Index: skia/sgl/SkDraw.cpp |
=================================================================== |
--- skia/sgl/SkDraw.cpp (revision 16859) |
+++ skia/sgl/SkDraw.cpp (working copy) |
@@ -1,2358 +0,0 @@ |
-/* libs/graphics/sgl/SkDraw.cpp |
-** |
-** Copyright 2006, The Android Open Source Project |
-** |
-** Licensed under the Apache License, Version 2.0 (the "License"); |
-** you may not use this file except in compliance with the License. |
-** You may obtain a copy of the License at |
-** |
-** http://www.apache.org/licenses/LICENSE-2.0 |
-** |
-** Unless required by applicable law or agreed to in writing, software |
-** distributed under the License is distributed on an "AS IS" BASIS, |
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
-** See the License for the specific language governing permissions and |
-** limitations under the License. |
-*/ |
- |
-#include "SkDraw.h" |
-#include "SkBlitter.h" |
-#include "SkBounder.h" |
-#include "SkCanvas.h" |
-#include "SkColorPriv.h" |
-#include "SkDevice.h" |
-#include "SkMaskFilter.h" |
-#include "SkPaint.h" |
-#include "SkPathEffect.h" |
-#include "SkRasterizer.h" |
-#include "SkScan.h" |
-#include "SkShader.h" |
-#include "SkStroke.h" |
-#include "SkTemplatesPriv.h" |
-#include "SkUtils.h" |
- |
-#include "SkAutoKern.h" |
-#include "SkBitmapProcShader.h" |
-#include "SkDrawProcs.h" |
- |
-//#define TRACE_BITMAP_DRAWS |
- |
-class SkAutoRestoreBounder : SkNoncopyable { |
-public: |
- // note: initializing fBounder is done only to fix a warning |
- SkAutoRestoreBounder() : fDraw(NULL), fBounder(NULL) {} |
- ~SkAutoRestoreBounder() { |
- if (fDraw) { |
- fDraw->fBounder = fBounder; |
- } |
- } |
- |
- void clearBounder(const SkDraw* draw) { |
- fDraw = const_cast<SkDraw*>(draw); |
- fBounder = draw->fBounder; |
- fDraw->fBounder = NULL; |
- } |
- |
-private: |
- SkDraw* fDraw; |
- SkBounder* fBounder; |
-}; |
- |
-static SkPoint* rect_points(SkRect& r, int index) { |
- SkASSERT((unsigned)index < 2); |
- return &((SkPoint*)(void*)&r)[index]; |
-} |
- |
-/** Helper for allocating small blitters on the stack. |
-*/ |
- |
-#define kBlitterStorageLongCount (sizeof(SkBitmapProcShader) >> 2) |
- |
-class SkAutoBlitterChoose { |
-public: |
- SkAutoBlitterChoose(const SkBitmap& device, const SkMatrix& matrix, |
- const SkPaint& paint) { |
- fBlitter = SkBlitter::Choose(device, matrix, paint, |
- fStorage, sizeof(fStorage)); |
- } |
- ~SkAutoBlitterChoose(); |
- |
- SkBlitter* operator->() { return fBlitter; } |
- SkBlitter* get() const { return fBlitter; } |
- |
-private: |
- SkBlitter* fBlitter; |
- uint32_t fStorage[kBlitterStorageLongCount]; |
-}; |
- |
-SkAutoBlitterChoose::~SkAutoBlitterChoose() { |
- if ((void*)fBlitter == (void*)fStorage) { |
- fBlitter->~SkBlitter(); |
- } else { |
- SkDELETE(fBlitter); |
- } |
-} |
- |
-class SkAutoBitmapShaderInstall { |
-public: |
- SkAutoBitmapShaderInstall(const SkBitmap& src, const SkPaint* paint) |
- : fPaint((SkPaint*)paint) { |
- fPrevShader = paint->getShader(); |
- fPrevShader->safeRef(); |
- fPaint->setShader(SkShader::CreateBitmapShader( src, |
- SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, |
- fStorage, sizeof(fStorage))); |
- } |
- ~SkAutoBitmapShaderInstall() { |
- SkShader* shader = fPaint->getShader(); |
- |
- fPaint->setShader(fPrevShader); |
- fPrevShader->safeUnref(); |
- |
- if ((void*)shader == (void*)fStorage) { |
- shader->~SkShader(); |
- } else { |
- SkDELETE(shader); |
- } |
- } |
-private: |
- SkPaint* fPaint; |
- SkShader* fPrevShader; |
- uint32_t fStorage[kBlitterStorageLongCount]; |
-}; |
- |
-class SkAutoPaintStyleRestore { |
-public: |
- SkAutoPaintStyleRestore(const SkPaint& paint, SkPaint::Style style) |
- : fPaint((SkPaint&)paint) { |
- fStyle = paint.getStyle(); // record the old |
- fPaint.setStyle(style); // change it to the specified style |
- } |
- ~SkAutoPaintStyleRestore() { |
- fPaint.setStyle(fStyle); // restore the old |
- } |
-private: |
- SkPaint& fPaint; |
- SkPaint::Style fStyle; |
- |
- // illegal |
- SkAutoPaintStyleRestore(const SkAutoPaintStyleRestore&); |
- SkAutoPaintStyleRestore& operator=(const SkAutoPaintStyleRestore&); |
-}; |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-SkDraw::SkDraw(const SkDraw& src) { |
- memcpy(this, &src, sizeof(*this)); |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-typedef void (*BitmapXferProc)(void* pixels, size_t bytes, uint32_t data); |
- |
-static void D_Clear_BitmapXferProc(void* pixels, size_t bytes, uint32_t) { |
- bzero(pixels, bytes); |
-} |
- |
-static void D_Dst_BitmapXferProc(void*, size_t, uint32_t data) {} |
- |
-static void D32_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { |
- sk_memset32((uint32_t*)pixels, data, bytes >> 2); |
-} |
- |
-static void D16_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { |
- sk_memset16((uint16_t*)pixels, data, bytes >> 1); |
-} |
- |
-static void DA8_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { |
- memset(pixels, data, bytes); |
-} |
- |
-static BitmapXferProc ChooseBitmapXferProc(const SkBitmap& bitmap, |
- const SkPaint& paint, |
- uint32_t* data) { |
- // todo: we can apply colorfilter up front if no shader, so we wouldn't |
- // need to abort this fastpath |
- if (paint.getShader() || paint.getColorFilter()) { |
- return NULL; |
- } |
- |
- SkPorterDuff::Mode mode; |
- if (!SkPorterDuff::IsMode(paint.getXfermode(), &mode)) { |
- return NULL; |
- } |
- |
- SkColor color = paint.getColor(); |
- |
- // collaps modes based on color... |
- if (SkPorterDuff::kSrcOver_Mode == mode) { |
- unsigned alpha = SkColorGetA(color); |
- if (0 == alpha) { |
- mode = SkPorterDuff::kDst_Mode; |
- } else if (0xFF == alpha) { |
- mode = SkPorterDuff::kSrc_Mode; |
- } |
- } |
- |
- switch (mode) { |
- case SkPorterDuff::kClear_Mode: |
-// SkDebugf("--- D_Clear_BitmapXferProc\n"); |
- return D_Clear_BitmapXferProc; // ignore data |
- case SkPorterDuff::kDst_Mode: |
-// SkDebugf("--- D_Dst_BitmapXferProc\n"); |
- return D_Dst_BitmapXferProc; // ignore data |
- case SkPorterDuff::kSrc_Mode: { |
- /* |
- should I worry about dithering for the lower depths? |
- */ |
- SkPMColor pmc = SkPreMultiplyColor(color); |
- switch (bitmap.config()) { |
- case SkBitmap::kARGB_8888_Config: |
- if (data) { |
- *data = pmc; |
- } |
-// SkDebugf("--- D32_Src_BitmapXferProc\n"); |
- return D32_Src_BitmapXferProc; |
- case SkBitmap::kARGB_4444_Config: |
- if (data) { |
- *data = SkPixel32ToPixel4444(pmc); |
- } |
-// SkDebugf("--- D16_Src_BitmapXferProc\n"); |
- return D16_Src_BitmapXferProc; |
- case SkBitmap::kRGB_565_Config: |
- if (data) { |
- *data = SkPixel32ToPixel16(pmc); |
- } |
-// SkDebugf("--- D16_Src_BitmapXferProc\n"); |
- return D16_Src_BitmapXferProc; |
- case SkBitmap::kA8_Config: |
- if (data) { |
- *data = SkGetPackedA32(pmc); |
- } |
-// SkDebugf("--- DA8_Src_BitmapXferProc\n"); |
- return DA8_Src_BitmapXferProc; |
- default: |
- break; |
- } |
- break; |
- } |
- default: |
- break; |
- } |
- return NULL; |
-} |
- |
-static void CallBitmapXferProc(const SkBitmap& bitmap, const SkIRect& rect, |
- BitmapXferProc proc, uint32_t procData) { |
- int shiftPerPixel; |
- switch (bitmap.config()) { |
- case SkBitmap::kARGB_8888_Config: |
- shiftPerPixel = 2; |
- break; |
- case SkBitmap::kARGB_4444_Config: |
- case SkBitmap::kRGB_565_Config: |
- shiftPerPixel = 1; |
- break; |
- case SkBitmap::kA8_Config: |
- shiftPerPixel = 0; |
- break; |
- default: |
- SkASSERT(!"Can't use xferproc on this config"); |
- return; |
- } |
- |
- uint8_t* pixels = (uint8_t*)bitmap.getPixels(); |
- SkASSERT(pixels); |
- const size_t rowBytes = bitmap.rowBytes(); |
- const int widthBytes = rect.width() << shiftPerPixel; |
- |
- // skip down to the first scanline and X position |
- pixels += rect.fTop * rowBytes + (rect.fLeft << shiftPerPixel); |
- for (int scans = rect.height() - 1; scans >= 0; --scans) { |
- proc(pixels, widthBytes, procData); |
- pixels += rowBytes; |
- } |
-} |
- |
-void SkDraw::drawPaint(const SkPaint& paint) const { |
- SkDEBUGCODE(this->validate();) |
- |
- if (fClip->isEmpty()) { |
- return; |
- } |
- |
- SkIRect devRect; |
- devRect.set(0, 0, fBitmap->width(), fBitmap->height()); |
- if (fBounder && !fBounder->doIRect(devRect)) { |
- return; |
- } |
- |
- /* If we don't have a shader (i.e. we're just a solid color) we may |
- be faster to operate directly on the device bitmap, rather than invoking |
