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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RESOURCES_RESOURCE_POOL_H_ | 5 #ifndef CC_RESOURCES_RESOURCE_POOL_H_ |
6 #define CC_RESOURCES_RESOURCE_POOL_H_ | 6 #define CC_RESOURCES_RESOURCE_POOL_H_ |
7 | 7 |
8 #include <list> | 8 #include <deque> |
9 | 9 |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
11 #include "cc/base/cc_export.h" | 11 #include "cc/base/cc_export.h" |
12 #include "cc/output/renderer.h" | 12 #include "cc/output/renderer.h" |
13 #include "cc/resources/resource.h" | 13 #include "cc/resources/resource.h" |
14 #include "cc/resources/resource_format.h" | 14 #include "cc/resources/resource_format.h" |
15 | 15 |
16 namespace cc { | 16 namespace cc { |
17 class ScopedResource; | 17 class ScopedResource; |
18 | 18 |
19 class CC_EXPORT ResourcePool { | 19 class CC_EXPORT ResourcePool { |
20 public: | 20 public: |
21 static scoped_ptr<ResourcePool> Create(ResourceProvider* resource_provider, | 21 static scoped_ptr<ResourcePool> Create(ResourceProvider* resource_provider, |
22 GLenum target) { | 22 GLenum target) { |
23 return make_scoped_ptr(new ResourcePool(resource_provider, target)); | 23 return make_scoped_ptr(new ResourcePool(resource_provider, target)); |
24 } | 24 } |
25 | 25 |
26 virtual ~ResourcePool(); | 26 virtual ~ResourcePool(); |
27 | 27 |
28 scoped_ptr<ScopedResource> AcquireResource(const gfx::Size& size, | 28 scoped_ptr<ScopedResource> AcquireResource(const gfx::Size& size, |
29 ResourceFormat format); | 29 ResourceFormat format); |
30 void ReleaseResource(scoped_ptr<ScopedResource>); | 30 scoped_ptr<ScopedResource> TryAcquireResourceWithContentId( |
31 const gfx::Size& size, | |
32 ResourceFormat format, | |
33 uint64 content_id); | |
reveman
2015/05/28 05:07:25
As we don't have two different versions of Release
danakj
2015/05/28 18:54:47
I don't think so. That would complicate the caller
| |
34 void ReleaseResource(scoped_ptr<ScopedResource> resource, | |
35 uint64_t content_id); | |
31 | 36 |
32 void SetResourceUsageLimits(size_t max_memory_usage_bytes, | 37 void SetResourceUsageLimits(size_t max_memory_usage_bytes, |
33 size_t max_unused_memory_usage_bytes, | 38 size_t max_unused_memory_usage_bytes, |
34 size_t max_resource_count); | 39 size_t max_resource_count); |
35 | 40 |
36 void ReduceResourceUsage(); | 41 void ReduceResourceUsage(); |
37 // This might block if |wait_if_needed| is true and one of the currently | 42 // This might block if |wait_if_needed| is true and one of the currently |
38 // busy resources has a read lock fence that needs to be waited upon before | 43 // busy resources has a read lock fence that needs to be waited upon before |
39 // it can be locked for write again. | 44 // it can be locked for write again. |
40 void CheckBusyResources(bool wait_if_needed); | 45 void CheckBusyResources(bool wait_if_needed); |
41 | 46 |
42 size_t total_memory_usage_bytes() const { return memory_usage_bytes_; } | 47 size_t total_memory_usage_bytes() const { return memory_usage_bytes_; } |
43 size_t acquired_memory_usage_bytes() const { | 48 size_t acquired_memory_usage_bytes() const { |
44 return memory_usage_bytes_ - unused_memory_usage_bytes_; | 49 return memory_usage_bytes_ - unused_memory_usage_bytes_; |
45 } | 50 } |
46 size_t total_resource_count() const { return resource_count_; } | 51 size_t total_resource_count() const { return resource_count_; } |
47 size_t acquired_resource_count() const { | 52 size_t acquired_resource_count() const { |
48 return resource_count_ - unused_resources_.size(); | 53 return resource_count_ - unused_resources_.size(); |
49 } | 54 } |
50 size_t busy_resource_count() const { return busy_resources_.size(); } | 55 size_t busy_resource_count() const { return busy_resources_.size(); } |
51 | 56 |
52 protected: | 57 protected: |
53 ResourcePool(ResourceProvider* resource_provider, GLenum target); | 58 ResourcePool(ResourceProvider* resource_provider, GLenum target); |
54 | 59 |
55 bool ResourceUsageTooHigh(); | 60 bool ResourceUsageTooHigh(); |
56 | 61 |
57 private: | 62 private: |
58 void DidFinishUsingResource(ScopedResource* resource); | 63 void DidFinishUsingResource(ScopedResource* resource, uint64_t content_id); |
59 | 64 |
60 ResourceProvider* resource_provider_; | 65 ResourceProvider* resource_provider_; |
61 const GLenum target_; | 66 const GLenum target_; |
62 size_t max_memory_usage_bytes_; | 67 size_t max_memory_usage_bytes_; |
63 size_t max_unused_memory_usage_bytes_; | 68 size_t max_unused_memory_usage_bytes_; |
64 size_t max_resource_count_; | 69 size_t max_resource_count_; |
65 size_t memory_usage_bytes_; | 70 size_t memory_usage_bytes_; |
66 size_t unused_memory_usage_bytes_; | 71 size_t unused_memory_usage_bytes_; |
67 size_t resource_count_; | 72 size_t resource_count_; |
68 | 73 |
69 typedef std::list<ScopedResource*> ResourceList; | 74 struct PoolResource { |
75 PoolResource(ScopedResource* resource, uint64_t content_id) | |
76 : resource(resource), content_id(content_id) {} | |
77 ScopedResource* resource; | |
78 uint64_t content_id; | |
79 }; | |
80 typedef std::deque<PoolResource> ResourceList; | |
reveman
2015/05/28 05:07:25
I would still prefer if this list -> deque change
danakj
2015/05/28 18:54:47
It seems I'm no longer using deque APIs in this CL
| |
70 ResourceList unused_resources_; | 81 ResourceList unused_resources_; |
71 ResourceList busy_resources_; | 82 ResourceList busy_resources_; |
72 | 83 |
73 DISALLOW_COPY_AND_ASSIGN(ResourcePool); | 84 DISALLOW_COPY_AND_ASSIGN(ResourcePool); |
74 }; | 85 }; |
75 | 86 |
76 } // namespace cc | 87 } // namespace cc |
77 | 88 |
78 #endif // CC_RESOURCES_RESOURCE_POOL_H_ | 89 #endif // CC_RESOURCES_RESOURCE_POOL_H_ |
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