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Issue 1139063002: cc: Partial tile update for one-copy raster. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: monocle: slightlylessstruct Created 5 years, 7 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/tiles/picture_layer_tiling.h" 5 #include "cc/tiles/picture_layer_tiling.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <cmath> 8 #include <cmath>
9 #include <limits> 9 #include <limits>
10 #include <set> 10 #include <set>
11 11
12 #include "base/containers/hash_tables.h"
13 #include "base/containers/small_map.h"
12 #include "base/logging.h" 14 #include "base/logging.h"
13 #include "base/trace_event/trace_event.h" 15 #include "base/trace_event/trace_event.h"
14 #include "base/trace_event/trace_event_argument.h" 16 #include "base/trace_event/trace_event_argument.h"
15 #include "cc/base/math_util.h" 17 #include "cc/base/math_util.h"
16 #include "cc/playback/raster_source.h" 18 #include "cc/playback/raster_source.h"
17 #include "cc/tiles/prioritized_tile.h" 19 #include "cc/tiles/prioritized_tile.h"
18 #include "cc/tiles/tile.h" 20 #include "cc/tiles/tile.h"
19 #include "cc/tiles/tile_priority.h" 21 #include "cc/tiles/tile_priority.h"
20 #include "ui/gfx/geometry/point_conversions.h" 22 #include "ui/gfx/geometry/point_conversions.h"
21 #include "ui/gfx/geometry/rect_conversions.h" 23 #include "ui/gfx/geometry/rect_conversions.h"
(...skipping 201 matching lines...) Expand 10 before | Expand all | Expand 10 after
223 tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.right() - 1); 225 tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.right() - 1);
224 after_bottom = 226 after_bottom =
225 tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.bottom() - 1); 227 tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.bottom() - 1);
226 } 228 }
227 229
228 // There is no recycled twin since this is run on the pending tiling 230 // There is no recycled twin since this is run on the pending tiling
229 // during commit, and on the active tree during activate. 231 // during commit, and on the active tree during activate.
230 // Drop tiles outside the new layer bounds if the layer shrank. 232 // Drop tiles outside the new layer bounds if the layer shrank.
231 for (int i = after_right + 1; i <= before_right; ++i) { 233 for (int i = after_right + 1; i <= before_right; ++i) {
232 for (int j = before_top; j <= before_bottom; ++j) 234 for (int j = before_top; j <= before_bottom; ++j)
233 RemoveTileAt(i, j); 235 RemoveTileAt(i, j, nullptr);
234 } 236 }
235 for (int i = before_left; i <= after_right; ++i) { 237 for (int i = before_left; i <= after_right; ++i) {
236 for (int j = after_bottom + 1; j <= before_bottom; ++j) 238 for (int j = after_bottom + 1; j <= before_bottom; ++j)
237 RemoveTileAt(i, j); 239 RemoveTileAt(i, j, nullptr);
238 } 240 }
239 241
240 if (after_right > before_right) { 242 if (after_right > before_right) {
241 DCHECK_EQ(after_right, before_right + 1); 243 DCHECK_EQ(after_right, before_right + 1);
242 for (int j = before_top; j <= after_bottom; ++j) { 244 for (int j = before_top; j <= after_bottom; ++j) {
243 if (ShouldCreateTileAt(after_right, j)) 245 if (ShouldCreateTileAt(after_right, j))
244 CreateTile(after_right, j); 246 CreateTile(after_right, j);
245 } 247 }
246 } 248 }
247 if (after_bottom > before_bottom) { 249 if (after_bottom > before_bottom) {
(...skipping 10 matching lines...) Expand all
258 !client_->GetPendingOrActiveTwinTiling(this)); 260 !client_->GetPendingOrActiveTwinTiling(this));
259 RemoveTilesInRegion(layer_invalidation, true /* recreate tiles */); 261 RemoveTilesInRegion(layer_invalidation, true /* recreate tiles */);
260 } 262 }
261 263
262 void PictureLayerTiling::RemoveTilesInRegion(const Region& layer_invalidation, 264 void PictureLayerTiling::RemoveTilesInRegion(const Region& layer_invalidation,
263 bool recreate_tiles) { 265 bool recreate_tiles) {
264 // We only invalidate the active tiling when it's orphaned: it has no pending 266 // We only invalidate the active tiling when it's orphaned: it has no pending
265 // twin, so it's slated for removal in the future. 267 // twin, so it's slated for removal in the future.