- a blitter. Esp. true for xfermodes, which require a colorshader to be |
- present, which is just redundant work. Since we're drawing everywhere |
- in the clip, we don't have to worry about antialiasing. |
- */ |
- uint32_t procData = 0; // to avoid the warning |
- BitmapXferProc proc = ChooseBitmapXferProc(*fBitmap, paint, &procData); |
- if (proc) { |
- if (D_Dst_BitmapXferProc == proc) { // nothing to do |
- return; |
- } |
- |
- SkRegion::Iterator iter(*fClip); |
- while (!iter.done()) { |
- CallBitmapXferProc(*fBitmap, iter.rect(), proc, procData); |
- iter.next(); |
- } |
- } else { |
- // normal case: use a blitter |
- SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); |
- SkScan::FillIRect(devRect, fClip, blitter.get()); |
- } |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-struct PtProcRec { |
- SkCanvas::PointMode fMode; |
- const SkPaint* fPaint; |
- const SkRegion* fClip; |
- |
- // computed values |
- SkFixed fRadius; |
- |
- typedef void (*Proc)(const PtProcRec&, const SkPoint devPts[], int count, |
- SkBlitter*); |
- |
- bool init(SkCanvas::PointMode, const SkPaint&, const SkMatrix* matrix, |
- const SkRegion* clip); |
- Proc chooseProc(SkBlitter* blitter); |
-}; |
- |
-static void bw_pt_rect_hair_proc(const PtProcRec& rec, const SkPoint devPts[], |
- int count, SkBlitter* blitter) { |
- SkASSERT(rec.fClip->isRect()); |
- const SkIRect& r = rec.fClip->getBounds(); |
- |
- for (int i = 0; i < count; i++) { |
- int x = SkScalarFloor(devPts[i].fX); |
- int y = SkScalarFloor(devPts[i].fY); |
- if (r.contains(x, y)) { |
- blitter->blitH(x, y, 1); |
- } |
- } |
-} |
- |
-static void bw_pt_rect_16_hair_proc(const PtProcRec& rec, |
- const SkPoint devPts[], int count, |
- SkBlitter* blitter) { |
- SkASSERT(rec.fClip->isRect()); |
- const SkIRect& r = rec.fClip->getBounds(); |
- uint32_t value; |
- const SkBitmap* bitmap = blitter->justAnOpaqueColor(&value); |
- SkASSERT(bitmap); |
- |
- uint16_t* addr = bitmap->getAddr16(0, 0); |
- int rb = bitmap->rowBytes(); |
- |
- for (int i = 0; i < count; i++) { |
- int x = SkScalarFloor(devPts[i].fX); |
- int y = SkScalarFloor(devPts[i].fY); |
- if (r.contains(x, y)) { |
-// *bitmap->getAddr16(x, y) = SkToU16(value); |
- ((uint16_t*)((char*)addr + y * rb))[x] = SkToU16(value); |
- } |
- } |
-} |
- |
-static void bw_pt_hair_proc(const PtProcRec& rec, const SkPoint devPts[], |
- int count, SkBlitter* blitter) { |
- for (int i = 0; i < count; i++) { |
- int x = SkScalarFloor(devPts[i].fX); |
- int y = SkScalarFloor(devPts[i].fY); |
- if (rec.fClip->contains(x, y)) { |
- blitter->blitH(x, y, 1); |
- } |
- } |
-} |
- |
-static void bw_line_hair_proc(const PtProcRec& rec, const SkPoint devPts[], |
- int count, SkBlitter* blitter) { |
- for (int i = 0; i < count; i += 2) { |
- SkScan::HairLine(devPts[i], devPts[i+1], rec.fClip, blitter); |
- } |
-} |
- |
-static void bw_poly_hair_proc(const PtProcRec& rec, const SkPoint devPts[], |
- int count, SkBlitter* blitter) { |
- for (int i = 0; i < count - 1; i++) { |
- SkScan::HairLine(devPts[i], devPts[i+1], rec.fClip, blitter); |
- } |
-} |
- |
-// aa versions |
- |
-static void aa_line_hair_proc(const PtProcRec& rec, const SkPoint devPts[], |
- int count, SkBlitter* blitter) { |
- for (int i = 0; i < count; i += 2) { |
- SkScan::AntiHairLine(devPts[i], devPts[i+1], rec.fClip, blitter); |
- } |
-} |
- |
-static void aa_poly_hair_proc(const PtProcRec& rec, const SkPoint devPts[], |
- int count, SkBlitter* blitter) { |
- for (int i = 0; i < count - 1; i++) { |
- SkScan::AntiHairLine(devPts[i], devPts[i+1], rec.fClip, blitter); |
- } |
-} |
- |
-// square procs (strokeWidth > 0 but matrix is square-scale (sx == sy) |
- |
-static void bw_square_proc(const PtProcRec& rec, const SkPoint devPts[], |
- int count, SkBlitter* blitter) { |
- const SkFixed radius = rec.fRadius; |
- for (int i = 0; i < count; i++) { |
- SkFixed x = SkScalarToFixed(devPts[i].fX); |
- SkFixed y = SkScalarToFixed(devPts[i].fY); |
- |
- SkXRect r; |
- r.fLeft = x - radius; |
- r.fTop = y - radius; |
- r.fRight = x + radius; |
- r.fBottom = y + radius; |
- |
- SkScan::FillXRect(r, rec.fClip, blitter); |
- } |
-} |
- |
-static void aa_square_proc(const PtProcRec& rec, const SkPoint devPts[], |
- int count, SkBlitter* blitter) { |
- const SkFixed radius = rec.fRadius; |
- for (int i = 0; i < count; i++) { |
- SkFixed x = SkScalarToFixed(devPts[i].fX); |
- SkFixed y = SkScalarToFixed(devPts[i].fY); |
- |
- SkXRect r; |
- r.fLeft = x - radius; |
- r.fTop = y - radius; |
- r.fRight = x + radius; |
- r.fBottom = y + radius; |
- |
- SkScan::AntiFillXRect(r, rec.fClip, blitter); |
- } |
-} |
- |
-bool PtProcRec::init(SkCanvas::PointMode mode, const SkPaint& paint, |
- const SkMatrix* matrix, const SkRegion* clip) { |
- if (paint.getPathEffect()) { |
- return false; |
- } |
- SkScalar width = paint.getStrokeWidth(); |
- if (0 == width) { |
- fMode = mode; |
- fPaint = &paint; |
- fClip = clip; |
- fRadius = SK_Fixed1 >> 1; |
- return true; |
- } |
- if (matrix->rectStaysRect() && SkCanvas::kPoints_PointMode == mode) { |
- SkScalar sx = matrix->get(SkMatrix::kMScaleX); |
- SkScalar sy = matrix->get(SkMatrix::kMScaleY); |
- if (SkScalarNearlyZero(sx - sy)) { |
- if (sx < 0) { |
- sx = -sx; |
- } |
- |
- fMode = mode; |
- fPaint = &paint; |
- fClip = clip; |
- fRadius = SkScalarToFixed(SkScalarMul(width, sx)) >> 1; |
- return true; |
- } |
- } |
- return false; |
-} |
- |
-PtProcRec::Proc PtProcRec::chooseProc(SkBlitter* blitter) { |
- Proc proc; |
- |
- // for our arrays |
- SkASSERT(0 == SkCanvas::kPoints_PointMode); |
- SkASSERT(1 == SkCanvas::kLines_PointMode); |
- SkASSERT(2 == SkCanvas::kPolygon_PointMode); |
- SkASSERT((unsigned)fMode <= (unsigned)SkCanvas::kPolygon_PointMode); |
- |
- // first check for hairlines |
- if (0 == fPaint->getStrokeWidth()) { |
- if (fPaint->isAntiAlias()) { |
- static const Proc gAAProcs[] = { |
- aa_square_proc, aa_line_hair_proc, aa_poly_hair_proc |
- }; |
- proc = gAAProcs[fMode]; |
- } else { |
- if (SkCanvas::kPoints_PointMode == fMode && fClip->isRect()) { |
- uint32_t value; |
- const SkBitmap* bm = blitter->justAnOpaqueColor(&value); |
- if (bm && bm->config() == SkBitmap::kRGB_565_Config) { |
- proc = bw_pt_rect_16_hair_proc; |
- } else { |
- proc = bw_pt_rect_hair_proc; |
- } |
- } else { |
- static Proc gBWProcs[] = { |
- bw_pt_hair_proc, bw_line_hair_proc, bw_poly_hair_proc |
- }; |
- proc = gBWProcs[fMode]; |
- } |
- } |
- } else { |
- SkASSERT(SkCanvas::kPoints_PointMode == fMode); |
- if (fPaint->isAntiAlias()) { |
- proc = aa_square_proc; |
- } else { |
- proc = bw_square_proc; |
- } |
- } |
- return proc; |
-} |
- |
-static bool bounder_points(SkBounder* bounder, SkCanvas::PointMode mode, |
- size_t count, const SkPoint pts[], |
- const SkPaint& paint, const SkMatrix& matrix) { |
- SkIRect ibounds; |
- SkRect bounds; |
- SkScalar inset = paint.getStrokeWidth(); |
- |
- bounds.set(pts, count); |
- bounds.inset(-inset, -inset); |
- matrix.mapRect(&bounds); |
- |
- bounds.roundOut(&ibounds); |
- return bounder->doIRect(ibounds); |
-} |
- |
-// each of these costs 8-bytes of stack space, so don't make it too large |
-// must be even for lines/polygon to work |
-#define MAX_DEV_PTS 32 |
- |
-void SkDraw::drawPoints(SkCanvas::PointMode mode, size_t count, |
- const SkPoint pts[], const SkPaint& paint) const { |
- // if we're in lines mode, force count to be even |
- if (SkCanvas::kLines_PointMode == mode) { |
- count &= ~(size_t)1; |
- } |
- |
- if ((long)count <= 0) { |
- return; |
- } |
- |
- SkAutoRestoreBounder arb; |
- |
- if (fBounder) { |
- if (!bounder_points(fBounder, mode, count, pts, paint, *fMatrix)) { |
- return; |
- } |
- // clear the bounder for the rest of this function, so we don't call it |
- // again later if we happen to call ourselves for drawRect, drawPath, |
- // etc. |
- arb.clearBounder(this); |
- } |
- |
- SkASSERT(pts != NULL); |
- SkDEBUGCODE(this->validate();) |
- |
- // nothing to draw |
- if (fClip->isEmpty() || |
- (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { |
- return; |
- } |
- |
- PtProcRec rec; |
- if (rec.init(mode, paint, fMatrix, fClip)) { |
- SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); |
- |
- SkPoint devPts[MAX_DEV_PTS]; |
- const SkMatrix* matrix = fMatrix; |
- SkBlitter* bltr = blitter.get(); |
- PtProcRec::Proc proc = rec.chooseProc(bltr); |
