Index: skia/sgl/SkDevice.cpp |
=================================================================== |
--- skia/sgl/SkDevice.cpp (revision 16859) |
+++ skia/sgl/SkDevice.cpp (working copy) |
@@ -1,110 +0,0 @@ |
-#include "SkDevice.h" |
-#include "SkDraw.h" |
-#include "SkRect.h" |
- |
-SkDevice::SkDevice() {} |
- |
-SkDevice::SkDevice(const SkBitmap& bitmap) : fBitmap(bitmap) {} |
- |
-void SkDevice::lockPixels() { |
- fBitmap.lockPixels(); |
-} |
- |
-void SkDevice::unlockPixels() { |
- fBitmap.unlockPixels(); |
-} |
- |
-const SkBitmap& SkDevice::accessBitmap(bool changePixels) { |
- this->onAccessBitmap(&fBitmap); |
- if (changePixels) { |
- fBitmap.notifyPixelsChanged(); |
- } |
- return fBitmap; |
-} |
- |
-void SkDevice::getBounds(SkIRect* bounds) const { |
- if (bounds) { |
- bounds->set(0, 0, fBitmap.width(), fBitmap.height()); |
- } |
-} |
- |
-bool SkDevice::intersects(const SkIRect& r, SkIRect* sect) const { |
- SkIRect bounds; |
- |
- this->getBounds(&bounds); |
- return sect ? sect->intersect(r, bounds) : SkIRect::Intersects(r, bounds); |
-} |
- |
-void SkDevice::eraseColor(SkColor eraseColor) { |
- fBitmap.eraseColor(eraseColor); |
-} |
- |
-void SkDevice::onAccessBitmap(SkBitmap* bitmap) {} |
- |
-void SkDevice::setMatrixClip(const SkMatrix&, const SkRegion&) {} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-void SkDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { |
- draw.drawPaint(paint); |
-} |
- |
-void SkDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count, |
- const SkPoint pts[], const SkPaint& paint) { |
- draw.drawPoints(mode, count, pts, paint); |
-} |
- |
-void SkDevice::drawRect(const SkDraw& draw, const SkRect& r, |
- const SkPaint& paint) { |
- draw.drawRect(r, paint); |
-} |
- |
-void SkDevice::drawPath(const SkDraw& draw, const SkPath& path, |
- const SkPaint& paint) { |
- draw.drawPath(path, paint); |
-} |
- |
-void SkDevice::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap, |
- const SkMatrix& matrix, const SkPaint& paint) { |
- draw.drawBitmap(bitmap, matrix, paint); |
-} |
- |
-void SkDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, |
- int x, int y, const SkPaint& paint) { |
- draw.drawSprite(bitmap, x, y, paint); |
-} |
- |
-void SkDevice::drawText(const SkDraw& draw, const void* text, size_t len, |
- SkScalar x, SkScalar y, const SkPaint& paint) { |
- draw.drawText((const char*)text, len, x, y, paint); |
-} |
- |
-void SkDevice::drawPosText(const SkDraw& draw, const void* text, size_t len, |
- const SkScalar xpos[], SkScalar y, |
- int scalarsPerPos, const SkPaint& paint) { |
- draw.drawPosText((const char*)text, len, xpos, y, scalarsPerPos, paint); |
-} |
- |
-void SkDevice::drawTextOnPath(const SkDraw& draw, const void* text, |
- size_t len, const SkPath& path, |
- const SkMatrix* matrix, |
- const SkPaint& paint) { |
- draw.drawTextOnPath((const char*)text, len, path, matrix, paint); |
-} |
- |
-void SkDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, |
- int vertexCount, |
- const SkPoint verts[], const SkPoint textures[], |
- const SkColor colors[], SkXfermode* xmode, |
- const uint16_t indices[], int indexCount, |
- const SkPaint& paint) { |
- draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode, |
- indices, indexCount, paint); |
-} |
- |
-void SkDevice::drawDevice(const SkDraw& draw, SkDevice* device, |
- int x, int y, const SkPaint& paint) { |
- draw.drawSprite(device->accessBitmap(false), x, y, paint); |
-} |
- |
- |