| Index: skia/sgl/SkDraw.cpp
|
| ===================================================================
|
| --- skia/sgl/SkDraw.cpp (revision 16859)
|
| +++ skia/sgl/SkDraw.cpp (working copy)
|
| @@ -1,2358 +0,0 @@
|
| -/* libs/graphics/sgl/SkDraw.cpp
|
| -**
|
| -** Copyright 2006, The Android Open Source Project
|
| -**
|
| -** Licensed under the Apache License, Version 2.0 (the "License");
|
| -** you may not use this file except in compliance with the License.
|
| -** You may obtain a copy of the License at
|
| -**
|
| -** http://www.apache.org/licenses/LICENSE-2.0
|
| -**
|
| -** Unless required by applicable law or agreed to in writing, software
|
| -** distributed under the License is distributed on an "AS IS" BASIS,
|
| -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
| -** See the License for the specific language governing permissions and
|
| -** limitations under the License.
|
| -*/
|
| -
|
| -#include "SkDraw.h"
|
| -#include "SkBlitter.h"
|
| -#include "SkBounder.h"
|
| -#include "SkCanvas.h"
|
| -#include "SkColorPriv.h"
|
| -#include "SkDevice.h"
|
| -#include "SkMaskFilter.h"
|
| -#include "SkPaint.h"
|
| -#include "SkPathEffect.h"
|
| -#include "SkRasterizer.h"
|
| -#include "SkScan.h"
|
| -#include "SkShader.h"
|
| -#include "SkStroke.h"
|
| -#include "SkTemplatesPriv.h"
|
| -#include "SkUtils.h"
|
| -
|
| -#include "SkAutoKern.h"
|
| -#include "SkBitmapProcShader.h"
|
| -#include "SkDrawProcs.h"
|
| -
|
| -//#define TRACE_BITMAP_DRAWS
|
| -
|
| -class SkAutoRestoreBounder : SkNoncopyable {
|
| -public:
|
| - // note: initializing fBounder is done only to fix a warning
|
| - SkAutoRestoreBounder() : fDraw(NULL), fBounder(NULL) {}
|
| - ~SkAutoRestoreBounder() {
|
| - if (fDraw) {
|
| - fDraw->fBounder = fBounder;
|
| - }
|
| - }
|
| -
|
| - void clearBounder(const SkDraw* draw) {
|
| - fDraw = const_cast<SkDraw*>(draw);
|
| - fBounder = draw->fBounder;
|
| - fDraw->fBounder = NULL;
|
| - }
|
| -
|
| -private:
|
| - SkDraw* fDraw;
|
| - SkBounder* fBounder;
|
| -};
|
| -
|
| -static SkPoint* rect_points(SkRect& r, int index) {
|
| - SkASSERT((unsigned)index < 2);
|
| - return &((SkPoint*)(void*)&r)[index];
|
| -}
|
| -
|
| -/** Helper for allocating small blitters on the stack.
|
| -*/
|
| -
|
| -#define kBlitterStorageLongCount (sizeof(SkBitmapProcShader) >> 2)
|
| -
|
| -class SkAutoBlitterChoose {
|
| -public:
|
| - SkAutoBlitterChoose(const SkBitmap& device, const SkMatrix& matrix,
|
| - const SkPaint& paint) {
|
| - fBlitter = SkBlitter::Choose(device, matrix, paint,
|
| - fStorage, sizeof(fStorage));
|
| - }
|
| - ~SkAutoBlitterChoose();
|
| -
|
| - SkBlitter* operator->() { return fBlitter; }
|
| - SkBlitter* get() const { return fBlitter; }
|
| -
|
| -private:
|
| - SkBlitter* fBlitter;
|
| - uint32_t fStorage[kBlitterStorageLongCount];
|
| -};
|
| -
|
| -SkAutoBlitterChoose::~SkAutoBlitterChoose() {
|
| - if ((void*)fBlitter == (void*)fStorage) {
|
| - fBlitter->~SkBlitter();
|
| - } else {
|
| - SkDELETE(fBlitter);
|
| - }
|
| -}
|
| -
|
| -class SkAutoBitmapShaderInstall {
|
| -public:
|
| - SkAutoBitmapShaderInstall(const SkBitmap& src, const SkPaint* paint)
|
| - : fPaint((SkPaint*)paint) {
|
| - fPrevShader = paint->getShader();
|
| - fPrevShader->safeRef();
|
| - fPaint->setShader(SkShader::CreateBitmapShader( src,
|
| - SkShader::kClamp_TileMode, SkShader::kClamp_TileMode,
|
| - fStorage, sizeof(fStorage)));
|
| - }
|
| - ~SkAutoBitmapShaderInstall() {
|
| - SkShader* shader = fPaint->getShader();
|
| -
|
| - fPaint->setShader(fPrevShader);
|
| - fPrevShader->safeUnref();
|
| -
|
| - if ((void*)shader == (void*)fStorage) {
|
| - shader->~SkShader();
|
| - } else {
|
| - SkDELETE(shader);
|
| - }
|
| - }
|
| -private:
|
| - SkPaint* fPaint;
|
| - SkShader* fPrevShader;
|
| - uint32_t fStorage[kBlitterStorageLongCount];
|
| -};
|
| -
|
| -class SkAutoPaintStyleRestore {
|
| -public:
|
| - SkAutoPaintStyleRestore(const SkPaint& paint, SkPaint::Style style)
|
| - : fPaint((SkPaint&)paint) {
|
| - fStyle = paint.getStyle(); // record the old
|
| - fPaint.setStyle(style); // change it to the specified style
|
| - }
|
| - ~SkAutoPaintStyleRestore() {
|
| - fPaint.setStyle(fStyle); // restore the old
|
| - }
|
| -private:
|
| - SkPaint& fPaint;
|
| - SkPaint::Style fStyle;
|
| -
|
| - // illegal
|
| - SkAutoPaintStyleRestore(const SkAutoPaintStyleRestore&);
|
| - SkAutoPaintStyleRestore& operator=(const SkAutoPaintStyleRestore&);
|
| -};
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -SkDraw::SkDraw(const SkDraw& src) {
|
| - memcpy(this, &src, sizeof(*this));
|
| -}
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -typedef void (*BitmapXferProc)(void* pixels, size_t bytes, uint32_t data);
|
| -
|
| -static void D_Clear_BitmapXferProc(void* pixels, size_t bytes, uint32_t) {
|
| - bzero(pixels, bytes);
|
| -}
|
| -
|
| -static void D_Dst_BitmapXferProc(void*, size_t, uint32_t data) {}
|
| -
|
| -static void D32_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) {
|
| - sk_memset32((uint32_t*)pixels, data, bytes >> 2);
|
| -}
|
| -
|
| -static void D16_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) {
|
| - sk_memset16((uint16_t*)pixels, data, bytes >> 1);
|
| -}
|
| -
|
| -static void DA8_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) {
|
| - memset(pixels, data, bytes);
|
| -}
|
| -
|
| -static BitmapXferProc ChooseBitmapXferProc(const SkBitmap& bitmap,
|
| - const SkPaint& paint,
|
| - uint32_t* data) {
|
| - // todo: we can apply colorfilter up front if no shader, so we wouldn't
|
| - // need to abort this fastpath
|
| - if (paint.getShader() || paint.getColorFilter()) {
|
| - return NULL;
|
| - }
|
| -
|
| - SkPorterDuff::Mode mode;
|
| - if (!SkPorterDuff::IsMode(paint.getXfermode(), &mode)) {
|
| - return NULL;
|
| - }
|
| -
|
| - SkColor color = paint.getColor();
|
| -
|
| - // collaps modes based on color...
|
| - if (SkPorterDuff::kSrcOver_Mode == mode) {
|
| - unsigned alpha = SkColorGetA(color);
|
| - if (0 == alpha) {
|
| - mode = SkPorterDuff::kDst_Mode;
|
| - } else if (0xFF == alpha) {
|
| - mode = SkPorterDuff::kSrc_Mode;
|
| - }
|
| - }
|
| -
|
| - switch (mode) {
|
| - case SkPorterDuff::kClear_Mode:
|
| -// SkDebugf("--- D_Clear_BitmapXferProc\n");
|
| - return D_Clear_BitmapXferProc; // ignore data
|
| - case SkPorterDuff::kDst_Mode:
|
| -// SkDebugf("--- D_Dst_BitmapXferProc\n");
|
| - return D_Dst_BitmapXferProc; // ignore data
|
| - case SkPorterDuff::kSrc_Mode: {
|
| - /*
|
| - should I worry about dithering for the lower depths?
|
| - */
|
| - SkPMColor pmc = SkPreMultiplyColor(color);
|
| - switch (bitmap.config()) {
|
| - case SkBitmap::kARGB_8888_Config:
|
| - if (data) {
|
| - *data = pmc;
|
| - }
|
| -// SkDebugf("--- D32_Src_BitmapXferProc\n");
|
| - return D32_Src_BitmapXferProc;
|
| - case SkBitmap::kARGB_4444_Config:
|
| - if (data) {
|
| - *data = SkPixel32ToPixel4444(pmc);
|
| - }
|
| -// SkDebugf("--- D16_Src_BitmapXferProc\n");
|
| - return D16_Src_BitmapXferProc;
|
| - case SkBitmap::kRGB_565_Config:
|
| - if (data) {
|
| - *data = SkPixel32ToPixel16(pmc);
|
| - }
|
| -// SkDebugf("--- D16_Src_BitmapXferProc\n");
|
| - return D16_Src_BitmapXferProc;
|
| - case SkBitmap::kA8_Config:
|
| - if (data) {
|
| - *data = SkGetPackedA32(pmc);
|
| - }
|
| -// SkDebugf("--- DA8_Src_BitmapXferProc\n");
|
| - return DA8_Src_BitmapXferProc;
|
| - default:
|
| - break;
|
| - }
|
| - break;
|
| - }
|
| - default:
|
| - break;
|
| - }
|
| - return NULL;
|
| -}
|
| -
|
| -static void CallBitmapXferProc(const SkBitmap& bitmap, const SkIRect& rect,
|
| - BitmapXferProc proc, uint32_t procData) {
|
| - int shiftPerPixel;
|
| - switch (bitmap.config()) {
|
| - case SkBitmap::kARGB_8888_Config:
|
| - shiftPerPixel = 2;
|
| - break;
|
| - case SkBitmap::kARGB_4444_Config:
|
| - case SkBitmap::kRGB_565_Config:
|
| - shiftPerPixel = 1;
|
| - break;
|
| - case SkBitmap::kA8_Config:
|
| - shiftPerPixel = 0;
|
| - break;
|
| - default:
|
| - SkASSERT(!"Can't use xferproc on this config");
|
| - return;
|
| - }
|
| -
|
| - uint8_t* pixels = (uint8_t*)bitmap.getPixels();
|
| - SkASSERT(pixels);
|
| - const size_t rowBytes = bitmap.rowBytes();
|
| - const int widthBytes = rect.width() << shiftPerPixel;
|
| -
|
| - // skip down to the first scanline and X position
|
| - pixels += rect.fTop * rowBytes + (rect.fLeft << shiftPerPixel);
|
| - for (int scans = rect.height() - 1; scans >= 0; --scans) {
|
| - proc(pixels, widthBytes, procData);
|
| - pixels += rowBytes;
|
| - }
|
| -}
|
| -
|
| -void SkDraw::drawPaint(const SkPaint& paint) const {
|
| - SkDEBUGCODE(this->validate();)
|
| -
|
| - if (fClip->isEmpty()) {
|
| - return;
|
| - }
|
| -
|
| - SkIRect devRect;
|
| - devRect.set(0, 0, fBitmap->width(), fBitmap->height());
|
| - if (fBounder && !fBounder->doIRect(devRect)) {
|
| - return;
|
| - }
|
| -
|
| - /* If we don't have a shader (i.e. we're just a solid color) we may
|
| - be faster to operate directly on the device bitmap, rather than invoking
|
| - a blitter. Esp. true for xfermodes, which require a colorshader to be
|
| - present, which is just redundant work. Since we're drawing everywhere
|
| - in the clip, we don't have to worry about antialiasing.