- // we have to back up subsequent passes if we're in polygon mode |
- const size_t backup = (SkCanvas::kPolygon_PointMode == mode); |
- |
- do { |
- size_t n = count; |
- if (n > MAX_DEV_PTS) { |
- n = MAX_DEV_PTS; |
- } |
- matrix->mapPoints(devPts, pts, n); |
- proc(rec, devPts, n, bltr); |
- pts += n - backup; |
- SkASSERT(count >= n); |
- count -= n; |
- if (count > 0) { |
- count += backup; |
- } |
- } while (count != 0); |
- } else { |
- switch (mode) { |
- case SkCanvas::kPoints_PointMode: { |
- // temporarily mark the paint as filling. |
- SkAutoPaintStyleRestore restore(paint, SkPaint::kFill_Style); |
- |
- SkScalar width = paint.getStrokeWidth(); |
- SkScalar radius = SkScalarHalf(width); |
- |
- if (paint.getStrokeCap() == SkPaint::kRound_Cap) { |
- SkPath path; |
- SkMatrix preMatrix; |
- |
- path.addCircle(0, 0, radius); |
- for (size_t i = 0; i < count; i++) { |
- preMatrix.setTranslate(pts[i].fX, pts[i].fY); |
- // pass true for the last point, since we can modify |
- // then path then |
- this->drawPath(path, paint, &preMatrix, (count-1) == i); |
- } |
- } else { |
- SkRect r; |
- |
- for (size_t i = 0; i < count; i++) { |
- r.fLeft = pts[i].fX - radius; |
- r.fTop = pts[i].fY - radius; |
- r.fRight = r.fLeft + width; |
- r.fBottom = r.fTop + width; |
- this->drawRect(r, paint); |
- } |
- } |
- break; |
- } |
- case SkCanvas::kLines_PointMode: |
- case SkCanvas::kPolygon_PointMode: { |
- count -= 1; |
- SkPath path; |
- SkPaint p(paint); |
- p.setStyle(SkPaint::kStroke_Style); |
- size_t inc = (SkCanvas::kLines_PointMode == mode) ? 2 : 1; |
- for (size_t i = 0; i < count; i += inc) { |
- path.moveTo(pts[i]); |
- path.lineTo(pts[i+1]); |
- this->drawPath(path, p, NULL, true); |
- path.rewind(); |
- } |
- break; |
- } |
- } |
- } |
-} |
- |
-static inline SkPoint* as_lefttop(SkRect* r) { |
- return (SkPoint*)(void*)r; |
-} |
- |
-static inline SkPoint* as_rightbottom(SkRect* r) { |
- return ((SkPoint*)(void*)r) + 1; |
-} |
- |
-void SkDraw::drawRect(const SkRect& rect, const SkPaint& paint) const { |
- SkDEBUGCODE(this->validate();) |
- |
- // nothing to draw |
- if (fClip->isEmpty() || |
- (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { |
- return; |
- } |
- |
- // complex enough to draw as a path |
- if (paint.getPathEffect() || paint.getMaskFilter() || |
- paint.getRasterizer() || !fMatrix->rectStaysRect() || |
- (paint.getStyle() != SkPaint::kFill_Style && |
- SkScalarHalf(paint.getStrokeWidth()) > 0)) { |
- SkPath tmp; |
- tmp.addRect(rect); |
- tmp.setFillType(SkPath::kWinding_FillType); |
- this->drawPath(tmp, paint); |
- return; |
- } |
- |
- const SkMatrix& matrix = *fMatrix; |
- SkRect devRect; |
- |
- // transform rect into devRect |
- { |
- matrix.mapXY(rect.fLeft, rect.fTop, rect_points(devRect, 0)); |
- matrix.mapXY(rect.fRight, rect.fBottom, rect_points(devRect, 1)); |
- devRect.sort(); |
- } |
- |
- if (fBounder && !fBounder->doRect(devRect, paint)) { |
- return; |
- } |
- |
- // look for the quick exit, before we build a blitter |
- { |
- SkIRect ir; |
- devRect.roundOut(&ir); |
- if (fClip->quickReject(ir)) |
- return; |
- } |
- |
- SkAutoBlitterChoose blitterStorage(*fBitmap, matrix, paint); |
- SkBlitter* blitter = blitterStorage.get(); |
- const SkRegion* clip = fClip; |
- |
- if (paint.getStyle() == SkPaint::kFill_Style) { |
- if (paint.isAntiAlias()) { |
- SkScan::AntiFillRect(devRect, clip, blitter); |
- } else { |
- SkScan::FillRect(devRect, clip, blitter); |
- } |
- } else { |
- if (paint.isAntiAlias()) { |
- SkScan::AntiHairRect(devRect, clip, blitter); |
- } else { |
- SkScan::HairRect(devRect, clip, blitter); |
- } |
- } |
-} |
- |
-void SkDraw::drawDevMask(const SkMask& srcM, const SkPaint& paint) const { |
- if (srcM.fBounds.isEmpty()) { |
- return; |
- } |
- |
- SkMask dstM; |
- const SkMask* mask = &srcM; |
- |
- dstM.fImage = NULL; |
- SkAutoMaskImage ami(&dstM, false); |
- |
- if (paint.getMaskFilter() && |
- paint.getMaskFilter()->filterMask(&dstM, srcM, *fMatrix, NULL)) { |
- mask = &dstM; |
- } |
- |
- if (fBounder && !fBounder->doIRect(mask->fBounds)) { |
- return; |
- } |
- |
- SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); |
- |
- blitter->blitMaskRegion(*mask, *fClip); |
-} |
- |
-class SkAutoPaintRestoreColorStrokeWidth { |
-public: |
- SkAutoPaintRestoreColorStrokeWidth(const SkPaint& paint) { |
- fPaint = (SkPaint*)&paint; |
- fColor = paint.getColor(); |
- fWidth = paint.getStrokeWidth(); |
- } |
- ~SkAutoPaintRestoreColorStrokeWidth() { |
- fPaint->setColor(fColor); |
- fPaint->setStrokeWidth(fWidth); |
- } |
- |
-private: |
- SkPaint* fPaint; |
- SkColor fColor; |
- SkScalar fWidth; |
-}; |
- |
-void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& paint, |
- const SkMatrix* prePathMatrix, bool pathIsMutable) const { |
- SkDEBUGCODE(this->validate();) |
- |
- // nothing to draw |
- if (fClip->isEmpty() || |
- (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { |
- return; |
- } |
- |
- SkPath* pathPtr = (SkPath*)&origSrcPath; |
- bool doFill = true; |
- SkPath tmpPath; |
- SkMatrix tmpMatrix; |
- const SkMatrix* matrix = fMatrix; |
- |
- if (prePathMatrix) { |
- if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style || |
- paint.getRasterizer()) { |
- SkPath* result = pathPtr; |
- |
- if (!pathIsMutable) { |
- result = &tmpPath; |
- pathIsMutable = true; |
- } |
- pathPtr->transform(*prePathMatrix, result); |
- pathPtr = result; |
- } else { |
- if (!tmpMatrix.setConcat(*matrix, *prePathMatrix)) { |
- // overflow |
- return; |
- } |
- matrix = &tmpMatrix; |
- } |
- } |
- // at this point we're done with prePathMatrix |
- SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;) |
- |
- /* |
- If the device thickness < 1.0, then make it a hairline, and |
- modulate alpha if the thickness is even smaller (e.g. thickness == 0.5 |
- should modulate the alpha by 1/2) |
- */ |
- |
- SkAutoPaintRestoreColorStrokeWidth aprc(paint); |
- |
- if (paint.getStyle() == SkPaint::kStroke_Style && |
- paint.getXfermode() == NULL && |
- (matrix->getType() & SkMatrix::kPerspective_Mask) == 0) { |
- SkScalar width = paint.getStrokeWidth(); |
- if (width > 0) { |
- width = matrix->mapRadius(paint.getStrokeWidth()); |
- if (width < SK_Scalar1) { |
- int scale = (int)SkScalarMul(width, 256); |
- int alpha = paint.getAlpha() * scale >> 8; |
- |
- // pretend to be a hairline, with a modulated alpha |
- ((SkPaint*)&paint)->setAlpha(alpha); |
- ((SkPaint*)&paint)->setStrokeWidth(0); |
- |
-// SkDebugf("------ convert to hairline %d\n", scale); |
- } |
- } |
- } |
- |
- if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style) { |
- doFill = paint.getFillPath(*pathPtr, &tmpPath); |
- pathPtr = &tmpPath; |
- } |
- |
- if (paint.getRasterizer()) { |
- SkMask mask; |
- if (paint.getRasterizer()->rasterize(*pathPtr, *matrix, |
- &fClip->getBounds(), paint.getMaskFilter(), &mask, |
- SkMask::kComputeBoundsAndRenderImage_CreateMode)) { |
- this->drawDevMask(mask, paint); |
- SkMask::FreeImage(mask.fImage); |
- } |
- return; |
- } |
- |
- // avoid possibly allocating a new path in transform if we can |
- SkPath* devPathPtr = pathIsMutable ? pathPtr : &tmpPath; |
- |
- // transform the path into device space |
- pathPtr->transform(*matrix, devPathPtr); |
- |
- SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); |
- |
- // how does filterPath() know to fill or hairline the path??? <mrr> |
- if (paint.getMaskFilter() && |
- paint.getMaskFilter()->filterPath(*devPathPtr, *fMatrix, *fClip, |
- fBounder, blitter.get())) { |
- return; // filterPath() called the blitter, so we're done |
- } |
- |
- if (fBounder && !fBounder->doPath(*devPathPtr, paint, doFill)) { |
- return; |
- } |
- |
- if (doFill) { |
- if (paint.isAntiAlias()) { |
- SkScan::AntiFillPath(*devPathPtr, *fClip, blitter.get()); |
- } else { |
- SkScan::FillPath(*devPathPtr, *fClip, blitter.get()); |
- } |
- } else { // hairline |
- if (paint.isAntiAlias()) { |
- SkScan::AntiHairPath(*devPathPtr, fClip, blitter.get()); |
- } else { |
- SkScan::HairPath(*devPathPtr, fClip, blitter.get()); |
- } |
- } |
-} |
- |
-static inline bool just_translate(const SkMatrix& m) { |
- return (m.getType() & ~SkMatrix::kTranslate_Mask) == 0; |
-} |
- |
-void SkDraw::drawBitmapAsMask(const SkBitmap& bitmap, |
- const SkPaint& paint) const { |
- SkASSERT(bitmap.getConfig() == SkBitmap::kA8_Config); |
- |
