| Index: skia/sgl/SkBlitter_A8.cpp
|
| ===================================================================
|
| --- skia/sgl/SkBlitter_A8.cpp (revision 16859)
|
| +++ skia/sgl/SkBlitter_A8.cpp (working copy)
|
| @@ -1,387 +0,0 @@
|
| -/* libs/graphics/sgl/SkBlitter_A8.cpp
|
| -**
|
| -** Copyright 2006, The Android Open Source Project
|
| -**
|
| -** Licensed under the Apache License, Version 2.0 (the "License");
|
| -** you may not use this file except in compliance with the License.
|
| -** You may obtain a copy of the License at
|
| -**
|
| -** http://www.apache.org/licenses/LICENSE-2.0
|
| -**
|
| -** Unless required by applicable law or agreed to in writing, software
|
| -** distributed under the License is distributed on an "AS IS" BASIS,
|
| -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
| -** See the License for the specific language governing permissions and
|
| -** limitations under the License.
|
| -*/
|
| -
|
| -#include "SkCoreBlitters.h"
|
| -#include "SkColorPriv.h"
|
| -#include "SkShader.h"
|
| -#include "SkXfermode.h"
|
| -
|
| -SkA8_Blitter::SkA8_Blitter(const SkBitmap& device, const SkPaint& paint)
|
| - : INHERITED(device)
|
| -{
|
| - fSrcA = SkColorGetA(paint.getColor());
|
| -}
|
| -
|
| -const SkBitmap* SkA8_Blitter::justAnOpaqueColor(uint32_t* value)
|
| -{
|
| - if (255 == fSrcA)
|
| - {
|
| - *value = 255;
|
| - return &fDevice;
|
| - }
|
| - return NULL;
|
| -}
|
| -
|
| -void SkA8_Blitter::blitH(int x, int y, int width)
|
| -{
|
| - SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= (unsigned)fDevice.width());
|
| -
|
| - if (fSrcA == 0)
|
| - return;
|
| -
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| -
|
| - if (fSrcA == 255)
|
| - {
|
| - memset(device, 0xFF, width);
|
| - }
|
| - else
|
| - {
|
| - unsigned scale = 256 - SkAlpha255To256(fSrcA);
|
| - unsigned srcA = fSrcA;
|
| -
|
| - for (int i = 0; i < width; i++)
|
| - {
|
| - device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale));
|
| - }
|
| - }
|
| -}
|
| -
|
| -void SkA8_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[])
|
| -{
|
| - if (fSrcA == 0)
|
| - return;
|
| -
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| - unsigned srcA = fSrcA;
|
| -
|
| - for (;;)
|
| - {
|
| - int count = runs[0];
|
| - SkASSERT(count >= 0);
|
| - if (count == 0)
|
| - return;
|
| - unsigned aa = antialias[0];
|
| -
|
| - if (aa == 255 && srcA == 255)
|
| - memset(device, 0xFF, count);
|
| - else
|
| - {
|
| - unsigned sa = SkAlphaMul(srcA, SkAlpha255To256(aa));
|
| - unsigned scale = 256 - sa;
|
| -
|
| - for (int i = 0; i < count; i++)
|
| - {
|
| - device[i] = SkToU8(sa + SkAlphaMul(device[i], scale));
|
| - }
|
| - }
|
| - runs += count;
|
| - antialias += count;
|
| - device += count;
|
| - }
|
| -}
|
| -
|
| -/////////////////////////////////////////////////////////////////////////////////////
|
| -
|
| -#define solid_8_pixels(mask, dst) \
|
| - do { \
|
| - if (mask & 0x80) dst[0] = 0xFF; \
|
| - if (mask & 0x40) dst[1] = 0xFF; \
|
| - if (mask & 0x20) dst[2] = 0xFF; \
|
| - if (mask & 0x10) dst[3] = 0xFF; \
|
| - if (mask & 0x08) dst[4] = 0xFF; \
|
| - if (mask & 0x04) dst[5] = 0xFF; \
|
| - if (mask & 0x02) dst[6] = 0xFF; \
|
| - if (mask & 0x01) dst[7] = 0xFF; \
|
| - } while (0)
|
| -
|
| -#define SK_BLITBWMASK_NAME SkA8_BlitBW
|
| -#define SK_BLITBWMASK_ARGS
|
| -#define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst)
|
| -#define SK_BLITBWMASK_GETADDR getAddr8
|
| -#define SK_BLITBWMASK_DEVTYPE uint8_t
|
| -#include "SkBlitBWMaskTemplate.h"
|
| -
|
| -static inline void blend_8_pixels(U8CPU bw, uint8_t dst[], U8CPU sa, unsigned dst_scale)