|
| - */
|
| - uint32_t procData = 0; // to avoid the warning
|
| - BitmapXferProc proc = ChooseBitmapXferProc(*fBitmap, paint, &procData);
|
| - if (proc) {
|
| - if (D_Dst_BitmapXferProc == proc) { // nothing to do
|
| - return;
|
| - }
|
| -
|
| - SkRegion::Iterator iter(*fClip);
|
| - while (!iter.done()) {
|
| - CallBitmapXferProc(*fBitmap, iter.rect(), proc, procData);
|
| - iter.next();
|
| - }
|
| - } else {
|
| - // normal case: use a blitter
|
| - SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint);
|
| - SkScan::FillIRect(devRect, fClip, blitter.get());
|
| - }
|
| -}
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -struct PtProcRec {
|
| - SkCanvas::PointMode fMode;
|
| - const SkPaint* fPaint;
|
| - const SkRegion* fClip;
|
| -
|
| - // computed values
|
| - SkFixed fRadius;
|
| -
|
| - typedef void (*Proc)(const PtProcRec&, const SkPoint devPts[], int count,
|
| - SkBlitter*);
|
| -
|
| - bool init(SkCanvas::PointMode, const SkPaint&, const SkMatrix* matrix,
|
| - const SkRegion* clip);
|
| - Proc chooseProc(SkBlitter* blitter);
|
| -};
|
| -
|
| -static void bw_pt_rect_hair_proc(const PtProcRec& rec, const SkPoint devPts[],
|
| - int count, SkBlitter* blitter) {
|
| - SkASSERT(rec.fClip->isRect());
|
| - const SkIRect& r = rec.fClip->getBounds();
|
| -
|
| - for (int i = 0; i < count; i++) {
|
| - int x = SkScalarFloor(devPts[i].fX);
|
| - int y = SkScalarFloor(devPts[i].fY);
|
| - if (r.contains(x, y)) {
|
| - blitter->blitH(x, y, 1);
|
| - }
|
| - }
|
| -}
|
| -
|
| -static void bw_pt_rect_16_hair_proc(const PtProcRec& rec,
|
| - const SkPoint devPts[], int count,
|
| - SkBlitter* blitter) {
|
| - SkASSERT(rec.fClip->isRect());
|
| - const SkIRect& r = rec.fClip->getBounds();
|
| - uint32_t value;
|
| - const SkBitmap* bitmap = blitter->justAnOpaqueColor(&value);
|
| - SkASSERT(bitmap);
|
| -
|
| - uint16_t* addr = bitmap->getAddr16(0, 0);
|
| - int rb = bitmap->rowBytes();
|
| -
|
| - for (int i = 0; i < count; i++) {
|
| - int x = SkScalarFloor(devPts[i].fX);
|
| - int y = SkScalarFloor(devPts[i].fY);
|
| - if (r.contains(x, y)) {
|
| -// *bitmap->getAddr16(x, y) = SkToU16(value);
|
| - ((uint16_t*)((char*)addr + y * rb))[x] = SkToU16(value);
|
| - }
|
| - }
|
| -}
|
| -
|
| -static void bw_pt_hair_proc(const PtProcRec& rec, const SkPoint devPts[],
|
| - int count, SkBlitter* blitter) {
|
| - for (int i = 0; i < count; i++) {
|
| - int x = SkScalarFloor(devPts[i].fX);
|
| - int y = SkScalarFloor(devPts[i].fY);
|
| - if (rec.fClip->contains(x, y)) {
|
| - blitter->blitH(x, y, 1);
|
| - }
|
| - }
|
| -}
|
| -
|
| -static void bw_line_hair_proc(const PtProcRec& rec, const SkPoint devPts[],
|
| - int count, SkBlitter* blitter) {
|
| - for (int i = 0; i < count; i += 2) {
|
| - SkScan::HairLine(devPts[i], devPts[i+1], rec.fClip, blitter);
|
| - }
|
| -}
|
| -
|
| -static void bw_poly_hair_proc(const PtProcRec& rec, const SkPoint devPts[],
|
| - int count, SkBlitter* blitter) {
|
| - for (int i = 0; i < count - 1; i++) {
|
| - SkScan::HairLine(devPts[i], devPts[i+1], rec.fClip, blitter);
|
| - }
|
| -}
|
| -
|
| -// aa versions
|
| -
|
| -static void aa_line_hair_proc(const PtProcRec& rec, const SkPoint devPts[],
|
| - int count, SkBlitter* blitter) {
|
| - for (int i = 0; i < count; i += 2) {
|
| - SkScan::AntiHairLine(devPts[i], devPts[i+1], rec.fClip, blitter);
|
| - }
|
| -}
|
| -
|
| -static void aa_poly_hair_proc(const PtProcRec& rec, const SkPoint devPts[],
|
| - int count, SkBlitter* blitter) {
|
| - for (int i = 0; i < count - 1; i++) {
|
| - SkScan::AntiHairLine(devPts[i], devPts[i+1], rec.fClip, blitter);
|
| - }
|
| -}
|
| -
|
| -// square procs (strokeWidth > 0 but matrix is square-scale (sx == sy)
|
| -
|
| -static void bw_square_proc(const PtProcRec& rec, const SkPoint devPts[],
|
| - int count, SkBlitter* blitter) {
|
| - const SkFixed radius = rec.fRadius;
|
| - for (int i = 0; i < count; i++) {
|
| - SkFixed x = SkScalarToFixed(devPts[i].fX);
|
| - SkFixed y = SkScalarToFixed(devPts[i].fY);
|
| -
|
| - SkXRect r;
|
| - r.fLeft = x - radius;
|
| - r.fTop = y - radius;
|
| - r.fRight = x + radius;
|
| - r.fBottom = y + radius;
|
| -
|
| - SkScan::FillXRect(r, rec.fClip, blitter);
|
| - }
|
| -}
|
| -
|
| -static void aa_square_proc(const PtProcRec& rec, const SkPoint devPts[],
|
| - int count, SkBlitter* blitter) {
|
| - const SkFixed radius = rec.fRadius;
|
| - for (int i = 0; i < count; i++) {
|
| - SkFixed x = SkScalarToFixed(devPts[i].fX);
|
| - SkFixed y = SkScalarToFixed(devPts[i].fY);
|
| -
|
| - SkXRect r;
|
| - r.fLeft = x - radius;
|
| - r.fTop = y - radius;
|
| - r.fRight = x + radius;
|
| - r.fBottom = y + radius;
|
| -
|
| - SkScan::AntiFillXRect(r, rec.fClip, blitter);
|
| - }
|
| -}
|
| -
|
| -bool PtProcRec::init(SkCanvas::PointMode mode, const SkPaint& paint,
|
| - const SkMatrix* matrix, const SkRegion* clip) {
|
| - if (paint.getPathEffect()) {
|
| - return false;
|
| - }
|
| - SkScalar width = paint.getStrokeWidth();
|
| - if (0 == width) {
|
| - fMode = mode;
|
| - fPaint = &paint;
|
| - fClip = clip;
|
| - fRadius = SK_Fixed1 >> 1;
|
| - return true;
|
| - }
|
| - if (matrix->rectStaysRect() && SkCanvas::kPoints_PointMode == mode) {
|
| - SkScalar sx = matrix->get(SkMatrix::kMScaleX);
|
| - SkScalar sy = matrix->get(SkMatrix::kMScaleY);
|
| - if (SkScalarNearlyZero(sx - sy)) {
|
| - if (sx < 0) {
|
| - sx = -sx;
|
| - }
|
| -
|
| - fMode = mode;
|
| - fPaint = &paint;
|
| - fClip = clip;
|
| - fRadius = SkScalarToFixed(SkScalarMul(width, sx)) >> 1;
|
| - return true;
|
| - }
|
| - }
|
| - return false;
|
| -}
|
| -
|
| -PtProcRec::Proc PtProcRec::chooseProc(SkBlitter* blitter) {
|
| - Proc proc;
|
| -
|
| - // for our arrays
|
| - SkASSERT(0 == SkCanvas::kPoints_PointMode);
|
| - SkASSERT(1 == SkCanvas::kLines_PointMode);
|
| - SkASSERT(2 == SkCanvas::kPolygon_PointMode);
|
| - SkASSERT((unsigned)fMode <= (unsigned)SkCanvas::kPolygon_PointMode);
|
| -
|
| - // first check for hairlines
|
| - if (0 == fPaint->getStrokeWidth()) {
|
| - if (fPaint->isAntiAlias()) {
|
| - static const Proc gAAProcs[] = {
|
| - aa_square_proc, aa_line_hair_proc, aa_poly_hair_proc
|
| - };
|
| - proc = gAAProcs[fMode];
|
| - } else {
|
| - if (SkCanvas::kPoints_PointMode == fMode && fClip->isRect()) {
|
| - uint32_t value;
|
| - const SkBitmap* bm = blitter->justAnOpaqueColor(&value);
|
| - if (bm && bm->config() == SkBitmap::kRGB_565_Config) {
|
| - proc = bw_pt_rect_16_hair_proc;
|
| - } else {
|
| - proc = bw_pt_rect_hair_proc;
|
| - }
|
| - } else {
|
| - static Proc gBWProcs[] = {
|
| - bw_pt_hair_proc, bw_line_hair_proc, bw_poly_hair_proc
|
| - };
|
| - proc = gBWProcs[fMode];
|
| - }
|
| - }
|
| - } else {
|
| - SkASSERT(SkCanvas::kPoints_PointMode == fMode);
|
| - if (fPaint->isAntiAlias()) {
|
| - proc = aa_square_proc;
|
| - } else {
|
| - proc = bw_square_proc;
|
| - }
|
| - }
|
| - return proc;
|
| -}
|
| -
|
| -static bool bounder_points(SkBounder* bounder, SkCanvas::PointMode mode,
|
| - size_t count, const SkPoint pts[],
|
| - const SkPaint& paint, const SkMatrix& matrix) {
|
| - SkIRect ibounds;
|
| - SkRect bounds;
|
| - SkScalar inset = paint.getStrokeWidth();
|
| -
|
| - bounds.set(pts, count);
|
| - bounds.inset(-inset, -inset);
|
| - matrix.mapRect(&bounds);
|
| -
|
| - bounds.roundOut(&ibounds);
|
| - return bounder->doIRect(ibounds);
|
| -}
|
| -
|
| -// each of these costs 8-bytes of stack space, so don't make it too large
|
| -// must be even for lines/polygon to work
|
| -#define MAX_DEV_PTS 32
|
| -
|
| -void SkDraw::drawPoints(SkCanvas::PointMode mode, size_t count,
|
| - const SkPoint pts[], const SkPaint& paint) const {
|
| - // if we're in lines mode, force count to be even
|
| - if (SkCanvas::kLines_PointMode == mode) {
|
| - count &= ~(size_t)1;
|
| - }
|
| -
|
| - if ((long)count <= 0) {
|
| - return;
|
| - }
|
| -
|
| - SkAutoRestoreBounder arb;
|
| -
|
| - if (fBounder) {
|
| - if (!bounder_points(fBounder, mode, count, pts, paint, *fMatrix)) {
|
| - return;
|
| - }
|
| - // clear the bounder for the rest of this function, so we don't call it
|
| - // again later if we happen to call ourselves for drawRect, drawPath,
|
| - // etc.