- if (just_translate(*fMatrix)) { |
- int ix = SkScalarRound(fMatrix->getTranslateX()); |
- int iy = SkScalarRound(fMatrix->getTranslateY()); |
- |
- SkMask mask; |
- mask.fBounds.set(ix, iy, ix + bitmap.width(), iy + bitmap.height()); |
- mask.fFormat = SkMask::kA8_Format; |
- mask.fRowBytes = bitmap.rowBytes(); |
- mask.fImage = bitmap.getAddr8(0, 0); |
- |
- this->drawDevMask(mask, paint); |
- } else { // need to xform the bitmap first |
- SkRect r; |
- SkMask mask; |
- |
- r.set(0, 0, |
- SkIntToScalar(bitmap.width()), SkIntToScalar(bitmap.height())); |
- fMatrix->mapRect(&r); |
- r.round(&mask.fBounds); |
- |
- // set the mask's bounds to the transformed bitmap-bounds, |
- // clipped to the actual device |
- { |
- SkIRect devBounds; |
- devBounds.set(0, 0, fBitmap->width(), fBitmap->height()); |
- // need intersect(l, t, r, b) on irect |
- if (!mask.fBounds.intersect(devBounds)) { |
- return; |
- } |
- } |
- |
- mask.fFormat = SkMask::kA8_Format; |
- mask.fRowBytes = SkAlign4(mask.fBounds.width()); |
- size_t size = mask.computeImageSize(); |
- if (0 == size) { |
- // the mask is too big to allocated, draw nothing |
- return; |
- } |
- |
- // allocate (and clear) our temp buffer to hold the transformed bitmap |
- SkAutoMalloc storage(size); |
- mask.fImage = (uint8_t*)storage.get(); |
- memset(mask.fImage, 0, size); |
- |
- // now draw our bitmap(src) into mask(dst), transformed by the matrix |
- { |
- SkBitmap device; |
- device.setConfig(SkBitmap::kA8_Config, mask.fBounds.width(), |
- mask.fBounds.height(), mask.fRowBytes); |
- device.setPixels(mask.fImage); |
- |
- SkCanvas c(device); |
- // need the unclipped top/left for the translate |
- c.translate(-SkIntToScalar(mask.fBounds.fLeft), |
- -SkIntToScalar(mask.fBounds.fTop)); |
- c.concat(*fMatrix); |
- c.drawBitmap(bitmap, 0, 0, NULL); |
- } |
- this->drawDevMask(mask, paint); |
- } |
-} |
- |
-static bool clipped_out(const SkMatrix& m, const SkRegion& c, |
- const SkRect& srcR) { |
- SkRect dstR; |
- SkIRect devIR; |
- |
- m.mapRect(&dstR, srcR); |
- dstR.roundOut(&devIR); |
- return c.quickReject(devIR); |
-} |
- |
-static bool clipped_out(const SkMatrix& matrix, const SkRegion& clip, |
- int width, int height) { |
- SkRect r; |
- r.set(0, 0, SkIntToScalar(width), SkIntToScalar(height)); |
- return clipped_out(matrix, clip, r); |
-} |
- |
-void SkDraw::drawBitmap(const SkBitmap& bitmap, const SkMatrix& prematrix, |
- const SkPaint& paint) const { |
- SkDEBUGCODE(this->validate();) |
- |
- // nothing to draw |
- if (fClip->isEmpty() || |
- bitmap.width() == 0 || bitmap.height() == 0 || |
- bitmap.getConfig() == SkBitmap::kNo_Config || |
- (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { |
- return; |
- } |
- |
- // run away on too-big bitmaps for now (exceed 16.16) |
- if (bitmap.width() > 32767 || bitmap.height() > 32767) { |
- return; |
- } |
- |
- SkAutoPaintStyleRestore restore(paint, SkPaint::kFill_Style); |
- |
- SkMatrix matrix; |
- if (!matrix.setConcat(*fMatrix, prematrix)) { |
- return; |
- } |
- |
- // do I need to call the bounder first??? |
- if (clipped_out(matrix, *fClip, bitmap.width(), bitmap.height())) { |
- return; |
- } |
- |
- // only lock the pixels if we passed the clip test |
- SkAutoLockPixels alp(bitmap); |
- // after the lock, check if we are valid |
- if (!bitmap.readyToDraw()) { |
- return; |
- } |
- |
- if (bitmap.getConfig() != SkBitmap::kA8_Config && just_translate(matrix)) { |
- int ix = SkScalarRound(matrix.getTranslateX()); |
- int iy = SkScalarRound(matrix.getTranslateY()); |
- uint32_t storage[kBlitterStorageLongCount]; |
- SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitmap, |
- ix, iy, storage, sizeof(storage)); |
- if (blitter) { |
- SkAutoTPlacementDelete<SkBlitter> ad(blitter, storage); |
- |
- SkIRect ir; |
- ir.set(ix, iy, ix + bitmap.width(), iy + bitmap.height()); |
- |
- if (fBounder && !fBounder->doIRect(ir)) { |
- return; |
- } |
- |
- SkRegion::Cliperator iter(*fClip, ir); |
- const SkIRect& cr = iter.rect(); |
- |
- for (; !iter.done(); iter.next()) { |
- SkASSERT(!cr.isEmpty()); |
- blitter->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); |
- } |
- return; |
- } |
-#if 0 |
- SkDebugf("---- MISSING sprite case: config=%d [%d %d], device=%d, xfer=%p, alpha=0x%X colorFilter=%p\n", |
- bitmap.config(), bitmap.width(), bitmap.height(), fBitmap->config(), |
- paint.getXfermode(), paint.getAlpha(), paint.getColorFilter()); |
-#endif |
- } |
- |
- // now make a temp draw on the stack, and use it |
- // |
- SkDraw draw(*this); |
- draw.fMatrix = &matrix; |
- |
- if (bitmap.getConfig() == SkBitmap::kA8_Config) { |
- draw.drawBitmapAsMask(bitmap, paint); |
- } else { |
- SkAutoBitmapShaderInstall install(bitmap, &paint); |
- |
- SkRect r; |
- r.set(0, 0, SkIntToScalar(bitmap.width()), |
- SkIntToScalar(bitmap.height())); |
- // is this ok if paint has a rasterizer? |
- draw.drawRect(r, paint); |
- } |
-} |
- |
-void SkDraw::drawSprite(const SkBitmap& bitmap, int x, int y, |
- const SkPaint& paint) const { |
- SkDEBUGCODE(this->validate();) |
- |
- // nothing to draw |
- if (fClip->isEmpty() || |
- bitmap.width() == 0 || bitmap.height() == 0 || |
- bitmap.getConfig() == SkBitmap::kNo_Config || |
- (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { |
- return; |
- } |
- |
- SkIRect bounds; |
- bounds.set(x, y, x + bitmap.width(), y + bitmap.height()); |
- |
- if (fClip->quickReject(bounds)) { |
- return; // nothing to draw |
- } |
- |
- SkAutoPaintStyleRestore restore(paint, SkPaint::kFill_Style); |
- |
- if (NULL == paint.getColorFilter()) { |
- uint32_t storage[kBlitterStorageLongCount]; |
- SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitmap, |
- x, y, storage, sizeof(storage)); |
- |
- if (blitter) { |
- SkAutoTPlacementDelete<SkBlitter> ad(blitter, storage); |
- |
- if (fBounder && !fBounder->doIRect(bounds)) { |
- return; |
- } |
- |
- SkRegion::Cliperator iter(*fClip, bounds); |
- const SkIRect& cr = iter.rect(); |
- |
- for (; !iter.done(); iter.next()) { |
- SkASSERT(!cr.isEmpty()); |
- blitter->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); |
- } |
- return; |
- } |
- } |
- |
- SkAutoBitmapShaderInstall install(bitmap, &paint); |
- |
- SkMatrix matrix; |
- SkRect r; |
- |
- // get a scalar version of our rect |
- r.set(bounds); |
- |
- // tell the shader our offset |
- matrix.setTranslate(r.fLeft, r.fTop); |
- paint.getShader()->setLocalMatrix(matrix); |
- |
- SkDraw draw(*this); |
- matrix.reset(); |
- draw.fMatrix = &matrix; |
- // call ourself with a rect |
- // is this OK if paint has a rasterizer? |
- draw.drawRect(r, paint); |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-#include "SkScalerContext.h" |
-#include "SkGlyphCache.h" |
-#include "SkUtils.h" |
- |
-static void measure_text(SkGlyphCache* cache, SkDrawCacheProc glyphCacheProc, |
- const char text[], size_t byteLength, SkVector* stopVector) { |
- SkFixed x = 0, y = 0; |
- const char* stop = text + byteLength; |
- |
- SkAutoKern autokern; |
- |
- while (text < stop) { |
- // don't need x, y here, since all subpixel variants will have the |
- // same advance |
- const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); |
- |
- x += autokern.adjust(glyph) + glyph.fAdvanceX; |
- y += glyph.fAdvanceY; |
- } |
- stopVector->set(SkFixedToScalar(x), SkFixedToScalar(y)); |
- |
- SkASSERT(text == stop); |
-} |
- |
-void SkDraw::drawText_asPaths(const char text[], size_t byteLength, |
- SkScalar x, SkScalar y, |
- const SkPaint& paint) const { |
- SkDEBUGCODE(this->validate();) |
- |
- SkTextToPathIter iter(text, byteLength, paint, true, true); |
- |
- SkMatrix matrix; |
- matrix.setScale(iter.getPathScale(), iter.getPathScale()); |
- matrix.postTranslate(x, y); |
- |
- const SkPath* iterPath; |
- SkScalar xpos, prevXPos = 0; |
- |
- while ((iterPath = iter.next(&xpos)) != NULL) { |
- matrix.postTranslate(xpos - prevXPos, 0); |
- this->drawPath(*iterPath, iter.getPaint(), &matrix, false); |
- prevXPos = xpos; |
- } |
-} |
- |
-#define kStdStrikeThru_Offset (-SK_Scalar1 * 6 / 21) |
-#define kStdUnderline_Offset (SK_Scalar1 / 9) |
-#define kStdUnderline_Thickness (SK_Scalar1 / 18) |
- |
-static void draw_paint_rect(const SkDraw* draw, const SkPaint& paint, |
- const SkRect& r, SkScalar textSize) { |
- if (paint.getStyle() == SkPaint::kFill_Style) { |
- draw->drawRect(r, paint); |
- } else { |
- SkPaint p(paint); |
