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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_AURA_H_ | 5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_AURA_H_ |
6 #define UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_AURA_H_ | 6 #define UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_AURA_H_ |
7 | 7 |
| 8 #include <map> |
| 9 #include <stack> |
| 10 |
8 #include "base/callback.h" | 11 #include "base/callback.h" |
9 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
10 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
| 14 #include "ui/views/controls/menu/menu_event_filter.h" |
11 #include "ui/views/controls/menu/menu_message_loop.h" | 15 #include "ui/views/controls/menu/menu_message_loop.h" |
12 | 16 |
13 namespace base { | 17 namespace base { |
14 class MessagePumpDispatcher; | 18 class MessagePumpDispatcher; |
15 } | 19 } |
16 | 20 |
17 namespace ui { | 21 namespace ui { |
18 class ScopedEventDispatcher; | 22 class ScopedEventDispatcher; |
19 } | 23 } |
20 | 24 |
(...skipping 12 matching lines...) Expand all Loading... |
33 void RepostEventToWindow(const ui::LocatedEvent& event, | 37 void RepostEventToWindow(const ui::LocatedEvent& event, |
34 gfx::NativeWindow window, | 38 gfx::NativeWindow window, |
35 const gfx::Point& screen_loc) override; | 39 const gfx::Point& screen_loc) override; |
36 void ClearOwner() override; | 40 void ClearOwner() override; |
37 | 41 |
38 private: | 42 private: |
39 // Owner of child windows. | 43 // Owner of child windows. |
40 // WARNING: this may be NULL. | 44 // WARNING: this may be NULL. |
41 Widget* owner_; | 45 Widget* owner_; |
42 | 46 |
| 47 scoped_ptr<MenuEventFilter> menu_event_filter_; |
| 48 |
| 49 // Maps the IDs of the created nested RunLoops to whether their corresponding |
| 50 // QuitNow() functions have been called or not. This is needed to avoid |
| 51 // calling QuitNow() multiple times while the same Runloop is running until it |
| 52 // actually exits. |
| 53 using RunLoopId = int; |
| 54 std::stack<RunLoopId> run_loop_ids_stack_; |
| 55 std::map<RunLoopId, bool> run_loops_status_; |
| 56 |
43 base::Closure message_loop_quit_; | 57 base::Closure message_loop_quit_; |
44 | 58 |
45 DISALLOW_COPY_AND_ASSIGN(MenuMessageLoopAura); | 59 DISALLOW_COPY_AND_ASSIGN(MenuMessageLoopAura); |
46 }; | 60 }; |
47 | 61 |
48 } // namespace views | 62 } // namespace views |
49 | 63 |
50 #endif // UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_AURA_H_ | 64 #endif // UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_AURA_H_ |
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