Index: ui/views/controls/menu/menu_message_loop_aura.cc |
diff --git a/ui/views/controls/menu/menu_message_loop_aura.cc b/ui/views/controls/menu/menu_message_loop_aura.cc |
index 3ed33281aa6f43e8b99a301acb33af9aef39515f..5e18c33176306f82e1b6d34cfe28adb138d14cbc 100644 |
--- a/ui/views/controls/menu/menu_message_loop_aura.cc |
+++ b/ui/views/controls/menu/menu_message_loop_aura.cc |
@@ -10,7 +10,6 @@ |
#include "base/run_loop.h" |
#include "ui/aura/client/screen_position_client.h" |
-#include "ui/aura/env.h" |
#include "ui/aura/window.h" |
#include "ui/aura/window_event_dispatcher.h" |
#include "ui/aura/window_tree_host.h" |
@@ -18,6 +17,7 @@ |
#include "ui/events/platform/platform_event_source.h" |
#include "ui/events/platform/scoped_event_dispatcher.h" |
#include "ui/views/controls/menu/menu_controller.h" |
+#include "ui/views/controls/menu/menu_event_handler.h" |
sky
2015/09/09 15:44:52
Shouldn't this be in the not win section below? Sa
afakhry
2015/09/09 20:21:33
Done.
|
#include "ui/views/widget/widget.h" |
#include "ui/wm/public/activation_change_observer.h" |
#include "ui/wm/public/activation_client.h" |
@@ -103,7 +103,7 @@ MenuMessageLoop* MenuMessageLoop::Create() { |
return new MenuMessageLoopAura; |
} |
-MenuMessageLoopAura::MenuMessageLoopAura() : owner_(NULL) { |
+MenuMessageLoopAura::MenuMessageLoopAura() : owner_(nullptr) { |
} |
MenuMessageLoopAura::~MenuMessageLoopAura() { |
@@ -157,29 +157,25 @@ void MenuMessageLoopAura::Run(MenuController* controller, |
run_loop.Run(); |
} |
#else |
- internal::MenuEventDispatcher event_dispatcher(controller); |
- scoped_ptr<ui::ScopedEventDispatcher> dispatcher_override; |
- if (ui::PlatformEventSource::GetInstance()) { |
- dispatcher_override = |
- ui::PlatformEventSource::GetInstance()->OverrideDispatcher( |
- &event_dispatcher); |
- } |
+ scoped_ptr<ActivationChangeObserverImpl> observer; |
if (root) { |
- scoped_ptr<ActivationChangeObserverImpl> observer; |
if (!nested_menu) |
observer.reset(new ActivationChangeObserverImpl(controller, root)); |
- aura::client::DispatcherRunLoop run_loop( |
- aura::client::GetDispatcherClient(root), NULL); |
- message_loop_quit_ = run_loop.QuitClosure(); |
- run_loop.Run(); |
- } else { |
- base::MessageLoopForUI* loop = base::MessageLoopForUI::current(); |
- base::MessageLoop::ScopedNestableTaskAllower allow(loop); |
- base::RunLoop run_loop; |
- message_loop_quit_ = run_loop.QuitClosure(); |
- run_loop.Run(); |
} |
-#endif |
+ |
+ scoped_ptr<MenuEventHandler> menu_event_filter; |
+ if (!nested_menu) { |
+ // No need to recreate the MenuEventHandler for every nested menu. |
sky
2015/09/09 15:44:52
Again, this is documenting the code not the why.
afakhry
2015/09/09 20:21:33
Done.
|
+ menu_event_filter.reset(new MenuEventHandler); |
+ } |
+ |
+ base::MessageLoopForUI* loop = base::MessageLoopForUI::current(); |
+ base::MessageLoop::ScopedNestableTaskAllower allow(loop); |
+ base::RunLoop run_loop; |
+ message_loop_quit_ = run_loop.QuitClosure(); |
+ |
+ run_loop.Run(); |
+#endif // defined(OS_WIN) |
} |
void MenuMessageLoopAura::QuitNow() { |