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Side by Side Diff: ui/views/controls/menu/menu_message_loop_aura.cc

Issue 1138523006: Enable keyboard accelerators while a menu is open (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rename the enum values Created 5 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/controls/menu/menu_message_loop_aura.h" 5 #include "ui/views/controls/menu/menu_message_loop_aura.h"
6 6
7 #if defined(OS_WIN) 7 #if defined(OS_WIN)
8 #include <windowsx.h> 8 #include <windowsx.h>
9 #endif 9 #endif
10 10
11 #include "base/run_loop.h" 11 #include "base/run_loop.h"
12 #include "ui/aura/client/screen_position_client.h" 12 #include "ui/aura/client/screen_position_client.h"
13 #include "ui/aura/env.h"
14 #include "ui/aura/window.h" 13 #include "ui/aura/window.h"
15 #include "ui/aura/window_event_dispatcher.h" 14 #include "ui/aura/window_event_dispatcher.h"
16 #include "ui/aura/window_tree_host.h" 15 #include "ui/aura/window_tree_host.h"
17 #include "ui/events/event.h" 16 #include "ui/events/event.h"
18 #include "ui/events/platform/platform_event_source.h" 17 #include "ui/events/platform/platform_event_source.h"
19 #include "ui/events/platform/scoped_event_dispatcher.h" 18 #include "ui/events/platform/scoped_event_dispatcher.h"
20 #include "ui/views/controls/menu/menu_controller.h" 19 #include "ui/views/controls/menu/menu_controller.h"
21 #include "ui/views/widget/widget.h" 20 #include "ui/views/widget/widget.h"
22 #include "ui/wm/public/activation_change_observer.h" 21 #include "ui/wm/public/activation_change_observer.h"
23 #include "ui/wm/public/activation_client.h" 22 #include "ui/wm/public/activation_client.h"
24 #include "ui/wm/public/dispatcher_client.h" 23 #include "ui/wm/public/dispatcher_client.h"
25 #include "ui/wm/public/drag_drop_client.h" 24 #include "ui/wm/public/drag_drop_client.h"
26 25
27 #if defined(OS_WIN) 26 #if defined(OS_WIN)
28 #include "ui/base/win/internal_constants.h" 27 #include "ui/base/win/internal_constants.h"
29 #include "ui/views/controls/menu/menu_message_pump_dispatcher_win.h" 28 #include "ui/views/controls/menu/menu_message_pump_dispatcher_win.h"
30 #include "ui/views/win/hwnd_util.h" 29 #include "ui/views/win/hwnd_util.h"
31 #else 30 #else
32 #include "ui/views/controls/menu/menu_event_dispatcher.h" 31 #include "ui/views/controls/menu/menu_key_event_handler.h"
33 #endif 32 #endif
34 33
35 using aura::client::ScreenPositionClient; 34 using aura::client::ScreenPositionClient;
36 35
37 namespace views { 36 namespace views {
38 37
39 namespace { 38 namespace {
40 39
41 aura::Window* GetOwnerRootWindow(views::Widget* owner) { 40 aura::Window* GetOwnerRootWindow(views::Widget* owner) {
42 return owner ? owner->GetNativeWindow()->GetRootWindow() : NULL; 41 return owner ? owner->GetNativeWindow()->GetRootWindow() : NULL;
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
96 DISALLOW_COPY_AND_ASSIGN(ActivationChangeObserverImpl); 95 DISALLOW_COPY_AND_ASSIGN(ActivationChangeObserverImpl);
97 }; 96 };
98 97
99 } // namespace 98 } // namespace
100 99
101 // static 100 // static
102 MenuMessageLoop* MenuMessageLoop::Create() { 101 MenuMessageLoop* MenuMessageLoop::Create() {
103 return new MenuMessageLoopAura; 102 return new MenuMessageLoopAura;
104 } 103 }
105 104
106 MenuMessageLoopAura::MenuMessageLoopAura() : owner_(NULL) { 105 MenuMessageLoopAura::MenuMessageLoopAura() : owner_(nullptr) {
107 } 106 }
108 107
109 MenuMessageLoopAura::~MenuMessageLoopAura() { 108 MenuMessageLoopAura::~MenuMessageLoopAura() {
110 } 109 }
111 110
112 void MenuMessageLoopAura::RepostEventToWindow(const ui::LocatedEvent& event, 111 void MenuMessageLoopAura::RepostEventToWindow(const ui::LocatedEvent& event,
113 gfx::NativeWindow window, 112 gfx::NativeWindow window,