|
| -{
|
| - if (bw & 0x80) dst[0] = SkToU8(sa + SkAlphaMul(dst[0], dst_scale));
|
| - if (bw & 0x40) dst[1] = SkToU8(sa + SkAlphaMul(dst[1], dst_scale));
|
| - if (bw & 0x20) dst[2] = SkToU8(sa + SkAlphaMul(dst[2], dst_scale));
|
| - if (bw & 0x10) dst[3] = SkToU8(sa + SkAlphaMul(dst[3], dst_scale));
|
| - if (bw & 0x08) dst[4] = SkToU8(sa + SkAlphaMul(dst[4], dst_scale));
|
| - if (bw & 0x04) dst[5] = SkToU8(sa + SkAlphaMul(dst[5], dst_scale));
|
| - if (bw & 0x02) dst[6] = SkToU8(sa + SkAlphaMul(dst[6], dst_scale));
|
| - if (bw & 0x01) dst[7] = SkToU8(sa + SkAlphaMul(dst[7], dst_scale));
|
| -}
|
| -
|
| -#define SK_BLITBWMASK_NAME SkA8_BlendBW
|
| -#define SK_BLITBWMASK_ARGS , U8CPU sa, unsigned dst_scale
|
| -#define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, sa, dst_scale)
|
| -#define SK_BLITBWMASK_GETADDR getAddr8
|
| -#define SK_BLITBWMASK_DEVTYPE uint8_t
|
| -#include "SkBlitBWMaskTemplate.h"
|
| -
|
| -void SkA8_Blitter::blitMask(const SkMask& mask, const SkIRect& clip)
|
| -{
|
| - if (fSrcA == 0)
|
| - return;
|
| -
|
| - if (mask.fFormat == SkMask::kBW_Format)
|
| - {
|
| - if (fSrcA == 0xFF)
|
| - SkA8_BlitBW(fDevice, mask, clip);
|
| - else
|
| - SkA8_BlendBW(fDevice, mask, clip, fSrcA, SkAlpha255To256(255 - fSrcA));
|
| - return;
|
| - }
|
| -
|
| - int x = clip.fLeft;
|
| - int y = clip.fTop;
|
| - int width = clip.width();
|
| - int height = clip.height();
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| - const uint8_t* alpha = mask.getAddr(x, y);
|
| - unsigned srcA = fSrcA;
|
| -
|
| - while (--height >= 0)
|
| - {
|
| - for (int i = width - 1; i >= 0; --i)
|
| - {
|
| - unsigned sa;
|
| - // scale our src by the alpha value
|
| - {
|
| - int aa = alpha[i];
|
| - if (aa == 0)
|
| - continue;
|
| -
|
| - if (aa == 255)
|
| - {
|
| - if (srcA == 255)
|
| - {
|
| - device[i] = 0xFF;
|
| - continue;
|
| - }
|
| - sa = srcA;
|
| - }
|
| - else
|
| - sa = SkAlphaMul(srcA, SkAlpha255To256(aa));
|
| - }
|
| -
|
| - int scale = 256 - SkAlpha255To256(sa);
|
| - device[i] = SkToU8(sa + SkAlphaMul(device[i], scale));
|
| - }
|
| - device += fDevice.rowBytes();
|
| - alpha += mask.fRowBytes;
|
| - }
|
| -}
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////////////
|
| -
|
| -void SkA8_Blitter::blitV(int x, int y, int height, SkAlpha alpha)
|
| -{
|
| - if (fSrcA == 0)
|
| - return;
|
| -
|
| - unsigned sa = SkAlphaMul(fSrcA, SkAlpha255To256(alpha));
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| - int rowBytes = fDevice.rowBytes();
|
| -
|
| - if (sa == 0xFF)
|
| - {
|
| - for (int i = 0; i < height; i++)
|
| - {
|
| - *device = SkToU8(sa);
|
| - device += rowBytes;
|
| - }
|
| - }
|
| - else
|
| - {
|
| - unsigned scale = 256 - SkAlpha255To256(sa);
|
| -
|
| - for (int i = 0; i < height; i++)
|
| - {
|
| - *device = SkToU8(sa + SkAlphaMul(*device, scale));
|
| - device += rowBytes;
|
| - }
|
| - }
|
| -}
|
| -
|
| -void SkA8_Blitter::blitRect(int x, int y, int width, int height)
|
| -{
|
| - SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= (unsigned)fDevice.width() && (unsigned)(y + height) <= (unsigned)fDevice.height());
|
| -
|
| - if (fSrcA == 0)
|
| - return;
|
| -
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| - unsigned srcA = fSrcA;
|
| -
|
| - if (srcA == 255)
|
| - {
|
| - while (--height >= 0)
|
| - {
|
| - memset(device, 0xFF, width);
|
| - device += fDevice.rowBytes();
|
| - }
|
| - }
|
| - else
|
| - {
|
| - unsigned scale = 256 - SkAlpha255To256(srcA);
|
| -
|
| - while (--height >= 0)
|
| - {
|
| - for (int i = 0; i < width; i++)
|
| - {
|