- p.setStrokeWidth(SkScalarMul(textSize, paint.getStrokeWidth())); |
- draw->drawRect(r, p); |
- } |
-} |
- |
-static void handle_aftertext(const SkDraw* draw, const SkPaint& paint, |
- SkScalar width, const SkPoint& start) { |
- uint32_t flags = paint.getFlags(); |
- |
- if (flags & (SkPaint::kUnderlineText_Flag | |
- SkPaint::kStrikeThruText_Flag)) { |
- SkScalar textSize = paint.getTextSize(); |
- SkScalar height = SkScalarMul(textSize, kStdUnderline_Thickness); |
- SkRect r; |
- |
- r.fLeft = start.fX; |
- r.fRight = start.fX + width; |
- |
- if (flags & SkPaint::kUnderlineText_Flag) { |
- SkScalar offset = SkScalarMulAdd(textSize, kStdUnderline_Offset, |
- start.fY); |
- r.fTop = offset; |
- r.fBottom = offset + height; |
- draw_paint_rect(draw, paint, r, textSize); |
- } |
- if (flags & SkPaint::kStrikeThruText_Flag) { |
- SkScalar offset = SkScalarMulAdd(textSize, kStdStrikeThru_Offset, |
- start.fY); |
- r.fTop = offset; |
- r.fBottom = offset + height; |
- draw_paint_rect(draw, paint, r, textSize); |
- } |
- } |
-} |
- |
-// disable warning : local variable used without having been initialized |
-#if defined _WIN32 && _MSC_VER >= 1300 |
-#pragma warning ( push ) |
-#pragma warning ( disable : 4701 ) |
-#endif |
- |
-////////////////////////////////////////////////////////////////////////////// |
- |
-static void D1G_NoBounder_RectClip(const SkDraw1Glyph& state, |
- const SkGlyph& glyph, int left, int top) { |
- SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0); |
- SkASSERT(state.fClip->isRect()); |
- SkASSERT(NULL == state.fBounder); |
- SkASSERT(state.fClipBounds == state.fClip->getBounds()); |
- |
- left += glyph.fLeft; |
- top += glyph.fTop; |
- |
- int right = left + glyph.fWidth; |
- int bottom = top + glyph.fHeight; |
- |
- SkMask mask; |
- SkIRect storage; |
- SkIRect* bounds = &mask.fBounds; |
- |
- mask.fBounds.set(left, top, right, bottom); |
- |
- // this extra test is worth it, assuming that most of the time it succeeds |
- // since we can avoid writing to storage |
- if (!state.fClipBounds.containsNoEmptyCheck(left, top, right, bottom)) { |
- if (!storage.intersectNoEmptyCheck(mask.fBounds, state.fClipBounds)) |
- return; |
- bounds = &storage; |
- } |
- |
- uint8_t* aa = (uint8_t*)glyph.fImage; |
- if (NULL == aa) { |
- aa = (uint8_t*)state.fCache->findImage(glyph); |
- if (NULL == aa) { |
- return; // can't rasterize glyph |
- } |
- } |
- |
- mask.fRowBytes = glyph.rowBytes(); |
- mask.fFormat = glyph.fMaskFormat; |
- mask.fImage = aa; |
- state.fBlitter->blitMask(mask, *bounds); |
-} |
- |
-static void D1G_NoBounder_RgnClip(const SkDraw1Glyph& state, |
- const SkGlyph& glyph, int left, int top) { |
- SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0); |
- SkASSERT(!state.fClip->isRect()); |
- SkASSERT(NULL == state.fBounder); |
- |
- SkMask mask; |
- |
- left += glyph.fLeft; |
- top += glyph.fTop; |
- |
- mask.fBounds.set(left, top, left + glyph.fWidth, top + glyph.fHeight); |
- SkRegion::Cliperator clipper(*state.fClip, mask.fBounds); |
- |
- if (!clipper.done()) { |
- const SkIRect& cr = clipper.rect(); |
- const uint8_t* aa = (const uint8_t*)glyph.fImage; |
- if (NULL == aa) { |
- aa = (uint8_t*)state.fCache->findImage(glyph); |
- if (NULL == aa) { |
- return; |
- } |
- } |
- |
- mask.fRowBytes = glyph.rowBytes(); |
- mask.fFormat = glyph.fMaskFormat; |
- mask.fImage = (uint8_t*)aa; |
- do { |
- state.fBlitter->blitMask(mask, cr); |
- clipper.next(); |
- } while (!clipper.done()); |
- } |
-} |
- |
-static void D1G_Bounder(const SkDraw1Glyph& state, |
- const SkGlyph& glyph, int left, int top) { |
- SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0); |
- |
- SkMask mask; |
- |
- left += glyph.fLeft; |
- top += glyph.fTop; |
- |
- mask.fBounds.set(left, top, left + glyph.fWidth, top + glyph.fHeight); |
- SkRegion::Cliperator clipper(*state.fClip, mask.fBounds); |
- |
- if (!clipper.done()) { |
- const SkIRect& cr = clipper.rect(); |
- const uint8_t* aa = (const uint8_t*)glyph.fImage; |
- if (NULL == aa) { |
- aa = (uint8_t*)state.fCache->findImage(glyph); |
- if (NULL == aa) { |
- return; |
- } |
- } |
- |
- if (state.fBounder->doIRect(cr)) { |
- mask.fRowBytes = glyph.rowBytes(); |
- mask.fFormat = glyph.fMaskFormat; |
- mask.fImage = (uint8_t*)aa; |
- do { |
- state.fBlitter->blitMask(mask, cr); |
- clipper.next(); |
- } while (!clipper.done()); |
- } |
- } |
-} |
- |
-SkDraw1Glyph::Proc SkDraw1Glyph::init(const SkDraw* draw, SkBlitter* blitter, |
- SkGlyphCache* cache) { |
- fDraw = draw; |
- fBounder = draw->fBounder; |
- fClip = draw->fClip; |
- fClipBounds = fClip->getBounds(); |
- fBlitter = blitter; |
- fCache = cache; |
- |
- if (draw->fProcs && draw->fProcs->fD1GProc) { |
- return draw->fProcs->fD1GProc; |
- } |
- |
- if (NULL == fBounder) { |
- if (fClip->isRect()) { |
- return D1G_NoBounder_RectClip; |
- } else { |
- return D1G_NoBounder_RgnClip; |
- } |
- } else { |
- return D1G_Bounder; |
- } |
-} |
- |
-enum RoundBaseline { |
- kDont_Round_Baseline, |
- kRound_X_Baseline, |
- kRound_Y_Baseline |
-}; |
- |
-static RoundBaseline computeRoundBaseline(const SkMatrix& mat) { |
- if (mat[1] == 0 && mat[3] == 0) { |
- // we're 0 or 180 degrees, round the y coordinate of the baseline |
- return kRound_Y_Baseline; |
- } else if (mat[0] == 0 && mat[4] == 0) { |
- // we're 90 or 270 degrees, round the x coordinate of the baseline |
- return kRound_X_Baseline; |
- } else { |
- return kDont_Round_Baseline; |
- } |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-void SkDraw::drawText(const char text[], size_t byteLength, |
- SkScalar x, SkScalar y, const SkPaint& paint) const { |
- SkASSERT(byteLength == 0 || text != NULL); |
- |
- SkDEBUGCODE(this->validate();) |
- |
- // nothing to draw |
- if (text == NULL || byteLength == 0 || |
- fClip->isEmpty() || |
- (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { |
- return; |
- } |
- |
- SkScalar underlineWidth = 0; |
- SkPoint underlineStart; |
- |
- underlineStart.set(0, 0); // to avoid warning |
- if (paint.getFlags() & (SkPaint::kUnderlineText_Flag | |
- SkPaint::kStrikeThruText_Flag)) { |
- underlineWidth = paint.measureText(text, byteLength); |
- |
- SkScalar offsetX = 0; |
- if (paint.getTextAlign() == SkPaint::kCenter_Align) { |
- offsetX = SkScalarHalf(underlineWidth); |
- } else if (paint.getTextAlign() == SkPaint::kRight_Align) { |
- offsetX = underlineWidth; |
- } |
- underlineStart.set(x - offsetX, y); |
- } |
- |
- if (/*paint.isLinearText() ||*/ |
- (fMatrix->getType() & SkMatrix::kPerspective_Mask)) { |
- this->drawText_asPaths(text, byteLength, x, y, paint); |
- handle_aftertext(this, paint, underlineWidth, underlineStart); |
- return; |
- } |
- |
- SkDrawCacheProc glyphCacheProc = paint.getDrawCacheProc(); |
- |
- SkAutoGlyphCache autoCache(paint, fMatrix); |
- SkGlyphCache* cache = autoCache.getCache(); |
- SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); |
- |
- // transform our starting point |
- { |
- SkPoint loc; |
- fMatrix->mapXY(x, y, &loc); |
- x = loc.fX; |
- y = loc.fY; |
- } |
- |
- // need to measure first |
- if (paint.getTextAlign() != SkPaint::kLeft_Align) { |
- SkVector stop; |
- |
- measure_text(cache, glyphCacheProc, text, byteLength, &stop); |
- |
- SkScalar stopX = stop.fX; |
- SkScalar stopY = stop.fY; |
- |
- if (paint.getTextAlign() == SkPaint::kCenter_Align) { |
- stopX = SkScalarHalf(stopX); |
- stopY = SkScalarHalf(stopY); |
- } |
- x -= stopX; |
- y -= stopY; |
- } |
- |
- SkFixed fx = SkScalarToFixed(x); |
- SkFixed fy = SkScalarToFixed(y); |
- const char* stop = text + byteLength; |
- |
- if (paint.isSubpixelText()) { |
- RoundBaseline roundBaseline = computeRoundBaseline(*fMatrix); |
- if (kRound_Y_Baseline == roundBaseline) { |
- fy = (fy + 0x8000) & ~0xFFFF; |
- } else if (kRound_X_Baseline == roundBaseline) { |
- fx = (fx + 0x8000) & ~0xFFFF; |
- } |
- } else { |
- // apply the bias here, so we don't have to add 1/2 in the loop |
- fx += SK_Fixed1/2; |
- fy += SK_Fixed1/2; |
- } |
- |
- SkAutoKern autokern; |
- SkDraw1Glyph d1g; |
- SkDraw1Glyph::Proc proc = d1g.init(this, blitter.get(), cache); |
- |
- while (text < stop) { |
- const SkGlyph& glyph = glyphCacheProc(cache, &text, fx, fy); |
- |
- fx += autokern.adjust(glyph); |
- |
- if (glyph.fWidth) { |
- proc(d1g, glyph, SkFixedFloor(fx), SkFixedFloor(fy)); |
- } |
- fx += glyph.fAdvanceX; |
- fy += glyph.fAdvanceY; |
- } |
