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Unified Diff: ui/views/controls/menu/menu_message_loop_aura.cc

Issue 1138523006: Enable keyboard accelerators while a menu is open (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fixed a bug in restoring the delegate of the parent nested runloop. Created 5 years, 4 months ago
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Index: ui/views/controls/menu/menu_message_loop_aura.cc
diff --git a/ui/views/controls/menu/menu_message_loop_aura.cc b/ui/views/controls/menu/menu_message_loop_aura.cc
index 3ed33281aa6f43e8b99a301acb33af9aef39515f..d6ea343b42679c902e433a455751a1a5f266447a 100644
--- a/ui/views/controls/menu/menu_message_loop_aura.cc
+++ b/ui/views/controls/menu/menu_message_loop_aura.cc
@@ -96,6 +96,9 @@ class ActivationChangeObserverImpl
DISALLOW_COPY_AND_ASSIGN(ActivationChangeObserverImpl);
};
+// The ID that has been given to the last created run_loop.
+int g_last_run_loop_id_ = 0;
+
} // namespace
// static
@@ -103,7 +106,9 @@ MenuMessageLoop* MenuMessageLoop::Create() {
return new MenuMessageLoopAura;
}
-MenuMessageLoopAura::MenuMessageLoopAura() : owner_(NULL) {
+MenuMessageLoopAura::MenuMessageLoopAura()
+ : owner_(NULL),
+ menu_event_filter_(new MenuEventFilter) {
}
MenuMessageLoopAura::~MenuMessageLoopAura() {
@@ -139,6 +144,11 @@ void MenuMessageLoopAura::Run(MenuController* controller,
base::AutoReset<base::Closure> reset_quit_closure(&message_loop_quit_,
base::Closure());
+ // The run_loop is about to start, QuitNow() hasn't been called for it yet.
+ int current_run_loop_id = ++g_last_run_loop_id_;
+ run_loop_ids_stack_.push(current_run_loop_id);
+ run_loops_status_[current_run_loop_id] = false;
+
#if defined(OS_WIN)
internal::MenuMessagePumpDispatcher nested_dispatcher(controller);
if (root) {
@@ -157,36 +167,67 @@ void MenuMessageLoopAura::Run(MenuController* controller,
run_loop.Run();
}
#else
- internal::MenuEventDispatcher event_dispatcher(controller);
- scoped_ptr<ui::ScopedEventDispatcher> dispatcher_override;
- if (ui::PlatformEventSource::GetInstance()) {
- dispatcher_override =
- ui::PlatformEventSource::GetInstance()->OverrideDispatcher(
- &event_dispatcher);
- }
+ DCHECK(menu_event_filter_.get());
+
+ scoped_ptr<ActivationChangeObserverImpl> observer;
+ MenuEventFilter::Delegate* previous_delegate =
+ menu_event_filter_->GetCurrentDelegate();
+
if (root) {
- scoped_ptr<ActivationChangeObserverImpl> observer;
if (!nested_menu)
observer.reset(new ActivationChangeObserverImpl(controller, root));
- aura::client::DispatcherRunLoop run_loop(
- aura::client::GetDispatcherClient(root), NULL);
- message_loop_quit_ = run_loop.QuitClosure();
- run_loop.Run();
- } else {
- base::MessageLoopForUI* loop = base::MessageLoopForUI::current();
- base::MessageLoop::ScopedNestableTaskAllower allow(loop);
- base::RunLoop run_loop;
- message_loop_quit_ = run_loop.QuitClosure();
- run_loop.Run();
+ MenuEventFilter::Delegate* filter_delegate =
+ MenuEventFilter::GetMenuEventFilterDelegate(root);
+ if (filter_delegate)
+ menu_event_filter_->SetDelegate(filter_delegate);
}
-#endif
+
+ aura::Env::GetInstanceDontCreate()->PrependPreTargetHandler(
+ menu_event_filter_.get());
+
+ base::MessageLoopForUI* loop = base::MessageLoopForUI::current();
+ base::MessageLoop::ScopedNestableTaskAllower allow(loop);
+ base::RunLoop run_loop;
+ message_loop_quit_ = run_loop.QuitClosure();
+
+ run_loop.Run();
+
+ // Restore the previous delegate in the case of nested run loops.
+ menu_event_filter_->SetDelegate(previous_delegate);
pkotwicz 2015/08/27 17:19:55 Can we remove the MenuEventFilter pretarget handle
afakhry 2015/08/28 01:24:41 This is an awesome idea! I don't even need to care
+#endif // defined(OS_WIN)
+
+ // Now erase this run_loop ID to mark it as returned.
+ run_loops_status_.erase(current_run_loop_id);
+ run_loop_ids_stack_.pop();
}
void MenuMessageLoopAura::QuitNow() {
CHECK(!message_loop_quit_.is_null());
+
+ if (run_loop_ids_stack_.empty())
+ return;
+
+ // This RunLoop has already returned? We should not call QuitNow() again.
+ int current_run_loop_id = run_loop_ids_stack_.top();
+ auto itr = run_loops_status_.find(current_run_loop_id);
+ if (itr == run_loops_status_.end())
+ return;
+
+ // QuitNow() has already been called?
+ if (itr->second)
+ return;
+
+ // Overwrite the status so that QuitNow() is marked as called for this
+ // RunLoop.
+ run_loops_status_[current_run_loop_id] = true;
+
message_loop_quit_.Run();
#if !defined(OS_WIN)
+ aura::Env::GetInstanceDontCreate()->RemovePreTargetHandler(
+ menu_event_filter_.get());
+ menu_event_filter_->ClearDelegate();
+
// Ask PlatformEventSource to stop dispatching events in this message loop
// iteration. We want our menu's loop to return before the next event.
if (ui::PlatformEventSource::GetInstance())

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