|
| - arb.clearBounder(this);
|
| - }
|
| -
|
| - SkASSERT(pts != NULL);
|
| - SkDEBUGCODE(this->validate();)
|
| -
|
| - // nothing to draw
|
| - if (fClip->isEmpty() ||
|
| - (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) {
|
| - return;
|
| - }
|
| -
|
| - PtProcRec rec;
|
| - if (rec.init(mode, paint, fMatrix, fClip)) {
|
| - SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint);
|
| -
|
| - SkPoint devPts[MAX_DEV_PTS];
|
| - const SkMatrix* matrix = fMatrix;
|
| - SkBlitter* bltr = blitter.get();
|
| - PtProcRec::Proc proc = rec.chooseProc(bltr);
|
| - // we have to back up subsequent passes if we're in polygon mode
|
| - const size_t backup = (SkCanvas::kPolygon_PointMode == mode);
|
| -
|
| - do {
|
| - size_t n = count;
|
| - if (n > MAX_DEV_PTS) {
|
| - n = MAX_DEV_PTS;
|
| - }
|
| - matrix->mapPoints(devPts, pts, n);
|
| - proc(rec, devPts, n, bltr);
|
| - pts += n - backup;
|
| - SkASSERT(count >= n);
|
| - count -= n;
|
| - if (count > 0) {
|
| - count += backup;
|
| - }
|
| - } while (count != 0);
|
| - } else {
|
| - switch (mode) {
|
| - case SkCanvas::kPoints_PointMode: {
|
| - // temporarily mark the paint as filling.
|
| - SkAutoPaintStyleRestore restore(paint, SkPaint::kFill_Style);
|
| -
|
| - SkScalar width = paint.getStrokeWidth();
|
| - SkScalar radius = SkScalarHalf(width);
|
| -
|
| - if (paint.getStrokeCap() == SkPaint::kRound_Cap) {
|
| - SkPath path;
|
| - SkMatrix preMatrix;
|
| -
|
| - path.addCircle(0, 0, radius);
|
| - for (size_t i = 0; i < count; i++) {
|
| - preMatrix.setTranslate(pts[i].fX, pts[i].fY);
|
| - // pass true for the last point, since we can modify
|
| - // then path then
|
| - this->drawPath(path, paint, &preMatrix, (count-1) == i);
|
| - }
|
| - } else {
|
| - SkRect r;
|
| -
|
| - for (size_t i = 0; i < count; i++) {
|
| - r.fLeft = pts[i].fX - radius;
|
| - r.fTop = pts[i].fY - radius;
|
| - r.fRight = r.fLeft + width;
|
| - r.fBottom = r.fTop + width;
|
| - this->drawRect(r, paint);
|
| - }
|
| - }
|
| - break;
|
| - }
|
| - case SkCanvas::kLines_PointMode:
|
| - case SkCanvas::kPolygon_PointMode: {
|
| - count -= 1;
|
| - SkPath path;
|
| - SkPaint p(paint);
|
| - p.setStyle(SkPaint::kStroke_Style);
|
| - size_t inc = (SkCanvas::kLines_PointMode == mode) ? 2 : 1;
|
| - for (size_t i = 0; i < count; i += inc) {
|
| - path.moveTo(pts[i]);
|
| - path.lineTo(pts[i+1]);
|
| - this->drawPath(path, p, NULL, true);
|
| - path.rewind();
|
| - }
|
| - break;
|
| - }
|
| - }
|
| - }
|
| -}
|
| -
|
| -static inline SkPoint* as_lefttop(SkRect* r) {
|
| - return (SkPoint*)(void*)r;
|
| -}
|
| -
|
| -static inline SkPoint* as_rightbottom(SkRect* r) {
|
| - return ((SkPoint*)(void*)r) + 1;
|
| -}
|
| -
|
| -void SkDraw::drawRect(const SkRect& rect, const SkPaint& paint) const {
|
| - SkDEBUGCODE(this->validate();)
|
| -
|
| - // nothing to draw
|
| - if (fClip->isEmpty() ||
|
| - (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) {
|
| - return;
|
| - }
|
| -
|
| - // complex enough to draw as a path
|
| - if (paint.getPathEffect() || paint.getMaskFilter() ||
|
| - paint.getRasterizer() || !fMatrix->rectStaysRect() ||
|
| - (paint.getStyle() != SkPaint::kFill_Style &&
|
| - SkScalarHalf(paint.getStrokeWidth()) > 0)) {
|
| - SkPath tmp;
|
| - tmp.addRect(rect);
|
| - tmp.setFillType(SkPath::kWinding_FillType);
|
| - this->drawPath(tmp, paint);
|
| - return;
|
| - }
|
| -
|
| - const SkMatrix& matrix = *fMatrix;
|
| - SkRect devRect;
|
| -
|
| - // transform rect into devRect
|
| - {
|
| - matrix.mapXY(rect.fLeft, rect.fTop, rect_points(devRect, 0));
|
| - matrix.mapXY(rect.fRight, rect.fBottom, rect_points(devRect, 1));
|
| - devRect.sort();
|
| - }
|
| -
|
| - if (fBounder && !fBounder->doRect(devRect, paint)) {
|
| - return;
|
| - }
|
| -
|
| - // look for the quick exit, before we build a blitter
|
| - {
|
| - SkIRect ir;
|
| - devRect.roundOut(&ir);
|
| - if (fClip->quickReject(ir))
|
| - return;
|
| - }
|
| -
|
| - SkAutoBlitterChoose blitterStorage(*fBitmap, matrix, paint);
|
| - SkBlitter* blitter = blitterStorage.get();
|
| - const SkRegion* clip = fClip;
|
| -
|
| - if (paint.getStyle() == SkPaint::kFill_Style) {
|
| - if (paint.isAntiAlias()) {
|
| - SkScan::AntiFillRect(devRect, clip, blitter);
|
| - } else {
|
| - SkScan::FillRect(devRect, clip, blitter);
|
| - }
|
| - } else {
|
| - if (paint.isAntiAlias()) {
|
| - SkScan::AntiHairRect(devRect, clip, blitter);
|
| - } else {
|
| - SkScan::HairRect(devRect, clip, blitter);
|
| - }
|
| - }
|
| -}
|
| -
|
| -void SkDraw::drawDevMask(const SkMask& srcM, const SkPaint& paint) const {
|
| - if (srcM.fBounds.isEmpty()) {
|
| - return;
|
| - }
|
| -
|
| - SkMask dstM;
|
| - const SkMask* mask = &srcM;
|
| -
|
| - dstM.fImage = NULL;
|
| - SkAutoMaskImage ami(&dstM, false);
|
| -
|
| - if (paint.getMaskFilter() &&
|
| - paint.getMaskFilter()->filterMask(&dstM, srcM, *fMatrix, NULL)) {
|
| - mask = &dstM;
|
| - }
|
| -
|
| - if (fBounder && !fBounder->doIRect(mask->fBounds)) {
|
| - return;
|
| - }
|
| -
|
| - SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint);
|
| -
|
| - blitter->blitMaskRegion(*mask, *fClip);
|
| -}
|
| -
|
| -class SkAutoPaintRestoreColorStrokeWidth {
|
| -public:
|
| - SkAutoPaintRestoreColorStrokeWidth(const SkPaint& paint) {
|
| - fPaint = (SkPaint*)&paint;
|
| - fColor = paint.getColor();
|
| - fWidth = paint.getStrokeWidth();
|
| - }
|
| - ~SkAutoPaintRestoreColorStrokeWidth() {
|
| - fPaint->setColor(fColor);
|
| - fPaint->setStrokeWidth(fWidth);
|
| - }
|
| -
|
| -private:
|
| - SkPaint* fPaint;
|
| - SkColor fColor;
|
| - SkScalar fWidth;
|
| -};
|
| -
|
| -void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& paint,
|
| - const SkMatrix* prePathMatrix, bool pathIsMutable) const {
|
| - SkDEBUGCODE(this->validate();)
|
| -
|
| - // nothing to draw
|
| - if (fClip->isEmpty() ||
|
| - (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) {
|
| - return;
|
| - }
|
| -
|
| - SkPath* pathPtr = (SkPath*)&origSrcPath;
|
| - bool doFill = true;
|
| - SkPath tmpPath;
|
| - SkMatrix tmpMatrix;
|
| - const SkMatrix* matrix = fMatrix;
|
| -
|
| - if (prePathMatrix) {
|
| - if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style ||
|
| - paint.getRasterizer()) {
|
| - SkPath* result = pathPtr;
|
| -
|
| - if (!pathIsMutable) {
|
| - result = &tmpPath;
|
| - pathIsMutable = true;
|
| - }
|
| - pathPtr->transform(*prePathMatrix, result);
|
| - pathPtr = result;
|
| - } else {
|
| - if (!tmpMatrix.setConcat(*matrix, *prePathMatrix)) {
|
| - // overflow
|
| - return;
|
| - }
|
| - matrix = &tmpMatrix;
|
| - }
|
| - }
|
| - // at this point we're done with prePathMatrix
|
| - SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;)
|
| -
|
| - /*
|
| - If the device thickness < 1.0, then make it a hairline, and
|
| - modulate alpha if the thickness is even smaller (e.g. thickness == 0.5
|
| - should modulate the alpha by 1/2)
|
| - */
|
| -
|
| - SkAutoPaintRestoreColorStrokeWidth aprc(paint);
|
| -
|
| - if (paint.getStyle() == SkPaint::kStroke_Style &&
|
| - paint.getXfermode() == NULL &&
|
| - (matrix->getType() & SkMatrix::kPerspective_Mask) == 0) {
|
| - SkScalar width = paint.getStrokeWidth();
|
| - if (width > 0) {
|
| - width = matrix->mapRadius(paint.getStrokeWidth());
|
| - if (width < SK_Scalar1) {
|
| - int scale = (int)SkScalarMul(width, 256);
|
| - int alpha = paint.getAlpha() * scale >> 8;
|
| -
|
| - // pretend to be a hairline, with a modulated alpha
|
| - ((SkPaint*)&paint)->setAlpha(alpha);
|
| - ((SkPaint*)&paint)->setStrokeWidth(0);
|
| -
|
| -// SkDebugf("------ convert to hairline %d\n", scale);
|
| - }
|
| - }
|
| - }
|
| -
|
| - if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style) {
|
| - doFill = paint.getFillPath(*pathPtr, &tmpPath);
|
| - pathPtr = &tmpPath;
|
| - }
|
| -
|
| - if (paint.getRasterizer()) {
|
| - SkMask mask;
|
| - if (paint.getRasterizer()->rasterize(*pathPtr, *matrix,
|
| - &fClip->getBounds(), paint.getMaskFilter(), &mask,
|
| - SkMask::kComputeBoundsAndRenderImage_CreateMode)) {
|
| - this->drawDevMask(mask, paint);
|
| - SkMask::FreeImage(mask.fImage);
|
| - }
|
| - return;
|
| - }
|
| -
|
| - // avoid possibly allocating a new path in transform if we can
|
| - SkPath* devPathPtr = pathIsMutable ? pathPtr : &tmpPath;
|
| -
|
| - // transform the path into device space