- |
- if (underlineWidth) { |
- autoCache.release(); // release this now to free up the RAM |
- handle_aftertext(this, paint, underlineWidth, underlineStart); |
- } |
-} |
- |
-// last parameter is interpreted as SkFixed [x, y] |
-// return the fixed position, which may be rounded or not by the caller |
-// e.g. subpixel doesn't round |
-typedef void (*AlignProc)(const SkPoint&, const SkGlyph&, SkIPoint*); |
- |
-static void leftAlignProc(const SkPoint& loc, const SkGlyph& glyph, |
- SkIPoint* dst) { |
- dst->set(SkScalarToFixed(loc.fX), SkScalarToFixed(loc.fY)); |
-} |
- |
-static void centerAlignProc(const SkPoint& loc, const SkGlyph& glyph, |
- SkIPoint* dst) { |
- dst->set(SkScalarToFixed(loc.fX) - (glyph.fAdvanceX >> 1), |
- SkScalarToFixed(loc.fY) - (glyph.fAdvanceY >> 1)); |
-} |
- |
-static void rightAlignProc(const SkPoint& loc, const SkGlyph& glyph, |
- SkIPoint* dst) { |
- dst->set(SkScalarToFixed(loc.fX) - glyph.fAdvanceX, |
- SkScalarToFixed(loc.fY) - glyph.fAdvanceY); |
-} |
- |
-static AlignProc pick_align_proc(SkPaint::Align align) { |
- static const AlignProc gProcs[] = { |
- leftAlignProc, centerAlignProc, rightAlignProc |
- }; |
- |
- SkASSERT((unsigned)align < SK_ARRAY_COUNT(gProcs)); |
- |
- return gProcs[align]; |
-} |
- |
-class TextMapState { |
-public: |
- mutable SkPoint fLoc; |
- |
- TextMapState(const SkMatrix& matrix, SkScalar y) |
- : fMatrix(matrix), fProc(matrix.getMapXYProc()), fY(y) {} |
- |
- typedef void (*Proc)(const TextMapState&, const SkScalar pos[]); |
- |
- Proc pickProc(int scalarsPerPosition); |
- |
-private: |
- const SkMatrix& fMatrix; |
- SkMatrix::MapXYProc fProc; |
- SkScalar fY; // ignored by MapXYProc |
- // these are only used by Only... procs |
- SkScalar fScaleX, fTransX, fTransformedY; |
- |
- static void MapXProc(const TextMapState& state, const SkScalar pos[]) { |
- state.fProc(state.fMatrix, *pos, state.fY, &state.fLoc); |
- } |
- |
- static void MapXYProc(const TextMapState& state, const SkScalar pos[]) { |
- state.fProc(state.fMatrix, pos[0], pos[1], &state.fLoc); |
- } |
- |
- static void MapOnlyScaleXProc(const TextMapState& state, |
- const SkScalar pos[]) { |
- state.fLoc.set(SkScalarMul(state.fScaleX, *pos) + state.fTransX, |
- state.fTransformedY); |
- } |
- |
- static void MapOnlyTransXProc(const TextMapState& state, |
- const SkScalar pos[]) { |
- state.fLoc.set(*pos + state.fTransX, state.fTransformedY); |
- } |
-}; |
- |
-TextMapState::Proc TextMapState::pickProc(int scalarsPerPosition) { |
- SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); |
- |
- if (1 == scalarsPerPosition) { |
- unsigned mtype = fMatrix.getType(); |
- if (mtype & (SkMatrix::kAffine_Mask | SkMatrix::kPerspective_Mask)) { |
- return MapXProc; |
- } else { |
- fScaleX = fMatrix.getScaleX(); |
- fTransX = fMatrix.getTranslateX(); |
- fTransformedY = SkScalarMul(fY, fMatrix.getScaleY()) + |
- fMatrix.getTranslateY(); |
- return (mtype & SkMatrix::kScale_Mask) ? |
- MapOnlyScaleXProc : MapOnlyTransXProc; |
- } |
- } else { |
- return MapXYProc; |
- } |
-} |
- |
-////////////////////////////////////////////////////////////////////////////// |
- |
-void SkDraw::drawPosText(const char text[], size_t byteLength, |
- const SkScalar pos[], SkScalar constY, |
- int scalarsPerPosition, const SkPaint& paint) const { |
- SkASSERT(byteLength == 0 || text != NULL); |
- SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); |
- |
- SkDEBUGCODE(this->validate();) |
- |
- // nothing to draw |
- if (text == NULL || byteLength == 0 || |
- fClip->isEmpty() || |
- (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { |
- return; |
- } |
- |
- if (/*paint.isLinearText() ||*/ |
- (fMatrix->getType() & SkMatrix::kPerspective_Mask)) { |
- // TODO !!!! |
-// this->drawText_asPaths(text, byteLength, x, y, paint); |
- return; |
- } |
- |
- SkDrawCacheProc glyphCacheProc = paint.getDrawCacheProc(); |
- SkAutoGlyphCache autoCache(paint, fMatrix); |
- SkGlyphCache* cache = autoCache.getCache(); |
- SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); |
- |
- const char* stop = text + byteLength; |
- AlignProc alignProc = pick_align_proc(paint.getTextAlign()); |
- SkDraw1Glyph d1g; |
- SkDraw1Glyph::Proc proc = d1g.init(this, blitter.get(), cache); |
- TextMapState tms(*fMatrix, constY); |
- TextMapState::Proc tmsProc = tms.pickProc(scalarsPerPosition); |
- |
- if (paint.isSubpixelText()) { |
- // maybe we should skip the rounding if linearText is set |
- RoundBaseline roundBaseline = computeRoundBaseline(*fMatrix); |
- |
- if (SkPaint::kLeft_Align == paint.getTextAlign()) { |
- while (text < stop) { |
- tmsProc(tms, pos); |
- |
- SkFixed fx = SkScalarToFixed(tms.fLoc.fX); |
- SkFixed fy = SkScalarToFixed(tms.fLoc.fY); |
- |
- if (kRound_Y_Baseline == roundBaseline) { |
- fy = (fy + 0x8000) & ~0xFFFF; |
- } else if (kRound_X_Baseline == roundBaseline) { |
- fx = (fx + 0x8000) & ~0xFFFF; |
- } |
- |
- const SkGlyph& glyph = glyphCacheProc(cache, &text, fx, fy); |
- |
- if (glyph.fWidth) { |
- proc(d1g, glyph, SkFixedFloor(fx), SkFixedFloor(fy)); |
- } |
- pos += scalarsPerPosition; |
- } |
- } else { |
- while (text < stop) { |
- const SkGlyph* glyph = &glyphCacheProc(cache, &text, 0, 0); |
- |
- if (glyph->fWidth) { |
- SkDEBUGCODE(SkFixed prevAdvX = glyph->fAdvanceX;) |
- SkDEBUGCODE(SkFixed prevAdvY = glyph->fAdvanceY;) |
- |
- SkFixed fx, fy; |
- tmsProc(tms, pos); |
- |
- { |
- SkIPoint fixedLoc; |
- alignProc(tms.fLoc, *glyph, &fixedLoc); |
- fx = fixedLoc.fX; |
- fy = fixedLoc.fY; |
- |
- if (kRound_Y_Baseline == roundBaseline) { |
- fy = (fy + 0x8000) & ~0xFFFF; |
- } else if (kRound_X_Baseline == roundBaseline) { |
- fx = (fx + 0x8000) & ~0xFFFF; |
- } |
- } |
- |
- // have to call again, now that we've been "aligned" |
- glyph = &glyphCacheProc(cache, &text, fx, fy); |
- // the assumption is that the advance hasn't changed |
- SkASSERT(prevAdvX == glyph->fAdvanceX); |
- SkASSERT(prevAdvY == glyph->fAdvanceY); |
- |
- proc(d1g, *glyph, SkFixedFloor(fx), SkFixedFloor(fy)); |
- } |
- pos += scalarsPerPosition; |
- } |
- } |
- } else { // not subpixel |
- while (text < stop) { |
- // the last 2 parameters are ignored |
- const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); |
- |
- if (glyph.fWidth) { |
- tmsProc(tms, pos); |
- |
- SkIPoint fixedLoc; |
- alignProc(tms.fLoc, glyph, &fixedLoc); |
- |
- proc(d1g, glyph, |
- SkFixedRound(fixedLoc.fX), SkFixedRound(fixedLoc.fY)); |
- } |
- pos += scalarsPerPosition; |
- } |
- } |
-} |
- |
-#if defined _WIN32 && _MSC_VER >= 1300 |
-#pragma warning ( pop ) |
-#endif |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-#include "SkPathMeasure.h" |
- |
-static void morphpoints(SkPoint dst[], const SkPoint src[], int count, |
- SkPathMeasure& meas, const SkMatrix& matrix) { |
- SkMatrix::MapXYProc proc = matrix.getMapXYProc(); |
- |
- for (int i = 0; i < count; i++) { |
- SkPoint pos; |
- SkVector tangent; |
- |
- proc(matrix, src[i].fX, src[i].fY, &pos); |
- SkScalar sx = pos.fX; |
- SkScalar sy = pos.fY; |
- |
- meas.getPosTan(sx, &pos, &tangent); |
- |
- /* This is the old way (that explains our approach but is way too slow |
- SkMatrix matrix; |
- SkPoint pt; |
- |
- pt.set(sx, sy); |
- matrix.setSinCos(tangent.fY, tangent.fX); |
- matrix.preTranslate(-sx, 0); |
- matrix.postTranslate(pos.fX, pos.fY); |
- matrix.mapPoints(&dst[i], &pt, 1); |
- */ |
- dst[i].set(pos.fX - SkScalarMul(tangent.fY, sy), |
- pos.fY + SkScalarMul(tangent.fX, sy)); |
- } |
-} |
- |
-/* TODO |
- |
- Need differentially more subdivisions when the follow-path is curvy. Not sure how to |
- determine that, but we need it. I guess a cheap answer is let the caller tell us, |
- but that seems like a cop-out. Another answer is to get Rob Johnson to figure it out. |
-*/ |
-static void morphpath(SkPath* dst, const SkPath& src, SkPathMeasure& meas, |
- const SkMatrix& matrix) { |
- SkPath::Iter iter(src, false); |
- SkPoint srcP[4], dstP[3]; |
- SkPath::Verb verb; |
- |
- while ((verb = iter.next(srcP)) != SkPath::kDone_Verb) { |
- switch (verb) { |
- case SkPath::kMove_Verb: |
- morphpoints(dstP, srcP, 1, meas, matrix); |
- dst->moveTo(dstP[0]); |
- break; |
- case SkPath::kLine_Verb: |
- // turn lines into quads to look bendy |
- srcP[0].fX = SkScalarAve(srcP[0].fX, srcP[1].fX); |
- srcP[0].fY = SkScalarAve(srcP[0].fY, srcP[1].fY); |
- morphpoints(dstP, srcP, 2, meas, matrix); |