| - device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale));
|
| - }
|
| - device += fDevice.rowBytes();
|
| - }
|
| - }
|
| -}
|
| -
|
| -///////////////////////////////////////////////////////////////////////
|
| -
|
| -SkA8_Shader_Blitter::SkA8_Shader_Blitter(const SkBitmap& device, const SkPaint& paint)
|
| - : INHERITED(device, paint)
|
| -{
|
| - if ((fXfermode = paint.getXfermode()) != NULL)
|
| - {
|
| - fXfermode->ref();
|
| - SkASSERT(fShader);
|
| - }
|
| -
|
| - int width = device.width();
|
| - fBuffer = (SkPMColor*)sk_malloc_throw(sizeof(SkPMColor) * (width + (SkAlign4(width) >> 2)));
|
| - fAAExpand = (uint8_t*)(fBuffer + width);
|
| -}
|
| -
|
| -SkA8_Shader_Blitter::~SkA8_Shader_Blitter()
|
| -{
|
| - fXfermode->safeUnref();
|
| - sk_free(fBuffer);
|
| -}
|
| -
|
| -void SkA8_Shader_Blitter::blitH(int x, int y, int width)
|
| -{
|
| - SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= (unsigned)fDevice.width());
|
| -
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| -
|
| - if ((fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) && fXfermode == NULL)
|
| - {
|
| - memset(device, 0xFF, width);
|
| - }
|
| - else
|
| - {
|
| - SkPMColor* span = fBuffer;
|
| -
|
| - fShader->shadeSpan(x, y, span, width);
|
| - if (fXfermode)
|
| - fXfermode->xferA8(device, span, width, NULL);
|
| - else
|
| - {
|
| - for (int i = width - 1; i >= 0; --i)
|
| - {
|
| - unsigned srcA = SkGetPackedA32(span[i]);
|
| - unsigned scale = 256 - SkAlpha255To256(srcA);
|
| -
|
| - device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale));
|
| - }
|
| - }
|
| - }
|
| -}
|
| -
|
| -static inline uint8_t aa_blend8(SkPMColor src, U8CPU da, int aa)
|
| -{
|
| - SkASSERT((unsigned)aa <= 255);
|
| -
|
| - int src_scale = SkAlpha255To256(aa);
|
| - int sa = SkGetPackedA32(src);
|
| - int dst_scale = 256 - SkAlphaMul(sa, src_scale);
|
| -
|
| - return SkToU8((sa * src_scale + da * dst_scale) >> 8);
|
| -}
|
| -
|
| -void SkA8_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[])
|
| -{
|
| - SkShader* shader = fShader;
|
| - SkXfermode* mode = fXfermode;
|
| - uint8_t* aaExpand = fAAExpand;
|
| - SkPMColor* span = fBuffer;
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| - int opaque = fShader->getFlags() & SkShader::kOpaqueAlpha_Flag;
|
| -
|
| - for (;;)
|
| - {
|
| - int count = *runs;
|
| - if (count == 0)
|
| - break;
|
| - int aa = *antialias;
|
| - if (aa)
|
| - {
|
| - if (opaque && aa == 255 && mode == NULL)
|
| - memset(device, 0xFF, count);
|
| - else
|
| - {
|
| - shader->shadeSpan(x, y, span, count);
|
| - if (mode)
|
| - {
|
| - memset(aaExpand, aa, count);
|
| - mode->xferA8(device, span, count, aaExpand);
|
| - }
|
| - else
|
| - {
|
| - for (int i = count - 1; i >= 0; --i)
|
| - device[i] = aa_blend8(span[i], device[i], aa);
|
| - }
|
| - }
|
| - }
|
| - device += count;
|
| - runs += count;
|
| - antialias += count;
|
| - x += count;
|
| - }
|
| -}
|
| -
|
| -void SkA8_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip)
|
| -{
|
| - if (mask.fFormat == SkMask::kBW_Format)
|
| - {
|
| - this->INHERITED::blitMask(mask, clip);
|
| - return;
|
| - }
|
| -
|
| - int x = clip.fLeft;
|
| - int y = clip.fTop;
|
| - int width = clip.width();
|
| - int height = clip.height();
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| - const uint8_t* alpha = mask.getAddr(x, y);
|
| -
|
| - SkPMColor* span = fBuffer;
|
| -
|
| - while (--height >= 0)
|
| - {
|
| - fShader->shadeSpan(x, y, span, width);
|
| - fXfermode->xferA8(device, span, width, alpha);
|
| -
|
| - y += 1;
|
| - device += fDevice.rowBytes();
|
| - alpha += mask.fRowBytes;
|
| - }
|
| -}
|
| -
|
|
|