|
| - pathPtr->transform(*matrix, devPathPtr);
|
| -
|
| - SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint);
|
| -
|
| - // how does filterPath() know to fill or hairline the path??? <mrr>
|
| - if (paint.getMaskFilter() &&
|
| - paint.getMaskFilter()->filterPath(*devPathPtr, *fMatrix, *fClip,
|
| - fBounder, blitter.get())) {
|
| - return; // filterPath() called the blitter, so we're done
|
| - }
|
| -
|
| - if (fBounder && !fBounder->doPath(*devPathPtr, paint, doFill)) {
|
| - return;
|
| - }
|
| -
|
| - if (doFill) {
|
| - if (paint.isAntiAlias()) {
|
| - SkScan::AntiFillPath(*devPathPtr, *fClip, blitter.get());
|
| - } else {
|
| - SkScan::FillPath(*devPathPtr, *fClip, blitter.get());
|
| - }
|
| - } else { // hairline
|
| - if (paint.isAntiAlias()) {
|
| - SkScan::AntiHairPath(*devPathPtr, fClip, blitter.get());
|
| - } else {
|
| - SkScan::HairPath(*devPathPtr, fClip, blitter.get());
|
| - }
|
| - }
|
| -}
|
| -
|
| -static inline bool just_translate(const SkMatrix& m) {
|
| - return (m.getType() & ~SkMatrix::kTranslate_Mask) == 0;
|
| -}
|
| -
|
| -void SkDraw::drawBitmapAsMask(const SkBitmap& bitmap,
|
| - const SkPaint& paint) const {
|
| - SkASSERT(bitmap.getConfig() == SkBitmap::kA8_Config);
|
| -
|
| - if (just_translate(*fMatrix)) {
|
| - int ix = SkScalarRound(fMatrix->getTranslateX());
|
| - int iy = SkScalarRound(fMatrix->getTranslateY());
|
| -
|
| - SkMask mask;
|
| - mask.fBounds.set(ix, iy, ix + bitmap.width(), iy + bitmap.height());
|
| - mask.fFormat = SkMask::kA8_Format;
|
| - mask.fRowBytes = bitmap.rowBytes();
|
| - mask.fImage = bitmap.getAddr8(0, 0);
|
| -
|
| - this->drawDevMask(mask, paint);
|
| - } else { // need to xform the bitmap first
|
| - SkRect r;
|
| - SkMask mask;
|
| -
|
| - r.set(0, 0,
|
| - SkIntToScalar(bitmap.width()), SkIntToScalar(bitmap.height()));
|
| - fMatrix->mapRect(&r);
|
| - r.round(&mask.fBounds);
|
| -
|
| - // set the mask's bounds to the transformed bitmap-bounds,
|
| - // clipped to the actual device
|
| - {
|
| - SkIRect devBounds;
|
| - devBounds.set(0, 0, fBitmap->width(), fBitmap->height());
|
| - // need intersect(l, t, r, b) on irect
|
| - if (!mask.fBounds.intersect(devBounds)) {
|
| - return;
|
| - }
|
| - }
|
| -
|
| - mask.fFormat = SkMask::kA8_Format;
|
| - mask.fRowBytes = SkAlign4(mask.fBounds.width());
|
| - size_t size = mask.computeImageSize();
|
| - if (0 == size) {
|
| - // the mask is too big to allocated, draw nothing
|
| - return;
|
| - }
|
| -
|
| - // allocate (and clear) our temp buffer to hold the transformed bitmap
|
| - SkAutoMalloc storage(size);
|
| - mask.fImage = (uint8_t*)storage.get();
|
| - memset(mask.fImage, 0, size);
|
| -
|
| - // now draw our bitmap(src) into mask(dst), transformed by the matrix
|
| - {
|
| - SkBitmap device;
|
| - device.setConfig(SkBitmap::kA8_Config, mask.fBounds.width(),
|
| - mask.fBounds.height(), mask.fRowBytes);
|
| - device.setPixels(mask.fImage);
|
| -
|
| - SkCanvas c(device);
|
| - // need the unclipped top/left for the translate
|
| - c.translate(-SkIntToScalar(mask.fBounds.fLeft),
|
| - -SkIntToScalar(mask.fBounds.fTop));
|
| - c.concat(*fMatrix);
|
| - c.drawBitmap(bitmap, 0, 0, NULL);
|
| - }
|
| - this->drawDevMask(mask, paint);
|
| - }
|
| -}
|
| -
|
| -static bool clipped_out(const SkMatrix& m, const SkRegion& c,
|
| - const SkRect& srcR) {
|
| - SkRect dstR;
|
| - SkIRect devIR;
|
| -
|
| - m.mapRect(&dstR, srcR);
|
| - dstR.roundOut(&devIR);
|
| - return c.quickReject(devIR);
|
| -}
|
| -
|
| -static bool clipped_out(const SkMatrix& matrix, const SkRegion& clip,
|
| - int width, int height) {
|
| - SkRect r;
|
| - r.set(0, 0, SkIntToScalar(width), SkIntToScalar(height));
|
| - return clipped_out(matrix, clip, r);
|
| -}
|
| -
|
| -void SkDraw::drawBitmap(const SkBitmap& bitmap, const SkMatrix& prematrix,
|
| - const SkPaint& paint) const {
|
| - SkDEBUGCODE(this->validate();)
|
| -
|
| - // nothing to draw
|
| - if (fClip->isEmpty() ||
|
| - bitmap.width() == 0 || bitmap.height() == 0 ||
|
| - bitmap.getConfig() == SkBitmap::kNo_Config ||
|
| - (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) {
|
| - return;
|
| - }
|
| -
|
| - // run away on too-big bitmaps for now (exceed 16.16)
|
| - if (bitmap.width() > 32767 || bitmap.height() > 32767) {
|
| - return;
|
| - }
|
| -
|
| - SkAutoPaintStyleRestore restore(paint, SkPaint::kFill_Style);
|
| -
|
| - SkMatrix matrix;
|
| - if (!matrix.setConcat(*fMatrix, prematrix)) {
|
| - return;
|
| - }
|
| -
|
| - // do I need to call the bounder first???
|
| - if (clipped_out(matrix, *fClip, bitmap.width(), bitmap.height())) {
|
| - return;
|
| - }
|
| -
|
| - // only lock the pixels if we passed the clip test
|
| - SkAutoLockPixels alp(bitmap);
|
| - // after the lock, check if we are valid
|
| - if (!bitmap.readyToDraw()) {
|
| - return;
|
| - }
|
| -
|
| - if (bitmap.getConfig() != SkBitmap::kA8_Config && just_translate(matrix)) {
|
| - int ix = SkScalarRound(matrix.getTranslateX());
|
| - int iy = SkScalarRound(matrix.getTranslateY());
|
| - uint32_t storage[kBlitterStorageLongCount];
|
| - SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitmap,
|
| - ix, iy, storage, sizeof(storage));
|
| - if (blitter) {
|
| - SkAutoTPlacementDelete<SkBlitter> ad(blitter, storage);
|
| -
|
| - SkIRect ir;
|
| - ir.set(ix, iy, ix + bitmap.width(), iy + bitmap.height());
|
| -
|
| - if (fBounder && !fBounder->doIRect(ir)) {
|
| - return;
|
| - }
|
| -
|
| - SkRegion::Cliperator iter(*fClip, ir);
|
| - const SkIRect& cr = iter.rect();
|
| -
|
| - for (; !iter.done(); iter.next()) {
|
| - SkASSERT(!cr.isEmpty());
|
| - blitter->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height());
|
| - }
|
| - return;
|
| - }
|
| -#if 0
|
| - SkDebugf("---- MISSING sprite case: config=%d [%d %d], device=%d, xfer=%p, alpha=0x%X colorFilter=%p\n",
|
| - bitmap.config(), bitmap.width(), bitmap.height(), fBitmap->config(),
|
| - paint.getXfermode(), paint.getAlpha(), paint.getColorFilter());
|
| -#endif
|
| - }
|
| -
|
| - // now make a temp draw on the stack, and use it
|
| - //
|
| - SkDraw draw(*this);
|
| - draw.fMatrix = &matrix;
|
| -
|
| - if (bitmap.getConfig() == SkBitmap::kA8_Config) {
|
| - draw.drawBitmapAsMask(bitmap, paint);
|
| - } else {
|
| - SkAutoBitmapShaderInstall install(bitmap, &paint);
|
| -
|
| - SkRect r;
|
| - r.set(0, 0, SkIntToScalar(bitmap.width()),
|
| - SkIntToScalar(bitmap.height()));
|
| - // is this ok if paint has a rasterizer?
|
| - draw.drawRect(r, paint);
|
| - }
|
| -}
|
| -
|
| -void SkDraw::drawSprite(const SkBitmap& bitmap, int x, int y,
|
| - const SkPaint& paint) const {
|
| - SkDEBUGCODE(this->validate();)
|
| -
|
| - // nothing to draw
|
| - if (fClip->isEmpty() ||
|
| - bitmap.width() == 0 || bitmap.height() == 0 ||
|
| - bitmap.getConfig() == SkBitmap::kNo_Config ||
|
| - (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) {
|
| - return;
|
| - }
|
| -
|
| - SkIRect bounds;
|
| - bounds.set(x, y, x + bitmap.width(), y + bitmap.height());
|
| -
|
| - if (fClip->quickReject(bounds)) {
|
| - return; // nothing to draw
|
| - }
|
| -
|
| - SkAutoPaintStyleRestore restore(paint, SkPaint::kFill_Style);
|
| -
|
| - if (NULL == paint.getColorFilter()) {
|
| - uint32_t storage[kBlitterStorageLongCount];
|
| - SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitmap,
|
| - x, y, storage, sizeof(storage));
|
| -
|
| - if (blitter) {
|
| - SkAutoTPlacementDelete<SkBlitter> ad(blitter, storage);
|
| -
|
| - if (fBounder && !fBounder->doIRect(bounds)) {
|
| - return;
|
| - }
|
| -
|
| - SkRegion::Cliperator iter(*fClip, bounds);
|
| - const SkIRect& cr = iter.rect();
|
| -
|
| - for (; !iter.done(); iter.next()) {
|
| - SkASSERT(!cr.isEmpty());
|
| - blitter->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height());
|
| - }
|
| - return;
|
| - }
|
| - }
|
| -
|
| - SkAutoBitmapShaderInstall install(bitmap, &paint);
|
| -
|
| - SkMatrix matrix;
|
| - SkRect r;
|
| -
|
| - // get a scalar version of our rect
|
| - r.set(bounds);
|
| -
|
| - // tell the shader our offset
|
| - matrix.setTranslate(r.fLeft, r.fTop);
|
| - paint.getShader()->setLocalMatrix(matrix);
|
| -
|
| - SkDraw draw(*this);
|
| - matrix.reset();
|
| - draw.fMatrix = &matrix;
|
| - // call ourself with a rect
|
| - // is this OK if paint has a rasterizer?