- dst->quadTo(dstP[0], dstP[1]); |
- break; |
- case SkPath::kQuad_Verb: |
- morphpoints(dstP, &srcP[1], 2, meas, matrix); |
- dst->quadTo(dstP[0], dstP[1]); |
- break; |
- case SkPath::kCubic_Verb: |
- morphpoints(dstP, &srcP[1], 3, meas, matrix); |
- dst->cubicTo(dstP[0], dstP[1], dstP[2]); |
- break; |
- case SkPath::kClose_Verb: |
- dst->close(); |
- break; |
- default: |
- SkASSERT(!"unknown verb"); |
- break; |
- } |
- } |
-} |
- |
-void SkDraw::drawTextOnPath(const char text[], size_t byteLength, |
- const SkPath& follow, const SkMatrix* matrix, |
- const SkPaint& paint) const { |
- SkASSERT(byteLength == 0 || text != NULL); |
- |
- // nothing to draw |
- if (text == NULL || byteLength == 0 || |
- fClip->isEmpty() || |
- (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { |
- return; |
- } |
- |
- SkTextToPathIter iter(text, byteLength, paint, true, true); |
- SkPathMeasure meas(follow, false); |
- SkScalar hOffset = 0; |
- |
- // need to measure first |
- if (paint.getTextAlign() != SkPaint::kLeft_Align) { |
- SkScalar pathLen = meas.getLength(); |
- if (paint.getTextAlign() == SkPaint::kCenter_Align) { |
- pathLen = SkScalarHalf(pathLen); |
- } |
- hOffset += pathLen; |
- } |
- |
- const SkPath* iterPath; |
- SkScalar xpos; |
- SkMatrix scaledMatrix; |
- SkScalar scale = iter.getPathScale(); |
- |
- scaledMatrix.setScale(scale, scale); |
- |
- while ((iterPath = iter.next(&xpos)) != NULL) { |
- SkPath tmp; |
- SkMatrix m(scaledMatrix); |
- |
- m.postTranslate(xpos + hOffset, 0); |
- if (matrix) { |
- m.postConcat(*matrix); |
- } |
- morphpath(&tmp, *iterPath, meas, m); |
- this->drawPath(tmp, iter.getPaint()); |
- } |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-struct VertState { |
- int f0, f1, f2; |
- |
- VertState(int vCount, const uint16_t indices[], int indexCount) |
- : fIndices(indices) { |
- fCurrIndex = 0; |
- if (indices) { |
- fCount = indexCount; |
- } else { |
- fCount = vCount; |
- } |
- } |
- |
- typedef bool (*Proc)(VertState*); |
- Proc chooseProc(SkCanvas::VertexMode mode); |
- |
-private: |
- int fCount; |
- int fCurrIndex; |
- const uint16_t* fIndices; |
- |
- static bool Triangles(VertState*); |
- static bool TrianglesX(VertState*); |
- static bool TriangleStrip(VertState*); |
- static bool TriangleStripX(VertState*); |
- static bool TriangleFan(VertState*); |
- static bool TriangleFanX(VertState*); |
-}; |
- |
-bool VertState::Triangles(VertState* state) { |
- int index = state->fCurrIndex; |
- if (index + 3 > state->fCount) { |
- return false; |
- } |
- state->f0 = index + 0; |
- state->f1 = index + 1; |
- state->f2 = index + 2; |
- state->fCurrIndex = index + 3; |
- return true; |
-} |
- |
-bool VertState::TrianglesX(VertState* state) { |
- const uint16_t* indices = state->fIndices; |
- int index = state->fCurrIndex; |
- if (index + 3 > state->fCount) { |
- return false; |
- } |
- state->f0 = indices[index + 0]; |
- state->f1 = indices[index + 1]; |
- state->f2 = indices[index + 2]; |
- state->fCurrIndex = index + 3; |
- return true; |
-} |
- |
-bool VertState::TriangleStrip(VertState* state) { |
- int index = state->fCurrIndex; |
- if (index + 3 > state->fCount) { |
- return false; |
- } |
- state->f2 = index + 2; |
- if (index & 1) { |
- state->f0 = index + 1; |
- state->f1 = index + 0; |
- } else { |
- state->f0 = index + 0; |
- state->f1 = index + 1; |
- } |
- state->fCurrIndex = index + 1; |
- return true; |
-} |
- |
-bool VertState::TriangleStripX(VertState* state) { |
- const uint16_t* indices = state->fIndices; |
- int index = state->fCurrIndex; |
- if (index + 3 > state->fCount) { |
- return false; |
- } |
- state->f2 = indices[index + 2]; |
- if (index & 1) { |
- state->f0 = indices[index + 1]; |
- state->f1 = indices[index + 0]; |
- } else { |
- state->f0 = indices[index + 0]; |
- state->f1 = indices[index + 1]; |
- } |
- state->fCurrIndex = index + 1; |
- return true; |
-} |
- |
-bool VertState::TriangleFan(VertState* state) { |
- int index = state->fCurrIndex; |
- if (index + 3 > state->fCount) { |
- return false; |
- } |
- state->f0 = 0; |
- state->f1 = index + 1; |
- state->f2 = index + 2; |
- state->fCurrIndex = index + 1; |
- return true; |
-} |
- |
-bool VertState::TriangleFanX(VertState* state) { |
- const uint16_t* indices = state->fIndices; |
- int index = state->fCurrIndex; |
- if (index + 3 > state->fCount) { |
- return false; |
- } |
- state->f0 = indices[0]; |
- state->f1 = indices[index + 1]; |
- state->f2 = indices[index + 2]; |
- state->fCurrIndex = index + 1; |
- return true; |
-} |
- |
-VertState::Proc VertState::chooseProc(SkCanvas::VertexMode mode) { |
- switch (mode) { |
- case SkCanvas::kTriangles_VertexMode: |
- return fIndices ? TrianglesX : Triangles; |
- case SkCanvas::kTriangleStrip_VertexMode: |
- return fIndices ? TriangleStripX : TriangleStrip; |
- case SkCanvas::kTriangleFan_VertexMode: |
- return fIndices ? TriangleFanX : TriangleFan; |
- default: |
- return NULL; |
- } |
-} |
- |
-typedef void (*HairProc)(const SkPoint&, const SkPoint&, const SkRegion*, |
- SkBlitter*); |
- |
-static HairProc ChooseHairProc(bool doAntiAlias) { |
- return doAntiAlias ? SkScan::AntiHairLine : SkScan::HairLine; |
-} |
- |
-static bool texture_to_matrix(const VertState& state, const SkPoint verts[], |
- const SkPoint texs[], SkMatrix* matrix) { |
- SkPoint src[3], dst[3]; |
- |
- src[0] = texs[state.f0]; |
- src[1] = texs[state.f1]; |
- src[2] = texs[state.f2]; |
- dst[0] = verts[state.f0]; |
- dst[1] = verts[state.f1]; |
- dst[2] = verts[state.f2]; |
- return matrix->setPolyToPoly(src, dst, 3); |
-} |
- |
-class SkTriColorShader : public SkShader { |
-public: |
- SkTriColorShader() {} |
- |
- bool setup(const SkPoint pts[], const SkColor colors[], int, int, int); |
- |
- virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count); |
- |
-protected: |
- SkTriColorShader(SkFlattenableReadBuffer& buffer) : SkShader(buffer) {} |
- |
- virtual Factory getFactory() { return CreateProc; } |
- |
-private: |
- SkMatrix fDstToUnit; |
- SkPMColor fColors[3]; |
- |
- static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) { |
- return SkNEW_ARGS(SkTriColorShader, (buffer)); |
- } |
- typedef SkShader INHERITED; |
-}; |
- |
-bool SkTriColorShader::setup(const SkPoint pts[], const SkColor colors[], |
- int index0, int index1, int index2) { |
- |
- fColors[0] = SkPreMultiplyColor(colors[index0]); |
- fColors[1] = SkPreMultiplyColor(colors[index1]); |
- fColors[2] = SkPreMultiplyColor(colors[index2]); |
- |
- SkMatrix m, im; |
- m.reset(); |
- m.set(0, pts[index1].fX - pts[index0].fX); |
- m.set(1, pts[index2].fX - pts[index0].fX); |
- m.set(2, pts[index0].fX); |
- m.set(3, pts[index1].fY - pts[index0].fY); |
- m.set(4, pts[index2].fY - pts[index0].fY); |
- m.set(5, pts[index0].fY); |
- if (!m.invert(&im)) { |
- return false; |
- } |
- return fDstToUnit.setConcat(im, this->getTotalInverse()); |
-} |
- |
-#include "SkColorPriv.h" |
-#include "SkPorterDuff.h" |
-#include "SkShaderExtras.h" |
-#include "SkXfermode.h" |
- |
-static int ScalarTo256(SkScalar v) { |
- int scale = SkScalarToFixed(v) >> 8; |
- if (scale < 0) { |
- scale = 0; |
- } |
- if (scale > 255) { |
- scale = 255; |
- } |
- return SkAlpha255To256(scale); |
-} |
- |
-void SkTriColorShader::shadeSpan(int x, int y, SkPMColor dstC[], int count) { |
- SkPoint src; |
- |
- for (int i = 0; i < count; i++) { |
- fDstToUnit.mapXY(SkIntToScalar(x), SkIntToScalar(y), &src); |
- x += 1; |
- |
- int scale1 = ScalarTo256(src.fX); |
- int scale2 = ScalarTo256(src.fY); |
- int scale0 = 256 - scale1 - scale2; |
- if (scale0 < 0) { |
- if (scale1 > scale2) { |
- scale2 = 256 - scale1; |
- } else { |
- scale1 = 256 - scale2; |
- } |
- scale0 = 0; |
- } |
- |
- dstC[i] = SkAlphaMulQ(fColors[0], scale0) + |
- SkAlphaMulQ(fColors[1], scale1) + |
- SkAlphaMulQ(fColors[2], scale2); |
- } |
-} |
- |
-void SkDraw::drawVertices(SkCanvas::VertexMode vmode, int count, |
- const SkPoint vertices[], const SkPoint textures[], |
- const SkColor colors[], SkXfermode* xmode, |
- const uint16_t indices[], int indexCount, |
- const SkPaint& paint) const { |
- SkASSERT(0 == count || NULL != vertices); |
- |
- // abort early if there is nothing to draw |
- if (count < 3 || (indices && indexCount < 3) || fClip->isEmpty() || |
- (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { |
- return; |
- } |
- |
- // transform out vertices into device coordinates |
