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Side by Side Diff: ui/views/controls/menu/menu_message_loop_aura.cc

Issue 1138523006: Enable keyboard accelerators while a menu is open (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Handling oshima's comments Created 5 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/controls/menu/menu_message_loop_aura.h" 5 #include "ui/views/controls/menu/menu_message_loop_aura.h"
6 6
7 #if defined(OS_WIN) 7 #if defined(OS_WIN)
8 #include <windowsx.h> 8 #include <windowsx.h>
9 #endif 9 #endif
10 10
(...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after
96 DISALLOW_COPY_AND_ASSIGN(ActivationChangeObserverImpl); 96 DISALLOW_COPY_AND_ASSIGN(ActivationChangeObserverImpl);
97 }; 97 };
98 98
99 } // namespace 99 } // namespace
100 100
101 // static 101 // static
102 MenuMessageLoop* MenuMessageLoop::Create() { 102 MenuMessageLoop* MenuMessageLoop::Create() {
103 return new MenuMessageLoopAura; 103 return new MenuMessageLoopAura;
104 } 104 }
105 105
106 MenuMessageLoopAura::MenuMessageLoopAura() : owner_(NULL) { 106 MenuMessageLoopAura::MenuMessageLoopAura()
107 : owner_(NULL),
108 menu_event_filter_(new MenuEventFilter) {
107 } 109 }
108 110
109 MenuMessageLoopAura::~MenuMessageLoopAura() { 111 MenuMessageLoopAura::~MenuMessageLoopAura() {
110 } 112 }
111 113
112 void MenuMessageLoopAura::RepostEventToWindow(const ui::LocatedEvent& event, 114 void MenuMessageLoopAura::RepostEventToWindow(const ui::LocatedEvent& event,
113 gfx::NativeWindow window, 115 gfx::NativeWindow window,
114 const gfx::Point& screen_loc) { 116 const gfx::Point& screen_loc) {
115 aura::Window* root = window->GetRootWindow(); 117 aura::Window* root = window->GetRootWindow();
116 ScreenPositionClient* spc = aura::client::GetScreenPositionClient(root); 118 ScreenPositionClient* spc = aura::client::GetScreenPositionClient(root);
(...skipping 15 matching lines...) Expand all
132 // |owner_| may be NULL. 134 // |owner_| may be NULL.
133 owner_ = owner; 135 owner_ = owner;
134 aura::Window* root = GetOwnerRootWindow(owner_); 136 aura::Window* root = GetOwnerRootWindow(owner_);
135 // It is possible for the same MenuMessageLoopAura to start a nested 137 // It is possible for the same MenuMessageLoopAura to start a nested
136 // message-loop while it is already running a nested loop. So make sure the 138 // message-loop while it is already running a nested loop. So make sure the
137 // quit-closure gets reset to the outer loop's quit-closure once the innermost 139 // quit-closure gets reset to the outer loop's quit-closure once the innermost
138 // loop terminates. 140 // loop terminates.