|
| - draw.drawRect(r, paint);
|
| -}
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -#include "SkScalerContext.h"
|
| -#include "SkGlyphCache.h"
|
| -#include "SkUtils.h"
|
| -
|
| -static void measure_text(SkGlyphCache* cache, SkDrawCacheProc glyphCacheProc,
|
| - const char text[], size_t byteLength, SkVector* stopVector) {
|
| - SkFixed x = 0, y = 0;
|
| - const char* stop = text + byteLength;
|
| -
|
| - SkAutoKern autokern;
|
| -
|
| - while (text < stop) {
|
| - // don't need x, y here, since all subpixel variants will have the
|
| - // same advance
|
| - const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
|
| -
|
| - x += autokern.adjust(glyph) + glyph.fAdvanceX;
|
| - y += glyph.fAdvanceY;
|
| - }
|
| - stopVector->set(SkFixedToScalar(x), SkFixedToScalar(y));
|
| -
|
| - SkASSERT(text == stop);
|
| -}
|
| -
|
| -void SkDraw::drawText_asPaths(const char text[], size_t byteLength,
|
| - SkScalar x, SkScalar y,
|
| - const SkPaint& paint) const {
|
| - SkDEBUGCODE(this->validate();)
|
| -
|
| - SkTextToPathIter iter(text, byteLength, paint, true, true);
|
| -
|
| - SkMatrix matrix;
|
| - matrix.setScale(iter.getPathScale(), iter.getPathScale());
|
| - matrix.postTranslate(x, y);
|
| -
|
| - const SkPath* iterPath;
|
| - SkScalar xpos, prevXPos = 0;
|
| -
|
| - while ((iterPath = iter.next(&xpos)) != NULL) {
|
| - matrix.postTranslate(xpos - prevXPos, 0);
|
| - this->drawPath(*iterPath, iter.getPaint(), &matrix, false);
|
| - prevXPos = xpos;
|
| - }
|
| -}
|
| -
|
| -#define kStdStrikeThru_Offset (-SK_Scalar1 * 6 / 21)
|
| -#define kStdUnderline_Offset (SK_Scalar1 / 9)
|
| -#define kStdUnderline_Thickness (SK_Scalar1 / 18)
|
| -
|
| -static void draw_paint_rect(const SkDraw* draw, const SkPaint& paint,
|
| - const SkRect& r, SkScalar textSize) {
|
| - if (paint.getStyle() == SkPaint::kFill_Style) {
|
| - draw->drawRect(r, paint);
|
| - } else {
|
| - SkPaint p(paint);
|
| - p.setStrokeWidth(SkScalarMul(textSize, paint.getStrokeWidth()));
|
| - draw->drawRect(r, p);
|
| - }
|
| -}
|
| -
|
| -static void handle_aftertext(const SkDraw* draw, const SkPaint& paint,
|
| - SkScalar width, const SkPoint& start) {
|
| - uint32_t flags = paint.getFlags();
|
| -
|
| - if (flags & (SkPaint::kUnderlineText_Flag |
|
| - SkPaint::kStrikeThruText_Flag)) {
|
| - SkScalar textSize = paint.getTextSize();
|
| - SkScalar height = SkScalarMul(textSize, kStdUnderline_Thickness);
|
| - SkRect r;
|
| -
|
| - r.fLeft = start.fX;
|
| - r.fRight = start.fX + width;
|
| -
|
| - if (flags & SkPaint::kUnderlineText_Flag) {
|
| - SkScalar offset = SkScalarMulAdd(textSize, kStdUnderline_Offset,
|
| - start.fY);
|
| - r.fTop = offset;
|
| - r.fBottom = offset + height;
|
| - draw_paint_rect(draw, paint, r, textSize);
|
| - }
|
| - if (flags & SkPaint::kStrikeThruText_Flag) {
|
| - SkScalar offset = SkScalarMulAdd(textSize, kStdStrikeThru_Offset,
|
| - start.fY);
|
| - r.fTop = offset;
|
| - r.fBottom = offset + height;
|
| - draw_paint_rect(draw, paint, r, textSize);
|
| - }
|
| - }
|
| -}
|
| -
|
| -// disable warning : local variable used without having been initialized
|
| -#if defined _WIN32 && _MSC_VER >= 1300
|
| -#pragma warning ( push )
|
| -#pragma warning ( disable : 4701 )
|
| -#endif
|
| -
|
| -//////////////////////////////////////////////////////////////////////////////
|
| -
|
| -static void D1G_NoBounder_RectClip(const SkDraw1Glyph& state,
|
| - const SkGlyph& glyph, int left, int top) {
|
| - SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0);
|
| - SkASSERT(state.fClip->isRect());
|
| - SkASSERT(NULL == state.fBounder);
|
| - SkASSERT(state.fClipBounds == state.fClip->getBounds());
|
| -
|
| - left += glyph.fLeft;
|
| - top += glyph.fTop;
|
| -
|
| - int right = left + glyph.fWidth;
|
| - int bottom = top + glyph.fHeight;
|
| -
|
| - SkMask mask;
|
| - SkIRect storage;
|
| - SkIRect* bounds = &mask.fBounds;
|
| -
|
| - mask.fBounds.set(left, top, right, bottom);
|
| -
|
| - // this extra test is worth it, assuming that most of the time it succeeds
|
| - // since we can avoid writing to storage
|
| - if (!state.fClipBounds.containsNoEmptyCheck(left, top, right, bottom)) {
|
| - if (!storage.intersectNoEmptyCheck(mask.fBounds, state.fClipBounds))
|
| - return;
|
| - bounds = &storage;
|
| - }
|
| -
|
| - uint8_t* aa = (uint8_t*)glyph.fImage;
|
| - if (NULL == aa) {
|
| - aa = (uint8_t*)state.fCache->findImage(glyph);
|
| - if (NULL == aa) {
|
| - return; // can't rasterize glyph
|
| - }
|
| - }
|
| -
|
| - mask.fRowBytes = glyph.rowBytes();
|
| - mask.fFormat = glyph.fMaskFormat;
|
| - mask.fImage = aa;
|
| - state.fBlitter->blitMask(mask, *bounds);
|
| -}
|
| -
|
| -static void D1G_NoBounder_RgnClip(const SkDraw1Glyph& state,
|
| - const SkGlyph& glyph, int left, int top) {
|
| - SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0);
|
| - SkASSERT(!state.fClip->isRect());
|
| - SkASSERT(NULL == state.fBounder);
|
| -
|
| - SkMask mask;
|
| -
|
| - left += glyph.fLeft;
|
| - top += glyph.fTop;
|
| -
|
| - mask.fBounds.set(left, top, left + glyph.fWidth, top + glyph.fHeight);
|
| - SkRegion::Cliperator clipper(*state.fClip, mask.fBounds);
|
| -
|
| - if (!clipper.done()) {
|
| - const SkIRect& cr = clipper.rect();
|
| - const uint8_t* aa = (const uint8_t*)glyph.fImage;
|
| - if (NULL == aa) {
|
| - aa = (uint8_t*)state.fCache->findImage(glyph);
|
| - if (NULL == aa) {
|
| - return;
|
| - }
|
| - }
|
| -
|
| - mask.fRowBytes = glyph.rowBytes();
|
| - mask.fFormat = glyph.fMaskFormat;
|
| - mask.fImage = (uint8_t*)aa;
|
| - do {
|
| - state.fBlitter->blitMask(mask, cr);
|
| - clipper.next();
|
| - } while (!clipper.done());
|
| - }
|
| -}
|
| -
|
| -static void D1G_Bounder(const SkDraw1Glyph& state,
|
| - const SkGlyph& glyph, int left, int top) {
|
| - SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0);
|
| -
|
| - SkMask mask;
|
| -
|
| - left += glyph.fLeft;
|
| - top += glyph.fTop;
|
| -
|
| - mask.fBounds.set(left, top, left + glyph.fWidth, top + glyph.fHeight);
|
| - SkRegion::Cliperator clipper(*state.fClip, mask.fBounds);
|
| -
|
| - if (!clipper.done()) {
|
| - const SkIRect& cr = clipper.rect();
|
| - const uint8_t* aa = (const uint8_t*)glyph.fImage;
|
| - if (NULL == aa) {
|
| - aa = (uint8_t*)state.fCache->findImage(glyph);
|
| - if (NULL == aa) {
|
| - return;
|
| - }
|
| - }
|
| -
|
| - if (state.fBounder->doIRect(cr)) {
|
| - mask.fRowBytes = glyph.rowBytes();
|
| - mask.fFormat = glyph.fMaskFormat;
|
| - mask.fImage = (uint8_t*)aa;
|
| - do {
|
| - state.fBlitter->blitMask(mask, cr);
|
| - clipper.next();
|
| - } while (!clipper.done());
|
| - }
|
| - }
|
| -}
|
| -
|
| -SkDraw1Glyph::Proc SkDraw1Glyph::init(const SkDraw* draw, SkBlitter* blitter,
|
| - SkGlyphCache* cache) {
|
| - fDraw = draw;
|
| - fBounder = draw->fBounder;
|
| - fClip = draw->fClip;
|
| - fClipBounds = fClip->getBounds();
|
| - fBlitter = blitter;
|
| - fCache = cache;
|
| -
|
| - if (draw->fProcs && draw->fProcs->fD1GProc) {
|
| - return draw->fProcs->fD1GProc;
|
| - }
|
| -
|
| - if (NULL == fBounder) {
|
| - if (fClip->isRect()) {
|
| - return D1G_NoBounder_RectClip;
|
| - } else {
|
| - return D1G_NoBounder_RgnClip;
|
| - }
|
| - } else {
|
| - return D1G_Bounder;
|
| - }
|
| -}
|
| -
|
| -enum RoundBaseline {
|
| - kDont_Round_Baseline,
|
| - kRound_X_Baseline,
|
| - kRound_Y_Baseline
|
| -};
|
| -
|
| -static RoundBaseline computeRoundBaseline(const SkMatrix& mat) {
|
| - if (mat[1] == 0 && mat[3] == 0) {
|
| - // we're 0 or 180 degrees, round the y coordinate of the baseline
|
| - return kRound_Y_Baseline;
|
| - } else if (mat[0] == 0 && mat[4] == 0) {
|
| - // we're 90 or 270 degrees, round the x coordinate of the baseline
|
| - return kRound_X_Baseline;
|
| - } else {
|
| - return kDont_Round_Baseline;
|
| - }
|
| -}
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -void SkDraw::drawText(const char text[], size_t byteLength,
|
| - SkScalar x, SkScalar y, const SkPaint& paint) const {
|
| - SkASSERT(byteLength == 0 || text != NULL);
|
| -
|
| - SkDEBUGCODE(this->validate();)
|
| -
|
| - // nothing to draw
|
| - if (text == NULL || byteLength == 0 ||
|
| - fClip->isEmpty() ||
|
| - (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) {
|
| - return;
|
| - }
|
| -
|
| - SkScalar underlineWidth = 0;
|
| - SkPoint underlineStart;
|
| -
|
| - underlineStart.set(0, 0); // to avoid warning
|
| - if (paint.getFlags() & (SkPaint::kUnderlineText_Flag |
|
| - SkPaint::kStrikeThruText_Flag)) {
|
| - underlineWidth = paint.measureText(text, byteLength);
|
| -
|
| - SkScalar offsetX = 0;
|
| - if (paint.getTextAlign() == SkPaint::kCenter_Align) {
|
| - offsetX = SkScalarHalf(underlineWidth);
|
| - } else if (paint.getTextAlign() == SkPaint::kRight_Align) {
|
| - offsetX = underlineWidth;
|
| - }
|
| - underlineStart.set(x - offsetX, y);
|
| - }
|
| -
|
| - if (/*paint.isLinearText() ||*/
|
| - (fMatrix->getType() & SkMatrix::kPerspective_Mask)) {
|
| - this->drawText_asPaths(text, byteLength, x, y, paint);
|
| - handle_aftertext(this, paint, underlineWidth, underlineStart);
|
| - return;
|
| - }
|
| -
|
| - SkDrawCacheProc glyphCacheProc = paint.getDrawCacheProc();
|
| -
|
| - SkAutoGlyphCache autoCache(paint, fMatrix);
|
| - SkGlyphCache* cache = autoCache.getCache();
|
| - SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint);
|
| -
|
| - // transform our starting point
|
| - {
|
| - SkPoint loc;
|
| - fMatrix->mapXY(x, y, &loc);
|
| - x = loc.fX;
|
| - y = loc.fY;
|
| - }
|
| -
|
| - // need to measure first
|
| - if (paint.getTextAlign() != SkPaint::kLeft_Align) {
|
| - SkVector stop;
|
| -
