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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ | 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ |
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ | 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
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78 RESOURCE_TYPE_BITMAP, | 78 RESOURCE_TYPE_BITMAP, |
79 }; | 79 }; |
80 | 80 |
81 static scoped_ptr<ResourceProvider> Create( | 81 static scoped_ptr<ResourceProvider> Create( |
82 OutputSurface* output_surface, | 82 OutputSurface* output_surface, |
83 SharedBitmapManager* shared_bitmap_manager, | 83 SharedBitmapManager* shared_bitmap_manager, |
84 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, | 84 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
85 BlockingTaskRunner* blocking_main_thread_task_runner, | 85 BlockingTaskRunner* blocking_main_thread_task_runner, |
86 int highp_threshold_min, | 86 int highp_threshold_min, |
87 bool use_rgba_4444_texture_format, | 87 bool use_rgba_4444_texture_format, |
88 size_t id_allocation_chunk_size); | 88 size_t id_allocation_chunk_size, |
89 bool use_persistent_map_for_gpu_memory_buffers); | |
89 virtual ~ResourceProvider(); | 90 virtual ~ResourceProvider(); |
90 | 91 |
91 void DidLoseOutputSurface() { lost_output_surface_ = true; } | 92 void DidLoseOutputSurface() { lost_output_surface_ = true; } |
92 | 93 |
93 int max_texture_size() const { return max_texture_size_; } | 94 int max_texture_size() const { return max_texture_size_; } |
94 ResourceFormat memory_efficient_texture_format() const { | 95 ResourceFormat memory_efficient_texture_format() const { |
95 return use_rgba_4444_texture_format_ ? RGBA_4444 : best_texture_format_; | 96 return use_rgba_4444_texture_format_ ? RGBA_4444 : best_texture_format_; |
96 } | 97 } |
97 ResourceFormat best_texture_format() const { return best_texture_format_; } | 98 ResourceFormat best_texture_format() const { return best_texture_format_; } |
98 ResourceFormat yuv_resource_format() const { return yuv_resource_format_; } | 99 ResourceFormat yuv_resource_format() const { return yuv_resource_format_; } |
99 bool use_sync_query() const { return use_sync_query_; } | 100 bool use_sync_query() const { return use_sync_query_; } |
101 bool use_persistent_map() const { return use_persistent_map_; } | |
100 size_t num_resources() const { return resources_.size(); } | 102 size_t num_resources() const { return resources_.size(); } |
101 | 103 |
102 // Checks whether a resource is in use by a consumer. | 104 // Checks whether a resource is in use by a consumer. |
103 bool InUseByConsumer(ResourceId id); | 105 bool InUseByConsumer(ResourceId id); |
104 | 106 |
105 bool IsLost(ResourceId id); | 107 bool IsLost(ResourceId id); |
106 bool AllowOverlay(ResourceId id); | 108 bool AllowOverlay(ResourceId id); |
107 | 109 |
108 // Producer interface. | 110 // Producer interface. |
109 | 111 |
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439 | 441 |
440 void ValidateResource(ResourceId id) const; | 442 void ValidateResource(ResourceId id) const; |
441 | 443 |
442 protected: | 444 protected: |
443 ResourceProvider(OutputSurface* output_surface, | 445 ResourceProvider(OutputSurface* output_surface, |
444 SharedBitmapManager* shared_bitmap_manager, | 446 SharedBitmapManager* shared_bitmap_manager, |
445 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, | 447 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
446 BlockingTaskRunner* blocking_main_thread_task_runner, | 448 BlockingTaskRunner* blocking_main_thread_task_runner, |
447 int highp_threshold_min, | 449 int highp_threshold_min, |
448 bool use_rgba_4444_texture_format, | 450 bool use_rgba_4444_texture_format, |
449 size_t id_allocation_chunk_size); | 451 size_t id_allocation_chunk_size, |
452 bool use_persistent_map); | |
450 void Initialize(); | 453 void Initialize(); |
451 | 454 |
452 private: | 455 private: |
453 struct Resource { | 456 struct Resource { |
454 enum Origin { INTERNAL, EXTERNAL, DELEGATED }; | 457 enum Origin { INTERNAL, EXTERNAL, DELEGATED }; |
455 | 458 |
456 ~Resource(); | 459 ~Resource(); |
457 Resource(unsigned texture_id, | 460 Resource(unsigned texture_id, |
458 const gfx::Size& size, | 461 const gfx::Size& size, |
459 Origin origin, | 462 Origin origin, |
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595 base::ThreadChecker thread_checker_; | 598 base::ThreadChecker thread_checker_; |
596 | 599 |
597 scoped_refptr<Fence> current_read_lock_fence_; | 600 scoped_refptr<Fence> current_read_lock_fence_; |
598 bool use_rgba_4444_texture_format_; | 601 bool use_rgba_4444_texture_format_; |
599 | 602 |
600 const size_t id_allocation_chunk_size_; | 603 const size_t id_allocation_chunk_size_; |
601 scoped_ptr<IdAllocator> texture_id_allocator_; | 604 scoped_ptr<IdAllocator> texture_id_allocator_; |
602 scoped_ptr<IdAllocator> buffer_id_allocator_; | 605 scoped_ptr<IdAllocator> buffer_id_allocator_; |
603 | 606 |
604 bool use_sync_query_; | 607 bool use_sync_query_; |
608 bool use_persistent_map_; | |
reveman
2015/05/28 05:07:25
There are 4 different ways of referring to this in
danakj
2015/05/28 18:54:47
I think I disagree. The workerpool isn't being tol
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605 // Fence used for CopyResource if CHROMIUM_sync_query is not supported. | 609 // Fence used for CopyResource if CHROMIUM_sync_query is not supported. |
606 scoped_refptr<SynchronousFence> synchronous_fence_; | 610 scoped_refptr<SynchronousFence> synchronous_fence_; |
607 | 611 |
608 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); | 612 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); |
609 }; | 613 }; |
610 | 614 |
611 // TODO(epenner): Move these format conversions to resource_format.h | 615 // TODO(epenner): Move these format conversions to resource_format.h |
612 // once that builds on mac (npapi.h currently #includes OpenGL.h). | 616 // once that builds on mac (npapi.h currently #includes OpenGL.h). |
613 inline unsigned BitsPerPixel(ResourceFormat format) { | 617 inline unsigned BitsPerPixel(ResourceFormat format) { |
614 switch (format) { | 618 switch (format) { |
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659 return format_gl_data_format[format]; | 663 return format_gl_data_format[format]; |
660 } | 664 } |
661 | 665 |
662 inline GLenum GLInternalFormat(ResourceFormat format) { | 666 inline GLenum GLInternalFormat(ResourceFormat format) { |
663 return GLDataFormat(format); | 667 return GLDataFormat(format); |
664 } | 668 } |
665 | 669 |
666 } // namespace cc | 670 } // namespace cc |
667 | 671 |
668 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ | 672 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ |
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