- SkAutoSTMalloc<16, SkPoint> storage(count); |
- SkPoint* devVerts = storage.get(); |
- fMatrix->mapPoints(devVerts, vertices, count); |
- |
- if (fBounder) { |
- SkRect bounds; |
- bounds.set(devVerts, count); |
- if (!fBounder->doRect(bounds, paint)) { |
- return; |
- } |
- } |
- |
- /* |
- We can draw the vertices in 1 of 4 ways: |
- |
- - solid color (no shader/texture[], no colors[]) |
- - just colors (no shader/texture[], has colors[]) |
- - just texture (has shader/texture[], no colors[]) |
- - colors * texture (has shader/texture[], has colors[]) |
- |
- Thus for texture drawing, we need both texture[] and a shader. |
- */ |
- |
- SkTriColorShader triShader; // must be above declaration of p |
- SkPaint p(paint); |
- |
- SkShader* shader = p.getShader(); |
- if (NULL == shader) { |
- // if we have no shader, we ignore the texture coordinates |
- textures = NULL; |
- } else if (NULL == textures) { |
- // if we don't have texture coordinates, ignore the shader |
- p.setShader(NULL); |
- shader = NULL; |
- } |
- |
- // setup the custom shader (if needed) |
- if (NULL != colors) { |
- if (NULL == textures) { |
- // just colors (no texture) |
- p.setShader(&triShader); |
- } else { |
- // colors * texture |
- SkASSERT(shader); |
- bool releaseMode = false; |
- if (NULL == xmode) { |
- xmode = SkPorterDuff::CreateXfermode( |
- SkPorterDuff::kMultiply_Mode); |
- releaseMode = true; |
- } |
- SkShader* compose = SkNEW_ARGS(SkComposeShader, |
- (&triShader, shader, xmode)); |
- p.setShader(compose)->unref(); |
- if (releaseMode) { |
- xmode->unref(); |
- } |
- } |
- } |
- |
- SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, p); |
- // setup our state and function pointer for iterating triangles |
- VertState state(count, indices, indexCount); |
- VertState::Proc vertProc = state.chooseProc(vmode); |
- |
- if (NULL != textures || NULL != colors) { |
- SkMatrix localM, tempM; |
- bool hasLocalM = shader && shader->getLocalMatrix(&localM); |
- |
- if (NULL != colors) { |
- if (!triShader.setContext(*fBitmap, p, *fMatrix)) { |
- colors = NULL; |
- } |
- } |
- |
- while (vertProc(&state)) { |
- if (NULL != textures) { |
- if (texture_to_matrix(state, vertices, textures, &tempM)) { |
- if (hasLocalM) { |
- tempM.postConcat(localM); |
- } |
- shader->setLocalMatrix(tempM); |
- // need to recal setContext since we changed the local matrix |
- if (!shader->setContext(*fBitmap, p, *fMatrix)) { |
- continue; |
- } |
- } |
- } |
- if (NULL != colors) { |
- if (!triShader.setup(vertices, colors, |
- state.f0, state.f1, state.f2)) { |
- continue; |
- } |
- } |
- SkScan::FillTriangle(devVerts[state.f0], devVerts[state.f1], |
- devVerts[state.f2], fClip, blitter.get()); |
- } |
- // now restore the shader's original local matrix |
- if (NULL != shader) { |
- if (hasLocalM) { |
- shader->setLocalMatrix(localM); |
- } else { |
- shader->resetLocalMatrix(); |
- } |
- } |
- } else { |
- // no colors[] and no texture |
- HairProc hairProc = ChooseHairProc(paint.isAntiAlias()); |
- while (vertProc(&state)) { |
- hairProc(devVerts[state.f0], devVerts[state.f1], fClip, blitter.get()); |
- hairProc(devVerts[state.f1], devVerts[state.f2], fClip, blitter.get()); |
- hairProc(devVerts[state.f2], devVerts[state.f0], fClip, blitter.get()); |
- } |
- } |
-} |
- |
-//////////////////////////////////////////////////////////////////////////////////////// |
-//////////////////////////////////////////////////////////////////////////////////////// |
- |
-#ifdef SK_DEBUG |
- |
-void SkDraw::validate() const { |
- SkASSERT(fBitmap != NULL); |
- SkASSERT(fMatrix != NULL); |
- SkASSERT(fClip != NULL); |
- |
- const SkIRect& cr = fClip->getBounds(); |
- SkIRect br; |
- |
- br.set(0, 0, fBitmap->width(), fBitmap->height()); |
- SkASSERT(cr.isEmpty() || br.contains(cr)); |
-} |
- |
-#endif |
- |
-////////////////////////////////////////////////////////////////////////////////////////// |
- |
-bool SkBounder::doIRect(const SkIRect& r) { |
- SkIRect rr; |
- return rr.intersect(fClip->getBounds(), r) && this->onIRect(rr); |
-} |
- |
-bool SkBounder::doHairline(const SkPoint& pt0, const SkPoint& pt1, |
- const SkPaint& paint) { |
- SkIRect r; |
- SkScalar v0, v1; |
- |
- v0 = pt0.fX; |
- v1 = pt1.fX; |
- if (v0 > v1) { |
- SkTSwap<SkScalar>(v0, v1); |
- } |
- r.fLeft = SkScalarFloor(v0); |
- r.fRight = SkScalarCeil(v1); |
- |
- v0 = pt0.fY; |
- v1 = pt1.fY; |
- if (v0 > v1) { |
- SkTSwap<SkScalar>(v0, v1); |
- } |
- r.fTop = SkScalarFloor(v0); |
- r.fBottom = SkScalarCeil(v1); |
- |
- if (paint.isAntiAlias()) { |
- r.inset(-1, -1); |
- } |
- return this->doIRect(r); |
-} |
- |
-bool SkBounder::doRect(const SkRect& rect, const SkPaint& paint) { |
- SkIRect r; |
- |
- if (paint.getStyle() == SkPaint::kFill_Style) { |
- rect.round(&r); |
- } else { |
- int rad = -1; |
- rect.roundOut(&r); |
- if (paint.isAntiAlias()) { |
- rad = -2; |
- } |
- r.inset(rad, rad); |
- } |
- return this->doIRect(r); |
-} |
- |
-bool SkBounder::doPath(const SkPath& path, const SkPaint& paint, bool doFill) { |
- SkRect bounds; |
- SkIRect r; |
- |
- path.computeBounds(&bounds, SkPath::kFast_BoundsType); |
- |
- if (doFill) { |
- bounds.round(&r); |
- } else { // hairline |
- bounds.roundOut(&r); |
- } |
- |
- if (paint.isAntiAlias()) { |
- r.inset(-1, -1); |
- } |
- return this->doIRect(r); |
-} |
- |
-void SkBounder::commit() { |
- // override in subclass |
-} |
- |
-//////////////////////////////////////////////////////////////////////////////////////////////// |
- |
-#include "SkPath.h" |
-#include "SkDraw.h" |
-#include "SkRegion.h" |
-#include "SkBlitter.h" |
- |
-static bool compute_bounds(const SkPath& devPath, const SkIRect* clipBounds, |
- SkMaskFilter* filter, const SkMatrix* filterMatrix, |
- SkIRect* bounds) { |
- if (devPath.isEmpty()) { |
- return false; |
- } |
- |
- SkIPoint margin; |
- margin.set(0, 0); |
- |
- // init our bounds from the path |
- { |
- SkRect pathBounds; |
- devPath.computeBounds(&pathBounds, SkPath::kExact_BoundsType); |
- pathBounds.inset(-SK_ScalarHalf, -SK_ScalarHalf); |
- pathBounds.roundOut(bounds); |
- } |
- |
- if (filter) { |
- SkASSERT(filterMatrix); |
- |
- SkMask srcM, dstM; |
- |
- srcM.fBounds = *bounds; |
- srcM.fFormat = SkMask::kA8_Format; |
- srcM.fImage = NULL; |
- if (!filter->filterMask(&dstM, srcM, *filterMatrix, &margin)) { |
- return false; |
- } |
- *bounds = dstM.fBounds; |
- } |
- |
- if (clipBounds && !SkIRect::Intersects(*clipBounds, *bounds)) { |
- return false; |
- } |
- |
- // (possibly) trim the srcM bounds to reflect the clip |
- // (plus whatever slop the filter needs) |
- if (clipBounds && !clipBounds->contains(*bounds)) { |
- SkIRect tmp = *bounds; |
- (void)tmp.intersect(*clipBounds); |
- tmp.inset(-margin.fX, -margin.fY); |
- (void)bounds->intersect(tmp); |
- } |
- |
- return true; |
-} |
- |
-static void draw_into_mask(const SkMask& mask, const SkPath& devPath) { |
- SkBitmap bm; |
- SkDraw draw; |
- SkRegion clipRgn; |
- SkMatrix matrix; |
- SkPaint paint; |
- |
- bm.setConfig(SkBitmap::kA8_Config, mask.fBounds.width(), mask.fBounds.height(), mask.fRowBytes); |
- bm.setPixels(mask.fImage); |
- |
- clipRgn.setRect(0, 0, mask.fBounds.width(), mask.fBounds.height()); |
- matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft), |
- -SkIntToScalar(mask.fBounds.fTop)); |
- |
- draw.fBitmap = &bm; |
- draw.fClip = &clipRgn; |
- draw.fMatrix = &matrix; |
- draw.fBounder = NULL; |
- paint.setAntiAlias(true); |
- draw.drawPath(devPath, paint); |
-} |
- |
-bool SkDraw::DrawToMask(const SkPath& devPath, const SkIRect* clipBounds, |
- SkMaskFilter* filter, const SkMatrix* filterMatrix, |
- SkMask* mask, SkMask::CreateMode mode) { |
- if (SkMask::kJustRenderImage_CreateMode != mode) { |
- if (!compute_bounds(devPath, clipBounds, filter, filterMatrix, &mask->fBounds)) |
- return false; |
- } |
- |
- if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode) { |
- mask->fFormat = SkMask::kA8_Format; |
- mask->fRowBytes = mask->fBounds.width(); |
- size_t size = mask->computeImageSize(); |
- if (0 == size) { |
- // we're too big to allocate the mask, abort |
- return false; |
- } |
- mask->fImage = SkMask::AllocImage(size); |
- memset(mask->fImage, 0, mask->computeImageSize()); |
- } |
- |
- if (SkMask::kJustComputeBounds_CreateMode != mode) { |
- draw_into_mask(*mask, devPath); |
- } |
- |
- return true; |
-} |