resource_.Pass(), |
+ previous_frame_lock_.Pass(), previous_frame_raster_resource_.Pass(), |
+ tile_task_data_, raster_source, rect, scale); |
} |
private: |
OneCopyTileTaskWorkerPool* worker_pool_; |
ResourceProvider* resource_provider_; |
ResourcePool* resource_pool_; |
- const Resource* resource_; |
+ TileTaskData tile_task_data_; |
+ bool reusing_raster_resource_; |
scoped_ptr<ScopedResource> raster_resource_; |
+ scoped_ptr<ScopedResource> previous_frame_raster_resource_; |
reveman
2015/05/14 23:52:20
nit: previous_raster_resource_ instead as I think
danakj
2015/05/15 00:09:58
Done.
|
scoped_ptr<ResourceProvider::ScopedWriteLockGpuMemoryBuffer> lock_; |
+ scoped_ptr<ResourceProvider::ScopedReadLockGpuMemoryBuffer> |
+ previous_frame_lock_; |
reveman
2015/05/14 23:52:20
nit: previous_lock_
danakj
2015/05/15 00:09:58
Done.
|
CopySequenceNumber sequence_; |
DISALLOW_COPY_AND_ASSIGN(RasterBufferImpl); |
@@ -92,8 +121,15 @@ const int kFailedAttemptsBeforeWaitIfNeeded = 256; |
OneCopyTileTaskWorkerPool::CopyOperation::CopyOperation( |
scoped_ptr<ResourceProvider::ScopedWriteLockGpuMemoryBuffer> write_lock, |
scoped_ptr<ScopedResource> src, |
- const Resource* dst) |
- : write_lock(write_lock.Pass()), src(src.Pass()), dst(dst) { |
+ scoped_ptr<ResourceProvider::ScopedReadLockGpuMemoryBuffer> |
+ previous_frame_read_lock, |
+ scoped_ptr<ScopedResource> previous_frame_src, |
+ const TileTaskData& data) |
+ : write_lock(write_lock.Pass()), |
+ src(src.Pass()), |
+ previous_frame_read_lock(previous_frame_read_lock.Pass()), |
+ previous_frame_src(previous_frame_src.Pass()), |
+ tile_task_data(data) { |
} |
OneCopyTileTaskWorkerPool::CopyOperation::~CopyOperation() { |
@@ -262,12 +298,11 @@ ResourceFormat OneCopyTileTaskWorkerPool::GetResourceFormat() { |
} |
scoped_ptr<RasterBuffer> OneCopyTileTaskWorkerPool::AcquireBufferForRaster( |
- const Resource* resource) { |
- DCHECK_EQ(resource->format(), resource_provider_->best_texture_format()); |
+ const TileTaskData& data) { |
+ DCHECK_EQ(data.resource->format(), resource_provider_->best_texture_format()); |
return make_scoped_ptr<RasterBuffer>( |
new RasterBufferImpl(this, resource_provider_, resource_pool_, |
- resource_provider_->best_texture_format(), |
- resource)); |
+ resource_provider_->best_texture_format(), data)); |
} |
void OneCopyTileTaskWorkerPool::ReleaseBufferForRaster( |
@@ -277,12 +312,17 @@ void OneCopyTileTaskWorkerPool::ReleaseBufferForRaster( |
CopySequenceNumber |
OneCopyTileTaskWorkerPool::PlaybackAndScheduleCopyOnWorkerThread( |
+ bool reusing_raster_resource, |
scoped_ptr<ResourceProvider::ScopedWriteLockGpuMemoryBuffer> write_lock, |
scoped_ptr<ScopedResource> src, |
- const Resource* dst, |
+ scoped_ptr<ResourceProvider::ScopedReadLockGpuMemoryBuffer> |
+ previous_frame_read_lock, |
+ scoped_ptr<ScopedResource> previous_frame_src, |
+ const TileTaskData& tile_task_data, |
const RasterSource* raster_source, |
const gfx::Rect& rect, |
float scale) { |
+ DCHECK_IMPLIES(reusing_raster_resource, !previous_frame_read_lock); |
base::AutoLock lock(lock_); |
int failed_attempts = 0; |
@@ -326,14 +366,45 @@ OneCopyTileTaskWorkerPool::PlaybackAndScheduleCopyOnWorkerThread( |
DCHECK(rv); |
int stride; |
gpu_memory_buffer->GetStride(&stride); |
+ |
+ // If the |src| is already from the previous frame then there's nothing |
+ // we need to copy. But otherwise we try copy from the previous_frame_src |
+ // to |src| to reuse raster work if possible. |
+ bool do_partial_update = reusing_raster_resource; |
+ if (previous_frame_src) { |
+ gfx::GpuMemoryBuffer* previous_gpu_memory_buffer = |
+ previous_frame_read_lock->GetGpuMemoryBuffer(); |
+ if (previous_gpu_memory_buffer) { |
+ void* previous_data = NULL; |
+ bool prv = previous_gpu_memory_buffer->Map(&previous_data); |
+ DCHECK(prv); |
+ int previous_stride; |
+ previous_gpu_memory_buffer->GetStride(&previous_stride); |
+ |
+ if (previous_stride == stride) { |
reveman
2015/05/14 23:52:20
what if this is false?
