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Unified Diff: skia/gl/SkGLDevice.h

Issue 113827: Remove the remainder of the skia source code from the Chromium repo.... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 11 years, 7 months ago
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Index: skia/gl/SkGLDevice.h
===================================================================
--- skia/gl/SkGLDevice.h (revision 16859)
+++ skia/gl/SkGLDevice.h (working copy)
@@ -1,124 +0,0 @@
-#ifndef SkGLDevice_DEFINED
-#define SkGLDevice_DEFINED
-
-#include "SkDevice.h"
-#include "SkGL.h"
-#include "SkRegion.h"
-
-struct SkGLDrawProcs;
-
-class SkGLDevice : public SkDevice {
-public:
- SkGLDevice(const SkBitmap& bitmap, bool offscreen);
- virtual ~SkGLDevice();
-
- // used to identify GLTextCache data in the glyphcache
- static void GlyphCacheAuxProc(void* data);
-
- enum TexOrientation {
- kNo_TexOrientation,
- kTopToBottom_TexOrientation,
- kBottomToTop_TexOrientation
- };
-
- /** Called when this device is no longer a candidate for a render target,
- but will instead be used as a texture to be drawn. Be sure to call
- the base impl if you override, as it will compute size and max.
- */
- virtual TexOrientation bindDeviceAsTexture();
-
- // returns true if complex
- SkGLClipIter* updateMatrixClip();
- // call to set the clip to the specified rect
- void scissor(const SkIRect&);
-
- // overrides from SkDevice
- virtual void gainFocus(SkCanvas*);
- virtual void setMatrixClip(const SkMatrix& matrix, const SkRegion& clip);
-
- virtual void drawPaint(const SkDraw&, const SkPaint& paint);
- virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
- const SkPoint[], const SkPaint& paint);
- virtual void drawRect(const SkDraw&, const SkRect& r,
- const SkPaint& paint);
- virtual void drawPath(const SkDraw&, const SkPath& path,
- const SkPaint& paint);
- virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
- const SkMatrix& matrix, const SkPaint& paint);
- virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
- int x, int y, const SkPaint& paint);
- virtual void drawText(const SkDraw&, const void* text, size_t len,
- SkScalar x, SkScalar y, const SkPaint& paint);
- virtual void drawPosText(const SkDraw&, const void* text, size_t len,
- const SkScalar pos[], SkScalar constY,
- int scalarsPerPos, const SkPaint& paint);
- virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
- const SkPath& path, const SkMatrix* matrix,
- const SkPaint& paint);
- virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
- const SkPoint verts[], const SkPoint texs[],
- const SkColor colors[], SkXfermode* xmode,
- const uint16_t indices[], int indexCount,
- const SkPaint& paint);
- virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
- const SkPaint&);
-
-protected:
- /** Return the current glmatrix, from a previous call to setMatrixClip */
- const SkMatrix& matrix() const { return fMatrix; }
- /** Return the current clip, from a previous call to setMatrixClip */
- const SkRegion& clip() const { return fClip; }
-
-private:
- SkGLMatrix fGLMatrix;
- SkMatrix fMatrix;
- SkRegion fClip;
- bool fDirty;
-
- SkGLClipIter fClipIter;
- SkGLDrawProcs* fDrawProcs;
-
- void setupForText(SkDraw* draw, const SkPaint& paint);
-
- // global texture cache methods
- class TexCache;
- static TexCache* LockTexCache(const SkBitmap&, GLuint* name,
- SkPoint* size);
- static void UnlockTexCache(TexCache*);
- class SkAutoLockTexCache {
- public:
- SkAutoLockTexCache(const SkBitmap& bitmap, GLuint* name,
- SkPoint* size) {
- fTex = SkGLDevice::LockTexCache(bitmap, name, size);
- }
- ~SkAutoLockTexCache() {
- if (fTex) {
- SkGLDevice::UnlockTexCache(fTex);
- }
- }
- TexCache* get() const { return fTex; }
- private:
- TexCache* fTex;
- };
- friend class SkAutoTexCache;
-
- // returns cache if the texture is bound for the shader
- TexCache* setupGLPaintShader(const SkPaint& paint);
-
- class AutoPaintShader {
- public:
- AutoPaintShader(SkGLDevice*, const SkPaint& paint);
- ~AutoPaintShader();
-
- bool useTex() const { return fTexCache != 0; }
- private:
- SkGLDevice* fDevice;
- TexCache* fTexCache;
- };
- friend class AutoPaintShader;
-
- typedef SkDevice INHERITED;
-};
-
-#endif
-
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