114 const gfx::Point& screen_loc) { 113 const gfx::Point& screen_loc) {
115 aura::Window* root = window->GetRootWindow(); 114 aura::Window* root = window->GetRootWindow();
116 ScreenPositionClient* spc = aura::client::GetScreenPositionClient(root); 115 ScreenPositionClient* spc = aura::client::GetScreenPositionClient(root);
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
150 message_loop_quit_ = run_loop.QuitClosure(); 149 message_loop_quit_ = run_loop.QuitClosure();
151 run_loop.Run(); 150 run_loop.Run();
152 } else { 151 } else {
153 base::MessageLoopForUI* loop = base::MessageLoopForUI::current(); 152 base::MessageLoopForUI* loop = base::MessageLoopForUI::current();
154 base::MessageLoop::ScopedNestableTaskAllower allow(loop); 153 base::MessageLoop::ScopedNestableTaskAllower allow(loop);
155 base::RunLoop run_loop(&nested_dispatcher); 154 base::RunLoop run_loop(&nested_dispatcher);
156 message_loop_quit_ = run_loop.QuitClosure(); 155 message_loop_quit_ = run_loop.QuitClosure();
157 run_loop.Run(); 156 run_loop.Run();
158 } 157 }
159 #else 158 #else
160 internal::MenuEventDispatcher event_dispatcher(controller); 159 scoped_ptr<ActivationChangeObserverImpl> observer;
161 scoped_ptr<ui::ScopedEventDispatcher> dispatcher_override;
162 if (ui::PlatformEventSource::GetInstance()) {
163 dispatcher_override =
164 ui::PlatformEventSource::GetInstance()->OverrideDispatcher(
165 &event_dispatcher);
166 }
167 if (root) { 160 if (root) {
168 scoped_ptr<ActivationChangeObserverImpl> observer;
169 if (!nested_menu) 161 if (!nested_menu)
170 observer.reset(new ActivationChangeObserverImpl(controller, root)); 162 observer.reset(new ActivationChangeObserverImpl(controller, root));
171 aura::client::DispatcherRunLoop run_loop(
172 aura::client::GetDispatcherClient(root), NULL);
173 message_loop_quit_ = run_loop.QuitClosure();
174 run_loop.Run();
175 } else {
176 base::MessageLoopForUI* loop = base::MessageLoopForUI::current();
177 base::MessageLoop::ScopedNestableTaskAllower allow(loop);
178 base::RunLoop run_loop;
179 message_loop_quit_ = run_loop.QuitClosure();
180 run_loop.Run();
181 } 163 }
182 #endif 164
165 scoped_ptr<MenuKeyEventHandler> menu_event_filter;
166 if (!nested_menu) {
167 // If this is a nested menu, then the MenuKeyEventHandler would have been
168 // created already in the top parent menu. So no need to recreate it here.
169 menu_event_filter.reset(new MenuKeyEventHandler);
170 }
171
172 base::MessageLoopForUI* loop = base::MessageLoopForUI::current();
173 base::MessageLoop::ScopedNestableTaskAllower allow(loop);
174 base::RunLoop run_loop;
175 message_loop_quit_ = run_loop.QuitClosure();
176
177 run_loop.Run();
178 #endif // defined(OS_WIN)
183 } 179 }
184 180
185 void MenuMessageLoopAura::QuitNow() { 181 void MenuMessageLoopAura::QuitNow() {
186 CHECK(!message_loop_quit_.is_null()); 182 CHECK(!message_loop_quit_.is_null());
187 message_loop_quit_.Run(); 183 message_loop_quit_.Run();
188 184
189 #if !defined(OS_WIN) 185 #if !defined(OS_WIN)
190 // Ask PlatformEventSource to stop dispatching events in this message loop 186 // Ask PlatformEventSource to stop dispatching events in this message loop
191 // iteration. We want our menu's loop to return before the next event. 187 // iteration. We want our menu's loop to return before the next event.
192 if (ui::PlatformEventSource::GetInstance()) 188 if (ui::PlatformEventSource::GetInstance())
193 ui::PlatformEventSource::GetInstance()->StopCurrentEventStream(); 189 ui::PlatformEventSource::GetInstance()->StopCurrentEventStream();
194 #endif 190 #endif
195 } 191 }
196 192
197 void MenuMessageLoopAura::ClearOwner() { 193 void MenuMessageLoopAura::ClearOwner() {
198 owner_ = NULL; 194 owner_ = NULL;
199 } 195 }
200 196
201 } // namespace views 197 } // namespace views
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