|
| - measure_text(cache, glyphCacheProc, text, byteLength, &stop);
|
| -
|
| - SkScalar stopX = stop.fX;
|
| - SkScalar stopY = stop.fY;
|
| -
|
| - if (paint.getTextAlign() == SkPaint::kCenter_Align) {
|
| - stopX = SkScalarHalf(stopX);
|
| - stopY = SkScalarHalf(stopY);
|
| - }
|
| - x -= stopX;
|
| - y -= stopY;
|
| - }
|
| -
|
| - SkFixed fx = SkScalarToFixed(x);
|
| - SkFixed fy = SkScalarToFixed(y);
|
| - const char* stop = text + byteLength;
|
| -
|
| - if (paint.isSubpixelText()) {
|
| - RoundBaseline roundBaseline = computeRoundBaseline(*fMatrix);
|
| - if (kRound_Y_Baseline == roundBaseline) {
|
| - fy = (fy + 0x8000) & ~0xFFFF;
|
| - } else if (kRound_X_Baseline == roundBaseline) {
|
| - fx = (fx + 0x8000) & ~0xFFFF;
|
| - }
|
| - } else {
|
| - // apply the bias here, so we don't have to add 1/2 in the loop
|
| - fx += SK_Fixed1/2;
|
| - fy += SK_Fixed1/2;
|
| - }
|
| -
|
| - SkAutoKern autokern;
|
| - SkDraw1Glyph d1g;
|
| - SkDraw1Glyph::Proc proc = d1g.init(this, blitter.get(), cache);
|
| -
|
| - while (text < stop) {
|
| - const SkGlyph& glyph = glyphCacheProc(cache, &text, fx, fy);
|
| -
|
| - fx += autokern.adjust(glyph);
|
| -
|
| - if (glyph.fWidth) {
|
| - proc(d1g, glyph, SkFixedFloor(fx), SkFixedFloor(fy));
|
| - }
|
| - fx += glyph.fAdvanceX;
|
| - fy += glyph.fAdvanceY;
|
| - }
|
| -
|
| - if (underlineWidth) {
|
| - autoCache.release(); // release this now to free up the RAM
|
| - handle_aftertext(this, paint, underlineWidth, underlineStart);
|
| - }
|
| -}
|
| -
|
| -// last parameter is interpreted as SkFixed [x, y]
|
| -// return the fixed position, which may be rounded or not by the caller
|
| -// e.g. subpixel doesn't round
|
| -typedef void (*AlignProc)(const SkPoint&, const SkGlyph&, SkIPoint*);
|
| -
|
| -static void leftAlignProc(const SkPoint& loc, const SkGlyph& glyph,
|
| - SkIPoint* dst) {
|
| - dst->set(SkScalarToFixed(loc.fX), SkScalarToFixed(loc.fY));
|
| -}
|
| -
|
| -static void centerAlignProc(const SkPoint& loc, const SkGlyph& glyph,
|
| - SkIPoint* dst) {
|
| - dst->set(SkScalarToFixed(loc.fX) - (glyph.fAdvanceX >> 1),
|
| - SkScalarToFixed(loc.fY) - (glyph.fAdvanceY >> 1));
|
| -}
|
| -
|
| -static void rightAlignProc(const SkPoint& loc, const SkGlyph& glyph,
|
| - SkIPoint* dst) {
|
| - dst->set(SkScalarToFixed(loc.fX) - glyph.fAdvanceX,
|
| - SkScalarToFixed(loc.fY) - glyph.fAdvanceY);
|
| -}
|
| -
|
| -static AlignProc pick_align_proc(SkPaint::Align align) {
|
| - static const AlignProc gProcs[] = {
|
| - leftAlignProc, centerAlignProc, rightAlignProc
|
| - };
|
| -
|
| - SkASSERT((unsigned)align < SK_ARRAY_COUNT(gProcs));
|
| -
|
| - return gProcs[align];
|
| -}
|
| -
|
| -class TextMapState {
|
| -public:
|
| - mutable SkPoint fLoc;
|
| -
|
| - TextMapState(const SkMatrix& matrix, SkScalar y)
|
| - : fMatrix(matrix), fProc(matrix.getMapXYProc()), fY(y) {}
|
| -
|
| - typedef void (*Proc)(const TextMapState&, const SkScalar pos[]);
|
| -
|
| - Proc pickProc(int scalarsPerPosition);
|
| -
|
| -private:
|
| - const SkMatrix& fMatrix;
|
| - SkMatrix::MapXYProc fProc;
|
| - SkScalar fY; // ignored by MapXYProc
|
| - // these are only used by Only... procs
|
| - SkScalar fScaleX, fTransX, fTransformedY;
|
| -
|
| - static void MapXProc(const TextMapState& state, const SkScalar pos[]) {
|
| - state.fProc(state.fMatrix, *pos, state.fY, &state.fLoc);
|
| - }
|
| -
|
| - static void MapXYProc(const TextMapState& state, const SkScalar pos[]) {
|
| - state.fProc(state.fMatrix, pos[0], pos[1], &state.fLoc);
|
| - }
|
| -
|
| - static void MapOnlyScaleXProc(const TextMapState& state,
|
| - const SkScalar pos[]) {
|
| - state.fLoc.set(SkScalarMul(state.fScaleX, *pos) + state.fTransX,
|
| - state.fTransformedY);
|
| - }
|
| -
|
| - static void MapOnlyTransXProc(const TextMapState& state,
|
| - const SkScalar pos[]) {
|
| - state.fLoc.set(*pos + state.fTransX, state.fTransformedY);
|
| - }
|
| -};
|
| -
|
| -TextMapState::Proc TextMapState::pickProc(int scalarsPerPosition) {
|
| - SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);
|
| -
|
| - if (1 == scalarsPerPosition) {
|
| - unsigned mtype = fMatrix.getType();
|
| - if (mtype & (SkMatrix::kAffine_Mask | SkMatrix::kPerspective_Mask)) {
|
| - return MapXProc;
|
| - } else {
|
| - fScaleX = fMatrix.getScaleX();
|
| - fTransX = fMatrix.getTranslateX();
|
| - fTransformedY = SkScalarMul(fY, fMatrix.getScaleY()) +
|
| - fMatrix.getTranslateY();
|
| - return (mtype & SkMatrix::kScale_Mask) ?
|
| - MapOnlyScaleXProc : MapOnlyTransXProc;
|
| - }
|
| - } else {
|
| - return MapXYProc;
|
| - }
|
| -}
|
| -
|
| -//////////////////////////////////////////////////////////////////////////////
|
| -
|
| -void SkDraw::drawPosText(const char text[], size_t byteLength,
|
| - const SkScalar pos[], SkScalar constY,
|
| - int scalarsPerPosition, const SkPaint& paint) const {
|
| - SkASSERT(byteLength == 0 || text != NULL);
|
| - SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);
|
| -
|
| - SkDEBUGCODE(this->validate();)
|
| -
|
| - // nothing to draw
|
| - if (text == NULL || byteLength == 0 ||
|
| - fClip->isEmpty() ||
|
| - (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) {
|
| - return;
|
| - }
|
| -
|
| - if (/*paint.isLinearText() ||*/
|
| - (fMatrix->getType() & SkMatrix::kPerspective_Mask)) {
|
| - // TODO !!!!
|
| -// this->drawText_asPaths(text, byteLength, x, y, paint);
|
| - return;
|
| - }
|
| -
|
| - SkDrawCacheProc glyphCacheProc = paint.getDrawCacheProc();
|
| - SkAutoGlyphCache autoCache(paint, fMatrix);
|
| - SkGlyphCache* cache = autoCache.getCache();
|
| - SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint);
|
| -
|
| - const char* stop = text + byteLength;
|
| - AlignProc alignProc = pick_align_proc(paint.getTextAlign());
|
| - SkDraw1Glyph d1g;
|
| - SkDraw1Glyph::Proc proc = d1g.init(this, blitter.get(), cache);
|
| - TextMapState tms(*fMatrix, constY);
|
| - TextMapState::Proc tmsProc = tms.pickProc(scalarsPerPosition);
|
| -
|
| - if (paint.isSubpixelText()) {
|
| - // maybe we should skip the rounding if linearText is set
|
| - RoundBaseline roundBaseline = computeRoundBaseline(*fMatrix);
|
| -
|
| - if (SkPaint::kLeft_Align == paint.getTextAlign()) {
|
| - while (text < stop) {
|
| - tmsProc(tms, pos);
|
| -
|
| - SkFixed fx = SkScalarToFixed(tms.fLoc.fX);
|
| - SkFixed fy = SkScalarToFixed(tms.fLoc.fY);
|
| -
|
| - if (kRound_Y_Baseline == roundBaseline) {
|
| - fy = (fy + 0x8000) & ~0xFFFF;
|
| - } else if (kRound_X_Baseline == roundBaseline) {
|
| - fx = (fx + 0x8000) & ~0xFFFF;
|
| - }
|
| -
|
| - const SkGlyph& glyph = glyphCacheProc(cache, &text, fx, fy);
|
| -
|
| - if (glyph.fWidth) {
|
| - proc(d1g, glyph, SkFixedFloor(fx), SkFixedFloor(fy));
|
| - }
|
| - pos += scalarsPerPosition;
|
| - }
|
| - } else {
|
| - while (text < stop) {
|
| - const SkGlyph* glyph = &glyphCacheProc(cache, &text, 0, 0);
|
| -
|
| - if (glyph->fWidth) {
|
| - SkDEBUGCODE(SkFixed prevAdvX = glyph->fAdvanceX;)
|
| - SkDEBUGCODE(SkFixed prevAdvY = glyph->fAdvanceY;)
|
| -
|
| - SkFixed fx, fy;
|
| - tmsProc(tms, pos);
|
| -
|
| - {
|
| - SkIPoint fixedLoc;
|
| - alignProc(tms.fLoc, *glyph, &fixedLoc);
|
| - fx = fixedLoc.fX;
|
| - fy = fixedLoc.fY;
|
| -
|
| - if (kRound_Y_Baseline == roundBaseline) {
|
| - fy = (fy + 0x8000) & ~0xFFFF;
|
| - } else if (kRound_X_Baseline == roundBaseline) {
|
| - fx = (fx + 0x8000) & ~0xFFFF;
|
| - }
|
| - }
|
| -
|
| - // have to call again, now that we've been "aligned"
|
| - glyph = &glyphCacheProc(cache, &text, fx, fy);
|
| - // the assumption is that the advance hasn't changed
|
| - SkASSERT(prevAdvX == glyph->fAdvanceX);
|
| - SkASSERT(prevAdvY == glyph->fAdvanceY);
|
| -
|
| - proc(d1g, *glyph, SkFixedFloor(fx), SkFixedFloor(fy));
|
| - }
|
| - pos += scalarsPerPosition;
|
| - }
|
| - }
|
| - } else { // not subpixel
|
| - while (text < stop) {
|
| - // the last 2 parameters are ignored
|
| - const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
|
| -
|
| - if (glyph.fWidth) {
|
| - tmsProc(tms, pos);
|
| -
|
| - SkIPoint fixedLoc;
|
| - alignProc(tms.fLoc, glyph, &fixedLoc);
|
| -
|
| - proc(d1g, glyph,
|
| - SkFixedRound(fixedLoc.fX), SkFixedRound(fixedLoc.fY));
|
| - }
|
| - pos += scalarsPerPosition;
|
| - }
|
| - }
|
| -}
|
| -
|
| -#if defined _WIN32 && _MSC_VER >= 1300
|
| -#pragma warning ( pop )
|
| -#endif
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -#include "SkPathMeasure.h"
|
| -
|
| -static void morphpoints(SkPoint dst[], const SkPoint src[], int count,
|
| - SkPathMeasure& meas, const SkMatrix& matrix) {
|
| - SkMatrix::MapXYProc proc = matrix.getMapXYProc();
|
| -
|
| - for (int i = 0; i < count; i++) {
|
| - SkPoint pos;
|
| - SkVector tangent;
|
| -
|
| - proc(matrix, src[i].fX, src[i].fY, &pos);
|
| - SkScalar sx = pos.fX;
|
| - SkScalar sy = pos.fY;
|
| -
|
| - meas.getPosTan(sx, &pos, &tangent);
|
| -
|
| - /* This is the old way (that explains our approach but is way too slow
|
| - SkMatrix matrix;
|
| - SkPoint pt;
|
| -
|
| - pt.set(sx, sy);
|
| - matrix.setSinCos(tangent.fY, tangent.fX);
|
| - matrix.preTranslate(-sx, 0);
|
| - matrix.postTranslate(pos.fX, pos.fY);
|
| - matrix.mapPoints(&dst[i], &pt, 1);
|
| - */
|
| - dst[i].set(pos.fX - SkScalarMul(tangent.fY, sy),
|
| - pos.fY + SkScalarMul(tangent.fX, sy));
|
| - }
|
| -}
|
| -
|
| -/* TODO
|
| -
|
| - Need differentially more subdivisions when the follow-path is curvy. Not sure how to
|
| - determine that, but we need it. I guess a cheap answer is let the caller tell us,
|
| - but that seems like a cop-out. Another answer is to get Rob Johnson to figure it out.