139 base::AutoReset<base::Closure> reset_quit_closure(&message_loop_quit_, 141 base::AutoReset<base::Closure> reset_quit_closure(&message_loop_quit_,
140 base::Closure()); 142 base::Closure());
141 143
142 #if defined(OS_WIN) 144 scoped_ptr<ActivationChangeObserverImpl> observer;
143 internal::MenuMessagePumpDispatcher nested_dispatcher(controller);
144 if (root) { 145 if (root) {
145 scoped_ptr<ActivationChangeObserverImpl> observer;
146 if (!nested_menu) 146 if (!nested_menu)
147 observer.reset(new ActivationChangeObserverImpl(controller, root)); 147 observer.reset(new ActivationChangeObserverImpl(controller, root));
148 aura::client::DispatcherRunLoop run_loop( 148 MenuEventFilter::Delegate* filter_delegate =
149 aura::client::GetDispatcherClient(root), &nested_dispatcher); 149 MenuEventFilter::GetMenuEventFilterDelegate(root);
150 message_loop_quit_ = run_loop.QuitClosure(); 150 if (filter_delegate)
151 run_loop.Run(); 151 menu_event_filter_->SetDelegate(filter_delegate);
152 } else {
153 base::MessageLoopForUI* loop = base::MessageLoopForUI::current();
154 base::MessageLoop::ScopedNestableTaskAllower allow(loop);
155 base::RunLoop run_loop(&nested_dispatcher);
156 message_loop_quit_ = run_loop.QuitClosure();
157 run_loop.Run();
158 } 152 }
153
154 CHECK(menu_event_filter_.get());
155 aura::Env::GetInstanceDontCreate()->PrependPreTargetHandler(
156 menu_event_filter_.get());
157 base::MessageLoopForUI* loop = base::MessageLoopForUI::current();
158 base::MessageLoop::ScopedNestableTaskAllower allow(loop);
159
160 #if defined(OS_WIN)
161 // On Windows we need the following nested dispatcher to handle some
162 // Windows-specific events like WM_CONTEXTMENU and others that can't be
163 // captured by the MenuEventFilter.
164 internal::MenuMessagePumpDispatcher nested_dispatcher(controller);
165 base::RunLoop run_loop(&nested_dispatcher);
159 #else 166 #else
160 internal::MenuEventDispatcher event_dispatcher(controller); 167 base::RunLoop run_loop;
161 scoped_ptr<ui::ScopedEventDispatcher> dispatcher_override; 168 #endif // defined(OS_WIN)
162 if (ui::PlatformEventSource::GetInstance()) { 169 message_loop_quit_ = run_loop.QuitClosure();
163 dispatcher_override = 170 run_loop.Run();
164 ui::PlatformEventSource::GetInstance()->OverrideDispatcher(
165 &event_dispatcher);
166 }
167 if (root) {
168 scoped_ptr<ActivationChangeObserverImpl> observer;
169 if (!nested_menu)
170 observer.reset(new ActivationChangeObserverImpl(controller, root));
171 aura::client::DispatcherRunLoop run_loop(
172 aura::client::GetDispatcherClient(root), NULL);
173 message_loop_quit_ = run_loop.QuitClosure();
174 run_loop.Run();
175 } else {
176 base::MessageLoopForUI* loop = base::MessageLoopForUI::current();
177 base::MessageLoop::ScopedNestableTaskAllower allow(loop);
178 base::RunLoop run_loop;
179 message_loop_quit_ = run_loop.QuitClosure();
180 run_loop.Run();
181 }
182 #endif
183 } 171 }
184 172
185 void MenuMessageLoopAura::QuitNow() { 173 void MenuMessageLoopAura::QuitNow() {
186 CHECK(!message_loop_quit_.is_null()); 174 CHECK(!message_loop_quit_.is_null());
187 message_loop_quit_.Run(); 175 message_loop_quit_.Run();
188 176
177 aura::Env::GetInstanceDontCreate()->RemovePreTargetHandler(
178 menu_event_filter_.get());
179 menu_event_filter_->ClearDelegate();
180
189 #if !defined(OS_WIN) 181 #if !defined(OS_WIN)
190 // Ask PlatformEventSource to stop dispatching events in this message loop 182 // Ask PlatformEventSource to stop dispatching events in this message loop
191 // iteration. We want our menu's loop to return before the next event. 183 // iteration. We want our menu's loop to return before the next event.
192 if (ui::PlatformEventSource::GetInstance()) 184 if (ui::PlatformEventSource::GetInstance())
193 ui::PlatformEventSource::GetInstance()->StopCurrentEventStream(); 185 ui::PlatformEventSource::GetInstance()->StopCurrentEventStream();
194 #endif 186 #endif
195 } 187 }
196 188
197 void MenuMessageLoopAura::ClearOwner() { 189 void MenuMessageLoopAura::ClearOwner() {
198 owner_ = NULL; 190 owner_ = NULL;
199 } 191 }
200 192
201 } // namespace views 193 } // namespace views
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