danakj
2015/05/14 23:56:34
We just don't use the old resource, and we re-rast
|
+ size_t bytes = static_cast<size_t>(stride) * src->size().height(); |
reveman
2015/05/14 23:52:20
Two problems here:
1. gfx::GpuMemoryBuffer::GetSt
danakj
2015/05/14 23:56:34
What does a negative stride mean? https://code.goo
reveman
2015/05/15 00:15:48
No special meaning. If stride=-10 then start of ro
danakj
2015/05/15 00:40:09
Ah okay, thanks. Fixed it.
|
+ memcpy(data, previous_data, bytes); |
+ do_partial_update = true; |
+ } |
+ previous_gpu_memory_buffer->Unmap(); |
+ } |
+ } |
+ |
+ gfx::Rect playback_rect = rect; |
+ if (do_partial_update) |
+ playback_rect.Intersect(tile_task_data.raster_dirty_rect); |
+ DCHECK(!playback_rect.IsEmpty()) |
+ << "Why are we rastering a tile that's not dirty?"; |
TileTaskWorkerPool::PlaybackToMemory(data, src->format(), src->size(), |
- stride, raster_source, rect, scale); |
+ stride, raster_source, rect, |
+ playback_rect, scale); |
gpu_memory_buffer->Unmap(); |
} |
} |
- pending_copy_operations_.push_back( |
- make_scoped_ptr(new CopyOperation(write_lock.Pass(), src.Pass(), dst))); |
+ pending_copy_operations_.push_back(make_scoped_ptr(new CopyOperation( |
+ write_lock.Pass(), src.Pass(), previous_frame_read_lock.Pass(), |
+ previous_frame_src.Pass(), tile_task_data))); |
// Acquire a sequence number for this copy operation. |
CopySequenceNumber sequence = next_copy_operation_sequence_++; |
@@ -415,12 +486,19 @@ void OneCopyTileTaskWorkerPool::IssueCopyOperations(int64 count) { |
copy_operation->write_lock.reset(); |
// Copy contents of source resource to destination resource. |
- resource_provider_->CopyResource(copy_operation->src->id(), |
- copy_operation->dst->id()); |
+ resource_provider_->CopyResource( |
+ copy_operation->src->id(), |
+ copy_operation->tile_task_data.resource->id()); |
// Return source resource to pool where it can be reused once copy |
// operation has completed and resource is no longer busy. |
- resource_pool_->ReleaseResource(copy_operation->src.Pass()); |
+ resource_pool_->ReleaseResource(copy_operation->src.Pass(), |
+ copy_operation->tile_task_data.new_tile_id); |
+ if (copy_operation->previous_frame_src) { |
+ resource_pool_->ReleaseResource( |
+ copy_operation->previous_frame_src.Pass(), |
+ copy_operation->tile_task_data.previous_tile_id); |
+ } |
} |
} |