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Issue 1139063002: cc: Partial tile update for one-copy raster. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: monocle: . Created 5 years, 7 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/picture_layer_tiling.h" 5 #include "cc/resources/picture_layer_tiling.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <cmath> 8 #include <cmath>
9 #include <limits> 9 #include <limits>
10 #include <set> 10 #include <set>
(...skipping 209 matching lines...) Expand 10 before | Expand all | Expand 10 after
220 tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.right() - 1); 220 tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.right() - 1);
221 after_bottom = 221 after_bottom =
222 tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.bottom() - 1); 222 tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.bottom() - 1);
223 } 223 }
224 224
225 // There is no recycled twin since this is run on the pending tiling 225 // There is no recycled twin since this is run on the pending tiling
226 // during commit, and on the active tree during activate. 226 // during commit, and on the active tree during activate.
227 // Drop tiles outside the new layer bounds if the layer shrank. 227 // Drop tiles outside the new layer bounds if the layer shrank.
228 for (int i = after_right + 1; i <= before_right; ++i) { 228 for (int i = after_right + 1; i <= before_right; ++i) {
229 for (int j = before_top; j <= before_bottom; ++j) 229 for (int j = before_top; j <= before_bottom; ++j)
230 RemoveTileAt(i, j); 230 RemoveTileAt(i, j, nullptr);
231 } 231 }
232 for (int i = before_left; i <= after_right; ++i) { 232 for (int i = before_left; i <= after_right; ++i) {
233 for (int j = after_bottom + 1; j <= before_bottom; ++j) 233 for (int j = after_bottom + 1; j <= before_bottom; ++j)
234 RemoveTileAt(i, j); 234 RemoveTileAt(i, j, nullptr);
235 } 235 }
236 236
237 if (after_right > before_right) { 237 if (after_right > before_right) {
238 DCHECK_EQ(after_right, before_right + 1); 238 DCHECK_EQ(after_right, before_right + 1);
239 for (int j = before_top; j <= after_bottom; ++j) { 239 for (int j = before_top; j <= after_bottom; ++j) {
240 if (ShouldCreateTileAt(after_right, j)) 240 if (ShouldCreateTileAt(after_right, j))
241 CreateTile(after_right, j); 241 CreateTile(after_right, j);
242 } 242 }
243 } 243 }
244 if (after_bottom > before_bottom) { 244 if (after_bottom > before_bottom) {
(...skipping 10 matching lines...) Expand all
255 !client_->GetPendingOrActiveTwinTiling(this)); 255 !client_->GetPendingOrActiveTwinTiling(this));
256 RemoveTilesInRegion(layer_invalidation, true /* recreate tiles */); 256 RemoveTilesInRegion(layer_invalidation, true /* recreate tiles */);
257 } 257 }
258 258
259 void PictureLayerTiling::RemoveTilesInRegion(const Region& layer_invalidation, 259 void PictureLayerTiling::RemoveTilesInRegion(const Region& layer_invalidation,
260 bool recreate_tiles) { 260 bool recreate_tiles) {
261 // We only invalidate the active tiling when it's orphaned: it has no pending 261 // We only invalidate the active tiling when it's orphaned: it has no pending
262 // twin, so it's slated for removal in the future. 262 // twin, so it's slated for removal in the future.
