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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RASTER_TILE_TASK_RUNNER_H_ | 5 #ifndef CC_RASTER_TILE_TASK_RUNNER_H_ |
6 #define CC_RASTER_TILE_TASK_RUNNER_H_ | 6 #define CC_RASTER_TILE_TASK_RUNNER_H_ |
7 | 7 |
8 #include <bitset> | 8 #include <bitset> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/callback.h" | 11 #include "base/callback.h" |
12 #include "cc/raster/task_graph_runner.h" | 12 #include "cc/raster/task_graph_runner.h" |
13 #include "cc/resources/resource_format.h" | 13 #include "cc/resources/resource_format.h" |
14 #include "ui/gfx/geometry/rect.h" | |
reveman
2015/05/28 05:07:25
don't think you need this anymore
danakj
2015/05/28 18:54:47
Done.
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14 | 15 |
15 namespace cc { | 16 namespace cc { |
16 class ImageDecodeTask; | 17 class ImageDecodeTask; |
17 class RasterTask; | 18 class RasterTask; |
18 class Resource; | 19 class Resource; |
19 class RasterBuffer; | 20 class RasterBuffer; |
20 | 21 |
22 struct TileTaskData { | |
reveman
2015/05/28 05:07:24
not a fan of things named "data", "info", etc. can
danakj
2015/05/28 18:54:47
I can. Every time we add a new parameter it requir
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23 TileTaskData(const Resource* resource, | |
24 uint64_t new_content_id, | |
25 uint64_t previous_content_id) | |
26 : resource(resource), | |
27 new_content_id(new_content_id), | |
28 previous_content_id(previous_content_id) {} | |
29 | |
30 const Resource* resource; | |
31 uint64_t new_content_id; | |
32 uint64_t previous_content_id; | |
33 }; | |
34 | |
21 class CC_EXPORT TileTaskClient { | 35 class CC_EXPORT TileTaskClient { |
22 public: | 36 public: |
23 virtual scoped_ptr<RasterBuffer> AcquireBufferForRaster( | 37 virtual scoped_ptr<RasterBuffer> AcquireBufferForRaster( |
24 const Resource* resource) = 0; | 38 const TileTaskData& data) = 0; |
25 virtual void ReleaseBufferForRaster(scoped_ptr<RasterBuffer> buffer) = 0; | 39 virtual void ReleaseBufferForRaster(scoped_ptr<RasterBuffer> buffer) = 0; |
reveman
2015/05/28 05:07:25
Discussed this with Vlad and I think there are som
danakj
2015/05/28 18:54:47
This doesn't work. Tile manager doesn't know if th
reveman
2015/05/29 14:50:26
The whole point of the interface suggestion above
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26 | 40 |
27 protected: | 41 protected: |
28 virtual ~TileTaskClient() {} | 42 virtual ~TileTaskClient() {} |
29 }; | 43 }; |
30 | 44 |
31 class CC_EXPORT TileTask : public Task { | 45 class CC_EXPORT TileTask : public Task { |
32 public: | 46 public: |
33 typedef std::vector<scoped_refptr<TileTask>> Vector; | 47 typedef std::vector<scoped_refptr<TileTask>> Vector; |
34 | 48 |
35 virtual void ScheduleOnOriginThread(TileTaskClient* client) = 0; | 49 virtual void ScheduleOnOriginThread(TileTaskClient* client) = 0; |
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163 // Returns the format to use for the tiles. | 177 // Returns the format to use for the tiles. |
164 virtual ResourceFormat GetResourceFormat() = 0; | 178 virtual ResourceFormat GetResourceFormat() = 0; |
165 | 179 |
166 protected: | 180 protected: |
167 virtual ~TileTaskRunner() {} | 181 virtual ~TileTaskRunner() {} |
168 }; | 182 }; |
169 | 183 |
170 } // namespace cc | 184 } // namespace cc |
171 | 185 |
172 #endif // CC_RASTER_TILE_TASK_RUNNER_H_ | 186 #endif // CC_RASTER_TILE_TASK_RUNNER_H_ |
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