266 if (live_tiles_rect_.IsEmpty()) 268 if (live_tiles_rect_.IsEmpty())
267 return; 269 return;
268 std::vector<TileMapKey> new_tile_keys; 270 base::SmallMap<base::hash_map<TileMapKey, gfx::Rect>, 16> remove_tiles;
reveman 2015/05/28 05:07:25 why 16? can we remove this magic value or add a co
danakj 2015/05/28 18:54:47 Done.
269 gfx::Rect expanded_live_tiles_rect = 271 gfx::Rect expanded_live_tiles_rect =
270 tiling_data_.ExpandRectIgnoringBordersToTileBounds(live_tiles_rect_); 272 tiling_data_.ExpandRectIgnoringBordersToTileBounds(live_tiles_rect_);
271 for (Region::Iterator iter(layer_invalidation); iter.has_rect(); 273 for (Region::Iterator iter(layer_invalidation); iter.has_rect();
272 iter.next()) { 274 iter.next()) {
273 gfx::Rect layer_rect = iter.rect(); 275 gfx::Rect layer_rect = iter.rect();
274 gfx::Rect content_rect = 276 // The pixels which are invalid in content space.
277 gfx::Rect invalid_content_rect =
275 gfx::ScaleToEnclosingRect(layer_rect, contents_scale_); 278 gfx::ScaleToEnclosingRect(layer_rect, contents_scale_);
276 // Consider tiles inside the live tiles rect even if only their border 279 // Consider tiles inside the live tiles rect even if only their border
277 // pixels intersect the invalidation. But don't consider tiles outside 280 // pixels intersect the invalidation. But don't consider tiles outside
278 // the live tiles rect with the same conditions, as they won't exist. 281 // the live tiles rect with the same conditions, as they won't exist.
282 gfx::Rect coverage_content_rect = invalid_content_rect;
279 int border_pixels = tiling_data_.border_texels(); 283 int border_pixels = tiling_data_.border_texels();
280 content_rect.Inset(-border_pixels, -border_pixels); 284 coverage_content_rect.Inset(-border_pixels, -border_pixels);
281 // Avoid needless work by not bothering to invalidate where there aren't 285 // Avoid needless work by not bothering to invalidate where there aren't
282 // tiles. 286 // tiles.
283 content_rect.Intersect(expanded_live_tiles_rect); 287 coverage_content_rect.Intersect(expanded_live_tiles_rect);
284 if (content_rect.IsEmpty()) 288 if (coverage_content_rect.IsEmpty())
285 continue; 289 continue;
286 // Since the content_rect includes border pixels already, don't include 290 // Since the content_rect includes border pixels already, don't include
287 // borders when iterating to avoid double counting them. 291 // borders when iterating to avoid double counting them.
288 bool include_borders = false; 292 bool include_borders = false;
289 for ( 293 for (TilingData::Iterator iter(&tiling_data_, coverage_content_rect,
290 TilingData::Iterator iter(&tiling_data_, content_rect, include_borders); 294 include_borders);
291 iter; ++iter) { 295 iter; ++iter) {
292 if (RemoveTileAt(iter.index_x(), iter.index_y())) { 296 // This also adds the TileMapKey to the map.
293 if (recreate_tiles) 297 remove_tiles[TileMapKey(iter.index())].Union(invalid_content_rect);
294 new_tile_keys.push_back(TileMapKey(iter.index()));
295 }
296 } 298 }
297 } 299 }
298 300
299 for (const auto& key : new_tile_keys) 301 for (const auto& pair : remove_tiles) {
300 CreateTile(key.index_x, key.index_y); 302 const TileMapKey& key = pair.first;
303 const gfx::Rect& invalid_content_rect = pair.second;
304 Tile::Id old_id(0);
305 // TODO(danakj): This |old_id| will be empty if we are committing to a
306 // pending tree since there is no tile there to remove. crbug.com/490847
307 if (RemoveTileAt(key.index_x, key.index_y, &old_id) && recreate_tiles) {
308 if (Tile* tile = CreateTile(key.index_x, key.index_y))
309 tile->SetInvalidated(invalid_content_rect, old_id);
310 }
311 }
301 } 312 }
302 313
303 bool PictureLayerTiling::ShouldCreateTileAt(int i, int j) const { 314 bool PictureLayerTiling::ShouldCreateTileAt(int i, int j) const {
304 // Active tree should always create a tile. The reason for this is that active 315 // Active tree should always create a tile. The reason for this is that active
305 // tree represents content that we draw on screen, which means that whenever 316 // tree represents content that we draw on screen, which means that whenever
306 // we check whether a tile should exist somewhere, the answer is yes. This 317 // we check whether a tile should exist somewhere, the answer is yes. This
307 // doesn't mean it will actually be created (if raster source doesn't cover 318 // doesn't mean it will actually be created (if raster source doesn't cover
308 // the tile for instance). Pending tree, on the other hand, should only be 319 // the tile for instance). Pending tree, on the other hand, should only be
309 // creating tiles that are different from the current active tree, which is 320 // creating tiles that are different from the current active tree, which is
310 // represented by the logic in the rest of the function. 321 // represented by the logic in the rest of the function.