263 if (live_tiles_rect_.IsEmpty()) 263 if (live_tiles_rect_.IsEmpty())
264 return; 264 return;
265 std::vector<TileMapKey> new_tile_keys; 265 struct InvalidTiles {
266 TileMapKey key;
267 gfx::Rect invalid_rect;
268 };
269 std::vector<InvalidTiles> new_tile_keys;
vmpstr 2015/05/14 17:58:49 If you make this a (hash)map keyed by TileMapKey,
danakj 2015/05/14 19:59:47 enne@ just pointed out to me that I can just union
vmpstr 2015/05/14 20:08:34 You'd still need to record which tiles were invali
danakj 2015/05/14 20:10:18 The original vector of keys, yah. I have this chan
266 gfx::Rect expanded_live_tiles_rect = 270 gfx::Rect expanded_live_tiles_rect =
267 tiling_data_.ExpandRectIgnoringBordersToTileBounds(live_tiles_rect_); 271 tiling_data_.ExpandRectIgnoringBordersToTileBounds(live_tiles_rect_);
268 for (Region::Iterator iter(layer_invalidation); iter.has_rect(); 272 for (Region::Iterator iter(layer_invalidation); iter.has_rect();
269 iter.next()) { 273 iter.next()) {
270 gfx::Rect layer_rect = iter.rect(); 274 gfx::Rect layer_rect = iter.rect();
271 gfx::Rect content_rect = 275 gfx::Rect content_rect =
272 gfx::ScaleToEnclosingRect(layer_rect, contents_scale_); 276 gfx::ScaleToEnclosingRect(layer_rect, contents_scale_);
273 // Consider tiles inside the live tiles rect even if only their border 277 // Consider tiles inside the live tiles rect even if only their border
274 // pixels intersect the invalidation. But don't consider tiles outside 278 // pixels intersect the invalidation. But don't consider tiles outside
275 // the live tiles rect with the same conditions, as they won't exist. 279 // the live tiles rect with the same conditions, as they won't exist.
276 int border_pixels = tiling_data_.border_texels(); 280 int border_pixels = tiling_data_.border_texels();
277 content_rect.Inset(-border_pixels, -border_pixels); 281 content_rect.Inset(-border_pixels, -border_pixels);
278 // Avoid needless work by not bothering to invalidate where there aren't 282 // Avoid needless work by not bothering to invalidate where there aren't
279 // tiles. 283 // tiles.
280 content_rect.Intersect(expanded_live_tiles_rect); 284 content_rect.Intersect(expanded_live_tiles_rect);
281 if (content_rect.IsEmpty()) 285 if (content_rect.IsEmpty())
282 continue; 286 continue;
283 // Since the content_rect includes border pixels already, don't include 287 // Since the content_rect includes border pixels already, don't include
284 // borders when iterating to avoid double counting them. 288 // borders when iterating to avoid double counting them.
285 bool include_borders = false; 289 bool include_borders = false;
286 for ( 290 for (
287 TilingData::Iterator iter(&tiling_data_, content_rect, include_borders); 291 TilingData::Iterator iter(&tiling_data_, content_rect, include_borders);
288 iter; ++iter) { 292 iter; ++iter) {
289 if (RemoveTileAt(iter.index_x(), iter.index_y())) { 293 auto it = std::find_if(
290 if (recreate_tiles) 294 new_tile_keys.begin(), new_tile_keys.end(),
291 new_tile_keys.push_back(iter.index()); 295 [&iter](const InvalidTiles& inv) { return inv.key == iter.index(); });
296 if (it == new_tile_keys.end()) {
297 InvalidTiles inv;
298 inv.key = iter.index();
299 new_tile_keys.push_back(inv);
300 it = new_tile_keys.end() - 1;
292 } 301 }
302 it->invalid_rect.Union(content_rect);
293 } 303 }
294 } 304 }
295 305
296 for (const auto& key : new_tile_keys) 306 for (const InvalidTiles& inv : new_tile_keys) {
297 CreateTile(key.first, key.second); 307 Tile::Id old_id;
308 if (RemoveTileAt(inv.key.first, inv.key.second, &old_id) &&
309 recreate_tiles) {
310 Tile* tile = CreateTile(inv.key.first, inv.key.second);
311 tile->SetInvalidated(inv.invalid_rect, old_id);
312 }
313 }
298 } 314 }
299 315
300 void PictureLayerTiling::SetRasterSourceOnTiles() { 316 void PictureLayerTiling::SetRasterSourceOnTiles() {
301 if (tree_ == PENDING_TREE) 317 if (tree_ == PENDING_TREE)
302 return; 318 return;
303 319