|
| -*/
|
| -static void morphpath(SkPath* dst, const SkPath& src, SkPathMeasure& meas,
|
| - const SkMatrix& matrix) {
|
| - SkPath::Iter iter(src, false);
|
| - SkPoint srcP[4], dstP[3];
|
| - SkPath::Verb verb;
|
| -
|
| - while ((verb = iter.next(srcP)) != SkPath::kDone_Verb) {
|
| - switch (verb) {
|
| - case SkPath::kMove_Verb:
|
| - morphpoints(dstP, srcP, 1, meas, matrix);
|
| - dst->moveTo(dstP[0]);
|
| - break;
|
| - case SkPath::kLine_Verb:
|
| - // turn lines into quads to look bendy
|
| - srcP[0].fX = SkScalarAve(srcP[0].fX, srcP[1].fX);
|
| - srcP[0].fY = SkScalarAve(srcP[0].fY, srcP[1].fY);
|
| - morphpoints(dstP, srcP, 2, meas, matrix);
|
| - dst->quadTo(dstP[0], dstP[1]);
|
| - break;
|
| - case SkPath::kQuad_Verb:
|
| - morphpoints(dstP, &srcP[1], 2, meas, matrix);
|
| - dst->quadTo(dstP[0], dstP[1]);
|
| - break;
|
| - case SkPath::kCubic_Verb:
|
| - morphpoints(dstP, &srcP[1], 3, meas, matrix);
|
| - dst->cubicTo(dstP[0], dstP[1], dstP[2]);
|
| - break;
|
| - case SkPath::kClose_Verb:
|
| - dst->close();
|
| - break;
|
| - default:
|
| - SkASSERT(!"unknown verb");
|
| - break;
|
| - }
|
| - }
|
| -}
|
| -
|
| -void SkDraw::drawTextOnPath(const char text[], size_t byteLength,
|
| - const SkPath& follow, const SkMatrix* matrix,
|
| - const SkPaint& paint) const {
|
| - SkASSERT(byteLength == 0 || text != NULL);
|
| -
|
| - // nothing to draw
|
| - if (text == NULL || byteLength == 0 ||
|
| - fClip->isEmpty() ||
|
| - (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) {
|
| - return;
|
| - }
|
| -
|
| - SkTextToPathIter iter(text, byteLength, paint, true, true);
|
| - SkPathMeasure meas(follow, false);
|
| - SkScalar hOffset = 0;
|
| -
|
| - // need to measure first
|
| - if (paint.getTextAlign() != SkPaint::kLeft_Align) {
|
| - SkScalar pathLen = meas.getLength();
|
| - if (paint.getTextAlign() == SkPaint::kCenter_Align) {
|
| - pathLen = SkScalarHalf(pathLen);
|
| - }
|
| - hOffset += pathLen;
|
| - }
|
| -
|
| - const SkPath* iterPath;
|
| - SkScalar xpos;
|
| - SkMatrix scaledMatrix;
|
| - SkScalar scale = iter.getPathScale();
|
| -
|
| - scaledMatrix.setScale(scale, scale);
|
| -
|
| - while ((iterPath = iter.next(&xpos)) != NULL) {
|
| - SkPath tmp;
|
| - SkMatrix m(scaledMatrix);
|
| -
|
| - m.postTranslate(xpos + hOffset, 0);
|
| - if (matrix) {
|
| - m.postConcat(*matrix);
|
| - }
|
| - morphpath(&tmp, *iterPath, meas, m);
|
| - this->drawPath(tmp, iter.getPaint());
|
| - }
|
| -}
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -struct VertState {
|
| - int f0, f1, f2;
|
| -
|
| - VertState(int vCount, const uint16_t indices[], int indexCount)
|
| - : fIndices(indices) {
|
| - fCurrIndex = 0;
|
| - if (indices) {
|
| - fCount = indexCount;
|
| - } else {
|
| - fCount = vCount;
|
| - }
|
| - }
|
| -
|
| - typedef bool (*Proc)(VertState*);
|
| - Proc chooseProc(SkCanvas::VertexMode mode);
|
| -
|
| -private:
|
| - int fCount;
|
| - int fCurrIndex;
|
| - const uint16_t* fIndices;
|
| -
|
| - static bool Triangles(VertState*);
|
| - static bool TrianglesX(VertState*);
|
| - static bool TriangleStrip(VertState*);
|
| - static bool TriangleStripX(VertState*);
|
| - static bool TriangleFan(VertState*);
|
| - static bool TriangleFanX(VertState*);
|
| -};
|
| -
|
| -bool VertState::Triangles(VertState* state) {
|
| - int index = state->fCurrIndex;
|
| - if (index + 3 > state->fCount) {
|
| - return false;
|
| - }
|
| - state->f0 = index + 0;
|
| - state->f1 = index + 1;
|
| - state->f2 = index + 2;
|
| - state->fCurrIndex = index + 3;
|
| - return true;
|
| -}
|
| -
|
| -bool VertState::TrianglesX(VertState* state) {
|
| - const uint16_t* indices = state->fIndices;
|
| - int index = state->fCurrIndex;
|
| - if (index + 3 > state->fCount) {
|
| - return false;
|
| - }
|
| - state->f0 = indices[index + 0];
|
| - state->f1 = indices[index + 1];
|
| - state->f2 = indices[index + 2];
|
| - state->fCurrIndex = index + 3;
|
| - return true;
|
| -}
|
| -
|
| -bool VertState::TriangleStrip(VertState* state) {
|
| - int index = state->fCurrIndex;
|
| - if (index + 3 > state->fCount) {
|
| - return false;
|
| - }
|
| - state->f2 = index + 2;
|
| - if (index & 1) {
|
| - state->f0 = index + 1;
|
| - state->f1 = index + 0;
|
| - } else {
|
| - state->f0 = index + 0;
|
| - state->f1 = index + 1;
|
| - }
|
| - state->fCurrIndex = index + 1;
|
| - return true;
|
| -}
|
| -
|
| -bool VertState::TriangleStripX(VertState* state) {
|
| - const uint16_t* indices = state->fIndices;
|
| - int index = state->fCurrIndex;
|
| - if (index + 3 > state->fCount) {
|
| - return false;
|
| - }
|
| - state->f2 = indices[index + 2];
|
| - if (index & 1) {
|
| - state->f0 = indices[index + 1];
|
| - state->f1 = indices[index + 0];
|
| - } else {
|
| - state->f0 = indices[index + 0];
|
| - state->f1 = indices[index + 1];
|
| - }
|
| - state->fCurrIndex = index + 1;
|
| - return true;
|
| -}
|
| -
|
| -bool VertState::TriangleFan(VertState* state) {
|
| - int index = state->fCurrIndex;
|
| - if (index + 3 > state->fCount) {
|
| - return false;
|
| - }
|
| - state->f0 = 0;
|
| - state->f1 = index + 1;
|
| - state->f2 = index + 2;
|
| - state->fCurrIndex = index + 1;
|
| - return true;
|
| -}
|
| -
|
| -bool VertState::TriangleFanX(VertState* state) {
|
| - const uint16_t* indices = state->fIndices;
|
| - int index = state->fCurrIndex;
|
| - if (index + 3 > state->fCount) {
|
| - return false;
|
| - }
|
| - state->f0 = indices[0];
|
| - state->f1 = indices[index + 1];
|
| - state->f2 = indices[index + 2];
|
| - state->fCurrIndex = index + 1;
|
| - return true;
|
| -}
|
| -
|
| -VertState::Proc VertState::chooseProc(SkCanvas::VertexMode mode) {
|
| - switch (mode) {
|
| - case SkCanvas::kTriangles_VertexMode:
|
| - return fIndices ? TrianglesX : Triangles;
|
| - case SkCanvas::kTriangleStrip_VertexMode:
|
| - return fIndices ? TriangleStripX : TriangleStrip;
|
| - case SkCanvas::kTriangleFan_VertexMode:
|
| - return fIndices ? TriangleFanX : TriangleFan;
|
| - default:
|
| - return NULL;
|
| - }
|
| -}
|
| -
|
| -typedef void (*HairProc)(const SkPoint&, const SkPoint&, const SkRegion*,
|
| - SkBlitter*);
|
| -
|
| -static HairProc ChooseHairProc(bool doAntiAlias) {
|
| - return doAntiAlias ? SkScan::AntiHairLine : SkScan::HairLine;
|
| -}
|
| -
|
| -static bool texture_to_matrix(const VertState& state, const SkPoint verts[],
|
| - const SkPoint texs[], SkMatrix* matrix) {
|
| - SkPoint src[3], dst[3];
|
| -
|
| - src[0] = texs[state.f0];
|
| - src[1] = texs[state.f1];
|
| - src[2] = texs[state.f2];
|
| - dst[0] = verts[state.f0];
|
| - dst[1] = verts[state.f1];
|
| - dst[2] = verts[state.f2];
|
| - return matrix->setPolyToPoly(src, dst, 3);
|
| -}
|
| -
|
| -class SkTriColorShader : public SkShader {
|
| -public:
|
| - SkTriColorShader() {}
|
| -
|
| - bool setup(const SkPoint pts[], const SkColor colors[], int, int, int);
|
| -
|
| - virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count);
|
| -
|
| -protected:
|
| - SkTriColorShader(SkFlattenableReadBuffer& buffer) : SkShader(buffer) {}
|
| -
|
| - virtual Factory getFactory() { return CreateProc; }
|
| -
|
| -private:
|
| - SkMatrix fDstToUnit;
|
| - SkPMColor fColors[3];
|
| -
|
| - static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) {
|
| - return SkNEW_ARGS(SkTriColorShader, (buffer));
|
| - }
|
| - typedef SkShader INHERITED;
|
| -};
|
| -
|
| -bool SkTriColorShader::setup(const SkPoint pts[], const SkColor colors[],
|
| - int index0, int index1, int index2) {
|
| -
|
| - fColors[0] = SkPreMultiplyColor(colors[index0]);
|
| - fColors[1] = SkPreMultiplyColor(colors[index1]);
|
| - fColors[2] = SkPreMultiplyColor(colors[index2]);
|
| -
|
| - SkMatrix m, im;
|
| - m.reset();
|
| - m.set(0, pts[index1].fX - pts[index0].fX);
|
| - m.set(1, pts[index2].fX - pts[index0].fX);
|
| - m.set(2, pts[index0].fX);
|
| - m.set(3, pts[index1].fY - pts[index0].fY);
|
| - m.set(4, pts[index2].fY - pts[index0].fY);
|
| - m.set(5, pts[index0].fY);
|
| - if (!m.invert(&im)) {
|
| - return false;
|
| - }
|
| - return fDstToUnit.setConcat(im, this->getTotalInverse());
|
| -}
|
| -
|
| -#include "SkColorPriv.h"
|
| -#include "SkPorterDuff.h"
|
| -#include "SkShaderExtras.h"
|
| -#include "SkXfermode.h"
|
| -
|
| -static int ScalarTo256(SkScalar v) {
|
| - int scale = SkScalarToFixed(v) >> 8;
|
| - if (scale < 0) {
|
| - scale = 0;
|
| - }
|
| - if (scale > 255) {
|
| - scale = 255;
|
| - }
|
| - return SkAlpha255To256(scale);
|
| -}
|
| -
|
| -void SkTriColorShader::shadeSpan(int x, int y, SkPMColor dstC[], int count) {
|
| - SkPoint src;
|
| -
|
| - for (int i = 0; i < count; i++) {
|
| - fDstToUnit.mapXY(SkIntToScalar(x), SkIntToScalar(y), &src);
|
| - x += 1;
|
| -
|
| - int scale1 = ScalarTo256(src.fX);
|
| - int scale2 = ScalarTo256(src.fY);
|
| - int scale0 = 256 - scale1 - scale2;
|
| - if (scale0 < 0) {
|
| - if (scale1 > scale2) {
|
| - scale2 = 256 - scale1;
|
| - } else {
|
| - scale1 = 256 - scale2;
|
| - }
|
| - scale0 = 0;
|
| - }
|
| -
|
| - dstC[i] = SkAlphaMulQ(fColors[0], scale0) +
|
| - SkAlphaMulQ(fColors[1], scale1) +
|
| - SkAlphaMulQ(fColors[2], scale2);
|
| - }
|
| -}
|
| -
|
| -void SkDraw::drawVertices(SkCanvas::VertexMode vmode, int count,
|
| - const SkPoint vertices[], const SkPoint textures[],
|
| - const SkColor colors[], SkXfermode* xmode,
|
| - const uint16_t indices[], int indexCount,
|
| - const SkPaint& paint) const {
|
| - SkASSERT(0 == count || NULL != vertices);
|
| -
|
| - // abort early if there is nothing to draw
|
| - if (count < 3 || (indices && indexCount < 3) || fClip->isEmpty() ||
|
| - (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) {
|
| - return;
|
| - }
|
| -
|
| - // transform out vertices into device coordinates
|
| - SkAutoSTMalloc<16, SkPoint> storage(count);
|
| - SkPoint* devVerts = storage.get();
|
| - fMatrix->mapPoints(devVerts, vertices, count);
|
| -
|
| - if (fBounder) {
|
| - SkRect bounds;
|
| - bounds.set(devVerts, count);
|
| - if (!fBounder->doRect(bounds, paint)) {
|
| - return;
|
| - }
|
| - }
|
| -
|
| - /*
|
| - We can draw the vertices in 1 of 4 ways:
|
| -
|
| - - solid color (no shader/texture[], no colors[])
|
| - - just colors (no shader/texture[], has colors[])
|
| - - just texture (has shader/texture[], no colors[])
|
| - - colors * texture (has shader/texture[], has colors[])
|
| -
|
| - Thus for texture drawing, we need both texture[] and a shader.