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488 texture_rect.Scale(dest_to_content_scale_, 499 texture_rect.Scale(dest_to_content_scale_,
489 dest_to_content_scale_); 500 dest_to_content_scale_);
490 texture_rect.Intersect(gfx::Rect(tiling_->tiling_size())); 501 texture_rect.Intersect(gfx::Rect(tiling_->tiling_size()));
491 if (texture_rect.IsEmpty()) 502 if (texture_rect.IsEmpty())
492 return texture_rect; 503 return texture_rect;
493 texture_rect.Offset(-tex_origin.OffsetFromOrigin()); 504 texture_rect.Offset(-tex_origin.OffsetFromOrigin());
494 505
495 return texture_rect; 506 return texture_rect;
496 } 507 }
497 508
498 bool PictureLayerTiling::RemoveTileAt(int i, int j) { 509 bool PictureLayerTiling::RemoveTileAt(int i, int j, Tile::Id* id) {
499 TileMap::iterator found = tiles_.find(TileMapKey(i, j)); 510 TileMap::iterator found = tiles_.find(TileMapKey(i, j));
500 if (found == tiles_.end()) 511 if (found == tiles_.end())
501 return false; 512 return false;
513 if (id)
514 *id = found->second->id();
502 tiles_.erase(found); 515 tiles_.erase(found);
503 return true; 516 return true;
504 } 517 }
505 518
506 void PictureLayerTiling::Reset() { 519 void PictureLayerTiling::Reset() {
507 live_tiles_rect_ = gfx::Rect(); 520 live_tiles_rect_ = gfx::Rect();
508 tiles_.clear(); 521 tiles_.clear();
509 all_tiles_done_ = true; 522 all_tiles_done_ = true;
510 } 523 }
511 524
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656 gfx::Rect(tiling_size()).Contains(new_live_tiles_rect)) 669 gfx::Rect(tiling_size()).Contains(new_live_tiles_rect))
657 << "tiling_size: " << tiling_size().ToString() 670 << "tiling_size: " << tiling_size().ToString()
658 << " new_live_tiles_rect: " << new_live_tiles_rect.ToString(); 671 << " new_live_tiles_rect: " << new_live_tiles_rect.ToString();
659 if (live_tiles_rect_ == new_live_tiles_rect) 672 if (live_tiles_rect_ == new_live_tiles_rect)
660 return; 673 return;
661 674
662 // Iterate to delete all tiles outside of our new live_tiles rect. 675 // Iterate to delete all tiles outside of our new live_tiles rect.
663 for (TilingData::DifferenceIterator iter(&tiling_data_, live_tiles_rect_, 676 for (TilingData::DifferenceIterator iter(&tiling_data_, live_tiles_rect_,
664 new_live_tiles_rect); 677 new_live_tiles_rect);
665 iter; ++iter) { 678 iter; ++iter) {
666 RemoveTileAt(iter.index_x(), iter.index_y()); 679 RemoveTileAt(iter.index_x(), iter.index_y(), nullptr);
667 } 680 }
668 681
669 // Iterate to allocate new tiles for all regions with newly exposed area. 682 // Iterate to allocate new tiles for all regions with newly exposed area.
670 for (TilingData::DifferenceIterator iter(&tiling_data_, new_live_tiles_rect, 683 for (TilingData::DifferenceIterator iter(&tiling_data_, new_live_tiles_rect,
671 live_tiles_rect_); 684 live_tiles_rect_);
672 iter; ++iter) { 685 iter; ++iter) {
673 TileMapKey key(iter.index()); 686 TileMapKey key(iter.index());
674 if (ShouldCreateTileAt(key.index_x, key.index_y)) 687 if (ShouldCreateTileAt(key.index_x, key.index_y))
675 CreateTile(key.index_x, key.index_y); 688 CreateTile(key.index_x, key.index_y);
676 } 689 }
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1080 break; 1093 break;
1081 } 1094 }
1082 1095
1083 gfx::Rect result(origin_x, origin_y, width, height); 1096 gfx::Rect result(origin_x, origin_y, width, height);
1084 if (cache) 1097 if (cache)
1085 cache->previous_result = result; 1098 cache->previous_result = result;
1086 return result; 1099 return result;
1087 } 1100 }
1088 1101
1089 } // namespace cc 1102 } // namespace cc
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