304 for (TileMap::value_type& tile_pair : tiles_) 320 for (TileMap::value_type& tile_pair : tiles_)
305 tile_pair.second->set_raster_source(raster_source_.get()); 321 tile_pair.second->set_raster_source(raster_source_.get());
306 } 322 }
307 323
(...skipping 185 matching lines...) Expand 10 before | Expand all | Expand 10 after
493 texture_rect.Scale(dest_to_content_scale_, 509 texture_rect.Scale(dest_to_content_scale_,
494 dest_to_content_scale_); 510 dest_to_content_scale_);
495 texture_rect.Intersect(gfx::Rect(tiling_->tiling_size())); 511 texture_rect.Intersect(gfx::Rect(tiling_->tiling_size()));
496 if (texture_rect.IsEmpty()) 512 if (texture_rect.IsEmpty())
497 return texture_rect; 513 return texture_rect;
498 texture_rect.Offset(-tex_origin.OffsetFromOrigin()); 514 texture_rect.Offset(-tex_origin.OffsetFromOrigin());
499 515
500 return texture_rect; 516 return texture_rect;
501 } 517 }
502 518
503 bool PictureLayerTiling::RemoveTileAt(int i, int j) { 519 bool PictureLayerTiling::RemoveTileAt(int i, int j, Tile::Id* id) {
504 TileMap::iterator found = tiles_.find(TileMapKey(i, j)); 520 TileMap::iterator found = tiles_.find(TileMapKey(i, j));
505 if (found == tiles_.end()) 521 if (found == tiles_.end())
506 return false; 522 return false;
523 if (id)
524 *id = found->second->id();
507 tiles_.erase(found); 525 tiles_.erase(found);
508 return true; 526 return true;
509 } 527 }
510 528
511 void PictureLayerTiling::Reset() { 529 void PictureLayerTiling::Reset() {
512 live_tiles_rect_ = gfx::Rect(); 530 live_tiles_rect_ = gfx::Rect();
513 tiles_.clear(); 531 tiles_.clear();
514 } 532 }
515 533
516 gfx::Rect PictureLayerTiling::ComputeSkewport( 534 gfx::Rect PictureLayerTiling::ComputeSkewport(
(...skipping 137 matching lines...) Expand 10 before | Expand all | Expand 10 after
654 gfx::Rect(tiling_size()).Contains(new_live_tiles_rect)) 672 gfx::Rect(tiling_size()).Contains(new_live_tiles_rect))
655 << "tiling_size: " << tiling_size().ToString() 673 << "tiling_size: " << tiling_size().ToString()
656 << " new_live_tiles_rect: " << new_live_tiles_rect.ToString(); 674 << " new_live_tiles_rect: " << new_live_tiles_rect.ToString();
657 if (live_tiles_rect_ == new_live_tiles_rect) 675 if (live_tiles_rect_ == new_live_tiles_rect)
658 return; 676 return;
659 677
660 // Iterate to delete all tiles outside of our new live_tiles rect. 678 // Iterate to delete all tiles outside of our new live_tiles rect.
661 for (TilingData::DifferenceIterator iter(&tiling_data_, live_tiles_rect_, 679 for (TilingData::DifferenceIterator iter(&tiling_data_, live_tiles_rect_,
662 new_live_tiles_rect); 680 new_live_tiles_rect);
663 iter; ++iter) { 681 iter; ++iter) {
664 RemoveTileAt(iter.index_x(), iter.index_y()); 682 RemoveTileAt(iter.index_x(), iter.index_y(), nullptr);
665 } 683 }
666 684
667 // Iterate to allocate new tiles for all regions with newly exposed area. 685 // Iterate to allocate new tiles for all regions with newly exposed area.
668 for (TilingData::DifferenceIterator iter(&tiling_data_, new_live_tiles_rect, 686 for (TilingData::DifferenceIterator iter(&tiling_data_, new_live_tiles_rect,
669 live_tiles_rect_); 687 live_tiles_rect_);
670 iter; ++iter) { 688 iter; ++iter) {
671 TileMapKey key(iter.index()); 689 TileMapKey key(iter.index());
672 if (ShouldCreateTileAt(key.first, key.second)) 690 if (ShouldCreateTileAt(key.first, key.second))
673 CreateTile(key.first, key.second); 691 CreateTile(key.first, key.second);
674 } 692 }
(...skipping 378 matching lines...) Expand 10 before | Expand all | Expand 10 after
1053 break; 1071 break;
1054 } 1072 }
1055 1073
1056 gfx::Rect result(origin_x, origin_y, width, height); 1074 gfx::Rect result(origin_x, origin_y, width, height);
1057 if (cache) 1075 if (cache)
1058 cache->previous_result = result; 1076 cache->previous_result = result;
1059 return result; 1077 return result;
1060 } 1078 }
1061 1079
1062 } // namespace cc 1080 } // namespace cc
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