|
| - */
|
| -
|
| - SkTriColorShader triShader; // must be above declaration of p
|
| - SkPaint p(paint);
|
| -
|
| - SkShader* shader = p.getShader();
|
| - if (NULL == shader) {
|
| - // if we have no shader, we ignore the texture coordinates
|
| - textures = NULL;
|
| - } else if (NULL == textures) {
|
| - // if we don't have texture coordinates, ignore the shader
|
| - p.setShader(NULL);
|
| - shader = NULL;
|
| - }
|
| -
|
| - // setup the custom shader (if needed)
|
| - if (NULL != colors) {
|
| - if (NULL == textures) {
|
| - // just colors (no texture)
|
| - p.setShader(&triShader);
|
| - } else {
|
| - // colors * texture
|
| - SkASSERT(shader);
|
| - bool releaseMode = false;
|
| - if (NULL == xmode) {
|
| - xmode = SkPorterDuff::CreateXfermode(
|
| - SkPorterDuff::kMultiply_Mode);
|
| - releaseMode = true;
|
| - }
|
| - SkShader* compose = SkNEW_ARGS(SkComposeShader,
|
| - (&triShader, shader, xmode));
|
| - p.setShader(compose)->unref();
|
| - if (releaseMode) {
|
| - xmode->unref();
|
| - }
|
| - }
|
| - }
|
| -
|
| - SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, p);
|
| - // setup our state and function pointer for iterating triangles
|
| - VertState state(count, indices, indexCount);
|
| - VertState::Proc vertProc = state.chooseProc(vmode);
|
| -
|
| - if (NULL != textures || NULL != colors) {
|
| - SkMatrix localM, tempM;
|
| - bool hasLocalM = shader && shader->getLocalMatrix(&localM);
|
| -
|
| - if (NULL != colors) {
|
| - if (!triShader.setContext(*fBitmap, p, *fMatrix)) {
|
| - colors = NULL;
|
| - }
|
| - }
|
| -
|
| - while (vertProc(&state)) {
|
| - if (NULL != textures) {
|
| - if (texture_to_matrix(state, vertices, textures, &tempM)) {
|
| - if (hasLocalM) {
|
| - tempM.postConcat(localM);
|
| - }
|
| - shader->setLocalMatrix(tempM);
|
| - // need to recal setContext since we changed the local matrix
|
| - if (!shader->setContext(*fBitmap, p, *fMatrix)) {
|
| - continue;
|
| - }
|
| - }
|
| - }
|
| - if (NULL != colors) {
|
| - if (!triShader.setup(vertices, colors,
|
| - state.f0, state.f1, state.f2)) {
|
| - continue;
|
| - }
|
| - }
|
| - SkScan::FillTriangle(devVerts[state.f0], devVerts[state.f1],
|
| - devVerts[state.f2], fClip, blitter.get());
|
| - }
|
| - // now restore the shader's original local matrix
|
| - if (NULL != shader) {
|
| - if (hasLocalM) {
|
| - shader->setLocalMatrix(localM);
|
| - } else {
|
| - shader->resetLocalMatrix();
|
| - }
|
| - }
|
| - } else {
|
| - // no colors[] and no texture
|
| - HairProc hairProc = ChooseHairProc(paint.isAntiAlias());
|
| - while (vertProc(&state)) {
|
| - hairProc(devVerts[state.f0], devVerts[state.f1], fClip, blitter.get());
|
| - hairProc(devVerts[state.f1], devVerts[state.f2], fClip, blitter.get());
|
| - hairProc(devVerts[state.f2], devVerts[state.f0], fClip, blitter.get());
|
| - }
|
| - }
|
| -}
|
| -
|
| -////////////////////////////////////////////////////////////////////////////////////////
|
| -////////////////////////////////////////////////////////////////////////////////////////
|
| -
|
| -#ifdef SK_DEBUG
|
| -
|
| -void SkDraw::validate() const {
|
| - SkASSERT(fBitmap != NULL);
|
| - SkASSERT(fMatrix != NULL);
|
| - SkASSERT(fClip != NULL);
|
| -
|
| - const SkIRect& cr = fClip->getBounds();
|
| - SkIRect br;
|
| -
|
| - br.set(0, 0, fBitmap->width(), fBitmap->height());
|
| - SkASSERT(cr.isEmpty() || br.contains(cr));
|
| -}
|
| -
|
| -#endif
|
| -
|
| -//////////////////////////////////////////////////////////////////////////////////////////
|
| -
|
| -bool SkBounder::doIRect(const SkIRect& r) {
|
| - SkIRect rr;
|
| - return rr.intersect(fClip->getBounds(), r) && this->onIRect(rr);
|
| -}
|
| -
|
| -bool SkBounder::doHairline(const SkPoint& pt0, const SkPoint& pt1,
|
| - const SkPaint& paint) {
|
| - SkIRect r;
|
| - SkScalar v0, v1;
|
| -
|
| - v0 = pt0.fX;
|
| - v1 = pt1.fX;
|
| - if (v0 > v1) {
|
| - SkTSwap<SkScalar>(v0, v1);
|
| - }
|
| - r.fLeft = SkScalarFloor(v0);
|
| - r.fRight = SkScalarCeil(v1);
|
| -
|
| - v0 = pt0.fY;
|
| - v1 = pt1.fY;
|
| - if (v0 > v1) {
|
| - SkTSwap<SkScalar>(v0, v1);
|
| - }
|
| - r.fTop = SkScalarFloor(v0);
|
| - r.fBottom = SkScalarCeil(v1);
|
| -
|
| - if (paint.isAntiAlias()) {
|
| - r.inset(-1, -1);
|
| - }
|
| - return this->doIRect(r);
|
| -}
|
| -
|
| -bool SkBounder::doRect(const SkRect& rect, const SkPaint& paint) {
|
| - SkIRect r;
|
| -
|
| - if (paint.getStyle() == SkPaint::kFill_Style) {
|
| - rect.round(&r);
|
| - } else {
|
| - int rad = -1;
|
| - rect.roundOut(&r);
|
| - if (paint.isAntiAlias()) {
|
| - rad = -2;
|
| - }
|
| - r.inset(rad, rad);
|
| - }
|
| - return this->doIRect(r);
|
| -}
|
| -
|
| -bool SkBounder::doPath(const SkPath& path, const SkPaint& paint, bool doFill) {
|
| - SkRect bounds;
|
| - SkIRect r;
|
| -
|
| - path.computeBounds(&bounds, SkPath::kFast_BoundsType);
|
| -
|
| - if (doFill) {
|
| - bounds.round(&r);
|
| - } else { // hairline
|
| - bounds.roundOut(&r);
|
| - }
|
| -
|
| - if (paint.isAntiAlias()) {
|
| - r.inset(-1, -1);
|
| - }
|
| - return this->doIRect(r);
|
| -}
|
| -
|
| -void SkBounder::commit() {
|
| - // override in subclass
|
| -}
|
| -
|
| -////////////////////////////////////////////////////////////////////////////////////////////////
|
| -
|
| -#include "SkPath.h"
|
| -#include "SkDraw.h"
|
| -#include "SkRegion.h"
|
| -#include "SkBlitter.h"
|
| -
|
| -static bool compute_bounds(const SkPath& devPath, const SkIRect* clipBounds,
|
| - SkMaskFilter* filter, const SkMatrix* filterMatrix,
|
| - SkIRect* bounds) {
|
| - if (devPath.isEmpty()) {
|
| - return false;
|
| - }
|
| -
|
| - SkIPoint margin;
|
| - margin.set(0, 0);
|
| -
|
| - // init our bounds from the path
|
| - {
|
| - SkRect pathBounds;
|
| - devPath.computeBounds(&pathBounds, SkPath::kExact_BoundsType);
|
| - pathBounds.inset(-SK_ScalarHalf, -SK_ScalarHalf);
|
| - pathBounds.roundOut(bounds);
|
| - }
|
| -
|
| - if (filter) {
|
| - SkASSERT(filterMatrix);
|
| -
|
| - SkMask srcM, dstM;
|
| -
|
| - srcM.fBounds = *bounds;
|
| - srcM.fFormat = SkMask::kA8_Format;
|
| - srcM.fImage = NULL;
|
| - if (!filter->filterMask(&dstM, srcM, *filterMatrix, &margin)) {
|
| - return false;
|
| - }
|
| - *bounds = dstM.fBounds;
|
| - }
|
| -
|
| - if (clipBounds && !SkIRect::Intersects(*clipBounds, *bounds)) {
|
| - return false;
|
| - }
|
| -
|
| - // (possibly) trim the srcM bounds to reflect the clip
|
| - // (plus whatever slop the filter needs)
|
| - if (clipBounds && !clipBounds->contains(*bounds)) {
|
| - SkIRect tmp = *bounds;
|
| - (void)tmp.intersect(*clipBounds);
|
| - tmp.inset(-margin.fX, -margin.fY);
|
| - (void)bounds->intersect(tmp);
|
| - }
|
| -
|
| - return true;
|
| -}
|
| -
|
| -static void draw_into_mask(const SkMask& mask, const SkPath& devPath) {
|
| - SkBitmap bm;
|
| - SkDraw draw;
|
| - SkRegion clipRgn;
|
| - SkMatrix matrix;
|
| - SkPaint paint;
|
| -
|
| - bm.setConfig(SkBitmap::kA8_Config, mask.fBounds.width(), mask.fBounds.height(), mask.fRowBytes);
|
| - bm.setPixels(mask.fImage);
|
| -
|
| - clipRgn.setRect(0, 0, mask.fBounds.width(), mask.fBounds.height());
|
| - matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft),
|
| - -SkIntToScalar(mask.fBounds.fTop));
|
| -
|
| - draw.fBitmap = &bm;
|
| - draw.fClip = &clipRgn;
|
| - draw.fMatrix = &matrix;
|
| - draw.fBounder = NULL;
|
| - paint.setAntiAlias(true);
|
| - draw.drawPath(devPath, paint);
|
| -}
|
| -
|
| -bool SkDraw::DrawToMask(const SkPath& devPath, const SkIRect* clipBounds,
|
| - SkMaskFilter* filter, const SkMatrix* filterMatrix,
|
| - SkMask* mask, SkMask::CreateMode mode) {
|
| - if (SkMask::kJustRenderImage_CreateMode != mode) {
|
| - if (!compute_bounds(devPath, clipBounds, filter, filterMatrix, &mask->fBounds))
|
| - return false;
|
| - }
|
| -
|
| - if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode) {
|
| - mask->fFormat = SkMask::kA8_Format;
|
| - mask->fRowBytes = mask->fBounds.width();
|
| - size_t size = mask->computeImageSize();
|
| - if (0 == size) {
|
| - // we're too big to allocate the mask, abort
|
| - return false;
|
| - }
|
| - mask->fImage = SkMask::AllocImage(size);
|
| - memset(mask->fImage, 0, mask->computeImageSize());
|
| - }
|
| -
|
| - if (SkMask::kJustComputeBounds_CreateMode != mode) {
|
| - draw_into_mask(*mask, devPath);
|
| - }
|
| -
|
| - return true;
|
| -}
|
|
|